gldraw.cpp

Mon, 15 Apr 2013 01:51:53 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Mon, 15 Apr 2013 01:51:53 +0300
changeset 106
46e4202a44fc
parent 105
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child 107
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permissions
-rw-r--r--

Added additive selection blending, with a toggable flash effect. :P

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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6 * it under the terms of the GNU General Public License as published by
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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7 * the Free Software Foundation, either version 3 of the License, or
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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8 * (at your option) any later version.
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9 *
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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10 * This program is distributed in the hope that it will be useful,
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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13 * GNU General Public License for more details.
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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14 *
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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15 * You should have received a copy of the GNU General Public License
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QtGui>
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20 #include <QGLWidget>
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21 #include <GL/glu.h>
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22 #include "common.h"
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23 #include "config.h"
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24 #include "file.h"
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25 #include "gldraw.h"
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26 #include "bbox.h"
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27 #include "colors.h"
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28 #include "gui.h"
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30 static double g_faObjectOffset[3];
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31 static double g_StoredBBoxSize;
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32 static bool g_bPicking = false;
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34 static short g_dPulseTick = 0;
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35 static const short g_dNumPulseTicks = 8;
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36 static const short g_dPulseInterval = 65;
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38 cfg (str, gl_bgcolor, "#CCCCD9");
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39 cfg (str, gl_maincolor, "#707078");
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40 cfg (float, gl_maincolor_alpha, 1.0);
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41 cfg (int, gl_linethickness, 2);
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42 cfg (bool, gl_colorbfc, true);
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43 cfg (bool, gl_selflash, false);
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44
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45 // ========================================================================= //
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46 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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47 // ========================================================================= //
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48 GLRenderer::GLRenderer (QWidget* parent) {
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49 parent = parent; // shhh, GCC
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50 fRotX = fRotY = fRotZ = 0.0f;
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51 fZoom = 1.0f;
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53 qPulseTimer = new QTimer (this);
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54 connect (qPulseTimer, SIGNAL (timeout ()), this, SLOT (slot_timerUpdate ()));
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55 }
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56
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57 // ========================================================================= //
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58 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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59 // ========================================================================= //
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60 void GLRenderer::initializeGL () {
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61 glLoadIdentity();
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62 glMatrixMode (GL_MODELVIEW);
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63
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64 setBackground ();
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66 glEnable (GL_POLYGON_OFFSET_FILL);
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67 glPolygonOffset (1.0f, 1.0f);
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68
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69 glEnable (GL_DEPTH_TEST);
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70 glShadeModel (GL_SMOOTH);
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71 glEnable (GL_MULTISAMPLE);
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72
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73 glEnable (GL_BLEND);
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74 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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76 glEnable (GL_LINE_SMOOTH);
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77 glHint (GL_LINE_SMOOTH_HINT, GL_NICEST);
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78
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79 glLineWidth (gl_linethickness);
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81 setMouseTracking (true);
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82 compileObjects ();
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83 }
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84
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85 // ========================================================================= //
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86 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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87 // ========================================================================= //
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88 QColor GLRenderer::getMainColor () {
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89 QColor col (gl_maincolor.value.chars());
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90
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91 if (!col.isValid ())
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92 return col; // shouldn't happen
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93
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94 col.setAlpha (gl_maincolor_alpha * 255.f);
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95 return col;
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96 }
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98 // ------------------------------------------------------------------------- //
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99 void GLRenderer::setBackground () {
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100 QColor col (gl_bgcolor.value.chars());
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102 if (!col.isValid ())
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103 return;
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105 glClearColor (
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106 ((double)col.red()) / 255.0f,
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107 ((double)col.green()) / 255.0f,
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108 ((double)col.blue()) / 255.0f,
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109 1.0f);
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110 }
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111
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112 // ========================================================================= //
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113 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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114 // ========================================================================= //
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115 static vector<short> g_daWarnedColors;
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116 void GLRenderer::setObjectColor (LDObject* obj) {
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117 QColor qCol;
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118
104
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119 if (g_bPicking) {
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120 // Make the color by the object's index color if we're picking, so we can
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121 // make the index from the color we get from the picking results.
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122 long i = obj->getIndex (g_CurrentFile);
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123
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124 // If we couldn't find the index, this object must not be from this file,
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125 // therefore it must be an object inlined from another file through a
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126 // subfile reference. Use the reference's index.
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127 if (i == -1)
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128 i = obj->topLevelParent ()->getIndex (g_CurrentFile);
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129
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130 // We should have the index now.
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131 assert (i != -1);
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132
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133 // Calculate a color based from this index. This method caters for
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134 // 16777216 objects. I don't think that'll be exceeded anytime soon. :)
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135 // ATM biggest is 53588.dat with 12600 lines.
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136 double r = i % 256;
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137 double g = (i / 256) % 256;
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138 double b = (i / (256 * 256)) % 256;
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139
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140 glColor3f (r / 255.f, g / 255.f, b / 255.f);
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141 return;
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142 }
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143
67
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144 if (obj->dColor == -1)
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145 return;
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146
104
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147 #if 0
54
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148 if (gl_colorbfc &&
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149 obj->getType () != OBJ_Line &&
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150 obj->getType () != OBJ_CondLine)
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151 {
62
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152 if (bBackSide)
54
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153 glColor4f (0.9f, 0.0f, 0.0f, 1.0f);
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154 else
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155 glColor4f (0.0f, 0.8f, 0.0f, 1.0f);
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156 return;
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157 }
104
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158 #endif
54
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159
105
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160 if (obj->dColor == dMainColor)
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161 qCol = getMainColor ();
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162 else {
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163 color* col = getColor (obj->dColor);
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164
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165 if (col != null)
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166 qCol = col->qColor;
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167 else {
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168 // The color was unknown. Use main color to make the object at least
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169 // not appear pitch-black.
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170 qCol = getMainColor ();
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171
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172 // Warn about the unknown colors, but only once.
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173 for (short i : g_daWarnedColors)
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174 if (obj->dColor == i)
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175 return;
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176
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177 printf ("%s: Unknown color %d!\n", __func__, obj->dColor);
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178 g_daWarnedColors.push_back (obj->dColor);
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179 return;
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180 }
68
c637b172d565 Further fixes to bad color handling. Allow main color be represented with arbitrary transparency.
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181 }
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182
105
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183 long r = qCol.red (),
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184 g = qCol.green (),
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185 b = qCol.blue (),
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186 a = qCol.alpha ();
68
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187
106
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188 // If it's selected, brighten it up, also pulse flash it if desired.
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189 if (g_ForgeWindow->isSelected (obj)) {
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190 short dTick, dNumTicks;
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191
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192 if (gl_selflash) {
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193 dTick = (g_dPulseTick < (g_dNumPulseTicks / 2)) ? g_dPulseTick : (g_dNumPulseTicks - g_dPulseTick);
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194 dNumTicks = g_dNumPulseTicks;
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195 } else {
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196 dTick = 2;
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197 dNumTicks = 5;
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198 }
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199
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200 const long lAdd = ((dTick * 128) / dNumTicks);
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201 r = min (r + lAdd, 255l);
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202 g = min (g + lAdd, 255l);
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203 b = min (b + lAdd, 255l);
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204
105
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205 a = 255;
52
d71226763607 Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
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206 }
68
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207
72
5755c02d89f0 Added LDConfig.ldr parsing. All colors now available as long as LDConfig.ldr is provided.
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diff changeset
208 glColor4f (
105
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209 ((double) r) / 255.0f,
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210 ((double) g) / 255.0f,
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211 ((double) b) / 255.0f,
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212 ((double) a) / 255.0f);
52
d71226763607 Colorized polygons now appear colorized in the list view (unless disabled). GL rendered now draws transparent polygons properly.
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213 }
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214
104
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215 // ========================================================================= //
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216 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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217 // ========================================================================= //
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
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218 void GLRenderer::hardRefresh () {
32
5d22b7ecf110 Made the GL renderer background color configurable
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219 compileObjects ();
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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220 paintGL ();
46
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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221 swapBuffers ();
53
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
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222
170cdffe1056 Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
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223 glLineWidth (gl_linethickness);
26
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224 }
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225
104
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226 // ========================================================================= //
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227 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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228 // ========================================================================= //
106
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229 void GLRenderer::resizeGL (int w, int h) {
26
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230 glViewport (0, 0, w, h);
46
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diff changeset
231 glLoadIdentity ();
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232 glMatrixMode (GL_PROJECTION);
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233 gluPerspective (45.0f, (double)w / (double)h, 0.1f, 100.0f);
26
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234 }
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235
104
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236 // ========================================================================= //
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237 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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238 // ========================================================================= //
106
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diff changeset
239 void GLRenderer::paintGL () {
26
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240 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
46
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diff changeset
241 glMatrixMode (GL_MODELVIEW);
26
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242
106
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243 if (g_CurrentFile == null)
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244 return;
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245
26
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246 glPushMatrix ();
46
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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diff changeset
247 glLoadIdentity ();
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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diff changeset
248
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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diff changeset
249 glTranslatef (0.0f, 0.0f, -5.0f);
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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diff changeset
250 glTranslatef (0.0f, 0.0f, -fZoom);
26
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251
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252 glRotatef (fRotX, 1.0f, 0.0f, 0.0f);
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253 glRotatef (fRotY, 0.0f, 1.0f, 0.0f);
53
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254 glRotatef (fRotZ, 0.0f, 0.0f, 1.0f);
26
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255
106
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256 for (LDObject* obj : g_CurrentFile->objects)
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257 glCallList (obj->uGLList);
26
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258 glPopMatrix ();
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259 }
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260
104
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261 // ========================================================================= //
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262 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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263 // ========================================================================= //
106
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264 void GLRenderer::compileObjects () {
104
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265 uaObjLists.clear ();
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266
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267 g_faObjectOffset[0] = -(g_BBox.v0.x + g_BBox.v1.x) / 2;
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268 g_faObjectOffset[1] = -(g_BBox.v0.y + g_BBox.v1.y) / 2;
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269 g_faObjectOffset[2] = -(g_BBox.v0.z + g_BBox.v1.z) / 2;
60
961663d05463 Parsing stability, finally figured that dumb crash
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270 g_StoredBBoxSize = g_BBox.calcSize ();
53
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271
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272 if (!g_CurrentFile) {
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273 printf ("renderer: no files loaded, cannot compile anything\n");
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274 return;
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275 }
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276
106
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277 for (LDObject* obj : g_CurrentFile->objects) {
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278 GLuint uList = glGenLists (1);
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279 glNewList (uList, GL_COMPILE);
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280
104
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281 compileOneObject (obj);
106
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282
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283 glEndList ();
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284 uaObjLists.push_back (uList);
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285 obj->uGLList = uList;
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286 }
26
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287 }
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288
104
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289 // ========================================================================= //
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290 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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291 // ========================================================================= //
106
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292 template<class T> void GLRenderer::compileSubObject (LDObject* obj,
104
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293 const GLenum eGLType, const short dVerts)
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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294 {
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295 T* newobj = static_cast<T*> (obj);
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296 glBegin (eGLType);
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297
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298 for (short i = 0; i < dVerts; ++i)
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299 compileVertex (newobj->vaCoords[i]);
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300
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301 glEnd ();
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302 }
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303
104
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304 // ========================================================================= //
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305 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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306 // ========================================================================= //
106
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307 void GLRenderer::compileOneObject (LDObject* obj) {
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308 setObjectColor (obj);
26
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309
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310 switch (obj->getType ()) {
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311 case OBJ_Line:
104
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312 compileSubObject<LDLine> (obj, GL_LINES, 2);
26
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313 break;
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314
53
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diff changeset
315 case OBJ_CondLine:
62
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316 glLineStipple (1, 0x6666);
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317 glEnable (GL_LINE_STIPPLE);
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diff changeset
318
104
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diff changeset
319 compileSubObject<LDCondLine> (obj, GL_LINES, 2);
62
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diff changeset
320
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diff changeset
321 glDisable (GL_LINE_STIPPLE);
53
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322 break;
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diff changeset
323
26
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324 case OBJ_Triangle:
104
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diff changeset
325 compileSubObject<LDTriangle> (obj, GL_TRIANGLES, 3);
62
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diff changeset
326 break;
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diff changeset
327
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diff changeset
328 case OBJ_Quad:
104
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diff changeset
329 compileSubObject<LDQuad> (obj, GL_QUADS, 4);
26
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330 break;
62
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diff changeset
331
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diff changeset
332 case OBJ_Subfile:
26
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diff changeset
333 {
62
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diff changeset
334 LDSubfile* ref = static_cast<LDSubfile*> (obj);
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diff changeset
335
66
12aca5d5a51e Restructured inlining to use a proper caching.. one cache per sub-file reference? What was I thinking? *whacks self with a 55295.dat*
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diff changeset
336 vector<LDObject*> objs = ref->inlineContents (true, true);
62
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diff changeset
337
70
e6b8dab8f81a Phased out FOREACH macro in favor of C++11-style for iteration.
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diff changeset
338 for (LDObject* obj : objs) {
104
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diff changeset
339 compileOneObject (obj);
70
e6b8dab8f81a Phased out FOREACH macro in favor of C++11-style for iteration.
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diff changeset
340 delete obj;
66
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diff changeset
341 }
26
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342 }
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343 break;
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344
103
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diff changeset
345 #if 0
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346 TODO: find a proper way to draw vertices without having them be affected by zoom.
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diff changeset
347 case OBJ_Vertex:
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348 {
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diff changeset
349 LDVertex* pVert = static_cast<LDVertex*> (obj);
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diff changeset
350 LDTriangle* pPoly;
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351 vertex* vPos = &(pVert->vPosition);
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352 const double fPolyScale = max (fZoom, 1.0);
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353
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354 #define BIPYRAMID_COORD(N) ((((i + N) % 4) >= 2 ? 1 : -1) * 0.3f * fPolyScale)
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diff changeset
355
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diff changeset
356 for (int i = 0; i < 8; ++i) {
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diff changeset
357 pPoly = new LDTriangle;
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diff changeset
358 pPoly->vaCoords[0] = {vPos->x, vPos->y + ((i >= 4 ? 1 : -1) * 0.4f * fPolyScale), vPos->z};
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diff changeset
359 pPoly->vaCoords[1] = {
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diff changeset
360 vPos->x + BIPYRAMID_COORD (0),
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diff changeset
361 vPos->y,
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diff changeset
362 vPos->z + BIPYRAMID_COORD (1)
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diff changeset
363 };
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diff changeset
364
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diff changeset
365 pPoly->vaCoords[2] = {
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
366 vPos->x + BIPYRAMID_COORD (1),
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
367 vPos->y,
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
368 vPos->z + BIPYRAMID_COORD (2)
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
369 };
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
370
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
371 pPoly->dColor = pVert->dColor;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
372 compileOneObject (pPoly);
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
373 delete pPoly;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
374 }
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
375 }
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
376 break;
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
377 #endif // 0
b0a345196435 Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents: 72
diff changeset
378
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
379 default:
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
380 break;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
381 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
382 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
383
104
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
384 // ========================================================================= //
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
385 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
386 // ========================================================================= //
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
387 void GLRenderer::compileVertex (vertex& vrt) {
60
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
388 glVertex3d (
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
389 (vrt.x + g_faObjectOffset[0]) / g_StoredBBoxSize,
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
390 -(vrt.y + g_faObjectOffset[1]) / g_StoredBBoxSize,
62
915fc477cb6a Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents: 60
diff changeset
391 -(vrt.z + g_faObjectOffset[2]) / g_StoredBBoxSize);
60
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
392 }
961663d05463 Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents: 59
diff changeset
393
104
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
394 // ========================================================================= //
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
395 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
396 // ========================================================================= //
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
397 void GLRenderer::clampAngle (double& fAngle) {
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
398 while (fAngle < 0)
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
399 fAngle += 360.0;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
400 while (fAngle > 360.0)
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
401 fAngle -= 360.0;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
402 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
403
104
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
404 // ========================================================================= //
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
405 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
406 // ========================================================================= //
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
407 void GLRenderer::mouseReleaseEvent (QMouseEvent* event) {
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
408 if ((qMouseButtons & Qt::LeftButton) && !(event->buttons() & Qt::LeftButton)) {
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
409 if (ulTotalMouseMove < 10)
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
410 pick (event->x(), event->y());
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
411
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
412 ulTotalMouseMove = 0;
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
413 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
414 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
415
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
416 void GLRenderer::mousePressEvent (QMouseEvent* event) {
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
417 qMouseButtons = event->buttons();
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
418 if (event->buttons() & Qt::LeftButton)
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
419 ulTotalMouseMove = 0;
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
420 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
421
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
422 // ========================================================================= //
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
423 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
424 // ========================================================================= //
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
425 void GLRenderer::mouseMoveEvent (QMouseEvent *event) {
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
426 int dx = event->x () - lastPos.x ();
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
427 int dy = event->y () - lastPos.y ();
104
6e29bb0e83c5 GL picking stuff
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parents: 103
diff changeset
428 ulTotalMouseMove += abs (dx) + abs (dy);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
429
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
430 if (event->buttons () & Qt::LeftButton) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
431 fRotX = fRotX + (dy);
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
432 fRotY = fRotY + (dx);
28
208adc847377 added Save As function
Santeri Piippo <crimsondusk64@gmail.com>
parents: 26
diff changeset
433 clampAngle (fRotX);
208adc847377 added Save As function
Santeri Piippo <crimsondusk64@gmail.com>
parents: 26
diff changeset
434 clampAngle (fRotY);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
435 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
436
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
437 if (event->buttons () & Qt::RightButton) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
438 fRotX = fRotX + (dy);
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
439 fRotZ = fRotZ + (dx);
28
208adc847377 added Save As function
Santeri Piippo <crimsondusk64@gmail.com>
parents: 26
diff changeset
440 clampAngle (fRotX);
208adc847377 added Save As function
Santeri Piippo <crimsondusk64@gmail.com>
parents: 26
diff changeset
441 clampAngle (fRotZ);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
442 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
443
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
444 if (event->buttons () & Qt::MidButton) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
445 fZoom += (dy / 100.0);
46
69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
Santeri Piippo <crimsondusk64@gmail.com>
parents: 32
diff changeset
446 fZoom = clamp (fZoom, 0.01, 100.0);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
447 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
448
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
449 lastPos = event->pos();
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
450 updateGL ();
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
451 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
452
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
453 // ========================================================================= //
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
454 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
455 // ========================================================================= //
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
456 void GLRenderer::pick (uint mx, uint my) {
105
53f95a6e351d Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 104
diff changeset
457 g_ForgeWindow->paSelection.clear ();
53f95a6e351d Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 104
diff changeset
458
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
459 glDisable (GL_DITHER);
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
460 glClearColor (1.0f, 1.0f, 1.0f, 1.0f);
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
461
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
462 g_bPicking = true;
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
463
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
464 compileObjects ();
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
465 paintGL ();
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
466
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
467 GLubyte pixel[3];
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
468 GLint viewport[4];
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
469 glGetIntegerv (GL_VIEWPORT, viewport);
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
470 glReadPixels (mx, viewport[3] - my, 1, 1, GL_RGB, GL_UNSIGNED_BYTE,
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
471 reinterpret_cast<GLvoid*> (pixel));
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
472
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
473 const bool bHasSelection = (pixel[0] != 255 || pixel[1] != 255 || pixel[2] != 255);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
474
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
475 if (bHasSelection) {
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
476 ulong idx = pixel[0] + (pixel[1] * 256) + (pixel[2] * 256 * 256);
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
477
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
478 LDObject* obj = g_CurrentFile->object (idx);
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
479 g_ForgeWindow->paSelection.push_back (obj);
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
480 }
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
481
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
482 if (gl_selflash) {
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
483 if (bHasSelection) {
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
484 qPulseTimer->start (g_dPulseInterval);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
485 g_dPulseTick = 0;
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
486 } else
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
487 qPulseTimer->stop ();
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
488 }
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
489
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
490 g_bPicking = false;
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
491 glEnable (GL_DITHER);
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
492
105
53f95a6e351d Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 104
diff changeset
493 g_ForgeWindow->updateSelection ();
53f95a6e351d Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 104
diff changeset
494
104
6e29bb0e83c5 GL picking stuff
Santeri Piippo <crimsondusk64@gmail.com>
parents: 103
diff changeset
495 setBackground ();
105
53f95a6e351d Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 104
diff changeset
496 hardRefresh ();
106
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
497 }
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
498
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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499 // ========================================================================= //
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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500 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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501 // ========================================================================= //
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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502 void GLRenderer::updateObjectColors() {
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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503 for (LDObject* obj : g_ForgeWindow->getSelectedObjects ()) {
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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504 // Replace the old list with the new one.
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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505 for (ulong i = 0; i < uaObjLists.size(); ++i)
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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506 if (uaObjLists[i] == obj->uGLList)
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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507 uaObjLists.erase (uaObjLists.begin() + i);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
508
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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509 GLuint uList = glGenLists (1);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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510 glNewList (uList, GL_COMPILE);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
511
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
512 compileOneObject (obj);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
513
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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514 glEndList ();
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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515 uaObjLists.push_back (uList);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
516 obj->uGLList = uList;
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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517 }
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
518 }
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
519
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
520 // ========================================================================= //
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
521 void GLRenderer::slot_timerUpdate () {
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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522 ++g_dPulseTick %= g_dNumPulseTicks;
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
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523 printf ("%d\n", g_dPulseTick);
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
524
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
525 updateObjectColors ();
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
526 paintGL ();
46e4202a44fc Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents: 105
diff changeset
527 swapBuffers ();
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
528 }

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