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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
104 | 3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include <QtGui> |
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20 | #include <QGLWidget> |
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21 | #include <GL/glu.h> |
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22 | #include "common.h" |
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23 | #include "config.h" |
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24 | #include "file.h" |
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25 | #include "gldraw.h" |
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26 | #include "bbox.h" |
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27 | #include "colors.h" |
104 | 28 | #include "gui.h" |
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29 | #include "misc.h" |
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30 | |
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31 | static double g_objOffset[3]; |
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32 | static double g_storedBBoxSize; |
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33 | |
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34 | static short g_pulseTick = 0; |
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35 | static const short g_numPulseTicks = 8; |
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36 | static const short g_pulseInterval = 65; |
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37 | |
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38 | static const struct staticCameraMeta { |
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39 | const char glrotate[3]; |
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40 | const Axis axisX, axisY; |
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41 | const bool negX, negY; |
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42 | } g_staticCameras[6] = { |
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43 | { { 1, 0, 0 }, X, Z, false, false }, |
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44 | { { 0, 0, 0 }, X, Y, false, true }, |
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45 | { { 0, 1, 0 }, Z, Y, true, true }, |
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46 | { { -1, 0, 0 }, X, Z, false, true }, |
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47 | { { 0, 0, 0 }, X, Y, true, true }, |
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48 | { { 0, -1, 0 }, Z, Y, false, true }, |
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49 | }; |
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50 | |
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51 | cfg (str, gl_bgcolor, "#CCCCD9"); |
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52 | cfg (str, gl_maincolor, "#707078"); |
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53 | cfg (float, gl_maincolor_alpha, 1.0); |
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54 | cfg (int, gl_linethickness, 2); |
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55 | cfg (bool, gl_colorbfc, true); |
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56 | cfg (bool, gl_selflash, false); |
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57 | cfg (int, gl_camera, GLRenderer::Free); |
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58 | |
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59 | // CameraIcon::img is a heap-allocated QPixmap because otherwise it gets |
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60 | // initialized before program gets to main() and constructs a QApplication |
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61 | // and Qt doesn't like that. |
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62 | struct CameraIcon { |
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63 | QPixmap* img; |
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64 | QRect srcRect, destRect, selRect; |
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65 | GLRenderer::Camera cam; |
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66 | } g_CameraIcons[7]; |
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67 | |
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68 | const char* g_CameraNames[7] = { "Top", "Front", "Left", "Bottom", "Back", "Right", "Free" }; |
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69 | |
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70 | const GLRenderer::Camera g_Cameras[7] = { |
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71 | GLRenderer::Top, |
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72 | GLRenderer::Front, |
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73 | GLRenderer::Left, |
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74 | GLRenderer::Bottom, |
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75 | GLRenderer::Back, |
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76 | GLRenderer::Right, |
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77 | GLRenderer::Free |
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78 | }; |
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79 | |
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80 | // ============================================================================= |
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81 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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82 | // ============================================================================= |
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83 | GLRenderer::GLRenderer (QWidget* parent) : QGLWidget (parent) { |
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84 | resetAngles (); |
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85 | picking = rangepick = false; |
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86 | m_camera = (GLRenderer::Camera) gl_camera.value; |
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87 | drawToolTip = false; |
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88 | |
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89 | pulseTimer = new QTimer (this); |
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90 | connect (pulseTimer, SIGNAL (timeout ()), this, SLOT (slot_timerUpdate ())); |
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91 | |
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92 | toolTipTimer = new QTimer (this); |
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93 | toolTipTimer->setSingleShot (true); |
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94 | connect (toolTipTimer, SIGNAL (timeout ()), this, SLOT (slot_toolTipTimer ())); |
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95 | |
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96 | thickBorderPen = QPen (QColor (0, 0, 0, 208), 2, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin); |
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97 | thinBorderPen = thickBorderPen; |
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98 | thinBorderPen.setWidth (1); |
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99 | |
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100 | // Init camera icons |
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101 | for (const GLRenderer::Camera cam : g_Cameras) { |
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102 | str path; |
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103 | path.format ("./icons/camera-%s.png", str (g_CameraNames[cam]).tolower ().chars ()); |
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104 | |
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105 | CameraIcon* info = &g_CameraIcons[cam]; |
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106 | info->img = new QPixmap (path); |
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107 | info->cam = cam; |
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108 | } |
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109 | |
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110 | calcCameraIconRects (); |
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111 | } |
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112 | |
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113 | // ============================================================================= |
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114 | GLRenderer::~GLRenderer() { |
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115 | for (CameraIcon& info : g_CameraIcons) |
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116 | delete info.img; |
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117 | } |
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118 | |
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119 | // ============================================================================= |
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120 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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121 | // ============================================================================= |
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122 | void GLRenderer::calcCameraIconRects () { |
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123 | ushort i = 0; |
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124 | |
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125 | for (CameraIcon& info : g_CameraIcons) { |
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126 | const long x1 = (width - (info.cam != Free ? 48 : 16)) + ((i % 3) * 16) - 1, |
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127 | y1 = ((i / 3) * 16) + 1; |
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128 | |
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129 | info.srcRect = QRect (0, 0, 16, 16); |
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130 | info.destRect = QRect (x1, y1, 16, 16); |
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131 | info.selRect = QRect (info.destRect.x (), info.destRect.y (), |
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132 | info.destRect.width () + 1, info.destRect.height () + 1); |
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133 | ++i; |
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134 | } |
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135 | } |
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136 | |
131
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137 | // ============================================================================= |
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138 | void GLRenderer::resetAngles () { |
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139 | rotX = 30.0f; |
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140 | rotY = 325.f; |
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141 | panX = panY = rotZ = 0.0f; |
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142 | zoom = 5.0f; |
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143 | } |
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144 | |
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145 | // ============================================================================= |
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146 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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147 | // ============================================================================= |
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148 | void GLRenderer::initializeGL () { |
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149 | setBackground (); |
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150 | |
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151 | glEnable (GL_POLYGON_OFFSET_FILL); |
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152 | glPolygonOffset (1.0f, 1.0f); |
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153 | |
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154 | glEnable (GL_DEPTH_TEST); |
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155 | glShadeModel (GL_SMOOTH); |
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156 | glEnable (GL_MULTISAMPLE); |
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157 | |
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158 | glEnable (GL_BLEND); |
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159 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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160 | |
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161 | glEnable (GL_LINE_SMOOTH); |
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162 | glHint (GL_LINE_SMOOTH_HINT, GL_NICEST); |
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163 | |
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164 | glLineWidth (gl_linethickness); |
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165 | |
146
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166 | setAutoFillBackground (false); |
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167 | setMouseTracking (true); |
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168 | setFocusPolicy (Qt::WheelFocus); |
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169 | compileObjects (); |
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170 | } |
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171 | |
131
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172 | // ============================================================================= |
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173 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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174 | // ============================================================================= |
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175 | QColor GLRenderer::getMainColor () { |
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176 | QColor col (gl_maincolor.value.chars()); |
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177 | |
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178 | if (!col.isValid ()) |
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179 | return QColor (0, 0, 0); |
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180 | |
105
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181 | col.setAlpha (gl_maincolor_alpha * 255.f); |
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182 | return col; |
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183 | } |
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184 | |
131
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185 | // ----------------------------------------------------------------------------- |
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186 | void GLRenderer::setBackground () { |
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187 | QColor col (gl_bgcolor.value.chars()); |
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188 | |
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189 | if (!col.isValid ()) |
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190 | return; |
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191 | |
137
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192 | darkbg = luma (col) < 80; |
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193 | |
144
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194 | col.setAlpha (255); |
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195 | qglClearColor (col); |
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196 | } |
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197 | |
120
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198 | // ============================================================================= |
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199 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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200 | // ============================================================================= |
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201 | static vector<short> g_daWarnedColors; |
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202 | void GLRenderer::setObjectColor (LDObject* obj) { |
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203 | QColor qCol; |
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204 | |
132
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205 | if (picking) { |
104 | 206 | // Make the color by the object's index color if we're picking, so we can |
207 | // make the index from the color we get from the picking results. | |
208 | long i = obj->getIndex (g_CurrentFile); | |
209 | ||
210 | // If we couldn't find the index, this object must not be from this file, | |
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211 | // therefore it must be an object inlined from a subfile reference or |
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212 | // decomposed from a radial. Find the top level parent object and use |
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213 | // its index. |
104 | 214 | if (i == -1) |
215 | i = obj->topLevelParent ()->getIndex (g_CurrentFile); | |
216 | ||
217 | // We should have the index now. | |
218 | assert (i != -1); | |
219 | ||
220 | // Calculate a color based from this index. This method caters for | |
221 | // 16777216 objects. I don't think that'll be exceeded anytime soon. :) | |
222 | // ATM biggest is 53588.dat with 12600 lines. | |
133
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223 | double r = (i / (256 * 256)) % 256, |
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224 | g = (i / 256) % 256, |
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225 | b = i % 256; |
104 | 226 | |
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227 | qglColor (QColor (r, g, b, 255)); |
104 | 228 | return; |
229 | } | |
230 | ||
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231 | if (obj->dColor == -1) |
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232 | return; |
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233 | |
104 | 234 | #if 0 |
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235 | if (gl_colorbfc && |
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236 | obj->getType () != OBJ_Line && |
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237 | obj->getType () != OBJ_CondLine) |
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238 | { |
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239 | if (bBackSide) |
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240 | glColor4f (0.9f, 0.0f, 0.0f, 1.0f); |
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241 | else |
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242 | glColor4f (0.0f, 0.8f, 0.0f, 1.0f); |
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243 | return; |
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244 | } |
104 | 245 | #endif |
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246 | |
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247 | if (obj->dColor == maincolor) |
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248 | qCol = getMainColor (); |
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249 | else { |
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250 | color* col = getColor (obj->dColor); |
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251 | |
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252 | if (col != null) |
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253 | qCol = col->qColor; |
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254 | else { |
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255 | // The color was unknown. Use main color to make the object at least |
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256 | // not appear pitch-black. |
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257 | qCol = getMainColor (); |
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258 | |
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259 | // Warn about the unknown colors, but only once. |
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260 | for (short i : g_daWarnedColors) |
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261 | if (obj->dColor == i) |
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262 | return; |
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263 | |
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264 | printf ("%s: Unknown color %d!\n", __func__, obj->dColor); |
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265 | g_daWarnedColors.push_back (obj->dColor); |
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266 | return; |
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267 | } |
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268 | } |
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269 | |
105
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270 | long r = qCol.red (), |
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271 | g = qCol.green (), |
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272 | b = qCol.blue (), |
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273 | a = qCol.alpha (); |
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274 | |
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275 | // If it's selected, brighten it up, also pulse flash it if desired. |
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276 | if (g_ForgeWindow->isSelected (obj)) { |
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277 | short tick, numTicks; |
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278 | |
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279 | if (gl_selflash) { |
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280 | tick = (g_pulseTick < (g_numPulseTicks / 2)) ? g_pulseTick : (g_numPulseTicks - g_pulseTick); |
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281 | numTicks = g_numPulseTicks; |
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282 | } else { |
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283 | tick = 2; |
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284 | numTicks = 5; |
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285 | } |
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286 | |
147
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287 | const long add = ((tick * 128) / numTicks); |
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288 | r = min (r + add, 255l); |
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289 | g = min (g + add, 255l); |
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290 | b = min (b + add, 255l); |
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291 | |
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292 | // a = 255; |
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293 | } |
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294 | |
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295 | glColor4f ( |
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296 | ((double) r) / 255.0f, |
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297 | ((double) g) / 255.0f, |
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298 | ((double) b) / 255.0f, |
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299 | ((double) a) / 255.0f); |
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300 | } |
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301 | |
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302 | // ============================================================================= |
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303 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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304 | // ============================================================================= |
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305 | void GLRenderer::refresh () { |
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306 | update (); |
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307 | swapBuffers (); |
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308 | } |
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309 | |
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310 | // ============================================================================= |
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311 | void GLRenderer::hardRefresh () { |
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312 | compileObjects (); |
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313 | refresh (); |
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314 | |
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315 | glLineWidth (gl_linethickness); |
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316 | } |
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317 | |
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318 | // ============================================================================= |
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319 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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320 | // ============================================================================= |
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321 | void GLRenderer::resizeGL (int w, int h) { |
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322 | width = w; |
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323 | height = h; |
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324 | |
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325 | calcCameraIconRects (); |
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326 | |
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327 | glViewport (0, 0, w, h); |
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328 | glMatrixMode (GL_PROJECTION); |
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329 | glLoadIdentity (); |
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330 | gluPerspective (45.0f, (double)w / (double)h, 1.0f, 100.0f); |
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331 | glMatrixMode (GL_MODELVIEW); |
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332 | } |
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333 | |
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334 | void GLRenderer::drawGLScene () { |
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335 | if (g_CurrentFile == null) |
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336 | return; |
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337 | |
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338 | glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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339 | glEnable (GL_DEPTH_TEST); |
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340 | |
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341 | if (m_camera != GLRenderer::Free) { |
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342 | glMatrixMode (GL_PROJECTION); |
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343 | glPushMatrix (); |
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344 | |
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345 | glLoadIdentity (); |
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346 | glOrtho (-vw, vw, -vh, vh, -100.0f, 100.0f); |
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347 | glTranslatef (panX, panY, 0.0f); |
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348 | glRotatef (90.0f, g_staticCameras[m_camera].glrotate[0], |
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349 | g_staticCameras[m_camera].glrotate[1], |
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350 | g_staticCameras[m_camera].glrotate[2]); |
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351 | |
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352 | // Back camera needs to be handled differently |
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353 | if (m_camera == GLRenderer::Back) { |
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354 | glRotatef (180.0f, 1.0f, 0.0f, 0.0f); |
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355 | glRotatef (180.0f, 0.0f, 0.0f, 1.0f); |
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356 | } |
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357 | } else { |
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358 | glMatrixMode (GL_MODELVIEW); |
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359 | glPushMatrix (); |
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360 | glLoadIdentity (); |
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361 | |
155 | 362 | glTranslatef (0.0f, 0.0f, -2.0f); |
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363 | glTranslatef (panX, panY, -zoom); |
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364 | glRotatef (rotX, 1.0f, 0.0f, 0.0f); |
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365 | glRotatef (rotY, 0.0f, 1.0f, 0.0f); |
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366 | glRotatef (rotZ, 0.0f, 0.0f, 1.0f); |
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367 | } |
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368 | |
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369 | for (LDObject* obj : g_CurrentFile->objects) |
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370 | glCallList (picking == false ? obj->uGLList : obj->uGLPickList); |
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371 | |
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372 | glPopMatrix (); |
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373 | glMatrixMode (GL_MODELVIEW); |
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374 | } |
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375 | |
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376 | // ============================================================================= |
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377 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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378 | // ============================================================================= |
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379 | void GLRenderer::paintEvent (QPaintEvent* ev) { |
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380 | Q_UNUSED (ev) |
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381 | drawGLScene (); |
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382 | |
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383 | QPainter paint (this); |
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384 | QFontMetrics metrics = QFontMetrics (QFont ()); |
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385 | paint.setRenderHint (QPainter::Antialiasing); |
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386 | |
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387 | vw = zoom; |
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388 | vh = (height * vw) / width; |
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389 | m_hoverpos = g_Origin; |
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390 | |
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391 | if (m_camera != Free) { |
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392 | const staticCameraMeta* cam = &g_staticCameras[m_camera]; |
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393 | const Axis axisX = cam->axisX; |
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394 | const Axis axisY = cam->axisY; |
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395 | const short negXFac = cam->negX ? -1 : 1, |
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396 | negYFac = cam->negY ? -1 : 1; |
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397 | |
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398 | // Calculate cx and cy - these are the LDraw unit coords the cursor is at. |
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399 | double cx = Grid::snap ((-vw + ((2 * mouseX * vw) / width) - panX) * g_storedBBoxSize - |
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400 | (negXFac * g_objOffset[axisX]), (Grid::Config) axisX); |
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401 | double cy = Grid::snap ((vh - ((2 * mouseY * vh) / height) - panY) * g_storedBBoxSize - |
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402 | (negYFac * g_objOffset[axisY]), (Grid::Config) axisY); |
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403 | cx *= negXFac; |
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404 | cy *= negYFac; |
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405 | |
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406 | // Set the position we're hovering over based on this |
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407 | m_hoverpos[axisX] = cx; |
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408 | m_hoverpos[axisY] = cy; |
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409 | |
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410 | // Paint the coordinates onto the screen. |
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411 | str text; |
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412 | text.format ("X: %s, Y: %s, Z: %s", ftoa (m_hoverpos[X]).chars (), |
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413 | ftoa (m_hoverpos[Y]).chars (), ftoa (m_hoverpos[Z]).chars ()); |
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414 | |
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415 | QFontMetrics metrics = QFontMetrics (font ()); |
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416 | QRect textSize = metrics.boundingRect (0, 0, width, height, Qt::AlignCenter, text); |
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417 | |
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418 | paint.drawText (width - textSize.width (), height - 16, textSize.width (), |
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419 | textSize.height (), Qt::AlignCenter, text); |
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420 | } |
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421 | |
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422 | // Camera icons |
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423 | if (!picking) { |
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424 | // Draw a background for the selected camera |
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425 | paint.setPen (thinBorderPen); |
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426 | paint.setBrush (QBrush (QColor (0, 128, 160, 128))); |
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427 | paint.drawRect (g_CameraIcons[camera ()].selRect); |
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428 | |
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429 | // Draw the actual icons |
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430 | for (CameraIcon& info : g_CameraIcons) |
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431 | paint.drawPixmap (info.destRect, *info.img, info.srcRect); |
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432 | |
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433 | // Draw a label for the current camera in the top left corner |
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434 | { |
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435 | const ushort margin = 4; |
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436 | |
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437 | str label; |
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438 | label.format ("%s Camera", g_CameraNames[camera ()]); |
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439 | paint.setBrush (Qt::black); |
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440 | paint.drawText (QPoint (margin, margin + metrics.ascent ()), label); |
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441 | } |
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442 | |
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443 | // Tool tips |
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444 | if (drawToolTip) { |
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445 | if (g_CameraIcons[toolTipCamera].destRect.contains (QPoint (mouseX, mouseY)) == false) |
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446 | drawToolTip = false; |
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447 | else { |
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448 | QPen bord = thinBorderPen; |
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449 | bord.setBrush (Qt::black); |
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450 | |
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451 | const ushort margin = 2; |
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452 | ushort x0 = mouseX, |
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453 | y0 = mouseY; |
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454 | |
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455 | str label; |
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456 | label.format ("%s Camera", g_CameraNames[toolTipCamera]); |
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457 | |
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458 | const ushort textWidth = metrics.width (label), |
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459 | textHeight = metrics.height (), |
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460 | fullWidth = textWidth + (2 * margin), |
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461 | fullHeight = textHeight + (2 * margin); |
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462 | |
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463 | QRect area (mouseX, mouseY, fullWidth, fullHeight); |
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464 | |
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465 | if (x0 + fullWidth > width) |
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466 | x0 -= fullWidth; |
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467 | |
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468 | if (y0 + fullHeight > height) |
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469 | y0 -= fullHeight; |
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470 | |
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471 | paint.setBrush (QColor (0, 128, 255, 208)); |
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472 | paint.setPen (bord); |
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473 | paint.drawRect (x0, y0, fullWidth, fullHeight); |
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474 | |
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475 | paint.setBrush (Qt::black); |
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476 | paint.drawText (QPoint (x0 + margin, y0 + margin + metrics.ascent ()), label); |
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477 | } |
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478 | } |
148
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479 | } |
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480 | |
133
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Area selection! This sure was a *pain* to add.
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481 | // If we're range-picking, draw a rectangle encompassing the selection area. |
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Area selection! This sure was a *pain* to add.
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482 | if (rangepick && !picking) { |
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483 | const short x0 = rangeStart.x (), |
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484 | y0 = rangeStart.y (), |
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485 | x1 = pos.x (), |
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486 | y1 = pos.y (); |
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487 | |
146
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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488 | QRect rect (x0, y0, x1 - x0, y1 - y0); |
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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489 | QColor fillColor = (addpick ? "#80FF00" : "#00CCFF"); |
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490 | fillColor.setAlphaF (0.2f); |
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491 | |
148
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Added icons to the renderer for switching between cameras. It works! Yay!
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492 | paint.setPen (thickBorderPen); |
146
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493 | paint.setBrush (QBrush (fillColor)); |
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494 | paint.drawRect (rect); |
133
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495 | } |
26
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Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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496 | } |
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497 | |
131
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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498 | // ============================================================================= |
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499 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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500 | // ============================================================================= |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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501 | void GLRenderer::compileObjects () { |
137
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Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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502 | objLists.clear (); |
104 | 503 | |
147
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Further work on constrained cameras
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504 | g_objOffset[0] = -(g_BBox.v0[X] + g_BBox.v1[X]) / 2; |
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505 | g_objOffset[1] = -(g_BBox.v0[Y] + g_BBox.v1[Y]) / 2; |
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506 | g_objOffset[2] = -(g_BBox.v0[Z] + g_BBox.v1[Z]) / 2; |
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Further work on constrained cameras
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diff
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507 | g_storedBBoxSize = g_BBox.size (); |
53
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
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|
508 | |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
509 | if (!g_CurrentFile) { |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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parents:
diff
changeset
|
510 | printf ("renderer: no files loaded, cannot compile anything\n"); |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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511 | return; |
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
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512 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
513 | |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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514 | for (LDObject* obj : g_CurrentFile->objects) { |
107
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Picking improvements
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parents:
106
diff
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|
515 | GLuint* upaLists[2] = { |
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parents:
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diff
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516 | &obj->uGLList, |
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517 | &obj->uGLPickList |
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Santeri Piippo <crimsondusk64@gmail.com>
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518 | }; |
106
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Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
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519 | |
107
195aa036da7f
Picking improvements
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|
520 | for (GLuint* upMemberList : upaLists) { |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
521 | GLuint uList = glGenLists (1); |
195aa036da7f
Picking improvements
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diff
changeset
|
522 | glNewList (uList, GL_COMPILE); |
195aa036da7f
Picking improvements
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diff
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|
523 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
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diff
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|
524 | picking = (upMemberList == &obj->uGLPickList); |
107
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|
525 | compileOneObject (obj); |
132
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Added panning to GL view, added action for resetting angles, zoom and pan
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|
526 | picking = false; |
107
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Picking improvements
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|
527 | |
195aa036da7f
Picking improvements
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|
528 | glEndList (); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
529 | *upMemberList = uList; |
195aa036da7f
Picking improvements
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diff
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|
530 | } |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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diff
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|
531 | |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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|
532 | objLists.push_back (obj->uGLList); |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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parents:
105
diff
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|
533 | } |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
534 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
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|
535 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
536 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents:
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diff
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|
537 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
538 | // ============================================================================= |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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parents:
105
diff
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|
539 | template<class T> void GLRenderer::compileSubObject (LDObject* obj, |
104 | 540 | const GLenum eGLType, const short dVerts) |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
541 | { |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
542 | T* newobj = static_cast<T*> (obj); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
changeset
|
543 | glBegin (eGLType); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
544 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
545 | for (short i = 0; i < dVerts; ++i) |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
546 | compileVertex (newobj->vaCoords[i]); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
547 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
548 | glEnd (); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
549 | } |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
550 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
551 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
552 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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|
553 | // ============================================================================= |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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diff
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|
554 | void GLRenderer::compileOneObject (LDObject* obj) { |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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diff
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|
555 | setObjectColor (obj); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
556 | |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
557 | switch (obj->getType ()) { |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
558 | case OBJ_Line: |
104 | 559 | compileSubObject<LDLine> (obj, GL_LINES, 2); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
560 | break; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
561 | |
53
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
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|
562 | case OBJ_CondLine: |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
563 | glLineStipple (1, 0x6666); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
564 | glEnable (GL_LINE_STIPPLE); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
565 | |
104 | 566 | compileSubObject<LDCondLine> (obj, GL_LINES, 2); |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
567 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
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|
568 | glDisable (GL_LINE_STIPPLE); |
53
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
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|
569 | break; |
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
changeset
|
570 | |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
571 | case OBJ_Triangle: |
104 | 572 | compileSubObject<LDTriangle> (obj, GL_TRIANGLES, 3); |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
573 | break; |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
574 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
575 | case OBJ_Quad: |
104 | 576 | compileSubObject<LDQuad> (obj, GL_QUADS, 4); |
26
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
577 | break; |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
578 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
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|
579 | case OBJ_Subfile: |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
580 | { |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
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|
581 | LDSubfile* ref = static_cast<LDSubfile*> (obj); |
111
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
582 | vector<LDObject*> objs = ref->inlineContents (true, true); |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
changeset
|
583 | |
111
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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diff
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|
584 | for (LDObject* obj : objs) { |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
585 | compileOneObject (obj); |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
586 | delete obj; |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
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|
587 | } |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
110
diff
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|
588 | } |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
110
diff
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|
589 | break; |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
changeset
|
590 | |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
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|
591 | case OBJ_Radial: |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
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|
592 | { |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
593 | LDRadial* pRadial = static_cast<LDRadial*> (obj); |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
594 | std::vector<LDObject*> objs = pRadial->decompose (true); |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
595 | |
70
e6b8dab8f81a
Phased out FOREACH macro in favor of C++11-style for iteration.
Santeri Piippo <crimsondusk64@gmail.com>
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69
diff
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|
596 | for (LDObject* obj : objs) { |
104 | 597 | compileOneObject (obj); |
70
e6b8dab8f81a
Phased out FOREACH macro in favor of C++11-style for iteration.
Santeri Piippo <crimsondusk64@gmail.com>
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69
diff
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|
598 | delete obj; |
66
12aca5d5a51e
Restructured inlining to use a proper caching.. one cache per sub-file reference? What was I thinking? *whacks self with a 55295.dat*
Santeri Piippo <crimsondusk64@gmail.com>
parents:
64
diff
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|
599 | } |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
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|
600 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
601 | break; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
602 | |
103
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
603 | #if 0 |
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Added the ability to add vertices to object corners
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diff
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|
604 | TODO: find a proper way to draw vertices without having them be affected by zoom. |
b0a345196435
Added the ability to add vertices to object corners
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|
605 | case OBJ_Vertex: |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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606 | { |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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|
607 | LDVertex* pVert = static_cast<LDVertex*> (obj); |
b0a345196435
Added the ability to add vertices to object corners
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|
608 | LDTriangle* pPoly; |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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|
609 | vertex* vPos = &(pVert->vPosition); |
b0a345196435
Added the ability to add vertices to object corners
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|
610 | const double fPolyScale = max (fZoom, 1.0); |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
611 | |
b0a345196435
Added the ability to add vertices to object corners
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|
612 | #define BIPYRAMID_COORD(N) ((((i + N) % 4) >= 2 ? 1 : -1) * 0.3f * fPolyScale) |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
613 | |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
614 | for (int i = 0; i < 8; ++i) { |
b0a345196435
Added the ability to add vertices to object corners
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|
615 | pPoly = new LDTriangle; |
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Added the ability to add vertices to object corners
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diff
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|
616 | pPoly->vaCoords[0] = {vPos->x, vPos->y + ((i >= 4 ? 1 : -1) * 0.4f * fPolyScale), vPos->z}; |
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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|
617 | pPoly->vaCoords[1] = { |
b0a345196435
Added the ability to add vertices to object corners
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72
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|
618 | vPos->x + BIPYRAMID_COORD (0), |
b0a345196435
Added the ability to add vertices to object corners
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parents:
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619 | vPos->y, |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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|
620 | vPos->z + BIPYRAMID_COORD (1) |
b0a345196435
Added the ability to add vertices to object corners
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parents:
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621 | }; |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
622 | |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
623 | pPoly->vaCoords[2] = { |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
624 | vPos->x + BIPYRAMID_COORD (1), |
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Added the ability to add vertices to object corners
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parents:
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625 | vPos->y, |
b0a345196435
Added the ability to add vertices to object corners
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parents:
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|
626 | vPos->z + BIPYRAMID_COORD (2) |
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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627 | }; |
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
628 | |
b0a345196435
Added the ability to add vertices to object corners
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parents:
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diff
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|
629 | pPoly->dColor = pVert->dColor; |
b0a345196435
Added the ability to add vertices to object corners
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diff
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630 | compileOneObject (pPoly); |
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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631 | delete pPoly; |
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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632 | } |
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
72
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633 | } |
b0a345196435
Added the ability to add vertices to object corners
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parents:
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|
634 | break; |
b0a345196435
Added the ability to add vertices to object corners
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diff
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|
635 | #endif // 0 |
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Santeri Piippo <crimsondusk64@gmail.com>
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|
636 | |
26
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
637 | default: |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
638 | break; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
639 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
640 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
641 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents:
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|
642 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
643 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
644 | // ============================================================================= |
132
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Added panning to GL view, added action for resetting angles, zoom and pan
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parents:
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|
645 | void GLRenderer::compileVertex (vertex& vert) { |
60
961663d05463
Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
646 | glVertex3d ( |
147
291a1fe2d278
Further work on constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
parents:
146
diff
changeset
|
647 | (vert[X] + g_objOffset[0]) / g_storedBBoxSize, |
291a1fe2d278
Further work on constrained cameras
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|
648 | -(vert[Y] + g_objOffset[1]) / g_storedBBoxSize, |
291a1fe2d278
Further work on constrained cameras
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parents:
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649 | -(vert[Z] + g_objOffset[2]) / g_storedBBoxSize); |
60
961663d05463
Parsing stability, finally figured that dumb crash
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parents:
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|
650 | } |
961663d05463
Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
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|
651 | |
131
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents:
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652 | // ============================================================================= |
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653 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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654 | // ============================================================================= |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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|
655 | void GLRenderer::clampAngle (double& angle) { |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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|
656 | while (angle < 0) |
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Added panning to GL view, added action for resetting angles, zoom and pan
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|
657 | angle += 360.0; |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
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658 | while (angle > 360.0) |
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659 | angle -= 360.0; |
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660 | } |
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Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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661 | |
131
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662 | // ============================================================================= |
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663 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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664 | // ============================================================================= |
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665 | void GLRenderer::mouseReleaseEvent (QMouseEvent* ev) { |
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666 | if ((lastButtons & Qt::LeftButton) && !(ev->buttons() & Qt::LeftButton)) { |
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667 | if (!rangepick) |
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668 | addpick = (keymods & Qt::ControlModifier); |
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669 | |
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670 | if (totalmove < 10 || rangepick) |
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671 | pick (ev->x (), ev->y ()); |
104 | 672 | |
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673 | rangepick = false; |
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674 | totalmove = 0; |
104 | 675 | } |
676 | } | |
677 | ||
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678 | // ============================================================================= |
146
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679 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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680 | // ============================================================================= |
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681 | void GLRenderer::mousePressEvent (QMouseEvent* ev) { |
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682 | if (ev->buttons () & Qt::LeftButton) |
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683 | totalmove = 0; |
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684 | |
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685 | if (ev->modifiers () & Qt::ShiftModifier) { |
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686 | rangepick = true; |
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687 | rangeStart.setX (ev->x ()); |
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688 | rangeStart.setY (ev->y ()); |
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689 | |
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690 | addpick = (keymods & Qt::ControlModifier); |
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691 | } |
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692 | |
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|
693 | lastButtons = ev->buttons (); |
104 | 694 | } |
695 | ||
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696 | // ============================================================================= |
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697 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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698 | // ============================================================================= |
132
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|
699 | void GLRenderer::mouseMoveEvent (QMouseEvent* ev) { |
145
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|
700 | mouseX = pos.x (); |
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701 | mouseY = pos.y (); |
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|
702 | |
133
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703 | int dx = ev->x () - pos.x (); |
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704 | int dy = ev->y () - pos.y (); |
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|
705 | totalmove += abs (dx) + abs (dy); |
26
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|
706 | |
133
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|
707 | if (ev->buttons () & Qt::LeftButton && !rangepick) { |
132
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|
708 | rotX = rotX + (dy); |
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|
709 | rotY = rotY + (dx); |
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|
710 | |
132
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|
711 | clampAngle (rotX); |
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|
712 | clampAngle (rotY); |
26
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parents:
diff
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|
713 | } |
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
714 | |
132
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|
715 | if (ev->buttons () & Qt::MidButton) { |
145
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|
716 | panX += 0.03f * dx * (zoom / 7.5f); |
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|
717 | panY -= 0.03f * dy * (zoom / 7.5f); |
132
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|
718 | } |
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Added panning to GL view, added action for resetting angles, zoom and pan
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|
719 | |
149
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Corrected camera icon order (and association), added tool tips
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|
720 | // Start the tool tip timer |
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Corrected camera icon order (and association), added tool tips
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|
721 | if (!drawToolTip) |
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|
722 | toolTipTimer->start (1000); |
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|
723 | |
133
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|
724 | pos = ev->pos (); |
146
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|
725 | update (); |
104 | 726 | } |
727 | ||
131
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|
728 | // ============================================================================= |
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|
729 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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|
730 | // ============================================================================= |
132
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Added panning to GL view, added action for resetting angles, zoom and pan
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|
731 | void GLRenderer::keyPressEvent (QKeyEvent* ev) { |
137
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|
732 | keymods = ev->modifiers (); |
107
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|
733 | } |
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|
734 | |
132
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|
735 | void GLRenderer::keyReleaseEvent (QKeyEvent* ev) { |
137
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|
736 | keymods = ev->modifiers (); |
107
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|
737 | } |
195aa036da7f
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|
738 | |
131
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
739 | // ============================================================================= |
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|
740 | void GLRenderer::wheelEvent (QWheelEvent* ev) { |
145
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Base work regarding constrained cameras
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|
741 | zoom *= (ev->delta () < 0) ? 1.2f : (1.0f / 1.2f); |
132
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|
742 | zoom = clamp (zoom, 0.01, 100.0); |
146
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|
743 | |
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|
744 | update (); |
131
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|
745 | ev->accept (); |
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
746 | } |
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|
747 | |
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|
748 | // ============================================================================= |
151
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
749 | void GLRenderer::leaveEvent (QEvent* ev) { |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
750 | Q_UNUSED (ev); |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
751 | drawToolTip = false; |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
752 | toolTipTimer->stop (); |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
753 | update (); |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
754 | } |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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diff
changeset
|
755 | |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
756 | // ============================================================================= |
154
cc53e5cbad54
Added context menu and uncolorize action
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|
757 | void GLRenderer::contextMenuEvent (QContextMenuEvent* ev) { |
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Added context menu and uncolorize action
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|
758 | g_ForgeWindow->spawnContextMenu (ev->globalPos ()); |
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Added context menu and uncolorize action
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|
759 | } |
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Added context menu and uncolorize action
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|
760 | |
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diff
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|
761 | // ============================================================================= |
152
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
762 | void GLRenderer::setCamera (const GLRenderer::Camera cam) { |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
763 | m_camera = cam; |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
764 | gl_camera = (int) cam; |
552e46650a95
Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
765 | } |
552e46650a95
Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
766 | |
552e46650a95
Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
767 | // ============================================================================= |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
768 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
769 | // ============================================================================= |
108
351aef26f444
More selection work - selecting from GUI updates the GL renderer now
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|
770 | void GLRenderer::updateSelFlash () { |
135
c243df39913e
Cleanup and some restructuring
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|
771 | if (gl_selflash && g_ForgeWindow->sel.size() > 0) { |
147
291a1fe2d278
Further work on constrained cameras
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|
772 | pulseTimer->start (g_pulseInterval); |
291a1fe2d278
Further work on constrained cameras
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|
773 | g_pulseTick = 0; |
109
f40b35142586
Improved shared selection handling; added select by color
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|
774 | } else |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
775 | pulseTimer->stop (); |
108
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More selection work - selecting from GUI updates the GL renderer now
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|
776 | } |
351aef26f444
More selection work - selecting from GUI updates the GL renderer now
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|
777 | |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
778 | // ============================================================================= |
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
779 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
780 | // ============================================================================= |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
781 | void GLRenderer::pick (uint mouseX, uint mouseY) { |
148
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
782 | // Check if we selected a camera icon |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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diff
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|
783 | if (!rangepick) { |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
784 | QPoint pos (mouseX, mouseY); |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
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|
785 | |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
786 | for (CameraIcon& info : g_CameraIcons) { |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
787 | if (info.destRect.contains (pos)) { |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
788 | setCamera (info.cam); |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
789 | update (); |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
790 | return; |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
791 | } |
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Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
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|
792 | } |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
793 | } |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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diff
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|
794 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
795 | GLint viewport[4]; |
137
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Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
796 | LDObject* removedObject = null; |
133
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Area selection! This sure was a *pain* to add.
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|
797 | |
134
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Save the configuration before exiting so that grid choice is preserved.
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|
798 | // Clear the selection if we do not wish to add to it. |
148
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Added icons to the renderer for switching between cameras. It works! Yay!
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diff
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|
799 | if (!addpick) { |
135
c243df39913e
Cleanup and some restructuring
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diff
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|
800 | std::vector<LDObject*> paOldSelection = g_ForgeWindow->sel; |
c243df39913e
Cleanup and some restructuring
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|
801 | g_ForgeWindow->sel.clear (); |
107
195aa036da7f
Picking improvements
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diff
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|
802 | |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff
changeset
|
803 | // Recompile the prior selection to remove the highlight color |
195aa036da7f
Picking improvements
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106
diff
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|
804 | for (LDObject* obj : paOldSelection) |
195aa036da7f
Picking improvements
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106
diff
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|
805 | recompileObject (obj); |
195aa036da7f
Picking improvements
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diff
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|
806 | } |
105
53f95a6e351d
Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents:
104
diff
changeset
|
807 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
808 | picking = true; |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
809 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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diff
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|
810 | // Paint the picking scene |
104 | 811 | glDisable (GL_DITHER); |
812 | glClearColor (1.0f, 1.0f, 1.0f, 1.0f); | |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
813 | drawGLScene (); |
104 | 814 | |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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|
815 | glGetIntegerv (GL_VIEWPORT, viewport); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
816 | |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
817 | short x0 = mouseX, |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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parents:
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diff
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|
818 | y0 = mouseY; |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
819 | short x1, y1; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
820 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
821 | // Determine how big an area to read - with range picking, we pick by |
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
822 | // the area given, with single pixel picking, we use an 1 x 1 area. |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
823 | if (rangepick) { |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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parents:
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|
824 | x1 = rangeStart.x (); |
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Area selection! This sure was a *pain* to add.
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parents:
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|
825 | y1 = rangeStart.y (); |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
826 | } else { |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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parents:
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|
827 | x1 = x0 + 1; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
828 | y1 = y0 + 1; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
829 | } |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
830 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
831 | // x0 and y0 must be less than x1 and y1, respectively. |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
832 | if (x0 > x1) |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
833 | dataswap (x0, x1); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
834 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
835 | if (y0 > y1) |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
836 | dataswap (y0, y1); |
104 | 837 | |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
838 | // Clamp the values to ensure they're within bounds |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
839 | x0 = max<short> (0, x0); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
840 | y0 = max<short> (0, y0); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
841 | x1 = min<short> (x1, width); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
842 | y1 = min<short> (y1, height); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
843 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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|
844 | const short areawidth = (x1 - x0); |
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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|
845 | const short areaheight = (y1 - y0); |
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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parents:
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|
846 | const long numpixels = areawidth * areaheight; |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
847 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
133
diff
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|
848 | // Allocate space for the pixel data. |
133
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Area selection! This sure was a *pain* to add.
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parents:
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|
849 | uchar* const pixeldata = new uchar[4 * numpixels]; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
850 | uchar* pixelptr = &pixeldata[0]; |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
changeset
|
851 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
852 | assert (viewport[3] == height); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
853 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
133
diff
changeset
|
854 | // Read pixels from the color buffer. |
133
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Area selection! This sure was a *pain* to add.
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parents:
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|
855 | glReadPixels (x0, viewport[3] - y1, areawidth, areaheight, GL_RGBA, GL_UNSIGNED_BYTE, pixeldata); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
856 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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parents:
133
diff
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|
857 | // Go through each pixel read and add them to the selection. |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
858 | for (long i = 0; i < numpixels; ++i) { |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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parents:
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|
859 | uint32 idx = |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
860 | (*(pixelptr) * 0x10000) + |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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parents:
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|
861 | (*(pixelptr + 1) * 0x00100) + |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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|
862 | (*(pixelptr + 2) * 0x00001); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
863 | pixelptr += 4; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
864 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
865 | if (idx == 0xFFFFFF) |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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diff
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|
866 | continue; // White is background; skip |
104 | 867 | |
868 | LDObject* obj = g_CurrentFile->object (idx); | |
137
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Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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diff
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|
869 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
870 | // If this is an additive single pick and the object is currently selected, |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
871 | // we remove it from selection instead. |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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diff
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|
872 | if (!rangepick && addpick) { |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
873 | bool removed = false; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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874 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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875 | for (ulong i = 0; i < g_ForgeWindow->sel.size(); ++i) { |
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876 | if (g_ForgeWindow->sel[i] == obj) { |
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877 | g_ForgeWindow->sel.erase (g_ForgeWindow->sel.begin () + i); |
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Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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878 | removedObject = obj; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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879 | removed = true; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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880 | } |
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Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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881 | } |
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882 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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883 | if (removed) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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884 | break; |
2b8b63be67fb
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885 | } |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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886 | |
135
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Cleanup and some restructuring
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887 | g_ForgeWindow->sel.push_back (obj); |
104 | 888 | } |
889 | ||
133
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890 | delete[] pixeldata; |
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891 | |
134
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Save the configuration before exiting so that grid choice is preserved.
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892 | // Remove duplicate entries. For this to be effective, the vector must be |
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893 | // sorted first. |
135
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894 | std::vector<LDObject*>& sel = g_ForgeWindow->sel; |
133
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895 | std::sort (sel.begin(), sel.end ()); |
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896 | std::vector<LDObject*>::iterator pos = std::unique (sel.begin (), sel.end ()); |
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897 | sel.resize (std::distance (sel.begin (), pos)); |
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898 | |
134
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899 | // Update everything now. |
109
f40b35142586
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|
900 | g_ForgeWindow->buildObjList (); |
106
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901 | |
132
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902 | picking = false; |
133
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903 | rangepick = false; |
104 | 904 | glEnable (GL_DITHER); |
905 | ||
906 | setBackground (); | |
108
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907 | updateSelFlash (); |
107
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908 | |
135
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909 | for (LDObject* obj : g_ForgeWindow->sel) |
107
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910 | recompileObject (obj); |
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911 | |
137
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912 | if (removedObject != null) |
2b8b63be67fb
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|
913 | recompileObject (removedObject); |
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|
914 | |
146
2ab24976acaa
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|
915 | drawGLScene (); |
107
195aa036da7f
Picking improvements
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|
916 | swapBuffers (); |
146
2ab24976acaa
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|
917 | update (); |
106
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Added additive selection blending, with a toggable flash effect. :P
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|
918 | } |
46e4202a44fc
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105
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|
919 | |
46e4202a44fc
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|
920 | // ========================================================================= // |
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|
921 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // |
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|
922 | // ========================================================================= // |
107
195aa036da7f
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|
923 | void GLRenderer::recompileObject (LDObject* obj) { |
195aa036da7f
Picking improvements
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|
924 | // Replace the old list with the new one. |
137
2b8b63be67fb
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|
925 | for (ulong i = 0; i < objLists.size(); ++i) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
926 | if (objLists[i] == obj->uGLList) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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|
927 | objLists.erase (objLists.begin() + i); |
107
195aa036da7f
Picking improvements
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diff
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|
928 | |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
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|
929 | GLuint uList = glGenLists (1); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
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|
930 | glNewList (uList, GL_COMPILE); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
931 | |
195aa036da7f
Picking improvements
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106
diff
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|
932 | compileOneObject (obj); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
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|
933 | |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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|
934 | glEndList (); |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
935 | objLists.push_back (uList); |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
936 | obj->uGLList = uList; |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
937 | } |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
938 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
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|
939 | // ============================================================================= |
143
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
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137
diff
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|
940 | uchar* GLRenderer::screencap (ushort& w, ushort& h) { |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
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137
diff
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|
941 | w = width; |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
parents:
137
diff
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|
942 | h = height; |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
parents:
137
diff
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|
943 | uchar* cap = new uchar[4 * w * h]; |
155 | 944 | |
945 | screencapping = true; | |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
946 | update (); |
155 | 947 | screencapping = false; |
143
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
parents:
137
diff
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|
948 | |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
949 | // Capture the pixels |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
parents:
137
diff
changeset
|
950 | glReadPixels (0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, cap); |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
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137
diff
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|
951 | |
e3c37b950a68
Added screencapping
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137
diff
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|
952 | // Restore the background |
e3c37b950a68
Added screencapping
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137
diff
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|
953 | setBackground (); |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
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137
diff
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|
954 | |
e3c37b950a68
Added screencapping
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137
diff
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|
955 | return cap; |
149
96b14d5e7365
Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
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148
diff
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|
956 | } |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
957 | |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
958 | // ============================================================================= |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
959 | void GLRenderer::slot_timerUpdate () { |
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Corrected camera icon order (and association), added tool tips
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diff
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|
960 | ++g_pulseTick %= g_numPulseTicks; |
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Corrected camera icon order (and association), added tool tips
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diff
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|
961 | |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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148
diff
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|
962 | for (LDObject* obj : g_ForgeWindow->sel) |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
963 | recompileObject (obj); |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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148
diff
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|
964 | |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
965 | update (); |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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|
966 | } |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
967 | |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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|
968 | // ============================================================================= |
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Corrected camera icon order (and association), added tool tips
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diff
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|
969 | void GLRenderer::slot_toolTipTimer () { |
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Corrected camera icon order (and association), added tool tips
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diff
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|
970 | // We come here if the cursor has stayed in one place for longer than a |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
971 | // a second. Check if we're holding it over a camera icon - if so, draw |
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Corrected camera icon order (and association), added tool tips
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|
972 | // a tooltip. |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
973 | for (CameraIcon& icon : g_CameraIcons) { |
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Corrected camera icon order (and association), added tool tips
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|
974 | if (icon.destRect.contains (QPoint (mouseX, mouseY))) { |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
975 | toolTipCamera = icon.cam; |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
976 | drawToolTip = true; |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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|
977 | update (); |
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Corrected camera icon order (and association), added tool tips
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diff
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|
978 | break; |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
changeset
|
979 | } |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
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diff
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|
980 | } |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
981 | } |