Sun, 18 Aug 2013 17:38:33 +0300
Use QFlags for the inlining flags, type-safety++
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include "common.h" |
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20 | #include "ldtypes.h" |
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21 | #include "file.h" |
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22 | #include "misc.h" |
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23 | #include "gui.h" |
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24 | #include "history.h" |
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25 | #include "gldraw.h" |
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26 | #include "colors.h" |
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27 | |
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28 | // List of all LDObjects |
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29 | List<LDObject*> g_LDObjects; |
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30 | |
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31 | // ============================================================================= |
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32 | // LDObject constructors |
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33 | // ----------------------------------------------------------------------------- |
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34 | LDObject::LDObject() : |
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35 | m_hidden (false), |
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36 | m_selected (false), |
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37 | m_parent (null), |
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38 | m_file (null), |
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39 | qObjListEntry (null), |
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40 | m_glinit (false) |
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41 | { |
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42 | // Determine ID |
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43 | int32 id = 1; // 0 is invalid |
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44 | |
376 | 45 | for (LDObject* obj : g_LDObjects) |
46 | if (obj->id() >= id) | |
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47 | id = obj->id() + 1; |
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48 | |
376 | 49 | setID (id); |
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50 | g_LDObjects << this; |
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51 | } |
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52 | |
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53 | // ============================================================================= |
376 | 54 | // Default implementations for LDObject's virtual methods. These should never be |
55 | // actually called, for a subclass-less LDObject should never come into existance. | |
56 | // These exist only to satisfy the linker. | |
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57 | // ----------------------------------------------------------------------------- |
376 | 58 | LDObject::Type LDObject::getType() const { |
59 | return LDObject::Unidentified; | |
60 | } | |
61 | ||
62 | bool LDObject::hasMatrix() const { | |
63 | return false; | |
64 | } | |
65 | ||
66 | bool LDObject::isColored() const { | |
67 | return false; | |
68 | } | |
69 | ||
70 | bool LDObject::isScemantic() const { | |
71 | return false; | |
72 | } | |
73 | ||
74 | str LDObject::typeName() const { | |
75 | return ""; | |
76 | } | |
77 | ||
78 | short LDObject::vertices() const { | |
79 | return 0; | |
80 | } | |
81 | ||
82 | // ============================================================================= | |
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83 | // ----------------------------------------------------------------------------- |
376 | 84 | void LDObject::setVertexCoord (int i, Axis ax, double value) { |
85 | vertex v = getVertex (i); | |
86 | v[ax] = value; | |
87 | setVertex (i, v); | |
88 | } | |
89 | ||
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90 | LDErrorObject::LDErrorObject() {} |
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91 | |
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92 | // ============================================================================= |
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93 | // ----------------------------------------------------------------------------- |
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94 | str LDCommentObject::raw() { |
376 | 95 | return fmt ("0 %1", text); |
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96 | } |
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97 | |
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98 | // ============================================================================= |
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99 | // ----------------------------------------------------------------------------- |
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100 | str LDSubfileObject::raw() { |
376 | 101 | str val = fmt ("1 %1 %2 ", color(), position()); |
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102 | val += transform().stringRep(); |
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103 | val += ' '; |
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104 | val += fileInfo()->name(); |
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105 | return val; |
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106 | } |
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107 | |
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108 | // ============================================================================= |
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109 | // ----------------------------------------------------------------------------- |
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110 | str LDLineObject::raw() { |
376 | 111 | str val = fmt ("2 %1", color()); |
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112 | |
376 | 113 | for (ushort i = 0; i < 2; ++i) |
114 | val += fmt (" %1", getVertex (i)); | |
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115 | |
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116 | return val; |
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117 | } |
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118 | |
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119 | // ============================================================================= |
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120 | // ----------------------------------------------------------------------------- |
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121 | str LDTriangleObject::raw() { |
376 | 122 | str val = fmt ("3 %1", color()); |
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123 | |
376 | 124 | for (ushort i = 0; i < 3; ++i) |
125 | val += fmt (" %1", getVertex (i)); | |
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126 | |
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127 | return val; |
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128 | } |
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129 | |
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130 | // ============================================================================= |
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131 | // ----------------------------------------------------------------------------- |
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132 | str LDQuadObject::raw() { |
376 | 133 | str val = fmt ("4 %1", color()); |
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134 | |
376 | 135 | for (ushort i = 0; i < 4; ++i) |
136 | val += fmt (" %1", getVertex (i)); | |
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137 | |
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138 | return val; |
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139 | } |
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140 | |
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141 | // ============================================================================= |
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142 | // ----------------------------------------------------------------------------- |
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143 | str LDCondLineObject::raw() { |
376 | 144 | str val = fmt ("5 %1", color()); |
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145 | |
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146 | // Add the coordinates |
376 | 147 | for (ushort i = 0; i < 4; ++i) |
148 | val += fmt (" %1", getVertex (i)); | |
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149 | |
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150 | return val; |
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151 | } |
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152 | |
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153 | // ============================================================================= |
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154 | // ----------------------------------------------------------------------------- |
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155 | str LDErrorObject::raw() { |
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156 | return contents; |
183
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157 | } |
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158 | |
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159 | // ============================================================================= |
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160 | // ----------------------------------------------------------------------------- |
377
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161 | str LDVertexObject::raw() { |
376 | 162 | return fmt ("0 !LDFORGE VERTEX %1 %2", color(), pos); |
183
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163 | } |
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164 | |
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165 | // ============================================================================= |
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166 | // ----------------------------------------------------------------------------- |
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167 | str LDEmptyObject::raw() { |
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168 | return ""; |
183
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169 | } |
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170 | |
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171 | // ============================================================================= |
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172 | // ----------------------------------------------------------------------------- |
377
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173 | const char* LDBFCObject::statements[] = { |
183
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174 | "CERTIFY CCW", |
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175 | "CCW", |
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176 | "CERTIFY CW", |
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177 | "CW", |
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178 | "NOCERTIFY", |
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179 | "INVERTNEXT", |
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180 | "CLIP", |
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181 | "CLIP CCW", |
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182 | "CLIP CW", |
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183 | "NOCLIP", |
183
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184 | }; |
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185 | |
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186 | str LDBFCObject::raw() { |
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187 | return fmt ("0 BFC %1", LDBFCObject::statements[type]); |
183
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188 | } |
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189 | |
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190 | // ============================================================================= |
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191 | // ----------------------------------------------------------------------------- |
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192 | List<LDTriangleObject*> LDQuadObject::splitToTriangles() { |
183
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193 | // Create the two triangles based on this quadrilateral: |
376 | 194 | // 0---3 0---3 3 |
195 | // | | | / /| | |
196 | // | | ==> | / / | | |
197 | // | | |/ / | | |
198 | // 1---2 1 1---2 | |
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199 | LDTriangleObject* tri1 = new LDTriangleObject (getVertex (0), getVertex (1), getVertex (3)); |
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200 | LDTriangleObject* tri2 = new LDTriangleObject (getVertex (1), getVertex (2), getVertex (3)); |
183
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201 | |
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202 | // The triangles also inherit the quad's color |
376 | 203 | tri1->setColor (color()); |
204 | tri2->setColor (color()); | |
183
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205 | |
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206 | List<LDTriangleObject*> triangles; |
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207 | triangles << tri1; |
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208 | triangles << tri2; |
183
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209 | return triangles; |
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210 | } |
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211 | |
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212 | // ============================================================================= |
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213 | // ----------------------------------------------------------------------------- |
376 | 214 | void LDObject::replace (LDObject* other) { |
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215 | long idx = getIndex(); |
376 | 216 | assert (idx != -1); |
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217 | |
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218 | // Replace the instance of the old object with the new object |
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219 | file()->setObject (idx, other); |
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220 | |
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221 | // Remove the old object |
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222 | delete this; |
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223 | } |
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224 | |
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225 | // ============================================================================= |
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226 | // ----------------------------------------------------------------------------- |
376 | 227 | void LDObject::swap (LDObject* other) { |
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228 | for (LDObject*& obj : *file()) { |
376 | 229 | if (obj == this) |
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230 | obj = other; |
376 | 231 | elif (obj == other) |
183
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232 | obj = this; |
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233 | } |
376 | 234 | |
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235 | file()->addToHistory (new SwapHistory (id(), other->id())); |
183
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236 | } |
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237 | |
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238 | // ============================================================================= |
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239 | // ----------------------------------------------------------------------------- |
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240 | LDLineObject::LDLineObject (vertex v1, vertex v2) { |
376 | 241 | setVertex (0, v1); |
242 | setVertex (1, v2); | |
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243 | } |
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244 | |
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245 | // ============================================================================= |
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246 | // ----------------------------------------------------------------------------- |
376 | 247 | LDObject::~LDObject() { |
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248 | // Remove this object from the selection array if it is there. |
376 | 249 | for (ulong i = 0; i < g_win->sel().size(); ++i) |
250 | if (g_win->sel() [i] == this) | |
251 | g_win->sel().erase (i); | |
194
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252 | |
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253 | // Delete the GL lists |
376 | 254 | GL::deleteLists (this); |
307
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255 | |
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256 | // Remove this object from the list of LDObjects |
376 | 257 | ulong pos = g_LDObjects.find (this); |
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258 | |
376 | 259 | if (pos < g_LDObjects.size()) |
260 | g_LDObjects.erase (pos); | |
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261 | } |
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262 | |
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263 | // ============================================================================= |
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264 | // ----------------------------------------------------------------------------- |
376 | 265 | static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) { |
266 | switch (obj->getType()) { | |
183
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267 | case LDObject::Line: |
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268 | case LDObject::CondLine: |
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269 | case LDObject::Triangle: |
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270 | case LDObject::Quad: |
376 | 271 | for (short i = 0; i < obj->vertices(); ++i) { |
272 | vertex v = obj->getVertex (i); | |
273 | v.transform (transform, pos); | |
274 | obj->setVertex (i, v); | |
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275 | } |
376 | 276 | |
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277 | break; |
376 | 278 | |
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279 | case LDObject::Subfile: |
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280 | { |
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281 | LDSubfileObject* ref = static_cast<LDSubfileObject*> (obj); |
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282 | matrix newMatrix = transform * ref->transform(); |
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283 | vertex newpos = ref->position(); |
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284 | |
376 | 285 | newpos.transform (transform, pos); |
286 | ref->setPosition (newpos); | |
287 | ref->setTransform (newMatrix); | |
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288 | } |
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289 | break; |
376 | 290 | |
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291 | default: |
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292 | break; |
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293 | } |
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294 | |
376 | 295 | if (obj->color() == maincolor) |
296 | obj->setColor (parentcolor); | |
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297 | } |
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298 | |
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299 | // ============================================================================= |
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300 | // ----------------------------------------------------------------------------- |
459
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301 | List<LDObject*> LDSubfileObject::inlineContents (InlineFlags flags) { |
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302 | List<LDObject*> objs = fileInfo()->inlineContents (flags); |
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303 | |
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304 | // Transform the objects |
376 | 305 | for (LDObject* obj : objs) { |
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306 | // Set the parent now so we know what inlined this. |
376 | 307 | obj->setParent (this); |
308 | transformObject (obj, transform(), position(), color()); | |
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309 | } |
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310 | |
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311 | return objs; |
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312 | } |
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313 | |
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314 | // ============================================================================= |
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315 | // ----------------------------------------------------------------------------- |
388
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316 | long LDObject::getIndex() const { |
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317 | #ifndef RELEASE |
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318 | assert (file() != null); |
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319 | #endif |
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320 | |
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321 | for (ulong i = 0; i < file()->numObjs(); ++i) |
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322 | if (file()->obj (i) == this) |
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323 | return i; |
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324 | |
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325 | return -1; |
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326 | } |
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327 | |
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328 | // ============================================================================= |
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329 | // ----------------------------------------------------------------------------- |
402
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330 | void LDObject::moveObjects (List<LDObject*> objs, const bool up) { |
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331 | if (objs.size() == 0) |
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332 | return; |
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333 | |
183
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334 | // If we move down, we need to iterate the array in reverse order. |
376 | 335 | const long start = up ? 0 : (objs.size() - 1); |
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336 | const long end = up ? objs.size() : -1; |
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337 | const long incr = up ? 1 : -1; |
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338 | List<LDObject*> objsToCompile; |
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339 | LDFile* file = objs[0]->file(); |
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340 | |
376 | 341 | for (long i = start; i != end; i += incr) { |
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342 | LDObject* obj = objs[i]; |
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343 | |
388
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344 | const long idx = obj->getIndex(), |
376 | 345 | target = idx + (up ? -1 : 1); |
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346 | |
445
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347 | if ((up && idx == 0) || (!up && idx == (long) (file->objs().size() - 1))) { |
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348 | // One of the objects hit the extrema. If this happens, this should be the first |
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349 | // object to be iterated on. Thus, nothing has changed yet and it's safe to just |
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350 | // abort the entire operation. |
376 | 351 | assert (i == start); |
183
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352 | return; |
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353 | } |
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354 | |
252
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355 | objsToCompile << obj; |
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356 | objsToCompile << file->obj (target); |
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357 | |
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358 | obj->swap (file->obj (target)); |
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359 | } |
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360 | |
359
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361 | objsToCompile.makeUnique(); |
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362 | |
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363 | // The objects need to be recompiled, otherwise their pick lists are left with |
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364 | // the wrong index colors which messes up selection. |
376 | 365 | for (LDObject* obj : objsToCompile) |
366 | g_win->R()->compileObject (obj); | |
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367 | } |
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368 | |
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369 | // ============================================================================= |
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370 | // ----------------------------------------------------------------------------- |
376 | 371 | str LDObject::typeName (LDObject::Type type) { |
372 | LDObject* obj = LDObject::getDefault (type); | |
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373 | str name = obj->typeName(); |
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374 | delete obj; |
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375 | return name; |
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376 | } |
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377 | |
183
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378 | // ============================================================================= |
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379 | // ----------------------------------------------------------------------------- |
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380 | str LDObject::objectListContents (const List<LDObject*>& objs) { |
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381 | bool firstDetails = true; |
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382 | str text = ""; |
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383 | |
376 | 384 | if (objs.size() == 0) |
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385 | return "nothing"; // :) |
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386 | |
376 | 387 | for (long i = 0; i < LDObject::NumTypes; ++i) { |
388 | LDObject::Type objType = (LDObject::Type) i; | |
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389 | ulong objCount = 0; |
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390 | |
376 | 391 | for (LDObject* obj : objs) |
392 | if (obj->getType() == objType) | |
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393 | objCount++; |
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394 | |
376 | 395 | if (objCount == 0) |
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396 | continue; |
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397 | |
376 | 398 | if (!firstDetails) |
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399 | text += ", "; |
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400 | |
376 | 401 | str noun = fmt ("%1%2", typeName (objType), plural (objCount)); |
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402 | |
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403 | // Plural of "vertex" is "vertices". Stupid English. |
376 | 404 | if (objType == LDObject::Vertex && objCount != 1) |
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405 | noun = "vertices"; |
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406 | |
376 | 407 | text += fmt ("%1 %2", objCount, noun); |
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408 | firstDetails = false; |
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409 | } |
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410 | |
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411 | return text; |
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412 | } |
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413 | |
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414 | // ============================================================================= |
455
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415 | // ----------------------------------------------------------------------------- |
376 | 416 | LDObject* LDObject::topLevelParent() { |
417 | if (!parent()) | |
191
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418 | return this; |
183
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419 | |
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420 | LDObject* it = this; |
376 | 421 | |
422 | while (it->parent()) | |
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423 | it = it->parent(); |
376 | 424 | |
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425 | return it; |
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426 | } |
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427 | |
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428 | // ============================================================================= |
455
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429 | // ----------------------------------------------------------------------------- |
376 | 430 | LDObject* LDObject::next() const { |
388
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431 | long idx = getIndex(); |
376 | 432 | assert (idx != -1); |
191
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433 | |
445
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434 | if (idx == (long) file()->numObjs() - 1) |
191
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435 | return null; |
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436 | |
445
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437 | return file()->obj (idx + 1); |
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438 | } |
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439 | |
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440 | // ============================================================================= |
455
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441 | // ----------------------------------------------------------------------------- |
376 | 442 | LDObject* LDObject::prev() const { |
388
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443 | long idx = getIndex(); |
376 | 444 | assert (idx != -1); |
191
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445 | |
376 | 446 | if (idx == 0) |
191
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447 | return null; |
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448 | |
445
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449 | return file()->obj (idx - 1); |
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450 | } |
183
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451 | |
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452 | // ============================================================================= |
455
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453 | // ----------------------------------------------------------------------------- |
376 | 454 | void LDObject::move (vertex vect) { (void) vect; } |
377
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455 | void LDEmptyObject::move (vertex vect) { (void) vect; } |
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456 | void LDBFCObject::move (vertex vect) { (void) vect; } |
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457 | void LDCommentObject::move (vertex vect) { (void) vect; } |
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458 | void LDErrorObject::move (vertex vect) { (void) vect; } |
183
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459 | |
455
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460 | // ============================================================================= |
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461 | // ----------------------------------------------------------------------------- |
377
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462 | void LDVertexObject::move (vertex vect) { |
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463 | pos += vect; |
183
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464 | } |
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465 | |
455
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466 | // ============================================================================= |
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467 | // ----------------------------------------------------------------------------- |
377
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468 | void LDSubfileObject::move (vertex vect) { |
376 | 469 | setPosition (position() + vect); |
183
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470 | } |
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471 | |
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472 | // ============================================================================= |
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473 | // ----------------------------------------------------------------------------- |
377
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474 | void LDLineObject::move (vertex vect) { |
376 | 475 | for (short i = 0; i < 2; ++i) |
476 | setVertex (i, getVertex (i) + vect); | |
183
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477 | } |
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478 | |
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479 | // ============================================================================= |
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480 | // ----------------------------------------------------------------------------- |
377
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481 | void LDTriangleObject::move (vertex vect) { |
376 | 482 | for (short i = 0; i < 3; ++i) |
483 | setVertex (i, getVertex (i) + vect); | |
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484 | } |
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485 | |
455
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486 | // ============================================================================= |
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487 | // ----------------------------------------------------------------------------- |
377
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488 | void LDQuadObject::move (vertex vect) { |
376 | 489 | for (short i = 0; i < 4; ++i) |
490 | setVertex (i, getVertex (i) + vect); | |
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491 | } |
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492 | |
455
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493 | // ============================================================================= |
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494 | // ----------------------------------------------------------------------------- |
377
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495 | void LDCondLineObject::move (vertex vect) { |
376 | 496 | for (short i = 0; i < 4; ++i) |
497 | setVertex (i, getVertex (i) + vect); | |
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498 | } |
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499 | |
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500 | // ============================================================================= |
455
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501 | // ----------------------------------------------------------------------------- |
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502 | #define CHECK_FOR_OBJ(N) \ |
421
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503 | if (type == LDObject::N) \ |
377
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504 | return new LD##N##Object; |
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505 | |
376 | 506 | LDObject* LDObject::getDefault (const LDObject::Type type) { |
507 | CHECK_FOR_OBJ (Comment) | |
508 | CHECK_FOR_OBJ (BFC) | |
509 | CHECK_FOR_OBJ (Line) | |
510 | CHECK_FOR_OBJ (CondLine) | |
511 | CHECK_FOR_OBJ (Subfile) | |
512 | CHECK_FOR_OBJ (Triangle) | |
513 | CHECK_FOR_OBJ (Quad) | |
514 | CHECK_FOR_OBJ (Empty) | |
515 | CHECK_FOR_OBJ (BFC) | |
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516 | CHECK_FOR_OBJ (Error) |
376 | 517 | CHECK_FOR_OBJ (Vertex) |
518 | CHECK_FOR_OBJ (Overlay) | |
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519 | return null; |
192
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520 | } |
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521 | |
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522 | // ============================================================================= |
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523 | // ----------------------------------------------------------------------------- |
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524 | void LDObject::invert() {} |
377
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525 | void LDBFCObject::invert() {} |
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526 | void LDEmptyObject::invert() {} |
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527 | void LDCommentObject::invert() {} |
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528 | void LDErrorObject::invert() {} |
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529 | |
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530 | // ============================================================================= |
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531 | // ----------------------------------------------------------------------------- |
377
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532 | void LDTriangleObject::invert() { |
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533 | // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1. |
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534 | // Thus, we swap 1 and 2. |
376 | 535 | vertex tmp = getVertex (1); |
536 | setVertex (1, getVertex (2)); | |
537 | setVertex (2, tmp); | |
538 | ||
265
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539 | return; |
192
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540 | } |
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541 | |
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542 | // ============================================================================= |
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543 | // ----------------------------------------------------------------------------- |
377
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544 | void LDQuadObject::invert() { |
192
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545 | // Quad: 0 -> 1 -> 2 -> 3 |
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546 | // rev: 0 -> 3 -> 2 -> 1 |
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547 | // Thus, we swap 1 and 3. |
376 | 548 | vertex tmp = getVertex (1); |
549 | setVertex (1, getVertex (3)); | |
550 | setVertex (3, tmp); | |
192
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551 | } |
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552 | |
455
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553 | // ============================================================================= |
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554 | // ----------------------------------------------------------------------------- |
377
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555 | void LDSubfileObject::invert() { |
312
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556 | // Subfiles are inverted when they're prefixed with |
192
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557 | // a BFC INVERTNEXT statement. Thus we need to toggle this status. |
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558 | // For flat primitives it's sufficient that the determinant is |
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559 | // flipped but I don't have a method for checking flatness yet. |
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560 | // Food for thought... |
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561 | |
388
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562 | ulong idx = getIndex(); |
192
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563 | |
376 | 564 | if (idx > 0) { |
377
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565 | LDBFCObject* bfc = dynamic_cast<LDBFCObject*> (prev()); |
192
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566 | |
377
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567 | if (bfc && bfc->type == LDBFCObject::InvertNext) { |
312
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568 | // This is prefixed with an invertnext, thus remove it. |
445
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569 | file()->forgetObject (bfc); |
192
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570 | delete bfc; |
265
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571 | return; |
192
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572 | } |
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573 | } |
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574 | |
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575 | // Not inverted, thus prefix it with a new invertnext. |
377
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576 | LDBFCObject* bfc = new LDBFCObject (LDBFCObject::InvertNext); |
445
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577 | file()->insertObj (idx, bfc); |
192
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578 | } |
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579 | |
455
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580 | // ============================================================================= |
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581 | // ----------------------------------------------------------------------------- |
376 | 582 | static void invertLine (LDObject* line) { |
192
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583 | // For lines, we swap the vertices. I don't think that a |
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584 | // cond-line's control points need to be swapped, do they? |
376 | 585 | vertex tmp = line->getVertex (0); |
586 | line->setVertex (0, line->getVertex (1)); | |
587 | line->setVertex (1, tmp); | |
192
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588 | } |
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589 | |
377
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590 | void LDLineObject::invert() { |
376 | 591 | invertLine (this); |
192
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592 | } |
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593 | |
377
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594 | void LDCondLineObject::invert() { |
376 | 595 | invertLine (this); |
192
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596 | } |
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597 | |
377
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598 | void LDVertexObject::invert() {} |
214
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599 | |
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600 | // ============================================================================= |
455
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601 | // ----------------------------------------------------------------------------- |
377
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602 | LDLineObject* LDCondLineObject::demote() { |
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603 | LDLineObject* repl = new LDLineObject; |
276
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604 | |
376 | 605 | for (int i = 0; i < repl->vertices(); ++i) |
606 | repl->setVertex (i, getVertex (i)); | |
276
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607 | |
376 | 608 | repl->setColor (color()); |
214
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609 | |
376 | 610 | replace (repl); |
214
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611 | return repl; |
275
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612 | } |
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613 | |
455
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614 | // ============================================================================= |
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615 | // ----------------------------------------------------------------------------- |
376 | 616 | LDObject* LDObject::fromID (int id) { |
617 | for (LDObject* obj : g_LDObjects) | |
618 | if (obj->id() == id) | |
307
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619 | return obj; |
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620 | |
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621 | return null; |
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622 | } |
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623 | |
316
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624 | // ============================================================================= |
455
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625 | // ----------------------------------------------------------------------------- |
377
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626 | str LDOverlayObject::raw() { |
376 | 627 | return fmt ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6", |
628 | filename(), camera(), x(), y(), width(), height()); | |
316
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629 | } |
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630 | |
377
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631 | void LDOverlayObject::move (vertex vect) { |
376 | 632 | Q_UNUSED (vect) |
359
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633 | } |
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634 | |
377
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635 | void LDOverlayObject::invert() {} |
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636 | |
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637 | // ============================================================================= |
376 | 638 | // Hook the set accessors of certain properties to this changeProperty function. |
639 | // It takes care of history management so we can capture low-level changes, this | |
640 | // makes history stuff work out of the box. | |
455
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641 | // ----------------------------------------------------------------------------- |
376 | 642 | template<class T> void changeProperty (LDObject* obj, T* ptr, const T& val) { |
446
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643 | if (obj->file()) { |
447
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644 | long idx = obj->getIndex(); |
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645 | str before = obj->raw(); |
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646 | *ptr = val; |
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647 | str after = obj->raw(); |
376 | 648 | |
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649 | obj->file()->addToHistory (new EditHistory (idx, before, after)); |
376 | 650 | } else |
276
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651 | *ptr = val; |
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652 | } |
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653 | |
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654 | // ============================================================================= |
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655 | // ----------------------------------------------------------------------------- |
376 | 656 | READ_ACCESSOR (short, LDObject::color) { |
359
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657 | return m_color; |
276
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658 | } |
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659 | |
376 | 660 | SET_ACCESSOR (short, LDObject::setColor) { |
661 | changeProperty (this, &m_color, val); | |
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662 | } |
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663 | |
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664 | // ============================================================================= |
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665 | // ----------------------------------------------------------------------------- |
376 | 666 | const vertex& LDObject::getVertex (int i) const { |
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667 | return m_coords[i]; |
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668 | } |
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669 | |
376 | 670 | void LDObject::setVertex (int i, const vertex& vert) { |
671 | changeProperty (this, &m_coords[i], vert); | |
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672 | } |
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673 | |
455
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674 | // ============================================================================= |
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675 | // ----------------------------------------------------------------------------- |
376 | 676 | READ_ACCESSOR (vertex, LDMatrixObject::position) { |
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677 | return m_position; |
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678 | } |
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679 | |
376 | 680 | SET_ACCESSOR (vertex, LDMatrixObject::setPosition) { |
681 | changeProperty (linkPointer(), &m_position, val); | |
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682 | } |
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683 | |
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684 | // ============================================================================= |
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685 | // ----------------------------------------------------------------------------- |
376 | 686 | READ_ACCESSOR (matrix, LDMatrixObject::transform) { |
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687 | return m_transform; |
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688 | } |
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689 | |
376 | 690 | SET_ACCESSOR (matrix, LDMatrixObject::setTransform) { |
691 | changeProperty (linkPointer(), &m_transform, val); | |
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692 | } |