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style cleanup - it should be all unified now
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include "common.h" |
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20 | #include "ldtypes.h" |
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21 | #include "file.h" |
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22 | #include "misc.h" |
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23 | #include "gui.h" |
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24 | #include "history.h" |
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25 | #include "gldraw.h" |
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26 | #include "colors.h" |
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27 | |
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28 | // List of all LDObjects |
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29 | List<LDObject*> g_LDObjects; |
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30 | |
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31 | // ============================================================================= |
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32 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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33 | // ============================================================================= |
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34 | // LDObject constructors |
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35 | LDObject::LDObject() : |
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36 | m_hidden (false), |
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37 | m_selected (false), |
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38 | m_parent (null), |
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39 | m_file (null), |
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40 | qObjListEntry (null), |
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41 | m_glinit (false) { |
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42 | |
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43 | // Determine ID |
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44 | int32 id = 1; // 0 is invalid |
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45 | |
376 | 46 | for (LDObject* obj : g_LDObjects) |
47 | if (obj->id() >= id) | |
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48 | id = obj->id() + 1; |
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49 | |
376 | 50 | setID (id); |
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51 | g_LDObjects << this; |
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52 | } |
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53 | |
376 | 54 | // Default implementations for LDObject's virtual methods. These should never be |
55 | // actually called, for a subclass-less LDObject should never come into existance. | |
56 | // These exist only to satisfy the linker. | |
57 | LDObject::Type LDObject::getType() const { | |
58 | return LDObject::Unidentified; | |
59 | } | |
60 | ||
61 | bool LDObject::hasMatrix() const { | |
62 | return false; | |
63 | } | |
64 | ||
65 | bool LDObject::isColored() const { | |
66 | return false; | |
67 | } | |
68 | ||
69 | bool LDObject::isScemantic() const { | |
70 | return false; | |
71 | } | |
72 | ||
73 | str LDObject::typeName() const { | |
74 | return ""; | |
75 | } | |
76 | ||
77 | short LDObject::vertices() const { | |
78 | return 0; | |
79 | } | |
80 | ||
81 | // ============================================================================= | |
82 | void LDObject::setVertexCoord (int i, Axis ax, double value) { | |
83 | vertex v = getVertex (i); | |
84 | v[ax] = value; | |
85 | setVertex (i, v); | |
86 | } | |
87 | ||
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88 | LDErrorObject::LDErrorObject() {} |
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89 | |
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90 | // ============================================================================= |
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91 | str LDCommentObject::raw() { |
376 | 92 | return fmt ("0 %1", text); |
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93 | } |
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94 | |
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95 | str LDSubfileObject::raw() { |
376 | 96 | str val = fmt ("1 %1 %2 ", color(), position()); |
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97 | val += transform().stringRep(); |
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98 | val += ' '; |
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99 | val += fileInfo()->name(); |
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100 | return val; |
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101 | } |
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102 | |
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103 | str LDLineObject::raw() { |
376 | 104 | str val = fmt ("2 %1", color()); |
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105 | |
376 | 106 | for (ushort i = 0; i < 2; ++i) |
107 | val += fmt (" %1", getVertex (i)); | |
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108 | |
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109 | return val; |
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110 | } |
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111 | |
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112 | str LDTriangleObject::raw() { |
376 | 113 | str val = fmt ("3 %1", color()); |
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114 | |
376 | 115 | for (ushort i = 0; i < 3; ++i) |
116 | val += fmt (" %1", getVertex (i)); | |
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117 | |
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118 | return val; |
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119 | } |
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120 | |
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121 | str LDQuadObject::raw() { |
376 | 122 | str val = fmt ("4 %1", color()); |
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123 | |
376 | 124 | for (ushort i = 0; i < 4; ++i) |
125 | val += fmt (" %1", getVertex (i)); | |
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126 | |
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127 | return val; |
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128 | } |
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129 | |
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130 | str LDCondLineObject::raw() { |
376 | 131 | str val = fmt ("5 %1", color()); |
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132 | |
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133 | // Add the coordinates |
376 | 134 | for (ushort i = 0; i < 4; ++i) |
135 | val += fmt (" %1", getVertex (i)); | |
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136 | |
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137 | return val; |
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138 | } |
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139 | |
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140 | str LDErrorObject::raw() { |
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141 | return contents; |
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142 | } |
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143 | |
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144 | str LDVertexObject::raw() { |
376 | 145 | return fmt ("0 !LDFORGE VERTEX %1 %2", color(), pos); |
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146 | } |
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147 | |
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148 | str LDEmptyObject::raw() { |
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149 | return ""; |
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150 | } |
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151 | |
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152 | // ============================================================================= |
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153 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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154 | // ============================================================================= |
377
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155 | const char* LDBFCObject::statements[] = { |
183
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156 | "CERTIFY CCW", |
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157 | "CCW", |
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158 | "CERTIFY CW", |
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159 | "CW", |
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160 | "NOCERTIFY", |
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161 | "INVERTNEXT", |
418
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162 | "CLIP", |
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163 | "CLIP CCW", |
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164 | "CLIP CW", |
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165 | "NOCLIP", |
183
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166 | }; |
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167 | |
377
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168 | str LDBFCObject::raw() { |
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169 | return fmt ("0 BFC %1", LDBFCObject::statements[type]); |
183
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170 | } |
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171 | |
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172 | // ============================================================================= |
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173 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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174 | // ============================================================================= |
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175 | List<LDTriangleObject*> LDQuadObject::splitToTriangles() { |
183
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176 | // Create the two triangles based on this quadrilateral: |
376 | 177 | // 0---3 0---3 3 |
178 | // | | | / /| | |
179 | // | | ==> | / / | | |
180 | // | | |/ / | | |
181 | // 1---2 1 1---2 | |
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182 | LDTriangleObject* tri1 = new LDTriangleObject (getVertex (0), getVertex (1), getVertex (3)); |
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183 | LDTriangleObject* tri2 = new LDTriangleObject (getVertex (1), getVertex (2), getVertex (3)); |
183
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184 | |
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185 | // The triangles also inherit the quad's color |
376 | 186 | tri1->setColor (color()); |
187 | tri2->setColor (color()); | |
183
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188 | |
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189 | List<LDTriangleObject*> triangles; |
252
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190 | triangles << tri1; |
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191 | triangles << tri2; |
183
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192 | return triangles; |
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193 | } |
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194 | |
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195 | // ============================================================================= |
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196 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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197 | // ============================================================================= |
376 | 198 | void LDObject::replace (LDObject* other) { |
388
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199 | long idx = getIndex(); |
376 | 200 | assert (idx != -1); |
276
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201 | |
214
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202 | // Replace the instance of the old object with the new object |
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203 | LDFile::current()->setObject (idx, other); |
183
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204 | |
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205 | // Remove the old object |
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206 | delete this; |
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207 | } |
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208 | |
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209 | // ============================================================================= |
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210 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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211 | // ============================================================================= |
376 | 212 | void LDObject::swap (LDObject* other) { |
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213 | for (LDObject*& obj : *LDFile::current()) { |
376 | 214 | if (obj == this) |
183
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215 | obj = other; |
376 | 216 | elif (obj == other) |
183
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217 | obj = this; |
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218 | } |
376 | 219 | |
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220 | LDFile::current()->addToHistory (new SwapHistory (id(), other->id())); |
183
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221 | } |
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222 | |
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223 | LDLineObject::LDLineObject (vertex v1, vertex v2) { |
376 | 224 | setVertex (0, v1); |
225 | setVertex (1, v2); | |
183
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226 | } |
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227 | |
376 | 228 | LDObject::~LDObject() { |
183
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229 | // Remove this object from the selection array if it is there. |
376 | 230 | for (ulong i = 0; i < g_win->sel().size(); ++i) |
231 | if (g_win->sel() [i] == this) | |
232 | g_win->sel().erase (i); | |
194
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233 | |
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234 | // Delete the GL lists |
376 | 235 | GL::deleteLists (this); |
307
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236 | |
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237 | // Remove this object from the list of LDObjects |
376 | 238 | ulong pos = g_LDObjects.find (this); |
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239 | |
376 | 240 | if (pos < g_LDObjects.size()) |
241 | g_LDObjects.erase (pos); | |
183
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242 | } |
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243 | |
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244 | // ============================================================================= |
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245 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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246 | // ============================================================================= |
376 | 247 | static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) { |
248 | switch (obj->getType()) { | |
183
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249 | case LDObject::Line: |
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250 | case LDObject::CondLine: |
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251 | case LDObject::Triangle: |
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252 | case LDObject::Quad: |
376 | 253 | for (short i = 0; i < obj->vertices(); ++i) { |
254 | vertex v = obj->getVertex (i); | |
255 | v.transform (transform, pos); | |
256 | obj->setVertex (i, v); | |
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257 | } |
376 | 258 | |
183
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259 | break; |
376 | 260 | |
183
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261 | case LDObject::Subfile: |
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262 | { |
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263 | LDSubfileObject* ref = static_cast<LDSubfileObject*> (obj); |
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264 | matrix newMatrix = transform * ref->transform(); |
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265 | vertex newpos = ref->position(); |
183
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266 | |
376 | 267 | newpos.transform (transform, pos); |
268 | ref->setPosition (newpos); | |
269 | ref->setTransform (newMatrix); | |
183
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270 | } |
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271 | break; |
376 | 272 | |
183
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273 | default: |
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274 | break; |
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275 | } |
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276 | |
376 | 277 | if (obj->color() == maincolor) |
278 | obj->setColor (parentcolor); | |
183
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279 | } |
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280 | |
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281 | // ============================================================================= |
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282 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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283 | // ============================================================================= |
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284 | List<LDObject*> LDSubfileObject::inlineContents (bool deep, bool cache) { |
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285 | List<LDObject*> objs, objcache; |
376 | 286 | |
183
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287 | // If we have this cached, just clone that |
376 | 288 | if (deep && fileInfo()->cache().size()) { |
289 | for (LDObject* obj : fileInfo()->cache()) | |
359
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290 | objs << obj->clone(); |
376 | 291 | } else { |
292 | if (!deep) | |
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293 | cache = false; |
376 | 294 | |
295 | for (LDObject* obj : *fileInfo()) { | |
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296 | // Skip those without scemantic meaning |
376 | 297 | if (!obj->isScemantic()) |
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298 | continue; |
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299 | |
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300 | // Got another sub-file reference, inline it if we're deep-inlining. If not, |
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301 | // just add it into the objects normally. Also, we only cache immediate |
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302 | // subfiles and this is not one. Yay, recursion! |
376 | 303 | if (deep && obj->getType() == LDObject::Subfile) { |
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304 | LDSubfileObject* ref = static_cast<LDSubfileObject*> (obj); |
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305 | |
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306 | List<LDObject*> otherobjs = ref->inlineContents (true, false); |
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307 | |
376 | 308 | for (LDObject* otherobj : otherobjs) { |
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309 | // Cache this object, if desired |
376 | 310 | if (cache) |
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311 | objcache << otherobj->clone(); |
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312 | |
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313 | objs << otherobj; |
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314 | } |
376 | 315 | } else { |
316 | if (cache) | |
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317 | objcache << obj->clone(); |
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318 | |
359
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319 | objs << obj->clone(); |
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320 | } |
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321 | } |
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322 | |
376 | 323 | if (cache) |
324 | fileInfo()->setCache (objcache); | |
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325 | } |
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326 | |
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327 | // Transform the objects |
376 | 328 | for (LDObject* obj : objs) { |
183
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329 | // Set the parent now so we know what inlined this. |
376 | 330 | obj->setParent (this); |
331 | transformObject (obj, transform(), position(), color()); | |
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332 | } |
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333 | |
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334 | return objs; |
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335 | } |
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336 | |
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337 | // ============================================================================= |
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338 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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339 | // ============================================================================= |
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340 | long LDObject::getIndex() const { |
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341 | #ifndef RELEASE |
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342 | assert (file() != null); |
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343 | #endif |
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344 | |
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345 | for (ulong i = 0; i < file()->numObjs(); ++i) |
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346 | if (file()->obj (i) == this) |
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347 | return i; |
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348 | |
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349 | return -1; |
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350 | } |
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351 | |
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352 | // ============================================================================= |
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353 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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354 | // ============================================================================= |
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355 | void LDObject::moveObjects (List<LDObject*> objs, const bool up) { |
183
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356 | // If we move down, we need to iterate the array in reverse order. |
376 | 357 | const long start = up ? 0 : (objs.size() - 1); |
359
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358 | const long end = up ? objs.size() : -1; |
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359 | const long incr = up ? 1 : -1; |
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360 | List<LDObject*> objsToCompile; |
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361 | |
376 | 362 | for (long i = start; i != end; i += incr) { |
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363 | LDObject* obj = objs[i]; |
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364 | |
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365 | const long idx = obj->getIndex(), |
376 | 366 | target = idx + (up ? -1 : 1); |
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367 | |
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368 | if ((up && idx == 0) || (!up && idx == (long) (LDFile::current()->objs().size() - 1))) { |
183
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369 | // One of the objects hit the extrema. If this happens, this should be the first |
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370 | // object to be iterated on. Thus, nothing has changed yet and it's safe to just |
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371 | // abort the entire operation. |
376 | 372 | assert (i == start); |
183
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373 | return; |
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374 | } |
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375 | |
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376 | objsToCompile << obj; |
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377 | objsToCompile << LDFile::current()->obj (target); |
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378 | |
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379 | obj->swap (LDFile::current()->obj (target)); |
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380 | } |
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381 | |
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382 | objsToCompile.makeUnique(); |
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383 | |
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384 | // The objects need to be recompiled, otherwise their pick lists are left with |
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385 | // the wrong index colors which messes up selection. |
376 | 386 | for (LDObject* obj : objsToCompile) |
387 | g_win->R()->compileObject (obj); | |
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388 | } |
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389 | |
376 | 390 | str LDObject::typeName (LDObject::Type type) { |
391 | LDObject* obj = LDObject::getDefault (type); | |
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392 | str name = obj->typeName(); |
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393 | delete obj; |
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394 | return name; |
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395 | } |
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396 | |
183
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397 | // ============================================================================= |
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398 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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399 | // ============================================================================= |
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400 | str LDObject::objectListContents (const List<LDObject*>& objs) { |
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401 | bool firstDetails = true; |
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402 | str text = ""; |
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403 | |
376 | 404 | if (objs.size() == 0) |
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405 | return "nothing"; // :) |
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406 | |
376 | 407 | for (long i = 0; i < LDObject::NumTypes; ++i) { |
408 | LDObject::Type objType = (LDObject::Type) i; | |
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409 | ulong objCount = 0; |
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410 | |
376 | 411 | for (LDObject* obj : objs) |
412 | if (obj->getType() == objType) | |
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413 | objCount++; |
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414 | |
376 | 415 | if (objCount == 0) |
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416 | continue; |
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417 | |
376 | 418 | if (!firstDetails) |
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419 | text += ", "; |
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420 | |
376 | 421 | str noun = fmt ("%1%2", typeName (objType), plural (objCount)); |
183
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422 | |
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423 | // Plural of "vertex" is "vertices". Stupid English. |
376 | 424 | if (objType == LDObject::Vertex && objCount != 1) |
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425 | noun = "vertices"; |
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426 | |
376 | 427 | text += fmt ("%1 %2", objCount, noun); |
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428 | firstDetails = false; |
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429 | } |
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430 | |
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431 | return text; |
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432 | } |
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433 | |
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434 | // ============================================================================= |
376 | 435 | LDObject* LDObject::topLevelParent() { |
436 | if (!parent()) | |
191
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437 | return this; |
183
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438 | |
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439 | LDObject* it = this; |
376 | 440 | |
441 | while (it->parent()) | |
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442 | it = it->parent(); |
376 | 443 | |
183
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444 | return it; |
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445 | } |
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446 | |
191
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447 | // ============================================================================= |
376 | 448 | LDObject* LDObject::next() const { |
388
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449 | long idx = getIndex(); |
376 | 450 | assert (idx != -1); |
191
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451 | |
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452 | if (idx == (long) LDFile::current()->numObjs() - 1) |
191
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453 | return null; |
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454 | |
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455 | return LDFile::current()->obj (idx + 1); |
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456 | } |
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457 | |
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458 | // ============================================================================= |
376 | 459 | LDObject* LDObject::prev() const { |
388
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460 | long idx = getIndex(); |
376 | 461 | assert (idx != -1); |
191
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462 | |
376 | 463 | if (idx == 0) |
191
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464 | return null; |
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465 | |
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466 | return LDFile::current()->obj (idx - 1); |
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467 | } |
183
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468 | |
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469 | // ============================================================================= |
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470 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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471 | // ============================================================================= |
376 | 472 | void LDObject::move (vertex vect) { (void) vect; } |
377
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473 | void LDEmptyObject::move (vertex vect) { (void) vect; } |
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474 | void LDBFCObject::move (vertex vect) { (void) vect; } |
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475 | void LDCommentObject::move (vertex vect) { (void) vect; } |
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476 | void LDErrorObject::move (vertex vect) { (void) vect; } |
183
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477 | |
377
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478 | void LDVertexObject::move (vertex vect) { |
191
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479 | pos += vect; |
183
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480 | } |
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481 | |
377
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482 | void LDSubfileObject::move (vertex vect) { |
376 | 483 | setPosition (position() + vect); |
183
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484 | } |
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485 | |
377
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486 | void LDLineObject::move (vertex vect) { |
376 | 487 | for (short i = 0; i < 2; ++i) |
488 | setVertex (i, getVertex (i) + vect); | |
183
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489 | } |
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490 | |
377
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491 | void LDTriangleObject::move (vertex vect) { |
376 | 492 | for (short i = 0; i < 3; ++i) |
493 | setVertex (i, getVertex (i) + vect); | |
183
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494 | } |
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495 | |
377
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496 | void LDQuadObject::move (vertex vect) { |
376 | 497 | for (short i = 0; i < 4; ++i) |
498 | setVertex (i, getVertex (i) + vect); | |
183
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499 | } |
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500 | |
377
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501 | void LDCondLineObject::move (vertex vect) { |
376 | 502 | for (short i = 0; i < 4; ++i) |
503 | setVertex (i, getVertex (i) + vect); | |
183
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504 | } |
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505 | |
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506 | // ============================================================================= |
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507 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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508 | // ============================================================================= |
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509 | #define CHECK_FOR_OBJ(N) \ |
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510 | if (type == LDObject::N) \ |
377
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511 | return new LD##N##Object; |
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512 | |
376 | 513 | LDObject* LDObject::getDefault (const LDObject::Type type) { |
514 | CHECK_FOR_OBJ (Comment) | |
515 | CHECK_FOR_OBJ (BFC) | |
516 | CHECK_FOR_OBJ (Line) | |
517 | CHECK_FOR_OBJ (CondLine) | |
518 | CHECK_FOR_OBJ (Subfile) | |
519 | CHECK_FOR_OBJ (Triangle) | |
520 | CHECK_FOR_OBJ (Quad) | |
521 | CHECK_FOR_OBJ (Empty) | |
522 | CHECK_FOR_OBJ (BFC) | |
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523 | CHECK_FOR_OBJ (Error) |
376 | 524 | CHECK_FOR_OBJ (Vertex) |
525 | CHECK_FOR_OBJ (Overlay) | |
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526 | return null; |
192
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527 | } |
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528 | |
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529 | // ============================================================================= |
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530 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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531 | // ============================================================================= |
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532 | void LDObject::invert() {} |
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533 | void LDBFCObject::invert() {} |
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534 | void LDEmptyObject::invert() {} |
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535 | void LDCommentObject::invert() {} |
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536 | void LDErrorObject::invert() {} |
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537 | |
377
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538 | void LDTriangleObject::invert() { |
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539 | // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1. |
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540 | // Thus, we swap 1 and 2. |
376 | 541 | vertex tmp = getVertex (1); |
542 | setVertex (1, getVertex (2)); | |
543 | setVertex (2, tmp); | |
544 | ||
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545 | return; |
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546 | } |
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547 | |
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548 | void LDQuadObject::invert() { |
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549 | // Quad: 0 -> 1 -> 2 -> 3 |
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550 | // rev: 0 -> 3 -> 2 -> 1 |
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551 | // Thus, we swap 1 and 3. |
376 | 552 | vertex tmp = getVertex (1); |
553 | setVertex (1, getVertex (3)); | |
554 | setVertex (3, tmp); | |
192
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555 | } |
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556 | |
377
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557 | void LDSubfileObject::invert() { |
312
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558 | // Subfiles are inverted when they're prefixed with |
192
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559 | // a BFC INVERTNEXT statement. Thus we need to toggle this status. |
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560 | // For flat primitives it's sufficient that the determinant is |
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561 | // flipped but I don't have a method for checking flatness yet. |
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562 | // Food for thought... |
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563 | |
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564 | ulong idx = getIndex(); |
192
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565 | |
376 | 566 | if (idx > 0) { |
377
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567 | LDBFCObject* bfc = dynamic_cast<LDBFCObject*> (prev()); |
192
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568 | |
377
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569 | if (bfc && bfc->type == LDBFCObject::InvertNext) { |
312
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570 | // This is prefixed with an invertnext, thus remove it. |
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571 | LDFile::current()->forgetObject (bfc); |
192
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572 | delete bfc; |
265
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573 | return; |
192
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574 | } |
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575 | } |
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576 | |
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577 | // Not inverted, thus prefix it with a new invertnext. |
377
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578 | LDBFCObject* bfc = new LDBFCObject (LDBFCObject::InvertNext); |
409
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579 | LDFile::current()->insertObj (idx, bfc); |
192
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580 | } |
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581 | |
376 | 582 | static void invertLine (LDObject* line) { |
192
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583 | // For lines, we swap the vertices. I don't think that a |
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584 | // cond-line's control points need to be swapped, do they? |
376 | 585 | vertex tmp = line->getVertex (0); |
586 | line->setVertex (0, line->getVertex (1)); | |
587 | line->setVertex (1, tmp); | |
192
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588 | } |
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589 | |
377
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590 | void LDLineObject::invert() { |
376 | 591 | invertLine (this); |
192
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592 | } |
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593 | |
377
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594 | void LDCondLineObject::invert() { |
376 | 595 | invertLine (this); |
192
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596 | } |
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597 | |
377
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598 | void LDVertexObject::invert() {} |
214
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599 | |
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600 | // ============================================================================= |
377
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601 | LDLineObject* LDCondLineObject::demote() { |
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602 | LDLineObject* repl = new LDLineObject; |
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603 | |
376 | 604 | for (int i = 0; i < repl->vertices(); ++i) |
605 | repl->setVertex (i, getVertex (i)); | |
276
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606 | |
376 | 607 | repl->setColor (color()); |
214
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608 | |
376 | 609 | replace (repl); |
214
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610 | return repl; |
275
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611 | } |
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612 | |
376 | 613 | LDObject* LDObject::fromID (int id) { |
614 | for (LDObject* obj : g_LDObjects) | |
615 | if (obj->id() == id) | |
307
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616 | return obj; |
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617 | |
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618 | return null; |
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619 | } |
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620 | |
316
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621 | // ============================================================================= |
377
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622 | str LDOverlayObject::raw() { |
376 | 623 | return fmt ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6", |
624 | filename(), camera(), x(), y(), width(), height()); | |
316
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625 | } |
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626 | |
377
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627 | void LDOverlayObject::move (vertex vect) { |
376 | 628 | Q_UNUSED (vect) |
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629 | } |
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630 | |
377
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631 | void LDOverlayObject::invert() {} |
307
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632 | |
276
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633 | // ============================================================================= |
376 | 634 | // Hook the set accessors of certain properties to this changeProperty function. |
635 | // It takes care of history management so we can capture low-level changes, this | |
636 | // makes history stuff work out of the box. | |
637 | template<class T> void changeProperty (LDObject* obj, T* ptr, const T& val) { | |
275
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638 | long idx; |
359
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639 | |
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640 | if (obj->file() && (idx = obj->getIndex()) != -1) { |
359
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641 | str before = obj->raw(); |
276
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642 | *ptr = val; |
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643 | str after = obj->raw(); |
376 | 644 | |
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645 | LDFile::current()->addToHistory (new EditHistory (idx, before, after)); |
376 | 646 | } else |
276
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647 | *ptr = val; |
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648 | } |
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649 | |
376 | 650 | READ_ACCESSOR (short, LDObject::color) { |
359
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651 | return m_color; |
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652 | } |
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653 | |
376 | 654 | SET_ACCESSOR (short, LDObject::setColor) { |
655 | changeProperty (this, &m_color, val); | |
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656 | } |
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657 | |
376 | 658 | const vertex& LDObject::getVertex (int i) const { |
276
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659 | return m_coords[i]; |
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660 | } |
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661 | |
376 | 662 | void LDObject::setVertex (int i, const vertex& vert) { |
663 | changeProperty (this, &m_coords[i], vert); | |
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664 | } |
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665 | |
376 | 666 | READ_ACCESSOR (vertex, LDMatrixObject::position) { |
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667 | return m_position; |
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668 | } |
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669 | |
376 | 670 | SET_ACCESSOR (vertex, LDMatrixObject::setPosition) { |
671 | changeProperty (linkPointer(), &m_position, val); | |
276
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672 | } |
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673 | |
376 | 674 | READ_ACCESSOR (matrix, LDMatrixObject::transform) { |
359
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675 | return m_transform; |
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676 | } |
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677 | |
376 | 678 | SET_ACCESSOR (matrix, LDMatrixObject::setTransform) { |
679 | changeProperty (linkPointer(), &m_transform, val); | |
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680 | } |