src/ldtypes.cpp

Sat, 07 Sep 2013 16:40:05 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sat, 07 Sep 2013 16:40:05 +0300
changeset 489
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parent 486
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child 665
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permissions
-rw-r--r--

Further work on VAO rendering

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "common.h"
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20 #include "ldtypes.h"
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21 #include "file.h"
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22 #include "misc.h"
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23 #include "gui.h"
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24 #include "history.h"
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25 #include "gldraw.h"
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26 #include "colors.h"
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27 #include "gldata.h"
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28
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29 cfg (String, ld_defaultname, "");
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30 cfg (String, ld_defaultuser, "");
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31 cfg (Int, ld_defaultlicense, 0);
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32
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33 // List of all LDObjects
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34 List<LDObject*> g_LDObjects;
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35
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36 // =============================================================================
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37 // LDObject constructors
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38 // -----------------------------------------------------------------------------
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39 LDObject::LDObject() :
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40 m_hidden (false),
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41 m_selected (false),
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42 m_parent (null),
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43 m_file (null),
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44 qObjListEntry (null),
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45 m_glinit (false)
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46 {
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47 // Determine ID
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48 int32 id = 1; // 0 is invalid
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49
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50 for (LDObject* obj : g_LDObjects)
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51 if (obj->id() >= id)
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52 id = obj->id() + 1;
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53
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54 setID (id);
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55 g_LDObjects << this;
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56 }
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57
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58 // =============================================================================
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59 // Default implementations for LDObject's virtual methods. These should never be
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60 // actually called, for a subclass-less LDObject should never come into existance.
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61 // These exist only to satisfy the linker.
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62 // -----------------------------------------------------------------------------
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63 LDObject::Type LDObject::getType() const {
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64 return LDObject::Unidentified;
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65 }
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66
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67 bool LDObject::hasMatrix() const {
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68 return false;
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69 }
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70
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71 bool LDObject::isColored() const {
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72 return false;
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73 }
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74
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75 bool LDObject::isScemantic() const {
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76 return false;
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77 }
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78
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79 str LDObject::typeName() const {
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80 return "";
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81 }
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82
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83 short LDObject::vertices() const {
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84 return 0;
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85 }
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86
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87 // =============================================================================
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88 // -----------------------------------------------------------------------------
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89 void LDObject::setVertexCoord (int i, Axis ax, double value) {
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90 vertex v = getVertex (i);
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91 v[ax] = value;
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92 setVertex (i, v);
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93 }
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94
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95 LDError::LDError() {}
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97 // =============================================================================
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98 // -----------------------------------------------------------------------------
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99 str LDComment::raw() {
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100 return fmt ("0 %1", text);
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101 }
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102
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103 // =============================================================================
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104 // -----------------------------------------------------------------------------
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105 str LDSubfile::raw() {
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106 str val = fmt ("1 %1 %2 ", color(), position());
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107 val += transform().stringRep();
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108 val += ' ';
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109 val += fileInfo()->name();
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110 return val;
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111 }
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112
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113 // =============================================================================
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114 // -----------------------------------------------------------------------------
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115 str LDLine::raw() {
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116 str val = fmt ("2 %1", color());
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117
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118 for (ushort i = 0; i < 2; ++i)
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119 val += fmt (" %1", getVertex (i));
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120
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121 return val;
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122 }
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123
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124 // =============================================================================
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125 // -----------------------------------------------------------------------------
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126 str LDTriangle::raw() {
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127 str val = fmt ("3 %1", color());
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128
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129 for (ushort i = 0; i < 3; ++i)
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130 val += fmt (" %1", getVertex (i));
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131
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132 return val;
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133 }
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134
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135 // =============================================================================
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136 // -----------------------------------------------------------------------------
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137 str LDQuad::raw() {
376
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138 str val = fmt ("4 %1", color());
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139
376
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140 for (ushort i = 0; i < 4; ++i)
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141 val += fmt (" %1", getVertex (i));
183
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142
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143 return val;
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144 }
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145
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146 // =============================================================================
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147 // -----------------------------------------------------------------------------
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148 str LDCndLine::raw() {
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149 str val = fmt ("5 %1", color());
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150
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151 // Add the coordinates
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152 for (ushort i = 0; i < 4; ++i)
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153 val += fmt (" %1", getVertex (i));
183
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154
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155 return val;
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156 }
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157
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158 // =============================================================================
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159 // -----------------------------------------------------------------------------
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160 str LDError::raw() {
188
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161 return contents;
183
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162 }
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163
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164 // =============================================================================
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165 // -----------------------------------------------------------------------------
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166 str LDVertex::raw() {
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167 return fmt ("0 !LDFORGE VERTEX %1 %2", color(), pos);
183
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168 }
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169
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170 // =============================================================================
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171 // -----------------------------------------------------------------------------
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172 str LDEmpty::raw() {
359
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173 return "";
183
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174 }
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175
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176 // =============================================================================
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177 // -----------------------------------------------------------------------------
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178 const char* LDBFC::statements[] = {
183
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179 "CERTIFY CCW",
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180 "CCW",
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181 "CERTIFY CW",
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182 "CW",
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183 "NOCERTIFY",
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184 "INVERTNEXT",
418
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185 "CLIP",
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186 "CLIP CCW",
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187 "CLIP CW",
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188 "NOCLIP",
183
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189 };
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190
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191 str LDBFC::raw() {
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192 return fmt ("0 BFC %1", LDBFC::statements[type]);
183
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193 }
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194
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195 // =============================================================================
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196 // -----------------------------------------------------------------------------
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197 List<LDTriangle*> LDQuad::splitToTriangles() {
183
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198 // Create the two triangles based on this quadrilateral:
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199 // 0---3 0---3 3
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200 // | | | / /|
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201 // | | ==> | / / |
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202 // | | |/ / |
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203 // 1---2 1 1---2
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204 LDTriangle* tri1 = new LDTriangle (getVertex (0), getVertex (1), getVertex (3));
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205 LDTriangle* tri2 = new LDTriangle (getVertex (1), getVertex (2), getVertex (3));
183
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206
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207 // The triangles also inherit the quad's color
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208 tri1->setColor (color());
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209 tri2->setColor (color());
183
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210
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211 List<LDTriangle*> triangles;
252
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212 triangles << tri1;
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213 triangles << tri2;
183
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214 return triangles;
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215 }
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216
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217 // =============================================================================
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218 // -----------------------------------------------------------------------------
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219 void LDObject::replace (LDObject* other) {
388
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220 long idx = getIndex();
376
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221 assert (idx != -1);
276
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222
214
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223 // Replace the instance of the old object with the new object
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224 file()->setObject (idx, other);
183
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225
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226 // Remove the old object
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227 delete this;
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228 }
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229
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230 // =============================================================================
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231 // -----------------------------------------------------------------------------
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232 void LDObject::swap (LDObject* other) {
484
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233 int i = 0;
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234 for (LDObject* obj : file()->objects()) {
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235 if (obj == this)
484
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236 file()->setObject (i, other);
376
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237 elif (obj == other)
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238 file()->setObject (i, this);
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239
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240 ++i;
183
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241 }
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242
445
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243 file()->addToHistory (new SwapHistory (id(), other->id()));
183
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244 }
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245
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246 // =============================================================================
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247 // -----------------------------------------------------------------------------
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248 LDLine::LDLine (vertex v1, vertex v2) {
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249 setVertex (0, v1);
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250 setVertex (1, v2);
183
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251 }
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252
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253 // =============================================================================
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254 // -----------------------------------------------------------------------------
376
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255 LDObject::~LDObject() {
183
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256 // Remove this object from the selection array if it is there.
376
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257 for (ulong i = 0; i < g_win->sel().size(); ++i)
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258 if (g_win->sel() [i] == this)
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259 g_win->sel().erase (i);
194
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260
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261 // Delete the GL lists
376
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262 GL::deleteLists (this);
307
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263
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264 // Remove this object from the list of LDObjects
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265 ulong pos = g_LDObjects.find (this);
359
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266
376
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267 if (pos < g_LDObjects.size())
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268 g_LDObjects.erase (pos);
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269
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270 g_vertexCompiler.forgetObject (this);
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271 }
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272
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273 // =============================================================================
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274 // -----------------------------------------------------------------------------
376
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275 static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) {
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276 switch (obj->getType()) {
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277 case LDObject::Line:
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278 case LDObject::CndLine:
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279 case LDObject::Triangle:
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280 case LDObject::Quad:
376
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281 for (short i = 0; i < obj->vertices(); ++i) {
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282 vertex v = obj->getVertex (i);
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283 v.transform (transform, pos);
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284 obj->setVertex (i, v);
276
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285 }
376
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286
183
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287 break;
376
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288
183
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289 case LDObject::Subfile:
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290 {
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291 LDSubfile* ref = static_cast<LDSubfile*> (obj);
359
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292 matrix newMatrix = transform * ref->transform();
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293 vertex newpos = ref->position();
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294
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295 newpos.transform (transform, pos);
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296 ref->setPosition (newpos);
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297 ref->setTransform (newMatrix);
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298 }
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299 break;
376
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300
183
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301 default:
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302 break;
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303 }
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304
376
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305 if (obj->color() == maincolor)
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306 obj->setColor (parentcolor);
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307 }
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308
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309 // =============================================================================
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310 // -----------------------------------------------------------------------------
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311 List<LDObject*> LDSubfile::inlineContents (InlineFlags flags) {
458
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312 List<LDObject*> objs = fileInfo()->inlineContents (flags);
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313
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314 // Transform the objects
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315 for (LDObject* obj : objs) {
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316 // Set the parent now so we know what inlined this.
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317 obj->setParent (this);
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318 transformObject (obj, transform(), position(), color());
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319 }
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320
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321 return objs;
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322 }
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323
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324 // =============================================================================
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325 // -----------------------------------------------------------------------------
388
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326 long LDObject::getIndex() const {
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327 #ifndef RELEASE
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328 assert (file() != null);
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329 #endif
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330
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331 for (ulong i = 0; i < file()->numObjs(); ++i)
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332 if (file()->obj (i) == this)
183
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333 return i;
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334
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335 return -1;
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336 }
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337
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338 // =============================================================================
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339 // -----------------------------------------------------------------------------
402
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340 void LDObject::moveObjects (List<LDObject*> objs, const bool up) {
445
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341 if (objs.size() == 0)
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342 return;
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343
183
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344 // If we move down, we need to iterate the array in reverse order.
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345 const long start = up ? 0 : (objs.size() - 1);
359
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346 const long end = up ? objs.size() : -1;
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347 const long incr = up ? 1 : -1;
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348 List<LDObject*> objsToCompile;
445
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349 LDFile* file = objs[0]->file();
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350
376
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351 for (long i = start; i != end; i += incr) {
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352 LDObject* obj = objs[i];
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353
388
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354 const long idx = obj->getIndex(),
376
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355 target = idx + (up ? -1 : 1);
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356
484
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357 if ((up && idx == 0) || (!up && idx == (long) (file->objects().size() - 1))) {
183
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358 // One of the objects hit the extrema. If this happens, this should be the first
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359 // object to be iterated on. Thus, nothing has changed yet and it's safe to just
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360 // abort the entire operation.
376
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361 assert (i == start);
183
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362 return;
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363 }
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364
252
3f9067022d74 Take the aforementioned operator<< into use
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365 objsToCompile << obj;
445
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366 objsToCompile << file->obj (target);
217
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367
445
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368 obj->swap (file->obj (target));
183
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369 }
217
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370
359
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371 objsToCompile.makeUnique();
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372
217
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373 // The objects need to be recompiled, otherwise their pick lists are left with
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374 // the wrong index colors which messes up selection.
376
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375 for (LDObject* obj : objsToCompile)
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376 g_win->R()->compileObject (obj);
183
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377 }
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378
455
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379 // =============================================================================
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380 // -----------------------------------------------------------------------------
376
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381 str LDObject::typeName (LDObject::Type type) {
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382 LDObject* obj = LDObject::getDefault (type);
357
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383 str name = obj->typeName();
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384 delete obj;
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385 return name;
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386 }
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387
183
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388 // =============================================================================
455
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389 // -----------------------------------------------------------------------------
402
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390 str LDObject::objectListContents (const List<LDObject*>& objs) {
183
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391 bool firstDetails = true;
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392 str text = "";
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393
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394 if (objs.size() == 0)
183
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395 return "nothing"; // :)
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396
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397 for (long i = 0; i < LDObject::NumTypes; ++i) {
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398 LDObject::Type objType = (LDObject::Type) i;
183
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399 ulong objCount = 0;
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400
376
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401 for (LDObject* obj : objs)
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402 if (obj->getType() == objType)
183
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403 objCount++;
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404
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405 if (objCount == 0)
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406 continue;
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407
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408 if (!firstDetails)
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409 text += ", ";
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410
376
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411 str noun = fmt ("%1%2", typeName (objType), plural (objCount));
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412
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413 // Plural of "vertex" is "vertices". Stupid English.
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414 if (objType == LDObject::Vertex && objCount != 1)
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415 noun = "vertices";
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416
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417 text += fmt ("%1 %2", objCount, noun);
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418 firstDetails = false;
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419 }
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420
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421 return text;
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422 }
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423
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424 // =============================================================================
455
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425 // -----------------------------------------------------------------------------
376
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426 LDObject* LDObject::topLevelParent() {
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427 if (!parent())
191
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428 return this;
183
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429
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430 LDObject* it = this;
376
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431
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432 while (it->parent())
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433 it = it->parent();
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434
183
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435 return it;
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436 }
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437
191
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438 // =============================================================================
455
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439 // -----------------------------------------------------------------------------
376
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440 LDObject* LDObject::next() const {
388
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441 long idx = getIndex();
376
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442 assert (idx != -1);
191
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443
445
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444 if (idx == (long) file()->numObjs() - 1)
191
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445 return null;
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446
445
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447 return file()->obj (idx + 1);
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448 }
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449
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450 // =============================================================================
455
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451 // -----------------------------------------------------------------------------
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452 LDObject* LDObject::prev() const {
388
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453 long idx = getIndex();
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454 assert (idx != -1);
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455
376
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456 if (idx == 0)
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457 return null;
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458
445
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459 return file()->obj (idx - 1);
191
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460 }
183
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461
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462 // =============================================================================
455
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463 // -----------------------------------------------------------------------------
376
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464 void LDObject::move (vertex vect) { (void) vect; }
460
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465 void LDEmpty::move (vertex vect) { (void) vect; }
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466 void LDBFC::move (vertex vect) { (void) vect; }
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467 void LDComment::move (vertex vect) { (void) vect; }
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468 void LDError::move (vertex vect) { (void) vect; }
183
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469
455
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470 // =============================================================================
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471 // -----------------------------------------------------------------------------
460
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472 void LDVertex::move (vertex vect) {
191
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473 pos += vect;
183
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474 }
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475
455
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476 // =============================================================================
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477 // -----------------------------------------------------------------------------
460
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478 void LDSubfile::move (vertex vect) {
376
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479 setPosition (position() + vect);
183
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480 }
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481
455
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482 // =============================================================================
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483 // -----------------------------------------------------------------------------
460
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484 void LDLine::move (vertex vect) {
376
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485 for (short i = 0; i < 2; ++i)
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486 setVertex (i, getVertex (i) + vect);
183
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487 }
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488
455
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489 // =============================================================================
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490 // -----------------------------------------------------------------------------
460
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491 void LDTriangle::move (vertex vect) {
376
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492 for (short i = 0; i < 3; ++i)
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493 setVertex (i, getVertex (i) + vect);
183
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494 }
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495
455
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496 // =============================================================================
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diff changeset
497 // -----------------------------------------------------------------------------
460
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498 void LDQuad::move (vertex vect) {
376
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499 for (short i = 0; i < 4; ++i)
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500 setVertex (i, getVertex (i) + vect);
183
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501 }
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502
455
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503 // =============================================================================
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diff changeset
504 // -----------------------------------------------------------------------------
460
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505 void LDCndLine::move (vertex vect) {
376
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506 for (short i = 0; i < 4; ++i)
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507 setVertex (i, getVertex (i) + vect);
183
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508 }
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509
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510 // =============================================================================
455
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511 // -----------------------------------------------------------------------------
183
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512 #define CHECK_FOR_OBJ(N) \
421
7d26db0be944 style cleanup - it should be all unified now
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parents: 418
diff changeset
513 if (type == LDObject::N) \
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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diff changeset
514 return new LD##N;
359
bcdfc801658b more restyle/refactor
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diff changeset
515
376
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516 LDObject* LDObject::getDefault (const LDObject::Type type) {
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diff changeset
517 CHECK_FOR_OBJ (Comment)
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diff changeset
518 CHECK_FOR_OBJ (BFC)
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diff changeset
519 CHECK_FOR_OBJ (Line)
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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diff changeset
520 CHECK_FOR_OBJ (CndLine)
376
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521 CHECK_FOR_OBJ (Subfile)
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diff changeset
522 CHECK_FOR_OBJ (Triangle)
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diff changeset
523 CHECK_FOR_OBJ (Quad)
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diff changeset
524 CHECK_FOR_OBJ (Empty)
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diff changeset
525 CHECK_FOR_OBJ (BFC)
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
526 CHECK_FOR_OBJ (Error)
376
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diff changeset
527 CHECK_FOR_OBJ (Vertex)
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diff changeset
528 CHECK_FOR_OBJ (Overlay)
183
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
529 return null;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
530 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
531
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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532 // =============================================================================
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
533 // -----------------------------------------------------------------------------
359
bcdfc801658b more restyle/refactor
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diff changeset
534 void LDObject::invert() {}
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
535 void LDBFC::invert() {}
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
536 void LDEmpty::invert() {}
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
537 void LDComment::invert() {}
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
Santeri Piippo <crimsondusk64@gmail.com>
parents: 459
diff changeset
538 void LDError::invert() {}
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
539
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
540 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
541 // -----------------------------------------------------------------------------
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
Santeri Piippo <crimsondusk64@gmail.com>
parents: 459
diff changeset
542 void LDTriangle::invert() {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
543 // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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544 // Thus, we swap 1 and 2.
376
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545 vertex tmp = getVertex (1);
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diff changeset
546 setVertex (1, getVertex (2));
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diff changeset
547 setVertex (2, tmp);
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diff changeset
548
265
955c0aabfebf Purged out the old history code
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diff changeset
549 return;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
550 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
551
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
552 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
553 // -----------------------------------------------------------------------------
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
554 void LDQuad::invert() {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
555 // Quad: 0 -> 1 -> 2 -> 3
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
556 // rev: 0 -> 3 -> 2 -> 1
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
557 // Thus, we swap 1 and 3.
376
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diff changeset
558 vertex tmp = getVertex (1);
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diff changeset
559 setVertex (1, getVertex (3));
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diff changeset
560 setVertex (3, tmp);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
561 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
562
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
563 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
564 // -----------------------------------------------------------------------------
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
565 void LDSubfile::invert() {
312
97620579d86c Nuked the obsolete radial type now
Santeri Piippo <crimsondusk64@gmail.com>
parents: 311
diff changeset
566 // Subfiles are inverted when they're prefixed with
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
567 // a BFC INVERTNEXT statement. Thus we need to toggle this status.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
568 // For flat primitives it's sufficient that the determinant is
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
569 // flipped but I don't have a method for checking flatness yet.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
570 // Food for thought...
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
571
388
7ff483614aa1 Multiple file support works now! woo!
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parents: 381
diff changeset
572 ulong idx = getIndex();
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
573
376
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diff changeset
574 if (idx > 0) {
460
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parents: 459
diff changeset
575 LDBFC* bfc = dynamic_cast<LDBFC*> (prev());
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
576
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
577 if (bfc && bfc->type == LDBFC::InvertNext) {
312
97620579d86c Nuked the obsolete radial type now
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parents: 311
diff changeset
578 // This is prefixed with an invertnext, thus remove it.
445
15c3af0b5cb7 fixed: LDObject's various methods still assumed that the current file wouldn't change
Santeri Piippo <crimsondusk64@gmail.com>
parents: 421
diff changeset
579 file()->forgetObject (bfc);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
580 delete bfc;
265
955c0aabfebf Purged out the old history code
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
581 return;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
582 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
583 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
584
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
585 // Not inverted, thus prefix it with a new invertnext.
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
586 LDBFC* bfc = new LDBFC (LDBFC::InvertNext);
445
15c3af0b5cb7 fixed: LDObject's various methods still assumed that the current file wouldn't change
Santeri Piippo <crimsondusk64@gmail.com>
parents: 421
diff changeset
587 file()->insertObj (idx, bfc);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
588 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
589
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
590 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
591 // -----------------------------------------------------------------------------
376
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parents: 362
diff changeset
592 static void invertLine (LDObject* line) {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
593 // For lines, we swap the vertices. I don't think that a
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
594 // cond-line's control points need to be swapped, do they?
376
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parents: 362
diff changeset
595 vertex tmp = line->getVertex (0);
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parents: 362
diff changeset
596 line->setVertex (0, line->getVertex (1));
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diff changeset
597 line->setVertex (1, tmp);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
598 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
599
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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diff changeset
600 void LDLine::invert() {
376
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diff changeset
601 invertLine (this);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
602 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
603
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
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parents: 459
diff changeset
604 void LDCndLine::invert() {
376
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diff changeset
605 invertLine (this);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
606 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
607
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
Santeri Piippo <crimsondusk64@gmail.com>
parents: 459
diff changeset
608 void LDVertex::invert() {}
214
28e0b37156be Added demote function for making conditional lines normal lines
Santeri Piippo <crimsondusk64@gmail.com>
parents: 211
diff changeset
609
28e0b37156be Added demote function for making conditional lines normal lines
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parents: 211
diff changeset
610 // =============================================================================
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
611 // -----------------------------------------------------------------------------
460
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
Santeri Piippo <crimsondusk64@gmail.com>
parents: 459
diff changeset
612 LDLine* LDCndLine::demote() {
b230ae09c8e5 Cut the Object-suffix from LDObject types, it doesn't help things at all
Santeri Piippo <crimsondusk64@gmail.com>
parents: 459
diff changeset
613 LDLine* repl = new LDLine;
276
a21e49914264 Made history work with most things
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
614
376
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diff changeset
615 for (int i = 0; i < repl->vertices(); ++i)
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parents: 362
diff changeset
616 repl->setVertex (i, getVertex (i));
276
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diff changeset
617
376
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parents: 362
diff changeset
618 repl->setColor (color());
214
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diff changeset
619
376
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diff changeset
620 replace (repl);
214
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Santeri Piippo <crimsondusk64@gmail.com>
parents: 211
diff changeset
621 return repl;
275
7b5afec27688 Color changing is now logged into history
Santeri Piippo <crimsondusk64@gmail.com>
parents: 274
diff changeset
622 }
7b5afec27688 Color changing is now logged into history
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parents: 274
diff changeset
623
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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parents: 447
diff changeset
624 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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diff changeset
625 // -----------------------------------------------------------------------------
376
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diff changeset
626 LDObject* LDObject::fromID (int id) {
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diff changeset
627 for (LDObject* obj : g_LDObjects)
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parents: 362
diff changeset
628 if (obj->id() == id)
307
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Santeri Piippo <crimsondusk64@gmail.com>
parents: 306
diff changeset
629 return obj;
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diff changeset
630
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
631 return null;
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
Santeri Piippo <crimsondusk64@gmail.com>
parents: 306
diff changeset
632 }
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
Santeri Piippo <crimsondusk64@gmail.com>
parents: 306
diff changeset
633
316
b4fefda58f43 Made overlay data be contained in the part files, still wip
Santeri Piippo <crimsondusk64@gmail.com>
parents: 312
diff changeset
634 // =============================================================================
455
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635 // -----------------------------------------------------------------------------
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636 str LDOverlay::raw() {
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637 return fmt ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6",
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638 filename(), camera(), x(), y(), width(), height());
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639 }
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640
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641 void LDOverlay::move (vertex vect) {
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642 Q_UNUSED (vect)
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643 }
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644
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645 void LDOverlay::invert() {}
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646
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647 // =============================================================================
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648 // Hook the set accessors of certain properties to this changeProperty function.
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649 // It takes care of history management so we can capture low-level changes, this
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650 // makes history stuff work out of the box.
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651 // -----------------------------------------------------------------------------
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652 template<class T> void changeProperty (LDObject* obj, T* ptr, const T& val) {
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653 long idx;
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654
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655 if (obj->file() && (idx = obj->getIndex()) != -1) {
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656 str before = obj->raw();
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657 *ptr = val;
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658 str after = obj->raw();
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659
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660 obj->file()->addToHistory (new EditHistory (idx, before, after));
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661 } else
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662 *ptr = val;
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663 }
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664
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665 // =============================================================================
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666 // -----------------------------------------------------------------------------
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667 READ_ACCESSOR (short, LDObject::color) {
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668 return m_color;
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669 }
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670
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671 SET_ACCESSOR (short, LDObject::setColor) {
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672 changeProperty (this, &m_color, val);
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673 }
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674
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675 // =============================================================================
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676 // -----------------------------------------------------------------------------
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677 const vertex& LDObject::getVertex (int i) const {
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678 return m_coords[i];
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679 }
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680
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681 void LDObject::setVertex (int i, const vertex& vert) {
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682 changeProperty (this, &m_coords[i], vert);
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683 }
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684
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685 // =============================================================================
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686 // -----------------------------------------------------------------------------
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687 READ_ACCESSOR (vertex, LDMatrixObject::position) {
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688 return m_position;
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689 }
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690
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691 SET_ACCESSOR (vertex, LDMatrixObject::setPosition) {
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692 changeProperty (linkPointer(), &m_position, val);
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693 }
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694
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695 // =============================================================================
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696 // -----------------------------------------------------------------------------
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697 READ_ACCESSOR (matrix, LDMatrixObject::transform) {
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698 return m_transform;
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699 }
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700
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701 SET_ACCESSOR (matrix, LDMatrixObject::setTransform) {
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702 changeProperty (linkPointer(), &m_transform, val);
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703 }

mercurial