Sat, 04 May 2013 04:19:03 +0300
Compile the icon resources to a QRC file, so that they are embedded in the application
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
104 | 3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include <QtGui> |
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20 | #include <QGLWidget> |
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21 | #include <GL/glu.h> |
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22 | #include "common.h" |
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23 | #include "config.h" |
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24 | #include "file.h" |
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25 | #include "gldraw.h" |
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26 | #include "bbox.h" |
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27 | #include "colors.h" |
104 | 28 | #include "gui.h" |
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29 | #include "misc.h" |
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30 | |
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31 | static double g_objOffset[3]; |
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32 | static double g_storedBBoxSize; |
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33 | |
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34 | static short g_pulseTick = 0; |
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35 | static const short g_numPulseTicks = 8; |
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36 | static const short g_pulseInterval = 65; |
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37 | |
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38 | static const struct staticCameraMeta { |
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39 | const char glrotate[3]; |
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40 | const Axis axisX, axisY; |
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41 | const bool negX, negY; |
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42 | } g_staticCameras[6] = { |
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43 | { { 1, 0, 0 }, X, Z, false, false }, |
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44 | { { 0, 0, 0 }, X, Y, false, true }, |
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45 | { { 0, 1, 0 }, Z, Y, true, true }, |
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46 | { { -1, 0, 0 }, X, Z, false, true }, |
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47 | { { 0, 0, 0 }, X, Y, true, true }, |
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48 | { { 0, -1, 0 }, Z, Y, false, true }, |
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49 | }; |
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50 | |
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51 | cfg (str, gl_bgcolor, "#CCCCD9"); |
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52 | cfg (str, gl_maincolor, "#707078"); |
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53 | cfg (float, gl_maincolor_alpha, 1.0); |
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54 | cfg (int, gl_linethickness, 2); |
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55 | cfg (bool, gl_colorbfc, true); |
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56 | cfg (bool, gl_selflash, false); |
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57 | cfg (int, gl_camera, GLRenderer::Free); |
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58 | cfg (bool, gl_blackedges, true); |
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59 | cfg (bool, gl_axes, false); |
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60 | |
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61 | // CameraIcon::img is a heap-allocated QPixmap because otherwise it gets |
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62 | // initialized before program gets to main() and constructs a QApplication |
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63 | // and Qt doesn't like that. |
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64 | struct CameraIcon { |
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65 | QPixmap* img; |
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66 | QRect srcRect, destRect, selRect; |
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67 | GLRenderer::Camera cam; |
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68 | } g_CameraIcons[7]; |
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69 | |
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70 | const char* g_CameraNames[7] = { "Top", "Front", "Left", "Bottom", "Back", "Right", "Free" }; |
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71 | |
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72 | const GLRenderer::Camera g_Cameras[7] = { |
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73 | GLRenderer::Top, |
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74 | GLRenderer::Front, |
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75 | GLRenderer::Left, |
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76 | GLRenderer::Bottom, |
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77 | GLRenderer::Back, |
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78 | GLRenderer::Right, |
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79 | GLRenderer::Free |
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80 | }; |
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81 | |
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82 | // ============================================================================= |
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83 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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84 | // ============================================================================= |
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85 | GLRenderer::GLRenderer (QWidget* parent) : QGLWidget (parent) { |
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86 | resetAngles (); |
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87 | picking = rangepick = false; |
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88 | m_camera = (GLRenderer::Camera) gl_camera.value; |
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89 | drawToolTip = false; |
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90 | |
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91 | pulseTimer = new QTimer (this); |
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92 | connect (pulseTimer, SIGNAL (timeout ()), this, SLOT (slot_timerUpdate ())); |
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93 | |
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94 | toolTipTimer = new QTimer (this); |
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95 | toolTipTimer->setSingleShot (true); |
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96 | connect (toolTipTimer, SIGNAL (timeout ()), this, SLOT (slot_toolTipTimer ())); |
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97 | |
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98 | thickBorderPen = QPen (QColor (0, 0, 0, 208), 2, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin); |
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99 | thinBorderPen = thickBorderPen; |
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100 | thinBorderPen.setWidth (1); |
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101 | |
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102 | // Init camera icons |
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103 | for (const GLRenderer::Camera cam : g_Cameras) { |
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104 | str iconname; |
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105 | iconname.format ("camera-%s", str (g_CameraNames[cam]).tolower ().chars ()); |
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106 | |
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107 | CameraIcon* info = &g_CameraIcons[cam]; |
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108 | info->img = new QPixmap (getIcon (iconname)); |
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109 | info->cam = cam; |
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110 | } |
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111 | |
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112 | calcCameraIconRects (); |
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113 | } |
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114 | |
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115 | // ============================================================================= |
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116 | GLRenderer::~GLRenderer() { |
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117 | for (CameraIcon& info : g_CameraIcons) |
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118 | delete info.img; |
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119 | } |
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120 | |
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121 | // ============================================================================= |
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122 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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123 | // ============================================================================= |
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124 | void GLRenderer::calcCameraIconRects () { |
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125 | ushort i = 0; |
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126 | |
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127 | for (CameraIcon& info : g_CameraIcons) { |
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128 | const long x1 = (width - (info.cam != Free ? 48 : 16)) + ((i % 3) * 16) - 1, |
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129 | y1 = ((i / 3) * 16) + 1; |
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130 | |
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131 | info.srcRect = QRect (0, 0, 16, 16); |
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132 | info.destRect = QRect (x1, y1, 16, 16); |
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133 | info.selRect = QRect (info.destRect.x (), info.destRect.y (), |
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134 | info.destRect.width () + 1, info.destRect.height () + 1); |
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135 | ++i; |
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136 | } |
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137 | } |
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138 | |
131
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139 | // ============================================================================= |
132
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140 | void GLRenderer::resetAngles () { |
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141 | rotX = 30.0f; |
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142 | rotY = 325.f; |
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143 | panX = panY = rotZ = 0.0f; |
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144 | zoom = 5.0f; |
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145 | } |
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146 | |
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147 | // ============================================================================= |
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148 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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149 | // ============================================================================= |
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150 | void GLRenderer::initializeGL () { |
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151 | setBackground (); |
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152 | |
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153 | glEnable (GL_POLYGON_OFFSET_FILL); |
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154 | glPolygonOffset (1.0f, 1.0f); |
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155 | |
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156 | glEnable (GL_DEPTH_TEST); |
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157 | glShadeModel (GL_SMOOTH); |
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158 | glEnable (GL_MULTISAMPLE); |
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159 | |
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160 | glEnable (GL_BLEND); |
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161 | glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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162 | |
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163 | glEnable (GL_LINE_SMOOTH); |
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164 | glHint (GL_LINE_SMOOTH_HINT, GL_NICEST); |
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165 | |
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166 | glLineWidth (gl_linethickness); |
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167 | |
146
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168 | setAutoFillBackground (false); |
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169 | setMouseTracking (true); |
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170 | setFocusPolicy (Qt::WheelFocus); |
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171 | compileObjects (); |
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172 | } |
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173 | |
131
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174 | // ============================================================================= |
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175 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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176 | // ============================================================================= |
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177 | QColor GLRenderer::getMainColor () { |
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178 | QColor col (gl_maincolor.value.chars()); |
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179 | |
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180 | if (!col.isValid ()) |
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181 | return QColor (0, 0, 0); |
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182 | |
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183 | col.setAlpha (gl_maincolor_alpha * 255.f); |
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184 | return col; |
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185 | } |
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186 | |
131
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187 | // ----------------------------------------------------------------------------- |
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188 | void GLRenderer::setBackground () { |
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189 | QColor col (gl_bgcolor.value.chars()); |
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190 | |
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191 | if (!col.isValid ()) |
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192 | return; |
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193 | |
137
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194 | darkbg = luma (col) < 80; |
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195 | |
144
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196 | col.setAlpha (255); |
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197 | qglClearColor (col); |
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198 | } |
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199 | |
120
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Rotation and rounding. Rotation needs work to get proper origin stuff
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200 | // ============================================================================= |
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201 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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202 | // ============================================================================= |
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203 | static vector<short> g_daWarnedColors; |
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204 | void GLRenderer::setObjectColor (LDObject* obj) { |
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205 | QColor qCol; |
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206 | |
132
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207 | if (picking) { |
104 | 208 | // Make the color by the object's index color if we're picking, so we can |
209 | // make the index from the color we get from the picking results. | |
210 | long i = obj->getIndex (g_CurrentFile); | |
211 | ||
212 | // If we couldn't find the index, this object must not be from this file, | |
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213 | // therefore it must be an object inlined from a subfile reference or |
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214 | // decomposed from a radial. Find the top level parent object and use |
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215 | // its index. |
104 | 216 | if (i == -1) |
217 | i = obj->topLevelParent ()->getIndex (g_CurrentFile); | |
218 | ||
219 | // We should have the index now. | |
220 | assert (i != -1); | |
221 | ||
222 | // Calculate a color based from this index. This method caters for | |
223 | // 16777216 objects. I don't think that'll be exceeded anytime soon. :) | |
224 | // ATM biggest is 53588.dat with 12600 lines. | |
133
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225 | double r = (i / (256 * 256)) % 256, |
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226 | g = (i / 256) % 256, |
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227 | b = i % 256; |
104 | 228 | |
148
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229 | qglColor (QColor (r, g, b, 255)); |
104 | 230 | return; |
231 | } | |
232 | ||
67
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233 | if (obj->dColor == -1) |
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234 | return; |
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235 | |
104 | 236 | #if 0 |
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237 | if (gl_colorbfc && |
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238 | obj->getType () != OBJ_Line && |
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239 | obj->getType () != OBJ_CondLine) |
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240 | { |
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241 | if (bBackSide) |
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242 | glColor4f (0.9f, 0.0f, 0.0f, 1.0f); |
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243 | else |
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244 | glColor4f (0.0f, 0.8f, 0.0f, 1.0f); |
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245 | return; |
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246 | } |
104 | 247 | #endif |
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248 | |
147
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249 | if (obj->dColor == maincolor) |
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250 | qCol = getMainColor (); |
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251 | else { |
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252 | color* col = getColor (obj->dColor); |
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253 | qCol = col->qColor; |
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254 | } |
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255 | |
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256 | if (obj->dColor == edgecolor) { |
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257 | qCol = Qt::black; |
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258 | color* col; |
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259 | |
156
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260 | if (!gl_blackedges && obj->parent != null && (col = getColor (obj->parent->dColor)) != null) |
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261 | qCol = col->qEdge; |
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262 | } |
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263 | |
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264 | if (qCol.isValid () == false) { |
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265 | // The color was unknown. Use main color to make the object at least |
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266 | // not appear pitch-black. |
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267 | if (obj->dColor != edgecolor) |
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268 | qCol = getMainColor (); |
156
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269 | |
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270 | // Warn about the unknown colors, but only once. |
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271 | for (short i : g_daWarnedColors) |
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272 | if (obj->dColor == i) |
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273 | return; |
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274 | |
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275 | printf ("%s: Unknown color %d!\n", __func__, obj->dColor); |
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276 | g_daWarnedColors.push_back (obj->dColor); |
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277 | return; |
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278 | } |
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279 | |
105
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280 | long r = qCol.red (), |
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281 | g = qCol.green (), |
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282 | b = qCol.blue (), |
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283 | a = qCol.alpha (); |
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284 | |
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285 | // If it's selected, brighten it up, also pulse flash it if desired. |
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286 | if (g_ForgeWindow->isSelected (obj)) { |
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287 | short tick, numTicks; |
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288 | |
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289 | if (gl_selflash) { |
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290 | tick = (g_pulseTick < (g_numPulseTicks / 2)) ? g_pulseTick : (g_numPulseTicks - g_pulseTick); |
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291 | numTicks = g_numPulseTicks; |
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292 | } else { |
147
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293 | tick = 2; |
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294 | numTicks = 5; |
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295 | } |
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296 | |
147
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297 | const long add = ((tick * 128) / numTicks); |
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298 | r = min (r + add, 255l); |
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299 | g = min (g + add, 255l); |
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300 | b = min (b + add, 255l); |
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301 | |
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302 | // a = 255; |
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303 | } |
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304 | |
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305 | glColor4f ( |
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306 | ((double) r) / 255.0f, |
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307 | ((double) g) / 255.0f, |
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308 | ((double) b) / 255.0f, |
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309 | ((double) a) / 255.0f); |
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310 | } |
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311 | |
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312 | // ============================================================================= |
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313 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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314 | // ============================================================================= |
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315 | void GLRenderer::refresh () { |
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316 | update (); |
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317 | swapBuffers (); |
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318 | } |
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319 | |
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320 | // ============================================================================= |
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321 | void GLRenderer::hardRefresh () { |
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322 | compileObjects (); |
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323 | refresh (); |
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324 | |
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325 | glLineWidth (gl_linethickness); |
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326 | } |
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327 | |
131
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328 | // ============================================================================= |
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329 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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330 | // ============================================================================= |
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331 | void GLRenderer::resizeGL (int w, int h) { |
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332 | width = w; |
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333 | height = h; |
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334 | |
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335 | calcCameraIconRects (); |
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336 | |
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337 | glViewport (0, 0, w, h); |
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338 | glMatrixMode (GL_PROJECTION); |
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339 | glLoadIdentity (); |
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340 | gluPerspective (45.0f, (double)w / (double)h, 1.0f, 100.0f); |
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341 | glMatrixMode (GL_MODELVIEW); |
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342 | } |
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343 | |
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344 | const struct GLAxis { |
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345 | const QColor col; |
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346 | const vertex vert; |
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347 | } g_GLAxes[3] = { |
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348 | { QColor (255, 0, 0), vertex (10000, 0, 0) }, |
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349 | { QColor (128, 192, 0), vertex (0, 10000, 0) }, |
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350 | { QColor (0, 160, 192), vertex (0, 0, 10000) }, |
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351 | }; |
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352 | |
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353 | void GLRenderer::drawGLScene () { |
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354 | if (g_CurrentFile == null) |
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355 | return; |
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356 | |
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357 | glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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358 | glEnable (GL_DEPTH_TEST); |
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359 | |
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360 | if (m_camera != GLRenderer::Free) { |
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361 | glMatrixMode (GL_PROJECTION); |
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362 | glPushMatrix (); |
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363 | |
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364 | glLoadIdentity (); |
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365 | glOrtho (-vw, vw, -vh, vh, -100.0f, 100.0f); |
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366 | glTranslatef (panX, panY, 0.0f); |
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367 | glRotatef (90.0f, g_staticCameras[m_camera].glrotate[0], |
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368 | g_staticCameras[m_camera].glrotate[1], |
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369 | g_staticCameras[m_camera].glrotate[2]); |
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370 | |
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371 | // Back camera needs to be handled differently |
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372 | if (m_camera == GLRenderer::Back) { |
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373 | glRotatef (180.0f, 1.0f, 0.0f, 0.0f); |
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374 | glRotatef (180.0f, 0.0f, 0.0f, 1.0f); |
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375 | } |
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376 | } else { |
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377 | glMatrixMode (GL_MODELVIEW); |
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378 | glPushMatrix (); |
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379 | glLoadIdentity (); |
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380 | |
155 | 381 | glTranslatef (0.0f, 0.0f, -2.0f); |
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382 | glTranslatef (panX, panY, -zoom); |
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383 | glRotatef (rotX, 1.0f, 0.0f, 0.0f); |
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384 | glRotatef (rotY, 0.0f, 1.0f, 0.0f); |
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385 | glRotatef (rotZ, 0.0f, 0.0f, 1.0f); |
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386 | } |
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387 | |
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388 | for (LDObject* obj : g_CurrentFile->objects) |
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389 | glCallList (picking == false ? obj->uGLList : obj->uGLPickList); |
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390 | |
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391 | if (gl_axes && !picking) |
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392 | glCallList (axeslist); |
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393 | |
146
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394 | glPopMatrix (); |
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395 | glMatrixMode (GL_MODELVIEW); |
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396 | } |
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397 | |
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398 | // ============================================================================= |
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399 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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400 | // ============================================================================= |
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401 | void GLRenderer::paintEvent (QPaintEvent* ev) { |
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402 | Q_UNUSED (ev) |
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403 | vw = zoom; |
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404 | vh = (height * vw) / width; |
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405 | drawGLScene (); |
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406 | |
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407 | QPainter paint (this); |
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408 | QFontMetrics metrics = QFontMetrics (QFont ()); |
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409 | paint.setRenderHint (QPainter::Antialiasing); |
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410 | |
149
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411 | m_hoverpos = g_Origin; |
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412 | |
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413 | if (m_camera != Free) { |
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414 | const staticCameraMeta* cam = &g_staticCameras[m_camera]; |
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415 | const Axis axisX = cam->axisX; |
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416 | const Axis axisY = cam->axisY; |
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417 | const short negXFac = cam->negX ? -1 : 1, |
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418 | negYFac = cam->negY ? -1 : 1; |
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419 | |
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420 | // Calculate cx and cy - these are the LDraw unit coords the cursor is at. |
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421 | double cx = Grid::snap ((-vw + ((2 * mouseX * vw) / width) - panX) * g_storedBBoxSize - |
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422 | (negXFac * g_objOffset[axisX]), (Grid::Config) axisX); |
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423 | double cy = Grid::snap ((vh - ((2 * mouseY * vh) / height) - panY) * g_storedBBoxSize - |
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424 | (negYFac * g_objOffset[axisY]), (Grid::Config) axisY); |
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425 | cx *= negXFac; |
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426 | cy *= negYFac; |
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427 | |
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428 | // Set the position we're hovering over based on this |
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429 | m_hoverpos[axisX] = cx; |
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430 | m_hoverpos[axisY] = cy; |
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431 | |
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432 | // Paint the coordinates onto the screen. |
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433 | str text; |
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434 | text.format ("X: %s, Y: %s, Z: %s", ftoa (m_hoverpos[X]).chars (), |
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435 | ftoa (m_hoverpos[Y]).chars (), ftoa (m_hoverpos[Z]).chars ()); |
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436 | |
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437 | QFontMetrics metrics = QFontMetrics (font ()); |
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438 | QRect textSize = metrics.boundingRect (0, 0, width, height, Qt::AlignCenter, text); |
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439 | |
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440 | paint.drawText (width - textSize.width (), height - 16, textSize.width (), |
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441 | textSize.height (), Qt::AlignCenter, text); |
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442 | } |
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443 | |
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444 | // Camera icons |
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445 | if (!picking) { |
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446 | // Draw a background for the selected camera |
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447 | paint.setPen (thinBorderPen); |
149
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448 | paint.setBrush (QBrush (QColor (0, 128, 160, 128))); |
148
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449 | paint.drawRect (g_CameraIcons[camera ()].selRect); |
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Added icons to the renderer for switching between cameras. It works! Yay!
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450 | |
149
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451 | // Draw the actual icons |
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452 | for (CameraIcon& info : g_CameraIcons) |
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453 | paint.drawPixmap (info.destRect, *info.img, info.srcRect); |
149
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454 | |
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455 | // Draw a label for the current camera in the top left corner |
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456 | { |
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457 | const ushort margin = 4; |
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458 | |
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459 | str label; |
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460 | label.format ("%s Camera", g_CameraNames[camera ()]); |
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461 | paint.setBrush (Qt::black); |
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462 | paint.drawText (QPoint (margin, margin + metrics.ascent ()), label); |
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463 | } |
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464 | |
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465 | // Tool tips |
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466 | if (drawToolTip) { |
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467 | if (g_CameraIcons[toolTipCamera].destRect.contains (QPoint (mouseX, mouseY)) == false) |
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468 | drawToolTip = false; |
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469 | else { |
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470 | QPen bord = thinBorderPen; |
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471 | bord.setBrush (Qt::black); |
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472 | |
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473 | const ushort margin = 2; |
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474 | ushort x0 = mouseX, |
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475 | y0 = mouseY; |
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476 | |
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477 | str label; |
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478 | label.format ("%s Camera", g_CameraNames[toolTipCamera]); |
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479 | |
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480 | const ushort textWidth = metrics.width (label), |
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481 | textHeight = metrics.height (), |
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482 | fullWidth = textWidth + (2 * margin), |
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483 | fullHeight = textHeight + (2 * margin); |
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484 | |
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485 | QRect area (mouseX, mouseY, fullWidth, fullHeight); |
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486 | |
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487 | if (x0 + fullWidth > width) |
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488 | x0 -= fullWidth; |
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489 | |
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490 | if (y0 + fullHeight > height) |
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491 | y0 -= fullHeight; |
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492 | |
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493 | paint.setBrush (QColor (0, 128, 255, 208)); |
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494 | paint.setPen (bord); |
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495 | paint.drawRect (x0, y0, fullWidth, fullHeight); |
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496 | |
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497 | paint.setBrush (Qt::black); |
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498 | paint.drawText (QPoint (x0 + margin, y0 + margin + metrics.ascent ()), label); |
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499 | } |
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500 | } |
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501 | } |
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502 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
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diff
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503 | // If we're range-picking, draw a rectangle encompassing the selection area. |
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504 | if (rangepick && !picking) { |
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505 | const short x0 = rangeStart.x (), |
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Area selection! This sure was a *pain* to add.
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506 | y0 = rangeStart.y (), |
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507 | x1 = pos.x (), |
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508 | y1 = pos.y (); |
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Area selection! This sure was a *pain* to add.
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509 | |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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diff
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|
510 | QRect rect (x0, y0, x1 - x0, y1 - y0); |
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511 | QColor fillColor = (addpick ? "#80FF00" : "#00CCFF"); |
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512 | fillColor.setAlphaF (0.2f); |
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513 | |
148
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Santeri Piippo <crimsondusk64@gmail.com>
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514 | paint.setPen (thickBorderPen); |
146
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
515 | paint.setBrush (QBrush (fillColor)); |
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516 | paint.drawRect (rect); |
133
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517 | } |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff
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518 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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parents:
diff
changeset
|
519 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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520 | // ============================================================================= |
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521 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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522 | // ============================================================================= |
106
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Added additive selection blending, with a toggable flash effect. :P
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523 | void GLRenderer::compileObjects () { |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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524 | objLists.clear (); |
104 | 525 | |
147
291a1fe2d278
Further work on constrained cameras
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526 | g_objOffset[0] = -(g_BBox.v0[X] + g_BBox.v1[X]) / 2; |
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527 | g_objOffset[1] = -(g_BBox.v0[Y] + g_BBox.v1[Y]) / 2; |
291a1fe2d278
Further work on constrained cameras
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528 | g_objOffset[2] = -(g_BBox.v0[Z] + g_BBox.v1[Z]) / 2; |
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529 | g_storedBBoxSize = g_BBox.size (); |
53
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
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parents:
52
diff
changeset
|
530 | |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
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|
531 | if (!g_CurrentFile) { |
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Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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532 | printf ("renderer: no files loaded, cannot compile anything\n"); |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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parents:
diff
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|
533 | return; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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parents:
diff
changeset
|
534 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
535 | |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
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536 | for (LDObject* obj : g_CurrentFile->objects) { |
107
195aa036da7f
Picking improvements
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537 | GLuint* upaLists[2] = { |
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538 | &obj->uGLList, |
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539 | &obj->uGLPickList |
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diff
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|
540 | }; |
106
46e4202a44fc
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diff
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|
541 | |
107
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diff
changeset
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542 | for (GLuint* upMemberList : upaLists) { |
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parents:
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543 | GLuint uList = glGenLists (1); |
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diff
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|
544 | glNewList (uList, GL_COMPILE); |
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|
545 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
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|
546 | picking = (upMemberList == &obj->uGLPickList); |
107
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diff
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|
547 | compileOneObject (obj); |
132
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548 | picking = false; |
107
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549 | |
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|
550 | glEndList (); |
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parents:
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|
551 | *upMemberList = uList; |
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parents:
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|
552 | } |
106
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Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
553 | |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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parents:
135
diff
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|
554 | objLists.push_back (obj->uGLList); |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
555 | } |
156
d35b7e440585
Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
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556 | |
d35b7e440585
Added axes rendering
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diff
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|
557 | // Compile axes |
d35b7e440585
Added axes rendering
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|
558 | axeslist = glGenLists (1); |
d35b7e440585
Added axes rendering
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|
559 | glNewList (axeslist, GL_COMPILE); |
d35b7e440585
Added axes rendering
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|
560 | glBegin (GL_LINES); |
d35b7e440585
Added axes rendering
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|
561 | for (const GLAxis& ax : g_GLAxes) { |
d35b7e440585
Added axes rendering
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|
562 | qglColor (ax.col); |
d35b7e440585
Added axes rendering
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|
563 | compileVertex (ax.vert); |
d35b7e440585
Added axes rendering
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|
564 | compileVertex (-ax.vert); |
d35b7e440585
Added axes rendering
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|
565 | } |
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Added axes rendering
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|
566 | glEnd (); |
d35b7e440585
Added axes rendering
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|
567 | glEndList (); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
568 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
569 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
570 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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571 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
572 | // ============================================================================= |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
573 | template<class T> void GLRenderer::compileSubObject (LDObject* obj, |
104 | 574 | const GLenum eGLType, const short dVerts) |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
575 | { |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
576 | T* newobj = static_cast<T*> (obj); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
577 | glBegin (eGLType); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
578 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
579 | for (short i = 0; i < dVerts; ++i) |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
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|
580 | compileVertex (newobj->vaCoords[i]); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
581 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
582 | glEnd (); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
583 | } |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
584 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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585 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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|
586 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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parents:
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|
587 | // ============================================================================= |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
588 | void GLRenderer::compileOneObject (LDObject* obj) { |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
589 | setObjectColor (obj); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
590 | |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
591 | switch (obj->getType ()) { |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
592 | case OBJ_Line: |
104 | 593 | compileSubObject<LDLine> (obj, GL_LINES, 2); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
594 | break; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
595 | |
53
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
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|
596 | case OBJ_CondLine: |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
changeset
|
597 | glLineStipple (1, 0x6666); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
598 | glEnable (GL_LINE_STIPPLE); |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
599 | |
104 | 600 | compileSubObject<LDCondLine> (obj, GL_LINES, 2); |
62
915fc477cb6a
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
601 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
602 | glDisable (GL_LINE_STIPPLE); |
53
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
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|
603 | break; |
170cdffe1056
Make line thickness user-configurable, draw conditional lines dashed, use the bounding box to offset the model so that it is centered properly.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
52
diff
changeset
|
604 | |
26
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
605 | case OBJ_Triangle: |
104 | 606 | compileSubObject<LDTriangle> (obj, GL_TRIANGLES, 3); |
62
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Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
607 | break; |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
changeset
|
608 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
609 | case OBJ_Quad: |
104 | 610 | compileSubObject<LDQuad> (obj, GL_QUADS, 4); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
611 | break; |
62
915fc477cb6a
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
612 | |
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
613 | case OBJ_Subfile: |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
614 | { |
62
915fc477cb6a
Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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parents:
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diff
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|
615 | LDSubfile* ref = static_cast<LDSubfile*> (obj); |
111
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
616 | vector<LDObject*> objs = ref->inlineContents (true, true); |
62
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Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
617 | |
111
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
618 | for (LDObject* obj : objs) { |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
619 | compileOneObject (obj); |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
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|
620 | delete obj; |
125e8031dbf1
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621 | } |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
622 | } |
125e8031dbf1
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
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|
623 | break; |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
624 | |
125e8031dbf1
Added the radial type, this one sure has been on my wishlist for a while. :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
625 | case OBJ_Radial: |
125e8031dbf1
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
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626 | { |
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Added the radial type, this one sure has been on my wishlist for a while. :)
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parents:
110
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|
627 | LDRadial* pRadial = static_cast<LDRadial*> (obj); |
125e8031dbf1
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parents:
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|
628 | std::vector<LDObject*> objs = pRadial->decompose (true); |
62
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
60
diff
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|
629 | |
70
e6b8dab8f81a
Phased out FOREACH macro in favor of C++11-style for iteration.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
69
diff
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|
630 | for (LDObject* obj : objs) { |
104 | 631 | compileOneObject (obj); |
70
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Phased out FOREACH macro in favor of C++11-style for iteration.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
69
diff
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|
632 | delete obj; |
66
12aca5d5a51e
Restructured inlining to use a proper caching.. one cache per sub-file reference? What was I thinking? *whacks self with a 55295.dat*
Santeri Piippo <crimsondusk64@gmail.com>
parents:
64
diff
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|
633 | } |
26
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
634 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
635 | break; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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diff
changeset
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636 | |
103
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Added the ability to add vertices to object corners
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637 | #if 0 |
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|
638 | TODO: find a proper way to draw vertices without having them be affected by zoom. |
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Added the ability to add vertices to object corners
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639 | case OBJ_Vertex: |
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640 | { |
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|
641 | LDVertex* pVert = static_cast<LDVertex*> (obj); |
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642 | LDTriangle* pPoly; |
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643 | vertex* vPos = &(pVert->vPosition); |
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|
644 | const double fPolyScale = max (fZoom, 1.0); |
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645 | |
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646 | #define BIPYRAMID_COORD(N) ((((i + N) % 4) >= 2 ? 1 : -1) * 0.3f * fPolyScale) |
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647 | |
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648 | for (int i = 0; i < 8; ++i) { |
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649 | pPoly = new LDTriangle; |
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|
650 | pPoly->vaCoords[0] = {vPos->x, vPos->y + ((i >= 4 ? 1 : -1) * 0.4f * fPolyScale), vPos->z}; |
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651 | pPoly->vaCoords[1] = { |
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652 | vPos->x + BIPYRAMID_COORD (0), |
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653 | vPos->y, |
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654 | vPos->z + BIPYRAMID_COORD (1) |
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655 | }; |
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656 | |
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657 | pPoly->vaCoords[2] = { |
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658 | vPos->x + BIPYRAMID_COORD (1), |
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659 | vPos->y, |
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|
660 | vPos->z + BIPYRAMID_COORD (2) |
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661 | }; |
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|
662 | |
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|
663 | pPoly->dColor = pVert->dColor; |
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Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
72
diff
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|
664 | compileOneObject (pPoly); |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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72
diff
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|
665 | delete pPoly; |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
72
diff
changeset
|
666 | } |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
72
diff
changeset
|
667 | } |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
parents:
72
diff
changeset
|
668 | break; |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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72
diff
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|
669 | #endif // 0 |
b0a345196435
Added the ability to add vertices to object corners
Santeri Piippo <crimsondusk64@gmail.com>
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72
diff
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|
670 | |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
671 | default: |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
672 | break; |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
673 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
674 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
675 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff
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|
676 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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121
diff
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|
677 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
3ccb10f6ed0b
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Santeri Piippo <crimsondusk64@gmail.com>
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diff
changeset
|
678 | // ============================================================================= |
156
d35b7e440585
Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
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155
diff
changeset
|
679 | void GLRenderer::compileVertex (const vertex& vrt) { |
60
961663d05463
Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
parents:
59
diff
changeset
|
680 | glVertex3d ( |
156
d35b7e440585
Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
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155
diff
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|
681 | (vrt[X] + g_objOffset[0]) / g_storedBBoxSize, |
d35b7e440585
Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
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155
diff
changeset
|
682 | -(vrt[Y] + g_objOffset[1]) / g_storedBBoxSize, |
d35b7e440585
Added axes rendering
Santeri Piippo <crimsondusk64@gmail.com>
parents:
155
diff
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|
683 | -(vrt[Z] + g_objOffset[2]) / g_storedBBoxSize); |
60
961663d05463
Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
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59
diff
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|
684 | } |
961663d05463
Parsing stability, finally figured that dumb crash
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
685 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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121
diff
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|
686 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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121
diff
changeset
|
687 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
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121
diff
changeset
|
688 | // ============================================================================= |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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131
diff
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|
689 | void GLRenderer::clampAngle (double& angle) { |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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131
diff
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|
690 | while (angle < 0) |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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131
diff
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|
691 | angle += 360.0; |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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131
diff
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|
692 | while (angle > 360.0) |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
693 | angle -= 360.0; |
26
83184d9407c7
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
694 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
695 | |
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff
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|
696 | // ============================================================================= |
3ccb10f6ed0b
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Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
697 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
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diff
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|
698 | // ============================================================================= |
132
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Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
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131
diff
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|
699 | void GLRenderer::mouseReleaseEvent (QMouseEvent* ev) { |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
700 | if ((lastButtons & Qt::LeftButton) && !(ev->buttons() & Qt::LeftButton)) { |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
701 | if (!rangepick) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
702 | addpick = (keymods & Qt::ControlModifier); |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
703 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
704 | if (totalmove < 10 || rangepick) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
705 | pick (ev->x (), ev->y ()); |
104 | 706 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
707 | rangepick = false; |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
708 | totalmove = 0; |
104 | 709 | } |
710 | } | |
711 | ||
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
712 | // ============================================================================= |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents:
145
diff
changeset
|
713 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents:
145
diff
changeset
|
714 | // ============================================================================= |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
715 | void GLRenderer::mousePressEvent (QMouseEvent* ev) { |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
716 | if (ev->buttons () & Qt::LeftButton) |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
717 | totalmove = 0; |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
718 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
719 | if (ev->modifiers () & Qt::ShiftModifier) { |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
720 | rangepick = true; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
721 | rangeStart.setX (ev->x ()); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
722 | rangeStart.setY (ev->y ()); |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
723 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
724 | addpick = (keymods & Qt::ControlModifier); |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
725 | } |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
726 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
727 | lastButtons = ev->buttons (); |
104 | 728 | } |
729 | ||
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
730 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
731 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
732 | // ============================================================================= |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
733 | void GLRenderer::mouseMoveEvent (QMouseEvent* ev) { |
145
ddf24c380be6
Base work regarding constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
parents:
144
diff
changeset
|
734 | mouseX = pos.x (); |
ddf24c380be6
Base work regarding constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
parents:
144
diff
changeset
|
735 | mouseY = pos.y (); |
ddf24c380be6
Base work regarding constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
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144
diff
changeset
|
736 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
737 | int dx = ev->x () - pos.x (); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
738 | int dy = ev->y () - pos.y (); |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
739 | totalmove += abs (dx) + abs (dy); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
740 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
741 | if (ev->buttons () & Qt::LeftButton && !rangepick) { |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
742 | rotX = rotX + (dy); |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
743 | rotY = rotY + (dx); |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
744 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
745 | clampAngle (rotX); |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
746 | clampAngle (rotY); |
26
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
747 | } |
83184d9407c7
Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff
changeset
|
748 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
749 | if (ev->buttons () & Qt::MidButton) { |
145
ddf24c380be6
Base work regarding constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
parents:
144
diff
changeset
|
750 | panX += 0.03f * dx * (zoom / 7.5f); |
ddf24c380be6
Base work regarding constrained cameras
Santeri Piippo <crimsondusk64@gmail.com>
parents:
144
diff
changeset
|
751 | panY -= 0.03f * dy * (zoom / 7.5f); |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
752 | } |
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
753 | |
149
96b14d5e7365
Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents:
148
diff
changeset
|
754 | // Start the tool tip timer |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents:
148
diff
changeset
|
755 | if (!drawToolTip) |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents:
148
diff
changeset
|
756 | toolTipTimer->start (1000); |
96b14d5e7365
Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
parents:
148
diff
changeset
|
757 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
758 | pos = ev->pos (); |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents:
145
diff
changeset
|
759 | update (); |
104 | 760 | } |
761 | ||
131
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
762 | // ============================================================================= |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
763 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
3ccb10f6ed0b
Use mouse wheel for zooming instead of pressing the mouse button and detecting vertical movement.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
121
diff
changeset
|
764 | // ============================================================================= |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
765 | void GLRenderer::keyPressEvent (QKeyEvent* ev) { |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
766 | keymods = ev->modifiers (); |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
767 | } |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
768 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
769 | void GLRenderer::keyReleaseEvent (QKeyEvent* ev) { |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
770 | keymods = ev->modifiers (); |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
771 | } |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
772 | |
131
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773 | // ============================================================================= |
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|
774 | void GLRenderer::wheelEvent (QWheelEvent* ev) { |
145
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Base work regarding constrained cameras
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775 | zoom *= (ev->delta () < 0) ? 1.2f : (1.0f / 1.2f); |
132
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Added panning to GL view, added action for resetting angles, zoom and pan
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|
776 | zoom = clamp (zoom, 0.01, 100.0); |
146
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777 | |
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|
778 | update (); |
131
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779 | ev->accept (); |
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780 | } |
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781 | |
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|
782 | // ============================================================================= |
151
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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783 | void GLRenderer::leaveEvent (QEvent* ev) { |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
784 | Q_UNUSED (ev); |
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Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
785 | drawToolTip = false; |
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Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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786 | toolTipTimer->stop (); |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
787 | update (); |
15fe6c51de54
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788 | } |
15fe6c51de54
Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
789 | |
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Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.
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|
790 | // ============================================================================= |
154
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Added context menu and uncolorize action
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791 | void GLRenderer::contextMenuEvent (QContextMenuEvent* ev) { |
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Added context menu and uncolorize action
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792 | g_ForgeWindow->spawnContextMenu (ev->globalPos ()); |
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Added context menu and uncolorize action
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793 | } |
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|
794 | |
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|
795 | // ============================================================================= |
152
552e46650a95
Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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|
796 | void GLRenderer::setCamera (const GLRenderer::Camera cam) { |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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797 | m_camera = cam; |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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798 | gl_camera = (int) cam; |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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799 | } |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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800 | |
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Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh
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801 | // ============================================================================= |
131
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802 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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803 | // ============================================================================= |
108
351aef26f444
More selection work - selecting from GUI updates the GL renderer now
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|
804 | void GLRenderer::updateSelFlash () { |
135
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Cleanup and some restructuring
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805 | if (gl_selflash && g_ForgeWindow->sel.size() > 0) { |
147
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Further work on constrained cameras
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|
806 | pulseTimer->start (g_pulseInterval); |
291a1fe2d278
Further work on constrained cameras
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|
807 | g_pulseTick = 0; |
109
f40b35142586
Improved shared selection handling; added select by color
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|
808 | } else |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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809 | pulseTimer->stop (); |
108
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More selection work - selecting from GUI updates the GL renderer now
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810 | } |
351aef26f444
More selection work - selecting from GUI updates the GL renderer now
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diff
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|
811 | |
146
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
812 | // ============================================================================= |
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
813 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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|
814 | // ============================================================================= |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
815 | void GLRenderer::pick (uint mouseX, uint mouseY) { |
148
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
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|
816 | // Check if we selected a camera icon |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
817 | if (!rangepick) { |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
818 | QPoint pos (mouseX, mouseY); |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
819 | |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
820 | for (CameraIcon& info : g_CameraIcons) { |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
821 | if (info.destRect.contains (pos)) { |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
822 | setCamera (info.cam); |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
823 | update (); |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
824 | return; |
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Added icons to the renderer for switching between cameras. It works! Yay!
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825 | } |
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Added icons to the renderer for switching between cameras. It works! Yay!
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|
826 | } |
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|
827 | } |
ecfbb598db14
Added icons to the renderer for switching between cameras. It works! Yay!
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
828 | |
133
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
829 | GLint viewport[4]; |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
830 | LDObject* removedObject = null; |
133
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|
831 | |
134
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Save the configuration before exiting so that grid choice is preserved.
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diff
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|
832 | // Clear the selection if we do not wish to add to it. |
148
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Added icons to the renderer for switching between cameras. It works! Yay!
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parents:
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diff
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|
833 | if (!addpick) { |
135
c243df39913e
Cleanup and some restructuring
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|
834 | std::vector<LDObject*> paOldSelection = g_ForgeWindow->sel; |
c243df39913e
Cleanup and some restructuring
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|
835 | g_ForgeWindow->sel.clear (); |
107
195aa036da7f
Picking improvements
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diff
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|
836 | |
195aa036da7f
Picking improvements
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diff
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|
837 | // Recompile the prior selection to remove the highlight color |
195aa036da7f
Picking improvements
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diff
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|
838 | for (LDObject* obj : paOldSelection) |
195aa036da7f
Picking improvements
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diff
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|
839 | recompileObject (obj); |
195aa036da7f
Picking improvements
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diff
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|
840 | } |
105
53f95a6e351d
Highlight selected objects with a different color
Santeri Piippo <crimsondusk64@gmail.com>
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104
diff
changeset
|
841 | |
133
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Area selection! This sure was a *pain* to add.
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|
842 | picking = true; |
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Area selection! This sure was a *pain* to add.
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|
843 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
844 | // Paint the picking scene |
104 | 845 | glDisable (GL_DITHER); |
846 | glClearColor (1.0f, 1.0f, 1.0f, 1.0f); | |
146
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Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
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|
847 | drawGLScene (); |
104 | 848 | |
133
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Area selection! This sure was a *pain* to add.
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|
849 | glGetIntegerv (GL_VIEWPORT, viewport); |
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Area selection! This sure was a *pain* to add.
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|
850 | |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
851 | short x0 = mouseX, |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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|
852 | y0 = mouseY; |
133
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853 | short x1, y1; |
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854 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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855 | // Determine how big an area to read - with range picking, we pick by |
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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|
856 | // the area given, with single pixel picking, we use an 1 x 1 area. |
133
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Area selection! This sure was a *pain* to add.
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857 | if (rangepick) { |
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Area selection! This sure was a *pain* to add.
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|
858 | x1 = rangeStart.x (); |
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Area selection! This sure was a *pain* to add.
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|
859 | y1 = rangeStart.y (); |
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|
860 | } else { |
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Area selection! This sure was a *pain* to add.
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|
861 | x1 = x0 + 1; |
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Area selection! This sure was a *pain* to add.
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|
862 | y1 = y0 + 1; |
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Area selection! This sure was a *pain* to add.
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863 | } |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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parents:
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diff
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|
864 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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parents:
133
diff
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|
865 | // x0 and y0 must be less than x1 and y1, respectively. |
133
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Area selection! This sure was a *pain* to add.
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|
866 | if (x0 > x1) |
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Area selection! This sure was a *pain* to add.
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|
867 | dataswap (x0, x1); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
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|
868 | |
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Area selection! This sure was a *pain* to add.
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869 | if (y0 > y1) |
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Area selection! This sure was a *pain* to add.
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|
870 | dataswap (y0, y1); |
104 | 871 | |
133
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Area selection! This sure was a *pain* to add.
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872 | // Clamp the values to ensure they're within bounds |
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Area selection! This sure was a *pain* to add.
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873 | x0 = max<short> (0, x0); |
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Area selection! This sure was a *pain* to add.
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|
874 | y0 = max<short> (0, y0); |
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|
875 | x1 = min<short> (x1, width); |
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Area selection! This sure was a *pain* to add.
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|
876 | y1 = min<short> (y1, height); |
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Area selection! This sure was a *pain* to add.
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|
877 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
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|
878 | const short areawidth = (x1 - x0); |
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Save the configuration before exiting so that grid choice is preserved.
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|
879 | const short areaheight = (y1 - y0); |
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Save the configuration before exiting so that grid choice is preserved.
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changeset
|
880 | const long numpixels = areawidth * areaheight; |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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881 | |
134
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Save the configuration before exiting so that grid choice is preserved.
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diff
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|
882 | // Allocate space for the pixel data. |
133
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Area selection! This sure was a *pain* to add.
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parents:
132
diff
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|
883 | uchar* const pixeldata = new uchar[4 * numpixels]; |
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diff
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|
884 | uchar* pixelptr = &pixeldata[0]; |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
changeset
|
885 | |
133
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Area selection! This sure was a *pain* to add.
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parents:
132
diff
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|
886 | assert (viewport[3] == height); |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
887 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
133
diff
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|
888 | // Read pixels from the color buffer. |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
889 | glReadPixels (x0, viewport[3] - y1, areawidth, areaheight, GL_RGBA, GL_UNSIGNED_BYTE, pixeldata); |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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132
diff
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|
890 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
133
diff
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|
891 | // Go through each pixel read and add them to the selection. |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
892 | for (long i = 0; i < numpixels; ++i) { |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
893 | uint32 idx = |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
894 | (*(pixelptr) * 0x10000) + |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
changeset
|
895 | (*(pixelptr + 1) * 0x00100) + |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
896 | (*(pixelptr + 2) * 0x00001); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
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|
897 | pixelptr += 4; |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
898 | |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
899 | if (idx == 0xFFFFFF) |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
900 | continue; // White is background; skip |
104 | 901 | |
902 | LDObject* obj = g_CurrentFile->object (idx); | |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
903 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
904 | // If this is an additive single pick and the object is currently selected, |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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diff
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|
905 | // we remove it from selection instead. |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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diff
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|
906 | if (!rangepick && addpick) { |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
907 | bool removed = false; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
908 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
909 | for (ulong i = 0; i < g_ForgeWindow->sel.size(); ++i) { |
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Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
910 | if (g_ForgeWindow->sel[i] == obj) { |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
911 | g_ForgeWindow->sel.erase (g_ForgeWindow->sel.begin () + i); |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
912 | removedObject = obj; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
913 | removed = true; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
914 | } |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
915 | } |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
916 | |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
changeset
|
917 | if (removed) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
918 | break; |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
919 | } |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
920 | |
135
c243df39913e
Cleanup and some restructuring
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
921 | g_ForgeWindow->sel.push_back (obj); |
104 | 922 | } |
923 | ||
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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132
diff
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|
924 | delete[] pixeldata; |
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
925 | |
134
7fd0784471df
Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
133
diff
changeset
|
926 | // Remove duplicate entries. For this to be effective, the vector must be |
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Save the configuration before exiting so that grid choice is preserved.
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133
diff
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|
927 | // sorted first. |
135
c243df39913e
Cleanup and some restructuring
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
928 | std::vector<LDObject*>& sel = g_ForgeWindow->sel; |
133
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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|
929 | std::sort (sel.begin(), sel.end ()); |
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Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
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diff
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|
930 | std::vector<LDObject*>::iterator pos = std::unique (sel.begin (), sel.end ()); |
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Area selection! This sure was a *pain* to add.
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diff
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|
931 | sel.resize (std::distance (sel.begin (), pos)); |
5a8073d713a3
Area selection! This sure was a *pain* to add.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
932 | |
134
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Save the configuration before exiting so that grid choice is preserved.
Santeri Piippo <crimsondusk64@gmail.com>
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133
diff
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|
933 | // Update everything now. |
109
f40b35142586
Improved shared selection handling; added select by color
Santeri Piippo <crimsondusk64@gmail.com>
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108
diff
changeset
|
934 | g_ForgeWindow->buildObjList (); |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
935 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
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|
936 | picking = false; |
133
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Santeri Piippo <crimsondusk64@gmail.com>
parents:
132
diff
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|
937 | rangepick = false; |
104 | 938 | glEnable (GL_DITHER); |
939 | ||
940 | setBackground (); | |
108
351aef26f444
More selection work - selecting from GUI updates the GL renderer now
Santeri Piippo <crimsondusk64@gmail.com>
parents:
107
diff
changeset
|
941 | updateSelFlash (); |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
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|
942 | |
135
c243df39913e
Cleanup and some restructuring
Santeri Piippo <crimsondusk64@gmail.com>
parents:
134
diff
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|
943 | for (LDObject* obj : g_ForgeWindow->sel) |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
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|
944 | recompileObject (obj); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
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|
945 | |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
946 | if (removedObject != null) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
changeset
|
947 | recompileObject (removedObject); |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
948 | |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents:
145
diff
changeset
|
949 | drawGLScene (); |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
950 | swapBuffers (); |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
parents:
145
diff
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|
951 | update (); |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
952 | } |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
changeset
|
953 | |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
changeset
|
954 | // ========================================================================= // |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
955 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
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|
956 | // ========================================================================= // |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
957 | void GLRenderer::recompileObject (LDObject* obj) { |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
958 | // Replace the old list with the new one. |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
959 | for (ulong i = 0; i < objLists.size(); ++i) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
135
diff
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|
960 | if (objLists[i] == obj->uGLList) |
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
Santeri Piippo <crimsondusk64@gmail.com>
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135
diff
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|
961 | objLists.erase (objLists.begin() + i); |
107
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
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|
962 | |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
changeset
|
963 | GLuint uList = glGenLists (1); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
parents:
106
diff
changeset
|
964 | glNewList (uList, GL_COMPILE); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
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|
965 | |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
changeset
|
966 | compileOneObject (obj); |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
changeset
|
967 | |
195aa036da7f
Picking improvements
Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
changeset
|
968 | glEndList (); |
137
2b8b63be67fb
Fixed additive selection; use a green selection area background instead of blue when selecting additive; selection area borders now appear black on bright backgrounds; single additive picking an already-selected object un-selects it.
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diff
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|
969 | objLists.push_back (uList); |
107
195aa036da7f
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Santeri Piippo <crimsondusk64@gmail.com>
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106
diff
changeset
|
970 | obj->uGLList = uList; |
106
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
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105
diff
changeset
|
971 | } |
46e4202a44fc
Added additive selection blending, with a toggable flash effect. :P
Santeri Piippo <crimsondusk64@gmail.com>
parents:
105
diff
changeset
|
972 | |
132
577e8e89d8de
Added panning to GL view, added action for resetting angles, zoom and pan
Santeri Piippo <crimsondusk64@gmail.com>
parents:
131
diff
changeset
|
973 | // ============================================================================= |
143
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
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137
diff
changeset
|
974 | uchar* GLRenderer::screencap (ushort& w, ushort& h) { |
e3c37b950a68
Added screencapping
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137
diff
changeset
|
975 | w = width; |
e3c37b950a68
Added screencapping
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137
diff
changeset
|
976 | h = height; |
e3c37b950a68
Added screencapping
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137
diff
changeset
|
977 | uchar* cap = new uchar[4 * w * h]; |
155 | 978 | |
979 | screencapping = true; | |
146
2ab24976acaa
Now capable of calculating coordinates based on mouse x and y and snapping them to the grid
Santeri Piippo <crimsondusk64@gmail.com>
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diff
changeset
|
980 | update (); |
155 | 981 | screencapping = false; |
143
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
parents:
137
diff
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|
982 | |
e3c37b950a68
Added screencapping
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137
diff
changeset
|
983 | // Capture the pixels |
e3c37b950a68
Added screencapping
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137
diff
changeset
|
984 | glReadPixels (0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, cap); |
e3c37b950a68
Added screencapping
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parents:
137
diff
changeset
|
985 | |
e3c37b950a68
Added screencapping
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parents:
137
diff
changeset
|
986 | // Restore the background |
e3c37b950a68
Added screencapping
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parents:
137
diff
changeset
|
987 | setBackground (); |
e3c37b950a68
Added screencapping
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parents:
137
diff
changeset
|
988 | |
e3c37b950a68
Added screencapping
Santeri Piippo <crimsondusk64@gmail.com>
parents:
137
diff
changeset
|
989 | return cap; |
149
96b14d5e7365
Corrected camera icon order (and association), added tool tips
Santeri Piippo <crimsondusk64@gmail.com>
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148
diff
changeset
|
990 | } |
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991 | |
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992 | // ============================================================================= |
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993 | void GLRenderer::slot_timerUpdate () { |
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994 | ++g_pulseTick %= g_numPulseTicks; |
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995 | |
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996 | for (LDObject* obj : g_ForgeWindow->sel) |
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997 | recompileObject (obj); |
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998 | |
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999 | update (); |
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1000 | } |
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1001 | |
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1002 | // ============================================================================= |
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1003 | void GLRenderer::slot_toolTipTimer () { |
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1004 | // We come here if the cursor has stayed in one place for longer than a |
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1005 | // a second. Check if we're holding it over a camera icon - if so, draw |
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1006 | // a tooltip. |
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1007 | for (CameraIcon& icon : g_CameraIcons) { |
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1008 | if (icon.destRect.contains (QPoint (mouseX, mouseY))) { |
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1009 | toolTipCamera = icon.cam; |
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1010 | drawToolTip = true; |
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1011 | update (); |
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1012 | break; |
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1013 | } |
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1014 | } |
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1015 | } |