gldraw.cpp

Tue, 07 May 2013 01:15:31 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Tue, 07 May 2013 01:15:31 +0300
changeset 170
2247a32e63a8
parent 168
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child 182
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permissions
-rw-r--r--

Added visibility toggling

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QtGui>
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20 #include <QGLWidget>
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21 #include <GL/glu.h>
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22 #include "common.h"
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23 #include "config.h"
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24 #include "file.h"
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25 #include "gldraw.h"
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26 #include "bbox.h"
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27 #include "colors.h"
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28 #include "gui.h"
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29 #include "misc.h"
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30 #include "history.h"
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31
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32 static double g_objOffset[3];
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33 static double g_storedBBoxSize;
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34
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35 static short g_pulseTick = 0;
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36 static const short g_numPulseTicks = 8;
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37 static const short g_pulseInterval = 65;
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38
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39 static const struct staticCameraMeta {
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40 const char glrotate[3];
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41 const Axis axisX, axisY;
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42 const bool negX, negY;
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43 } g_staticCameras[6] = {
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44 { { 1, 0, 0 }, X, Z, false, false },
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45 { { 0, 0, 0 }, X, Y, false, true },
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46 { { 0, 1, 0 }, Z, Y, true, true },
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47 { { -1, 0, 0 }, X, Z, false, true },
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48 { { 0, 0, 0 }, X, Y, true, true },
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49 { { 0, -1, 0 }, Z, Y, false, true },
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50 };
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51
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52 cfg (str, gl_bgcolor, "#CCCCD9");
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53 cfg (str, gl_maincolor, "#707078");
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54 cfg (float, gl_maincolor_alpha, 1.0);
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55 cfg (int, gl_linethickness, 2);
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56 cfg (bool, gl_colorbfc, true);
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57 cfg (bool, gl_selflash, false);
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58 cfg (int, gl_camera, GLRenderer::Free);
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59 cfg (bool, gl_blackedges, true);
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60 cfg (bool, gl_axes, false);
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61
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62 // CameraIcon::img is a heap-allocated QPixmap because otherwise it gets
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63 // initialized before program gets to main() and constructs a QApplication
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64 // and Qt doesn't like that.
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65 struct CameraIcon {
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66 QPixmap* img;
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67 QRect srcRect, destRect, selRect;
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68 GLRenderer::Camera cam;
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69 } g_CameraIcons[7];
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70
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71 const char* g_CameraNames[7] = { "Top", "Front", "Left", "Bottom", "Back", "Right", "Free" };
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72
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73 const GLRenderer::Camera g_Cameras[7] = {
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74 GLRenderer::Top,
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75 GLRenderer::Front,
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76 GLRenderer::Left,
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77 GLRenderer::Bottom,
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78 GLRenderer::Back,
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79 GLRenderer::Right,
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80 GLRenderer::Free
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81 };
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83 const struct GLAxis {
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84 const QColor col;
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85 const vertex vert;
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86 } g_GLAxes[3] = {
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87 { QColor (255, 0, 0), vertex (10000, 0, 0) },
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88 { QColor (128, 192, 0), vertex (0, 10000, 0) },
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89 { QColor (0, 160, 192), vertex (0, 0, 10000) },
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90 };
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91
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92 // =============================================================================
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93 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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94 // =============================================================================
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95 GLRenderer::GLRenderer (QWidget* parent) : QGLWidget (parent) {
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96 resetAngles ();
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97 m_picking = m_rangepick = false;
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98 m_camera = (GLRenderer::Camera) gl_camera.value;
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99 m_drawToolTip = false;
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100 m_planeDraw = false;
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102 m_pulseTimer = new QTimer (this);
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103 connect (m_pulseTimer, SIGNAL (timeout ()), this, SLOT (slot_timerUpdate ()));
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105 m_toolTipTimer = new QTimer (this);
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106 m_toolTipTimer->setSingleShot (true);
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107 connect (m_toolTipTimer, SIGNAL (timeout ()), this, SLOT (slot_toolTipTimer ()));
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108
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109 m_thickBorderPen = QPen (QColor (0, 0, 0, 208), 2, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin);
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110 m_thinBorderPen = m_thickBorderPen;
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111 m_thinBorderPen.setWidth (1);
148
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112
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113 // Init camera icons
149
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114 for (const GLRenderer::Camera cam : g_Cameras) {
158
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115 str iconname;
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116 iconname.format ("camera-%s", str (g_CameraNames[cam]).tolower ().chars ());
148
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117
149
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118 CameraIcon* info = &g_CameraIcons[cam];
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119 info->img = new QPixmap (getIcon (iconname));
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120 info->cam = cam;
148
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121 }
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122
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123 calcCameraIconRects ();
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124 }
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125
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126 // =============================================================================
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127 GLRenderer::~GLRenderer() {
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128 for (CameraIcon& info : g_CameraIcons)
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129 delete info.img;
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130 }
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131
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132 // =============================================================================
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133 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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134 // =============================================================================
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135 void GLRenderer::calcCameraIconRects () {
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136 ushort i = 0;
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137
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138 for (CameraIcon& info : g_CameraIcons) {
160
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139 const long x1 = (m_width - (info.cam != Free ? 48 : 16)) + ((i % 3) * 16) - 1,
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140 y1 = ((i / 3) * 16) + 1;
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141
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142 info.srcRect = QRect (0, 0, 16, 16);
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143 info.destRect = QRect (x1, y1, 16, 16);
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144 info.selRect = QRect (info.destRect.x (), info.destRect.y (),
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145 info.destRect.width () + 1, info.destRect.height () + 1);
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146 ++i;
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147 }
26
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148 }
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149
131
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150 // =============================================================================
132
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151 void GLRenderer::resetAngles () {
160
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152 m_rotX = 30.0f;
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153 m_rotY = 325.f;
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154 m_panX = m_panY = m_rotZ = 0.0f;
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155 m_zoom = 5.0f;
132
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156 }
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157
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158 // =============================================================================
131
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159 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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160 // =============================================================================
106
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161 void GLRenderer::initializeGL () {
68
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162 setBackground ();
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163
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164 glEnable (GL_POLYGON_OFFSET_FILL);
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165 glPolygonOffset (1.0f, 1.0f);
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166
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167 glEnable (GL_DEPTH_TEST);
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168 glShadeModel (GL_SMOOTH);
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169 glEnable (GL_MULTISAMPLE);
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170
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171 glEnable (GL_BLEND);
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172 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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173
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174 glEnable (GL_LINE_SMOOTH);
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175 glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
106
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176
53
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177 glLineWidth (gl_linethickness);
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178
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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179 setAutoFillBackground (false);
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180 setMouseTracking (true);
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181 setFocusPolicy (Qt::WheelFocus);
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182 compileObjects ();
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183 }
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184
131
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185 // =============================================================================
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186 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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187 // =============================================================================
106
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188 QColor GLRenderer::getMainColor () {
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189 QColor col (gl_maincolor.value.chars());
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190
47
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191 if (!col.isValid ())
147
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192 return QColor (0, 0, 0);
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193
105
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194 col.setAlpha (gl_maincolor_alpha * 255.f);
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195 return col;
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196 }
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197
131
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198 // -----------------------------------------------------------------------------
106
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199 void GLRenderer::setBackground () {
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200 QColor col (gl_bgcolor.value.chars());
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201
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202 if (!col.isValid ())
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203 return;
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204
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205 m_darkbg = luma (col) < 80;
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206
144
b2b8b45f6f5f Fixed view going blank after resize
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207 col.setAlpha (255);
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208 qglClearColor (col);
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209 }
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210
120
607301744394 Rotation and rounding. Rotation needs work to get proper origin stuff
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211 // =============================================================================
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212 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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213 // =============================================================================
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214 static vector<short> g_daWarnedColors;
106
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215 void GLRenderer::setObjectColor (LDObject* obj) {
164
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216 QColor qcol;
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217
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218 if (!obj->isColored())
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219 return;
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220
160
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221 if (m_picking) {
104
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222 // Make the color by the object's index color if we're picking, so we can
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223 // make the index from the color we get from the picking results.
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224 long i = obj->getIndex (g_curfile);
104
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225
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226 // If we couldn't find the index, this object must not be from this file,
148
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227 // therefore it must be an object inlined from a subfile reference or
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228 // decomposed from a radial. Find the top level parent object and use
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229 // its index.
104
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230 if (i == -1)
160
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231 i = obj->topLevelParent ()->getIndex (g_curfile);
104
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232
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233 // We should have the index now.
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234 assert (i != -1);
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235
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236 // Calculate a color based from this index. This method caters for
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237 // 16777216 objects. I don't think that'll be exceeded anytime soon. :)
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238 // ATM biggest is 53588.dat with 12600 lines.
133
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239 double r = (i / (256 * 256)) % 256,
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240 g = (i / 256) % 256,
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241 b = i % 256;
104
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242
148
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243 qglColor (QColor (r, g, b, 255));
104
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244 return;
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245 }
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246
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247 #if 0
54
60f328f352c9 Done the rendering end of the red/green BFC view
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248 if (gl_colorbfc &&
168
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249 obj->getType () != LDObject::Line &&
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250 obj->getType () != LDObject::CondLine)
54
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251 {
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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252 if (bBackSide)
54
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253 glColor4f (0.9f, 0.0f, 0.0f, 1.0f);
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254 else
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255 glColor4f (0.0f, 0.8f, 0.0f, 1.0f);
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256 return;
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257 }
104
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258 #endif
54
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259
147
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260 if (obj->dColor == maincolor)
164
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261 qcol = getMainColor ();
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262 else {
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263 color* col = getColor (obj->dColor);
164
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264 qcol = col->qColor;
156
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265 }
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266
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267 if (obj->dColor == edgecolor) {
164
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268 qcol = Qt::black;
156
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269 color* col;
105
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270
156
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271 if (!gl_blackedges && obj->parent != null && (col = getColor (obj->parent->dColor)) != null)
164
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272 qcol = col->qEdge;
156
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273 }
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274
164
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275 if (qcol.isValid () == false) {
156
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276 // The color was unknown. Use main color to make the object at least
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277 // not appear pitch-black.
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278 if (obj->dColor != edgecolor)
164
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279 qcol = getMainColor ();
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280
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281 // Warn about the unknown colors, but only once.
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282 for (short i : g_daWarnedColors)
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283 if (obj->dColor == i)
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284 return;
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285
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286 printf ("%s: Unknown color %d!\n", __func__, obj->dColor);
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287 g_daWarnedColors.push_back (obj->dColor);
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288 return;
68
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289 }
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290
164
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291 long r = qcol.red (),
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292 g = qcol.green (),
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293 b = qcol.blue (),
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294 a = qcol.alpha ();
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295
106
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296 // If it's selected, brighten it up, also pulse flash it if desired.
160
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297 if (g_win->isSelected (obj)) {
147
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298 short tick, numTicks;
106
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299
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300 if (gl_selflash) {
147
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301 tick = (g_pulseTick < (g_numPulseTicks / 2)) ? g_pulseTick : (g_numPulseTicks - g_pulseTick);
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302 numTicks = g_numPulseTicks;
106
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303 } else {
147
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304 tick = 2;
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305 numTicks = 5;
106
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306 }
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307
147
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308 const long add = ((tick * 128) / numTicks);
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309 r = min (r + add, 255l);
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310 g = min (g + add, 255l);
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311 b = min (b + add, 255l);
106
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312
108
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313 // a = 255;
52
d71226763607 Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
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314 }
68
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315
72
5755c02d89f0 Added LDConfig.ldr parsing. All colors now available as long as LDConfig.ldr is provided.
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diff changeset
316 glColor4f (
105
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317 ((double) r) / 255.0f,
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318 ((double) g) / 255.0f,
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319 ((double) b) / 255.0f,
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320 ((double) a) / 255.0f);
52
d71226763607 Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
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321 }
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diff changeset
322
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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323 // =============================================================================
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324 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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325 // =============================================================================
108
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diff changeset
326 void GLRenderer::refresh () {
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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327 update ();
108
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328 swapBuffers ();
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329 }
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diff changeset
330
131
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331 // =============================================================================
106
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diff changeset
332 void GLRenderer::hardRefresh () {
32
5d22b7ecf110 Made the GL renderer background color configurable
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diff changeset
333 compileObjects ();
108
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diff changeset
334 refresh ();
53
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
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335
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
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diff changeset
336 glLineWidth (gl_linethickness);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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337 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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338
131
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339 // =============================================================================
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340 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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341 // =============================================================================
106
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diff changeset
342 void GLRenderer::resizeGL (int w, int h) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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343 m_width = w;
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diff changeset
344 m_height = h;
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
345
148
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
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diff changeset
346 calcCameraIconRects ();
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diff changeset
347
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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348 glViewport (0, 0, w, h);
144
b2b8b45f6f5f Fixed view going blank after resize
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diff changeset
349 glMatrixMode (GL_PROJECTION);
46
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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diff changeset
350 glLoadIdentity ();
146
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diff changeset
351 gluPerspective (45.0f, (double)w / (double)h, 1.0f, 100.0f);
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352 glMatrixMode (GL_MODELVIEW);
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diff changeset
353 }
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diff changeset
354
160
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355 void GLRenderer::drawGLScene () const {
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356 if (g_curfile == null)
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357 return;
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358
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359 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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360 glEnable (GL_DEPTH_TEST);
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361
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362 if (m_camera != GLRenderer::Free) {
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363 glMatrixMode (GL_PROJECTION);
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364 glPushMatrix ();
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365
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366 glLoadIdentity ();
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367 glOrtho (-m_virtWidth, m_virtWidth, -m_virtHeight, m_virtHeight, -100.0f, 100.0f);
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368 glTranslatef (m_panX, m_panY, 0.0f);
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369 glRotatef (90.0f, g_staticCameras[m_camera].glrotate[0],
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370 g_staticCameras[m_camera].glrotate[1],
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371 g_staticCameras[m_camera].glrotate[2]);
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372
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373 // Back camera needs to be handled differently
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374 if (m_camera == GLRenderer::Back) {
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375 glRotatef (180.0f, 1.0f, 0.0f, 0.0f);
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376 glRotatef (180.0f, 0.0f, 0.0f, 1.0f);
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377 }
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378 } else {
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379 glMatrixMode (GL_MODELVIEW);
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380 glPushMatrix ();
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381 glLoadIdentity ();
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382
155
e21c24bfcdf3 Added select all
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383 glTranslatef (0.0f, 0.0f, -2.0f);
160
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384 glTranslatef (m_panX, m_panY, -m_zoom);
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385 glRotatef (m_rotX, 1.0f, 0.0f, 0.0f);
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386 glRotatef (m_rotY, 0.0f, 1.0f, 0.0f);
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387 glRotatef (m_rotZ, 0.0f, 0.0f, 1.0f);
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388 }
147
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389
170
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390 for (LDObject* obj : g_curfile->m_objs) {
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391 if (obj->hidden ())
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392 continue; // Don't draw hidden objects
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393
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394 glCallList (m_picking == false ? obj->uGLList : obj->uGLPickList);
170
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395 }
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396
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397 if (gl_axes && !m_picking)
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398 glCallList (m_axeslist);
156
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399
146
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400 glPopMatrix ();
144
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401 glMatrixMode (GL_MODELVIEW);
26
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402 }
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403
163
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404 // =============================================================================
162
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405 vertex GLRenderer::coord_2to3 (const QPoint& pos2d, const bool snap) const {
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406 vertex pos3d;
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407 const staticCameraMeta* cam = &g_staticCameras[m_camera];
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408 const Axis axisX = cam->axisX;
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409 const Axis axisY = cam->axisY;
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410 const short negXFac = cam->negX ? -1 : 1,
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411 negYFac = cam->negY ? -1 : 1;
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412
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413 // Calculate cx and cy - these are the LDraw unit coords the cursor is at.
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414 double cx = (-m_virtWidth + ((2 * pos2d.x () * m_virtWidth) / m_width) - m_panX) *
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415 g_storedBBoxSize - (negXFac * g_objOffset[axisX]);
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416 double cy = (m_virtHeight - ((2 * pos2d.y () * m_virtHeight) / m_height) - m_panY) *
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417 g_storedBBoxSize - (negYFac * g_objOffset[axisY]);
162
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418
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419 if (snap) {
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420 cx = Grid::snap (cx, (Grid::Config) axisX);
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421 cy = Grid::snap (cy, (Grid::Config) axisY);
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422 }
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423
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424 cx *= negXFac;
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425 cy *= negYFac;
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426
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427 pos3d = g_origin;
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428 pos3d[axisX] = cx;
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429 pos3d[axisY] = cy;
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430 return pos3d;
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431 }
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432
163
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433 // =============================================================================
162
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434 QPoint GLRenderer::coord_3to2 (const vertex& pos3d) const {
163
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435 /*
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436 cx = (-m_virtWidth + ((2 * pos2d.x () * m_virtWidth) / m_width) - m_panX) * g_storedBBoxSize - (negXFac * g_objOffset[axisX]);
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437
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438 cx = (-vw + ((2 * x * vw) / w) - panx) * size - (neg * ofs)
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439 cx + (neg * ofs) = (-vw + ((2 * x * vw) / w) - panx) * size
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440 (cx + (neg * ofs)) / size = ((2 * x * vw) / w) - vw - panx
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441 ((cx + (neg * ofs)) / size) + vw + panx = (2 * x * vw) / w
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442 (((cx + (neg * ofs)) / size) + vw + panx) * w = 2 * vw * x
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443
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444 x = ((((cx + (neg * ofs)) / size) + vw + panx) * w) / (2 * vw)
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445 */
162
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446
163
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447 QPoint pos2d;
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448 const staticCameraMeta* cam = &g_staticCameras[m_camera];
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449 const Axis axisX = cam->axisX;
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450 const Axis axisY = cam->axisY;
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451 const short negXFac = cam->negX ? -1 : 1,
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452 negYFac = cam->negY ? -1 : 1;
162
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453
163
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454 short x1 = ((((pos3d[axisX] + (negXFac * g_objOffset[axisX])) / g_storedBBoxSize) +
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455 m_virtWidth + m_panX) * m_width) / (2 * m_virtWidth);
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456 short y1 = -((((pos3d[axisY] + (negYFac * g_objOffset[axisY])) / g_storedBBoxSize) -
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457 m_virtHeight + m_panY) * m_height) / (2 * m_virtHeight);
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458
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459 x1 *= negXFac;
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460 y1 *= negYFac;
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461
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462 pos2d = QPoint (x1, y1);
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463 return pos2d;
162
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464 }
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465
131
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466 // =============================================================================
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467 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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468 // =============================================================================
146
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469 void GLRenderer::paintEvent (QPaintEvent* ev) {
147
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470 Q_UNUSED (ev)
160
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471 m_virtWidth = m_zoom;
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472 m_virtHeight = (m_height * m_virtWidth) / m_width;
146
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473 drawGLScene ();
145
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474
147
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475 QPainter paint (this);
149
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476 QFontMetrics metrics = QFontMetrics (QFont ());
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477 paint.setRenderHint (QPainter::Antialiasing);
148
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478
160
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479 m_hoverpos = g_origin;
145
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480
147
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481 if (m_camera != Free) {
162
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482 // Calculate 3d position of the cursor
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483 m_hoverpos = coord_2to3 (m_pos, true);
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484
149
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485 // Paint the coordinates onto the screen.
147
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486 str text;
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487 text.format ("X: %s, Y: %s, Z: %s", ftoa (m_hoverpos[X]).chars (),
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488 ftoa (m_hoverpos[Y]).chars (), ftoa (m_hoverpos[Z]).chars ());
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489
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490 QFontMetrics metrics = QFontMetrics (font ());
160
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491 QRect textSize = metrics.boundingRect (0, 0, m_width, m_height, Qt::AlignCenter, text);
147
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492
160
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493 paint.drawText (m_width - textSize.width (), m_height - 16, textSize.width (),
147
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494 textSize.height (), Qt::AlignCenter, text);
162
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495
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496 // If we're plane drawing, draw the vertices onto the screen.
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497 if (m_planeDraw) {
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498 ushort numverts = m_planeDrawVerts.size () + 1;
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499 const short blipsize = 8;
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500
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501 if (numverts > 0) {
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502 QPoint* poly = new QPoint[numverts];
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503
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504 uchar i = 0;
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505 for (vertex& vert : m_planeDrawVerts) {
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506 poly[i] = coord_3to2 (vert);
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507 ++i;
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508 }
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509
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510 // Draw the cursor vertex as the last one in the list.
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511 if (numverts < 5)
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512 poly[i] = coord_3to2 (m_hoverpos);
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513 else
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514 numverts = 4;
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515
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516 paint.setPen (m_thinBorderPen);
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517 paint.setBrush (QColor (128, 192, 0));
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518
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519 // Draw vertex blips
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520 for (ushort i = 0; i < numverts; ++i) {
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521 QPoint& blip = poly[i];
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522 paint.drawEllipse (blip.x () - blipsize / 2, blip.y () - blipsize / 2,
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523 blipsize, blipsize);
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524 }
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525
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526 paint.setPen (m_thickBorderPen);
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527 paint.setBrush (QColor (128, 192, 0, 128));
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528 paint.drawPolygon (poly, numverts);
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529
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530 delete[] poly;
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531 }
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532 }
147
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533 }
133
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534
148
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535 // Camera icons
162
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536 if (!m_picking && m_planeDraw == false) {
148
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537 // Draw a background for the selected camera
160
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538 paint.setPen (m_thinBorderPen);
149
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539 paint.setBrush (QBrush (QColor (0, 128, 160, 128)));
148
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540 paint.drawRect (g_CameraIcons[camera ()].selRect);
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541
149
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542 // Draw the actual icons
148
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543 for (CameraIcon& info : g_CameraIcons)
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544 paint.drawPixmap (info.destRect, *info.img, info.srcRect);
149
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545
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546 // Draw a label for the current camera in the top left corner
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547 {
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548 const ushort margin = 4;
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549
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550 str label;
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551 label.format ("%s Camera", g_CameraNames[camera ()]);
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552 paint.setBrush (Qt::black);
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553 paint.drawText (QPoint (margin, margin + metrics.ascent ()), label);
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554 }
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555
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556 // Tool tips
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557 if (m_drawToolTip) {
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558 if (g_CameraIcons[m_toolTipCamera].destRect.contains (m_pos) == false)
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559 m_drawToolTip = false;
149
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560 else {
160
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561 QPen bord = m_thinBorderPen;
149
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562 bord.setBrush (Qt::black);
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563
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564 const ushort margin = 2;
160
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diff changeset
565 ushort x0 = m_pos.x (),
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
566 y0 = m_pos.y ();
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
567
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
568 str label;
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
569 label.format ("%s Camera", g_CameraNames[m_toolTipCamera]);
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
570
96b14d5e7365 Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents: 148
diff changeset
571 const ushort textWidth = metrics.width (label),
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
572 textHeight = metrics.height (),
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
573 fullWidth = textWidth + (2 * margin),
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
574 fullHeight = textHeight + (2 * margin);
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
575
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
576 QRect area (m_pos.x (), m_pos.y (), fullWidth, fullHeight);
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
577
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
578 if (x0 + fullWidth > m_width)
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents: 148
diff changeset
579 x0 -= fullWidth;
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
580
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
581 if (y0 + fullHeight > m_height)
149
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parents: 148
diff changeset
582 y0 -= fullHeight;
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
583
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
584 paint.setBrush (QColor (0, 128, 255, 208));
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diff changeset
585 paint.setPen (bord);
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
586 paint.drawRect (x0, y0, fullWidth, fullHeight);
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
587
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
588 paint.setBrush (Qt::black);
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
589 paint.drawText (QPoint (x0 + margin, y0 + margin + metrics.ascent ()), label);
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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parents: 148
diff changeset
590 }
96b14d5e7365 Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents: 148
diff changeset
591 }
148
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
592 }
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
593
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 132
diff changeset
594 // If we're range-picking, draw a rectangle encompassing the selection area.
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
595 if (m_rangepick && !m_picking) {
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
596 const short x0 = m_rangeStart.x (),
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
597 y0 = m_rangeStart.y (),
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
598 x1 = m_pos.x (),
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
599 y1 = m_pos.y ();
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 132
diff changeset
600
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
601 QRect rect (x0, y0, x1 - x0, y1 - y0);
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
602 QColor fillColor = (m_addpick ? "#80FF00" : "#00CCFF");
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
603 fillColor.setAlphaF (0.2f);
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
604
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
605 paint.setPen (m_thickBorderPen);
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
606 paint.setBrush (QBrush (fillColor));
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
607 paint.drawRect (rect);
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 132
diff changeset
608 }
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
609 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
610
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
611 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
612 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents: 121
diff changeset
613 // =============================================================================
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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parents: 105
diff changeset
614 void GLRenderer::compileObjects () {
164
8c93d8e38494 cleanup
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parents: 163
diff changeset
615 if (g_BBox.empty () == false) {
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parents: 163
diff changeset
616 g_objOffset[X] = -(g_BBox.v0 ()[X] + g_BBox.v1 ()[X]) / 2;
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diff changeset
617 g_objOffset[Y] = -(g_BBox.v0 ()[Y] + g_BBox.v1 ()[Y]) / 2;
8c93d8e38494 cleanup
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diff changeset
618 g_objOffset[Z] = -(g_BBox.v0 ()[Z] + g_BBox.v1 ()[Z]) / 2;
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diff changeset
619 g_storedBBoxSize = g_BBox.size ();
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parents: 163
diff changeset
620 } else {
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parents: 163
diff changeset
621 // use a default bbox if we need
8c93d8e38494 cleanup
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parents: 163
diff changeset
622 g_objOffset[X] = g_objOffset[Y] = g_objOffset[Z] = 0;
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diff changeset
623 g_storedBBoxSize = 5.0f;
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parents: 163
diff changeset
624 }
8c93d8e38494 cleanup
Santeri Piippo <crimsondusk64@gmail.com>
parents: 163
diff changeset
625 printf ("size: %.3f\n", g_storedBBoxSize);
53
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
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parents: 52
diff changeset
626
160
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diff changeset
627 if (!g_curfile) {
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
628 printf ("renderer: no files loaded, cannot compile anything\n");
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
629 return;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
630 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
631
160
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parents: 158
diff changeset
632 for (LDObject* obj : g_curfile->m_objs) {
107
195aa036da7f Picking improvements
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parents: 106
diff changeset
633 GLuint* upaLists[2] = {
195aa036da7f Picking improvements
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parents: 106
diff changeset
634 &obj->uGLList,
195aa036da7f Picking improvements
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parents: 106
diff changeset
635 &obj->uGLPickList
195aa036da7f Picking improvements
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parents: 106
diff changeset
636 };
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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parents: 105
diff changeset
637
107
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
638 for (GLuint* upMemberList : upaLists) {
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
639 GLuint uList = glGenLists (1);
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
640 glNewList (uList, GL_COMPILE);
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
641
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
642 m_picking = (upMemberList == &obj->uGLPickList);
107
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
643 compileOneObject (obj);
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
644 m_picking = false;
107
195aa036da7f Picking improvements
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diff changeset
645
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
646 glEndList ();
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
647 *upMemberList = uList;
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
648 }
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
649 }
156
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
650
d35b7e440585 Added axes rendering
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parents: 155
diff changeset
651 // Compile axes
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
652 m_axeslist = glGenLists (1);
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
653 glNewList (m_axeslist, GL_COMPILE);
156
d35b7e440585 Added axes rendering
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diff changeset
654 glBegin (GL_LINES);
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
655 for (const GLAxis& ax : g_GLAxes) {
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
656 qglColor (ax.col);
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
657 compileVertex (ax.vert);
d35b7e440585 Added axes rendering
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parents: 155
diff changeset
658 compileVertex (-ax.vert);
d35b7e440585 Added axes rendering
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parents: 155
diff changeset
659 }
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
660 glEnd ();
d35b7e440585 Added axes rendering
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diff changeset
661 glEndList ();
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
662 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
663
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
664 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
665 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents: 121
diff changeset
666 // =============================================================================
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
667 void GLRenderer::compileSubObject (LDObject* obj, const GLenum gltype) {
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
668 glBegin (gltype);
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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parents: 60
diff changeset
669
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
670 const short numverts = (obj->getType () != LDObject::CondLine) ? obj->vertices () : 2;
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
671
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
672 for (short i = 0; i < numverts; ++i)
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
673 compileVertex (obj->vaCoords[i]);
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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parents: 60
diff changeset
674
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
675 glEnd ();
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
676 }
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
677
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
678 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
679 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
680 // =============================================================================
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
681 void GLRenderer::compileOneObject (LDObject* obj) {
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
682 setObjectColor (obj);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
683
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
684 switch (obj->getType ()) {
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
685 case LDObject::Line:
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
686 compileSubObject (obj, GL_LINES);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
687 break;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
688
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
689 case LDObject::CondLine:
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
690 glLineStipple (1, 0x6666);
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
691 glEnable (GL_LINE_STIPPLE);
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
692
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
693 compileSubObject (obj, GL_LINES);
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
694
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
695 glDisable (GL_LINE_STIPPLE);
53
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 52
diff changeset
696 break;
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 52
diff changeset
697
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
698 case LDObject::Triangle:
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
699 compileSubObject (obj, GL_TRIANGLES);
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
700 break;
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
701
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
702 case LDObject::Quad:
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
703 compileSubObject (obj, GL_QUADS);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
704 break;
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
705
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
706 case LDObject::Subfile:
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
707 {
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
708 LDSubfile* ref = static_cast<LDSubfile*> (obj);
111
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
709 vector<LDObject*> objs = ref->inlineContents (true, true);
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
710
111
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
711 for (LDObject* obj : objs) {
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
712 compileOneObject (obj);
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
713 delete obj;
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
714 }
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
715 }
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
716 break;
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
717
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
718 case LDObject::Radial:
111
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
719 {
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
720 LDRadial* pRadial = static_cast<LDRadial*> (obj);
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 110
diff changeset
721 std::vector<LDObject*> objs = pRadial->decompose (true);
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
722
70
e6b8dab8f81a Phased out FOREACH macro in favor of C++11-style for iteration.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 69
diff changeset
723 for (LDObject* obj : objs) {
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
724 compileOneObject (obj);
70
e6b8dab8f81a Phased out FOREACH macro in favor of C++11-style for iteration.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 69
diff changeset
725 delete obj;
66
12aca5d5a51e Restructured inlining to use a proper caching.. one cache per sub-file reference? What was I thinking? *whacks self with a 55295.dat*
Santeri Piippo <crimsondusk64@gmail.com>
parents: 64
diff changeset
726 }
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
727 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
728 break;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
729
103
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
730 #if 0
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
731 TODO: find a proper way to draw vertices without having them be affected by zoom.
168
96691a009dff Further work on ext programs, LDObjectType_e integrated into LDObject
Santeri Piippo <crimsondusk64@gmail.com>
parents: 164
diff changeset
732 case LDObject::Vertex:
103
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
733 {
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
734 LDVertex* pVert = static_cast<LDVertex*> (obj);
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
735 LDTriangle* pPoly;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
736 vertex* vPos = &(pVert->vPosition);
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
737 const double fPolyScale = max (fZoom, 1.0);
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
738
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
739 #define BIPYRAMID_COORD(N) ((((i + N) % 4) >= 2 ? 1 : -1) * 0.3f * fPolyScale)
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
740
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
741 for (int i = 0; i < 8; ++i) {
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
742 pPoly = new LDTriangle;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
743 pPoly->vaCoords[0] = {vPos->x, vPos->y + ((i >= 4 ? 1 : -1) * 0.4f * fPolyScale), vPos->z};
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
744 pPoly->vaCoords[1] = {
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
745 vPos->x + BIPYRAMID_COORD (0),
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
746 vPos->y,
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
747 vPos->z + BIPYRAMID_COORD (1)
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
748 };
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
749
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
750 pPoly->vaCoords[2] = {
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
751 vPos->x + BIPYRAMID_COORD (1),
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
752 vPos->y,
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
753 vPos->z + BIPYRAMID_COORD (2)
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
754 };
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
755
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
756 pPoly->dColor = pVert->dColor;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
757 compileOneObject (pPoly);
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
758 delete pPoly;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
759 }
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
760 }
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
761 break;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
762 #endif // 0
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
763
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
764 default:
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
765 break;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
766 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
767 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
768
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
769 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
770 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
771 // =============================================================================
156
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
772 void GLRenderer::compileVertex (const vertex& vrt) {
60
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
773 glVertex3d (
156
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
774 (vrt[X] + g_objOffset[0]) / g_storedBBoxSize,
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
775 -(vrt[Y] + g_objOffset[1]) / g_storedBBoxSize,
d35b7e440585 Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents: 155
diff changeset
776 -(vrt[Z] + g_objOffset[2]) / g_storedBBoxSize);
60
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
777 }
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
778
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
779 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
780 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
781 // =============================================================================
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
782 void GLRenderer::clampAngle (double& angle) {
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
783 while (angle < 0)
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
784 angle += 360.0;
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
785 while (angle > 360.0)
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
786 angle -= 360.0;
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
787 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
788
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
789 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
790 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
791 // =============================================================================
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
792 void GLRenderer::mouseReleaseEvent (QMouseEvent* ev) {
163
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
793 const bool wasLeft = (m_lastButtons & Qt::LeftButton) && !(ev->buttons() & Qt::LeftButton);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
794 const bool wasRight = (m_lastButtons & Qt::RightButton) && !(ev->buttons() & Qt::RightButton);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
795
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
796 if (wasLeft) {
162
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
797 if (m_planeDraw) {
163
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
798 // If we picked an already-existing vertex, stop drawing
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
799 for (vertex& vert : m_planeDrawVerts) {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
800 if (vert == m_hoverpos) {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
801 endPlaneDraw (true);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
802 return;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
803 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
804 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
805
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
806 // Also, if have 4 verts, also stop drawing.
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
807 if (m_planeDrawVerts.size () >= 4)
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
808 endPlaneDraw (true);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
809
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
810 m_planeDrawVerts.push_back (m_hoverpos);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
811
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
812 update ();
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
813 return;
162
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
814 } else {
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
815 if (!m_rangepick)
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
816 m_addpick = (m_keymods & Qt::ControlModifier);
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
817
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 160
diff changeset
818 if (m_totalmove < 10 || m_rangepick)
b7d65e89861a matrix is now templated with N=int (usually 3)
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parents: 160
diff changeset
819 pick (ev->x (), ev->y ());
b7d65e89861a matrix is now templated with N=int (usually 3)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
820 }
104
6e29bb0e83c5 GL picking stuff
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diff changeset
821
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
822 m_rangepick = false;
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
823 m_totalmove = 0;
163
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
824 return;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
825 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
826
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
827 if (wasRight && m_planeDraw) {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
828 if (m_planeDrawVerts.size () > 0) {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
829 // Remove the last vertex
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
830 m_planeDrawVerts.erase (m_planeDrawVerts.end () - 1);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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parents: 162
diff changeset
831 } else {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
832 endPlaneDraw (false);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
833 return;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
834 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
835
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
836 update ();
104
6e29bb0e83c5 GL picking stuff
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diff changeset
837 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
838 }
6e29bb0e83c5 GL picking stuff
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diff changeset
839
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents: 121
diff changeset
840 // =============================================================================
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
841 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
842 // =============================================================================
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
843 void GLRenderer::mousePressEvent (QMouseEvent* ev) {
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
844 if (ev->buttons () & Qt::LeftButton)
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
845 m_totalmove = 0;
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
846
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
847 if (ev->modifiers () & Qt::ShiftModifier) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
848 m_rangepick = true;
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
849 m_rangeStart.setX (ev->x ());
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
850 m_rangeStart.setY (ev->y ());
137
2b8b63be67fb Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 135
diff changeset
851
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
852 m_addpick = (m_keymods & Qt::ControlModifier);
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 132
diff changeset
853 }
5a8073d713a3 Area selection! This sure was a *pain* to add.
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parents: 132
diff changeset
854
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
855 m_lastButtons = ev->buttons ();
104
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
856 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
857
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
858 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents: 121
diff changeset
859 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
860 // =============================================================================
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
861 void GLRenderer::mouseMoveEvent (QMouseEvent* ev) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
862 int dx = ev->x () - m_pos.x ();
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
863 int dy = ev->y () - m_pos.y ();
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
864 m_totalmove += abs (dx) + abs (dy);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
865
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
866 if (ev->buttons () & Qt::LeftButton && !m_rangepick) {
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
867 m_rotX = m_rotX + (dy);
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
868 m_rotY = m_rotY + (dx);
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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parents: 132
diff changeset
869
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
870 clampAngle (m_rotX);
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
871 clampAngle (m_rotY);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
872 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
873
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
874 if (ev->buttons () & Qt::MidButton) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
875 m_panX += 0.03f * dx * (m_zoom / 7.5f);
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
876 m_panY -= 0.03f * dy * (m_zoom / 7.5f);
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
877 }
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
878
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents: 148
diff changeset
879 // Start the tool tip timer
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
880 if (!m_drawToolTip)
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
881 m_toolTipTimer->start (1000);
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents: 148
diff changeset
882
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
883 m_pos = ev->pos ();
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
884 update ();
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
885 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
886
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
887 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
888 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
889 // =============================================================================
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents: 131
diff changeset
890 void GLRenderer::keyPressEvent (QKeyEvent* ev) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
891 m_keymods = ev->modifiers ();
107
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
892 }
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
893
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
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parents: 131
diff changeset
894 void GLRenderer::keyReleaseEvent (QKeyEvent* ev) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
895 m_keymods = ev->modifiers ();
107
195aa036da7f Picking improvements
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parents: 106
diff changeset
896 }
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
897
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
898 // =============================================================================
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
899 void GLRenderer::wheelEvent (QWheelEvent* ev) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
900 m_zoom *= (ev->delta () < 0) ? 1.2f : (1.0f / 1.2f);
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
901 m_zoom = clamp (m_zoom, 0.01, 100.0);
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
902
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
903 update ();
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
904 ev->accept ();
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents: 121
diff changeset
905 }
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
906
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 121
diff changeset
907 // =============================================================================
151
15fe6c51de54 Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 149
diff changeset
908 void GLRenderer::leaveEvent (QEvent* ev) {
15fe6c51de54 Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 149
diff changeset
909 Q_UNUSED (ev);
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
910 m_drawToolTip = false;
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
911 m_toolTipTimer->stop ();
151
15fe6c51de54 Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 149
diff changeset
912 update ();
15fe6c51de54 Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 149
diff changeset
913 }
15fe6c51de54 Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 149
diff changeset
914
15fe6c51de54 Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 149
diff changeset
915 // =============================================================================
154
cc53e5cbad54 Added context menu and uncolorize action
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
916 void GLRenderer::contextMenuEvent (QContextMenuEvent* ev) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
917 g_win->spawnContextMenu (ev->globalPos ());
154
cc53e5cbad54 Added context menu and uncolorize action
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parents: 153
diff changeset
918 }
cc53e5cbad54 Added context menu and uncolorize action
Santeri Piippo <crimsondusk64@gmail.com>
parents: 153
diff changeset
919
cc53e5cbad54 Added context menu and uncolorize action
Santeri Piippo <crimsondusk64@gmail.com>
parents: 153
diff changeset
920 // =============================================================================
152
552e46650a95 Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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diff changeset
921 void GLRenderer::setCamera (const GLRenderer::Camera cam) {
552e46650a95 Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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diff changeset
922 m_camera = cam;
552e46650a95 Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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parents: 151
diff changeset
923 gl_camera = (int) cam;
552e46650a95 Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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diff changeset
924 }
552e46650a95 Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
Santeri Piippo <crimsondusk64@gmail.com>
parents: 151
diff changeset
925
552e46650a95 Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
Santeri Piippo <crimsondusk64@gmail.com>
parents: 151
diff changeset
926 // =============================================================================
131
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
927 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
3ccb10f6ed0b Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff changeset
928 // =============================================================================
108
351aef26f444 More selection work - selecting from GUI updates the GL renderer now
Santeri Piippo <crimsondusk64@gmail.com>
parents: 107
diff changeset
929 void GLRenderer::updateSelFlash () {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
930 if (gl_selflash && g_win->sel ().size() > 0) {
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
931 m_pulseTimer->start (g_pulseInterval);
147
291a1fe2d278 Further work on constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
parents: 146
diff changeset
932 g_pulseTick = 0;
109
f40b35142586 Improved shared selection handling; added select by color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 108
diff changeset
933 } else
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
934 m_pulseTimer->stop ();
108
351aef26f444 More selection work - selecting from GUI updates the GL renderer now
Santeri Piippo <crimsondusk64@gmail.com>
parents: 107
diff changeset
935 }
351aef26f444 More selection work - selecting from GUI updates the GL renderer now
Santeri Piippo <crimsondusk64@gmail.com>
parents: 107
diff changeset
936
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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diff changeset
937 // =============================================================================
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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parents: 145
diff changeset
938 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
939 // =============================================================================
137
2b8b63be67fb Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 135
diff changeset
940 void GLRenderer::pick (uint mouseX, uint mouseY) {
148
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
941 // Check if we selected a camera icon
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 158
diff changeset
942 if (!m_rangepick) {
148
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
943 QPoint pos (mouseX, mouseY);
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
944
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
945 for (CameraIcon& info : g_CameraIcons) {
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
946 if (info.destRect.contains (pos)) {
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
947 setCamera (info.cam);
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
948 update ();
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
949 return;
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
950 }
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
951 }
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
952 }
ecfbb598db14 Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
parents: 147
diff changeset
953
133
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Santeri Piippo <crimsondusk64@gmail.com>
parents: 132
diff changeset
954 GLint viewport[4];
137
2b8b63be67fb Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 135
diff changeset
955 LDObject* removedObject = null;
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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parents: 132
diff changeset
956
134
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
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parents: 133
diff changeset
957 // Clear the selection if we do not wish to add to it.
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
958 if (!m_addpick) {
163
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
959 std::vector<LDObject*> oldsel = g_win->sel ();
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
960 g_win->sel ().clear ();
107
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
961
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
962 // Recompile the prior selection to remove the highlight color
163
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents: 162
diff changeset
963 for (LDObject* obj : oldsel)
107
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
964 recompileObject (obj);
195aa036da7f Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents: 106
diff changeset
965 }
105
53f95a6e351d Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 104
diff changeset
966
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
967 m_picking = true;
133
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diff changeset
968
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
969 // Paint the picking scene
104
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
970 glDisable (GL_DITHER);
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
971 glClearColor (1.0f, 1.0f, 1.0f, 1.0f);
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents: 145
diff changeset
972 drawGLScene ();
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
973
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
974 glGetIntegerv (GL_VIEWPORT, viewport);
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parents: 132
diff changeset
975
137
2b8b63be67fb Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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parents: 135
diff changeset
976 short x0 = mouseX,
2b8b63be67fb Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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parents: 135
diff changeset
977 y0 = mouseY;
133
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diff changeset
978 short x1, y1;
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parents: 132
diff changeset
979
134
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
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diff changeset
980 // Determine how big an area to read - with range picking, we pick by
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 133
diff changeset
981 // the area given, with single pixel picking, we use an 1 x 1 area.
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
982 if (m_rangepick) {
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
983 x1 = m_rangeStart.x ();
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
984 y1 = m_rangeStart.y ();
133
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parents: 132
diff changeset
985 } else {
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diff changeset
986 x1 = x0 + 1;
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diff changeset
987 y1 = y0 + 1;
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
988 }
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 132
diff changeset
989
134
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
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parents: 133
diff changeset
990 // x0 and y0 must be less than x1 and y1, respectively.
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
991 if (x0 > x1)
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diff changeset
992 dataswap (x0, x1);
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
993
5a8073d713a3 Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
994 if (y0 > y1)
5a8073d713a3 Area selection! This sure was a *pain* to add.
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diff changeset
995 dataswap (y0, y1);
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
996
133
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diff changeset
997 // Clamp the values to ensure they're within bounds
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parents: 132
diff changeset
998 x0 = max<short> (0, x0);
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diff changeset
999 y0 = max<short> (0, y0);
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
1000 x1 = min<short> (x1, m_width);
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 158
diff changeset
1001 y1 = min<short> (y1, m_height);
133
5a8073d713a3 Area selection! This sure was a *pain* to add.
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parents: 132
diff changeset
1002
134
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
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parents: 133
diff changeset
1003 const short areawidth = (x1 - x0);
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diff changeset
1004 const short areaheight = (y1 - y0);
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parents: 133
diff changeset
1005 const long numpixels = areawidth * areaheight;
133
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diff changeset
1006
134
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 133
diff changeset
1007 // Allocate space for the pixel data.
133
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diff changeset
1008 uchar* const pixeldata = new uchar[4 * numpixels];
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diff changeset
1009 uchar* pixelptr = &pixeldata[0];
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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diff changeset
1010
160
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diff changeset
1011 assert (viewport[3] == m_height);
133
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diff changeset
1012
134
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diff changeset
1013 // Read pixels from the color buffer.
133
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diff changeset
1014 glReadPixels (x0, viewport[3] - y1, areawidth, areaheight, GL_RGBA, GL_UNSIGNED_BYTE, pixeldata);
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diff changeset
1015
134
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diff changeset
1016 // Go through each pixel read and add them to the selection.
133
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diff changeset
1017 for (long i = 0; i < numpixels; ++i) {
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1018 uint32 idx =
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diff changeset
1019 (*(pixelptr) * 0x10000) +
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diff changeset
1020 (*(pixelptr + 1) * 0x00100) +
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1021 (*(pixelptr + 2) * 0x00001);
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1022 pixelptr += 4;
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diff changeset
1023
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1024 if (idx == 0xFFFFFF)
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diff changeset
1025 continue; // White is background; skip
104
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diff changeset
1026
160
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diff changeset
1027 LDObject* obj = g_curfile->object (idx);
137
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diff changeset
1028
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1029 // If this is an additive single pick and the object is currently selected,
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diff changeset
1030 // we remove it from selection instead.
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
1031 if (!m_rangepick && m_addpick) {
137
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diff changeset
1032 bool removed = false;
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diff changeset
1033
160
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diff changeset
1034 for (ulong i = 0; i < g_win->sel ().size(); ++i) {
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1035 if (g_win->sel ()[i] == obj) {
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diff changeset
1036 g_win->sel ().erase (g_win->sel ().begin () + i);
137
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diff changeset
1037 removedObject = obj;
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diff changeset
1038 removed = true;
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1039 }
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1040 }
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diff changeset
1041
2b8b63be67fb Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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diff changeset
1042 if (removed)
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diff changeset
1043 break;
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1044 }
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diff changeset
1045
160
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diff changeset
1046 g_win->sel ().push_back (obj);
104
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diff changeset
1047 }
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diff changeset
1048
133
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diff changeset
1049 delete[] pixeldata;
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diff changeset
1050
134
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
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diff changeset
1051 // Remove duplicate entries. For this to be effective, the vector must be
7fd0784471df Save the configuration before exiting so that grid choice is preserved.
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diff changeset
1052 // sorted first.
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
1053 std::vector<LDObject*>& sel = g_win->sel ();
133
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diff changeset
1054 std::sort (sel.begin(), sel.end ());
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diff changeset
1055 std::vector<LDObject*>::iterator pos = std::unique (sel.begin (), sel.end ());
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diff changeset
1056 sel.resize (std::distance (sel.begin (), pos));
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diff changeset
1057
134
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diff changeset
1058 // Update everything now.
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
1059 g_win->buildObjList ();
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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parents: 105
diff changeset
1060
160
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diff changeset
1061 m_picking = false;
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diff changeset
1062 m_rangepick = false;
104
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diff changeset
1063 glEnable (GL_DITHER);
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diff changeset
1064
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diff changeset
1065 setBackground ();
108
351aef26f444 More selection work - selecting from GUI updates the GL renderer now
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diff changeset
1066 updateSelFlash ();
107
195aa036da7f Picking improvements
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parents: 106
diff changeset
1067
160
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diff changeset
1068 for (LDObject* obj : g_win->sel ())
107
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diff changeset
1069 recompileObject (obj);
195aa036da7f Picking improvements
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diff changeset
1070
137
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diff changeset
1071 if (removedObject != null)
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diff changeset
1072 recompileObject (removedObject);
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diff changeset
1073
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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diff changeset
1074 drawGLScene ();
107
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diff changeset
1075 swapBuffers ();
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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diff changeset
1076 update ();
106
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diff changeset
1077 }
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diff changeset
1078
163
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diff changeset
1079 // =============================================================================
162
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diff changeset
1080 void GLRenderer::beginPlaneDraw () {
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diff changeset
1081 if (m_camera == Free)
163
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diff changeset
1082 return; // Cannot draw with the free camera
162
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diff changeset
1083
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diff changeset
1084 m_planeDraw = true;
163
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diff changeset
1085
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diff changeset
1086 // Disable the context menu - we need the right mouse button
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diff changeset
1087 // for removing vertices.
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diff changeset
1088 setContextMenuPolicy (Qt::NoContextMenu);
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diff changeset
1089
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diff changeset
1090 // Use the crosshair cursor when plane drawing.
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diff changeset
1091 setCursor (Qt::CrossCursor);
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diff changeset
1092
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diff changeset
1093 // Clear the selection when beginning to draw onto a plane.
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diff changeset
1094 // FIXME: make the selection clearing stuff in ::pick a method and use it
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diff changeset
1095 // here! This code doesn't update the GL lists.
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diff changeset
1096 g_win->sel ().clear ();
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diff changeset
1097 g_win->updateSelection ();
162
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diff changeset
1098 update ();
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diff changeset
1099 }
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diff changeset
1100
163
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diff changeset
1101 // =============================================================================
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diff changeset
1102 void GLRenderer::endPlaneDraw (bool accept) {
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diff changeset
1103 // If we accepted, clean the selection and create the object
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diff changeset
1104 if (accept) {
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diff changeset
1105 vector<vertex>& verts = m_planeDrawVerts;
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diff changeset
1106 LDObject* obj = null;
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diff changeset
1107
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diff changeset
1108 switch (verts.size ()) {
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diff changeset
1109 case 1:
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diff changeset
1110 {
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1111 // 1 vertex - add a vertex object
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diff changeset
1112 obj = new LDVertex;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1113 static_cast<LDVertex*> (obj)->vPosition = verts[0];
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1114 obj->dColor = maincolor;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1115 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1116 break;
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1117
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1118 case 2:
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1119 {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1120 // 2 verts - make a line
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1121 obj = new LDLine;
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1122 obj->dColor = edgecolor;
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1123 for (ushort i = 0; i < 2; ++i)
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1124 obj->vaCoords[i] = verts[i];
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1125 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1126 break;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1127
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1128 case 3:
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1129 case 4:
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1130 {
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1131 obj = (verts.size () == 3) ?
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1132 static_cast<LDObject*> (new LDTriangle) :
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1133 static_cast<LDObject*> (new LDQuad);
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1134
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1135 obj->dColor = maincolor;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1136 for (ushort i = 0; i < obj->vertices (); ++i)
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1137 obj->vaCoords[i] = verts[i];
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1138 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1139 break;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1140 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1141
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1142 if (obj) {
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1143 g_curfile->addObject (obj);
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1144 recompileObject (obj);
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1145 g_win->refresh ();
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1146
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1147 History::addEntry (new AddHistory ({(ulong) obj->getIndex (g_curfile)}, {obj->clone ()}));
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1148 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1149 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1150
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1151 m_planeDraw = false;
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1152 m_planeDrawVerts.clear ();
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1153
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1154 unsetCursor ();
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1155
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1156 // Restore the context menu
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1157 setContextMenuPolicy (Qt::DefaultContextMenu);
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1158
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1159 update ();
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1160 }
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1161
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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diff changeset
1162 // =============================================================================
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1163 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
46955613626d Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp
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1164 // =============================================================================
107
195aa036da7f Picking improvements
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diff changeset
1165 void GLRenderer::recompileObject (LDObject* obj) {
195aa036da7f Picking improvements
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diff changeset
1166 // Replace the old list with the new one.
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diff changeset
1167 GLuint uList = glGenLists (1);
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diff changeset
1168 glNewList (uList, GL_COMPILE);
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diff changeset
1169
195aa036da7f Picking improvements
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diff changeset
1170 compileOneObject (obj);
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diff changeset
1171
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diff changeset
1172 glEndList ();
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diff changeset
1173 obj->uGLList = uList;
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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diff changeset
1174 }
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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diff changeset
1175
132
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
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diff changeset
1176 // =============================================================================
143
e3c37b950a68 Added screencapping
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diff changeset
1177 uchar* GLRenderer::screencap (ushort& w, ushort& h) {
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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diff changeset
1178 w = m_width;
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1179 h = m_height;
143
e3c37b950a68 Added screencapping
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diff changeset
1180 uchar* cap = new uchar[4 * w * h];
155
e21c24bfcdf3 Added select all
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diff changeset
1181
160
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diff changeset
1182 m_screencap = true;
146
2ab24976acaa Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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diff changeset
1183 update ();
160
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1184 m_screencap = false;
143
e3c37b950a68 Added screencapping
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diff changeset
1185
e3c37b950a68 Added screencapping
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diff changeset
1186 // Capture the pixels
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diff changeset
1187 glReadPixels (0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, cap);
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diff changeset
1188
e3c37b950a68 Added screencapping
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diff changeset
1189 // Restore the background
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diff changeset
1190 setBackground ();
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diff changeset
1191
e3c37b950a68 Added screencapping
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diff changeset
1192 return cap;
149
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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1193 }
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1194
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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1195 // =============================================================================
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1196 void GLRenderer::slot_timerUpdate () {
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1197 ++g_pulseTick %= g_numPulseTicks;
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1198
160
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1199 for (LDObject* obj : g_win->sel ())
149
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diff changeset
1200 recompileObject (obj);
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diff changeset
1201
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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1202 update ();
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1203 }
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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diff changeset
1204
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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1205 // =============================================================================
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1206 void GLRenderer::slot_toolTipTimer () {
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1207 // We come here if the cursor has stayed in one place for longer than a
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diff changeset
1208 // a second. Check if we're holding it over a camera icon - if so, draw
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diff changeset
1209 // a tooltip.
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1210 for (CameraIcon& icon : g_CameraIcons) {
160
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1211 if (icon.destRect.contains (m_pos)) {
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1212 m_toolTipCamera = icon.cam;
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1213 m_drawToolTip = true;
149
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diff changeset
1214 update ();
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diff changeset
1215 break;
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1216 }
96b14d5e7365 Corrected camera icon order (and association), added tool tips
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1217 }
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
1218 }

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