src/ldtypes.cpp

Sun, 18 Aug 2013 17:38:33 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sun, 18 Aug 2013 17:38:33 +0300
changeset 459
51cca3ce540d
parent 458
cb360f4d8979
child 460
b230ae09c8e5
permissions
-rw-r--r--

Use QFlags for the inlining flags, type-safety++

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "common.h"
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20 #include "ldtypes.h"
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21 #include "file.h"
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22 #include "misc.h"
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23 #include "gui.h"
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24 #include "history.h"
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25 #include "gldraw.h"
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26 #include "colors.h"
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27
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28 // List of all LDObjects
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29 List<LDObject*> g_LDObjects;
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30
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31 // =============================================================================
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32 // LDObject constructors
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33 // -----------------------------------------------------------------------------
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34 LDObject::LDObject() :
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35 m_hidden (false),
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36 m_selected (false),
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37 m_parent (null),
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38 m_file (null),
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39 qObjListEntry (null),
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40 m_glinit (false)
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41 {
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42 // Determine ID
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43 int32 id = 1; // 0 is invalid
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44
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45 for (LDObject* obj : g_LDObjects)
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46 if (obj->id() >= id)
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47 id = obj->id() + 1;
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48
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49 setID (id);
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50 g_LDObjects << this;
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51 }
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52
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53 // =============================================================================
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54 // Default implementations for LDObject's virtual methods. These should never be
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55 // actually called, for a subclass-less LDObject should never come into existance.
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56 // These exist only to satisfy the linker.
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57 // -----------------------------------------------------------------------------
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58 LDObject::Type LDObject::getType() const {
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59 return LDObject::Unidentified;
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60 }
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61
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62 bool LDObject::hasMatrix() const {
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63 return false;
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64 }
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65
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66 bool LDObject::isColored() const {
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67 return false;
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68 }
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69
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70 bool LDObject::isScemantic() const {
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71 return false;
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72 }
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73
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74 str LDObject::typeName() const {
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75 return "";
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76 }
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77
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78 short LDObject::vertices() const {
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79 return 0;
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80 }
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81
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82 // =============================================================================
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83 // -----------------------------------------------------------------------------
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84 void LDObject::setVertexCoord (int i, Axis ax, double value) {
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85 vertex v = getVertex (i);
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86 v[ax] = value;
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87 setVertex (i, v);
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88 }
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89
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90 LDErrorObject::LDErrorObject() {}
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91
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92 // =============================================================================
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93 // -----------------------------------------------------------------------------
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94 str LDCommentObject::raw() {
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95 return fmt ("0 %1", text);
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96 }
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97
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98 // =============================================================================
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99 // -----------------------------------------------------------------------------
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100 str LDSubfileObject::raw() {
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101 str val = fmt ("1 %1 %2 ", color(), position());
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102 val += transform().stringRep();
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103 val += ' ';
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104 val += fileInfo()->name();
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105 return val;
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106 }
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107
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108 // =============================================================================
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109 // -----------------------------------------------------------------------------
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110 str LDLineObject::raw() {
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111 str val = fmt ("2 %1", color());
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112
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113 for (ushort i = 0; i < 2; ++i)
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114 val += fmt (" %1", getVertex (i));
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115
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116 return val;
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117 }
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118
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119 // =============================================================================
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120 // -----------------------------------------------------------------------------
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121 str LDTriangleObject::raw() {
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122 str val = fmt ("3 %1", color());
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123
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124 for (ushort i = 0; i < 3; ++i)
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125 val += fmt (" %1", getVertex (i));
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127 return val;
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128 }
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129
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130 // =============================================================================
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131 // -----------------------------------------------------------------------------
377
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132 str LDQuadObject::raw() {
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133 str val = fmt ("4 %1", color());
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134
376
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135 for (ushort i = 0; i < 4; ++i)
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136 val += fmt (" %1", getVertex (i));
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137
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138 return val;
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139 }
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140
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141 // =============================================================================
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142 // -----------------------------------------------------------------------------
377
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143 str LDCondLineObject::raw() {
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144 str val = fmt ("5 %1", color());
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145
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146 // Add the coordinates
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147 for (ushort i = 0; i < 4; ++i)
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148 val += fmt (" %1", getVertex (i));
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149
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150 return val;
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151 }
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152
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153 // =============================================================================
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154 // -----------------------------------------------------------------------------
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155 str LDErrorObject::raw() {
188
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156 return contents;
183
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157 }
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158
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159 // =============================================================================
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160 // -----------------------------------------------------------------------------
377
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161 str LDVertexObject::raw() {
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162 return fmt ("0 !LDFORGE VERTEX %1 %2", color(), pos);
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163 }
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164
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165 // =============================================================================
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166 // -----------------------------------------------------------------------------
377
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167 str LDEmptyObject::raw() {
359
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168 return "";
183
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169 }
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170
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171 // =============================================================================
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172 // -----------------------------------------------------------------------------
377
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173 const char* LDBFCObject::statements[] = {
183
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174 "CERTIFY CCW",
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175 "CCW",
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176 "CERTIFY CW",
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177 "CW",
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178 "NOCERTIFY",
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179 "INVERTNEXT",
418
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180 "CLIP",
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181 "CLIP CCW",
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182 "CLIP CW",
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183 "NOCLIP",
183
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184 };
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185
377
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186 str LDBFCObject::raw() {
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187 return fmt ("0 BFC %1", LDBFCObject::statements[type]);
183
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188 }
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189
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190 // =============================================================================
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191 // -----------------------------------------------------------------------------
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192 List<LDTriangleObject*> LDQuadObject::splitToTriangles() {
183
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193 // Create the two triangles based on this quadrilateral:
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194 // 0---3 0---3 3
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195 // | | | / /|
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196 // | | ==> | / / |
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197 // | | |/ / |
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198 // 1---2 1 1---2
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199 LDTriangleObject* tri1 = new LDTriangleObject (getVertex (0), getVertex (1), getVertex (3));
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200 LDTriangleObject* tri2 = new LDTriangleObject (getVertex (1), getVertex (2), getVertex (3));
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201
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202 // The triangles also inherit the quad's color
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203 tri1->setColor (color());
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204 tri2->setColor (color());
183
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205
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206 List<LDTriangleObject*> triangles;
252
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207 triangles << tri1;
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208 triangles << tri2;
183
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209 return triangles;
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210 }
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211
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212 // =============================================================================
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213 // -----------------------------------------------------------------------------
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214 void LDObject::replace (LDObject* other) {
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215 long idx = getIndex();
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216 assert (idx != -1);
276
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217
214
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218 // Replace the instance of the old object with the new object
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219 file()->setObject (idx, other);
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220
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221 // Remove the old object
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222 delete this;
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223 }
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224
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225 // =============================================================================
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226 // -----------------------------------------------------------------------------
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227 void LDObject::swap (LDObject* other) {
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228 for (LDObject*& obj : *file()) {
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229 if (obj == this)
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230 obj = other;
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231 elif (obj == other)
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232 obj = this;
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233 }
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234
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235 file()->addToHistory (new SwapHistory (id(), other->id()));
183
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236 }
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237
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238 // =============================================================================
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239 // -----------------------------------------------------------------------------
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240 LDLineObject::LDLineObject (vertex v1, vertex v2) {
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241 setVertex (0, v1);
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242 setVertex (1, v2);
183
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243 }
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244
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245 // =============================================================================
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246 // -----------------------------------------------------------------------------
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247 LDObject::~LDObject() {
183
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248 // Remove this object from the selection array if it is there.
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249 for (ulong i = 0; i < g_win->sel().size(); ++i)
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250 if (g_win->sel() [i] == this)
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251 g_win->sel().erase (i);
194
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252
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253 // Delete the GL lists
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254 GL::deleteLists (this);
307
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255
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256 // Remove this object from the list of LDObjects
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257 ulong pos = g_LDObjects.find (this);
359
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258
376
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259 if (pos < g_LDObjects.size())
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260 g_LDObjects.erase (pos);
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261 }
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262
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263 // =============================================================================
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264 // -----------------------------------------------------------------------------
376
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265 static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) {
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266 switch (obj->getType()) {
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267 case LDObject::Line:
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268 case LDObject::CondLine:
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269 case LDObject::Triangle:
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270 case LDObject::Quad:
376
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271 for (short i = 0; i < obj->vertices(); ++i) {
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272 vertex v = obj->getVertex (i);
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273 v.transform (transform, pos);
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274 obj->setVertex (i, v);
276
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275 }
376
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276
183
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277 break;
376
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278
183
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279 case LDObject::Subfile:
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280 {
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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281 LDSubfileObject* ref = static_cast<LDSubfileObject*> (obj);
359
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282 matrix newMatrix = transform * ref->transform();
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283 vertex newpos = ref->position();
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284
376
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285 newpos.transform (transform, pos);
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286 ref->setPosition (newpos);
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287 ref->setTransform (newMatrix);
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288 }
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289 break;
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290
183
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291 default:
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292 break;
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293 }
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294
376
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295 if (obj->color() == maincolor)
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296 obj->setColor (parentcolor);
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297 }
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298
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299 // =============================================================================
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300 // -----------------------------------------------------------------------------
459
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301 List<LDObject*> LDSubfileObject::inlineContents (InlineFlags flags) {
458
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302 List<LDObject*> objs = fileInfo()->inlineContents (flags);
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303
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304 // Transform the objects
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305 for (LDObject* obj : objs) {
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306 // Set the parent now so we know what inlined this.
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307 obj->setParent (this);
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308 transformObject (obj, transform(), position(), color());
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309 }
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310
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311 return objs;
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312 }
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313
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314 // =============================================================================
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315 // -----------------------------------------------------------------------------
388
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316 long LDObject::getIndex() const {
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317 #ifndef RELEASE
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318 assert (file() != null);
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319 #endif
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320
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321 for (ulong i = 0; i < file()->numObjs(); ++i)
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322 if (file()->obj (i) == this)
183
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323 return i;
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324
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325 return -1;
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326 }
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327
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328 // =============================================================================
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329 // -----------------------------------------------------------------------------
402
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330 void LDObject::moveObjects (List<LDObject*> objs, const bool up) {
445
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331 if (objs.size() == 0)
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332 return;
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333
183
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334 // If we move down, we need to iterate the array in reverse order.
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335 const long start = up ? 0 : (objs.size() - 1);
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336 const long end = up ? objs.size() : -1;
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337 const long incr = up ? 1 : -1;
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338 List<LDObject*> objsToCompile;
445
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339 LDFile* file = objs[0]->file();
217
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340
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341 for (long i = start; i != end; i += incr) {
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342 LDObject* obj = objs[i];
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343
388
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344 const long idx = obj->getIndex(),
376
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345 target = idx + (up ? -1 : 1);
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346
445
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347 if ((up && idx == 0) || (!up && idx == (long) (file->objs().size() - 1))) {
183
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348 // One of the objects hit the extrema. If this happens, this should be the first
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349 // object to be iterated on. Thus, nothing has changed yet and it's safe to just
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350 // abort the entire operation.
376
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351 assert (i == start);
183
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352 return;
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353 }
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354
252
3f9067022d74 Take the aforementioned operator<< into use
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355 objsToCompile << obj;
445
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356 objsToCompile << file->obj (target);
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357
445
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358 obj->swap (file->obj (target));
183
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359 }
217
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360
359
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361 objsToCompile.makeUnique();
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362
217
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363 // The objects need to be recompiled, otherwise their pick lists are left with
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364 // the wrong index colors which messes up selection.
376
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365 for (LDObject* obj : objsToCompile)
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366 g_win->R()->compileObject (obj);
183
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367 }
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368
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369 // =============================================================================
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370 // -----------------------------------------------------------------------------
376
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371 str LDObject::typeName (LDObject::Type type) {
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372 LDObject* obj = LDObject::getDefault (type);
357
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373 str name = obj->typeName();
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374 delete obj;
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375 return name;
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376 }
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377
183
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378 // =============================================================================
455
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379 // -----------------------------------------------------------------------------
402
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380 str LDObject::objectListContents (const List<LDObject*>& objs) {
183
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381 bool firstDetails = true;
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382 str text = "";
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383
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384 if (objs.size() == 0)
183
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385 return "nothing"; // :)
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386
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387 for (long i = 0; i < LDObject::NumTypes; ++i) {
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388 LDObject::Type objType = (LDObject::Type) i;
183
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389 ulong objCount = 0;
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390
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391 for (LDObject* obj : objs)
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392 if (obj->getType() == objType)
183
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393 objCount++;
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394
376
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395 if (objCount == 0)
183
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396 continue;
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397
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398 if (!firstDetails)
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399 text += ", ";
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400
376
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401 str noun = fmt ("%1%2", typeName (objType), plural (objCount));
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402
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403 // Plural of "vertex" is "vertices". Stupid English.
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404 if (objType == LDObject::Vertex && objCount != 1)
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405 noun = "vertices";
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406
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407 text += fmt ("%1 %2", objCount, noun);
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408 firstDetails = false;
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409 }
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410
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411 return text;
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412 }
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413
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414 // =============================================================================
455
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415 // -----------------------------------------------------------------------------
376
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416 LDObject* LDObject::topLevelParent() {
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417 if (!parent())
191
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418 return this;
183
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419
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420 LDObject* it = this;
376
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421
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422 while (it->parent())
359
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423 it = it->parent();
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424
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425 return it;
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426 }
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427
191
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428 // =============================================================================
455
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429 // -----------------------------------------------------------------------------
376
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430 LDObject* LDObject::next() const {
388
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431 long idx = getIndex();
376
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432 assert (idx != -1);
191
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433
445
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434 if (idx == (long) file()->numObjs() - 1)
191
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435 return null;
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436
445
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437 return file()->obj (idx + 1);
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438 }
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439
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440 // =============================================================================
455
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441 // -----------------------------------------------------------------------------
376
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442 LDObject* LDObject::prev() const {
388
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443 long idx = getIndex();
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444 assert (idx != -1);
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445
376
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446 if (idx == 0)
191
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447 return null;
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448
445
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449 return file()->obj (idx - 1);
191
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450 }
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451
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452 // =============================================================================
455
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453 // -----------------------------------------------------------------------------
376
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454 void LDObject::move (vertex vect) { (void) vect; }
377
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455 void LDEmptyObject::move (vertex vect) { (void) vect; }
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456 void LDBFCObject::move (vertex vect) { (void) vect; }
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457 void LDCommentObject::move (vertex vect) { (void) vect; }
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458 void LDErrorObject::move (vertex vect) { (void) vect; }
183
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459
455
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460 // =============================================================================
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461 // -----------------------------------------------------------------------------
377
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462 void LDVertexObject::move (vertex vect) {
191
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463 pos += vect;
183
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464 }
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465
455
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466 // =============================================================================
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467 // -----------------------------------------------------------------------------
377
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468 void LDSubfileObject::move (vertex vect) {
376
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469 setPosition (position() + vect);
183
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470 }
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471
455
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472 // =============================================================================
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473 // -----------------------------------------------------------------------------
377
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474 void LDLineObject::move (vertex vect) {
376
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475 for (short i = 0; i < 2; ++i)
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476 setVertex (i, getVertex (i) + vect);
183
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477 }
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478
455
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479 // =============================================================================
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480 // -----------------------------------------------------------------------------
377
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481 void LDTriangleObject::move (vertex vect) {
376
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482 for (short i = 0; i < 3; ++i)
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483 setVertex (i, getVertex (i) + vect);
183
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484 }
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485
455
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diff changeset
486 // =============================================================================
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diff changeset
487 // -----------------------------------------------------------------------------
377
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diff changeset
488 void LDQuadObject::move (vertex vect) {
376
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489 for (short i = 0; i < 4; ++i)
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490 setVertex (i, getVertex (i) + vect);
183
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491 }
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492
455
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493 // =============================================================================
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diff changeset
494 // -----------------------------------------------------------------------------
377
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diff changeset
495 void LDCondLineObject::move (vertex vect) {
376
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496 for (short i = 0; i < 4; ++i)
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497 setVertex (i, getVertex (i) + vect);
183
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498 }
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499
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500 // =============================================================================
455
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501 // -----------------------------------------------------------------------------
183
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502 #define CHECK_FOR_OBJ(N) \
421
7d26db0be944 style cleanup - it should be all unified now
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diff changeset
503 if (type == LDObject::N) \
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
504 return new LD##N##Object;
359
bcdfc801658b more restyle/refactor
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diff changeset
505
376
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506 LDObject* LDObject::getDefault (const LDObject::Type type) {
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diff changeset
507 CHECK_FOR_OBJ (Comment)
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diff changeset
508 CHECK_FOR_OBJ (BFC)
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diff changeset
509 CHECK_FOR_OBJ (Line)
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diff changeset
510 CHECK_FOR_OBJ (CondLine)
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diff changeset
511 CHECK_FOR_OBJ (Subfile)
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diff changeset
512 CHECK_FOR_OBJ (Triangle)
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diff changeset
513 CHECK_FOR_OBJ (Quad)
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514 CHECK_FOR_OBJ (Empty)
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diff changeset
515 CHECK_FOR_OBJ (BFC)
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
516 CHECK_FOR_OBJ (Error)
376
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diff changeset
517 CHECK_FOR_OBJ (Vertex)
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diff changeset
518 CHECK_FOR_OBJ (Overlay)
183
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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parents:
diff changeset
519 return null;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
520 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
521
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
522 // =============================================================================
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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diff changeset
523 // -----------------------------------------------------------------------------
359
bcdfc801658b more restyle/refactor
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diff changeset
524 void LDObject::invert() {}
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
525 void LDBFCObject::invert() {}
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
526 void LDEmptyObject::invert() {}
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
527 void LDCommentObject::invert() {}
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
528 void LDErrorObject::invert() {}
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
529
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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diff changeset
530 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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diff changeset
531 // -----------------------------------------------------------------------------
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
532 void LDTriangleObject::invert() {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
533 // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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534 // Thus, we swap 1 and 2.
376
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535 vertex tmp = getVertex (1);
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536 setVertex (1, getVertex (2));
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537 setVertex (2, tmp);
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diff changeset
538
265
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diff changeset
539 return;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
540 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
541
455
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diff changeset
542 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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parents: 447
diff changeset
543 // -----------------------------------------------------------------------------
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
544 void LDQuadObject::invert() {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
545 // Quad: 0 -> 1 -> 2 -> 3
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
546 // rev: 0 -> 3 -> 2 -> 1
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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547 // Thus, we swap 1 and 3.
376
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548 vertex tmp = getVertex (1);
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549 setVertex (1, getVertex (3));
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550 setVertex (3, tmp);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
551 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
552
455
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diff changeset
553 // =============================================================================
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diff changeset
554 // -----------------------------------------------------------------------------
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
555 void LDSubfileObject::invert() {
312
97620579d86c Nuked the obsolete radial type now
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diff changeset
556 // Subfiles are inverted when they're prefixed with
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
557 // a BFC INVERTNEXT statement. Thus we need to toggle this status.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
558 // For flat primitives it's sufficient that the determinant is
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
559 // flipped but I don't have a method for checking flatness yet.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
560 // Food for thought...
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
561
388
7ff483614aa1 Multiple file support works now! woo!
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parents: 381
diff changeset
562 ulong idx = getIndex();
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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563
376
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diff changeset
564 if (idx > 0) {
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
565 LDBFCObject* bfc = dynamic_cast<LDBFCObject*> (prev());
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
566
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
567 if (bfc && bfc->type == LDBFCObject::InvertNext) {
312
97620579d86c Nuked the obsolete radial type now
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parents: 311
diff changeset
568 // This is prefixed with an invertnext, thus remove it.
445
15c3af0b5cb7 fixed: LDObject's various methods still assumed that the current file wouldn't change
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parents: 421
diff changeset
569 file()->forgetObject (bfc);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
570 delete bfc;
265
955c0aabfebf Purged out the old history code
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diff changeset
571 return;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
572 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
573 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
574
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
575 // Not inverted, thus prefix it with a new invertnext.
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
576 LDBFCObject* bfc = new LDBFCObject (LDBFCObject::InvertNext);
445
15c3af0b5cb7 fixed: LDObject's various methods still assumed that the current file wouldn't change
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parents: 421
diff changeset
577 file()->insertObj (idx, bfc);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
578 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
579
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
parents: 447
diff changeset
580 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
581 // -----------------------------------------------------------------------------
376
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diff changeset
582 static void invertLine (LDObject* line) {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
583 // For lines, we swap the vertices. I don't think that a
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
584 // cond-line's control points need to be swapped, do they?
376
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diff changeset
585 vertex tmp = line->getVertex (0);
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diff changeset
586 line->setVertex (0, line->getVertex (1));
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diff changeset
587 line->setVertex (1, tmp);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
588 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
589
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
590 void LDLineObject::invert() {
376
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diff changeset
591 invertLine (this);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
592 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
593
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
594 void LDCondLineObject::invert() {
376
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diff changeset
595 invertLine (this);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
596 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
597
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
598 void LDVertexObject::invert() {}
214
28e0b37156be Added demote function for making conditional lines normal lines
Santeri Piippo <crimsondusk64@gmail.com>
parents: 211
diff changeset
599
28e0b37156be Added demote function for making conditional lines normal lines
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parents: 211
diff changeset
600 // =============================================================================
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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parents: 447
diff changeset
601 // -----------------------------------------------------------------------------
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
602 LDLineObject* LDCondLineObject::demote() {
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
parents: 376
diff changeset
603 LDLineObject* repl = new LDLineObject;
276
a21e49914264 Made history work with most things
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parents: 275
diff changeset
604
376
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diff changeset
605 for (int i = 0; i < repl->vertices(); ++i)
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parents: 362
diff changeset
606 repl->setVertex (i, getVertex (i));
276
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diff changeset
607
376
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diff changeset
608 repl->setColor (color());
214
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diff changeset
609
376
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diff changeset
610 replace (repl);
214
28e0b37156be Added demote function for making conditional lines normal lines
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parents: 211
diff changeset
611 return repl;
275
7b5afec27688 Color changing is now logged into history
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parents: 274
diff changeset
612 }
7b5afec27688 Color changing is now logged into history
Santeri Piippo <crimsondusk64@gmail.com>
parents: 274
diff changeset
613
455
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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diff changeset
614 // =============================================================================
c5d14d112034 Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit
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615 // -----------------------------------------------------------------------------
376
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diff changeset
616 LDObject* LDObject::fromID (int id) {
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diff changeset
617 for (LDObject* obj : g_LDObjects)
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diff changeset
618 if (obj->id() == id)
307
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
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parents: 306
diff changeset
619 return obj;
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
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diff changeset
620
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
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621 return null;
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622 }
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623
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624 // =============================================================================
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625 // -----------------------------------------------------------------------------
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626 str LDOverlayObject::raw() {
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627 return fmt ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6",
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628 filename(), camera(), x(), y(), width(), height());
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629 }
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630
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631 void LDOverlayObject::move (vertex vect) {
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632 Q_UNUSED (vect)
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633 }
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634
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635 void LDOverlayObject::invert() {}
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636
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637 // =============================================================================
376
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638 // Hook the set accessors of certain properties to this changeProperty function.
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639 // It takes care of history management so we can capture low-level changes, this
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640 // makes history stuff work out of the box.
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641 // -----------------------------------------------------------------------------
376
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642 template<class T> void changeProperty (LDObject* obj, T* ptr, const T& val) {
446
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643 if (obj->file()) {
447
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644 long idx = obj->getIndex();
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645 str before = obj->raw();
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646 *ptr = val;
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647 str after = obj->raw();
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648
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649 obj->file()->addToHistory (new EditHistory (idx, before, after));
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650 } else
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651 *ptr = val;
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652 }
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653
455
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654 // =============================================================================
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655 // -----------------------------------------------------------------------------
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656 READ_ACCESSOR (short, LDObject::color) {
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657 return m_color;
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658 }
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659
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660 SET_ACCESSOR (short, LDObject::setColor) {
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661 changeProperty (this, &m_color, val);
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662 }
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663
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664 // =============================================================================
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665 // -----------------------------------------------------------------------------
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666 const vertex& LDObject::getVertex (int i) const {
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667 return m_coords[i];
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668 }
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669
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670 void LDObject::setVertex (int i, const vertex& vert) {
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671 changeProperty (this, &m_coords[i], vert);
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672 }
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673
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674 // =============================================================================
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675 // -----------------------------------------------------------------------------
376
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676 READ_ACCESSOR (vertex, LDMatrixObject::position) {
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677 return m_position;
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678 }
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679
376
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680 SET_ACCESSOR (vertex, LDMatrixObject::setPosition) {
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681 changeProperty (linkPointer(), &m_position, val);
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682 }
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683
455
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684 // =============================================================================
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685 // -----------------------------------------------------------------------------
376
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686 READ_ACCESSOR (matrix, LDMatrixObject::transform) {
359
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687 return m_transform;
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688 }
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689
376
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690 SET_ACCESSOR (matrix, LDMatrixObject::setTransform) {
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691 changeProperty (linkPointer(), &m_transform, val);
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692 }

mercurial