src/ldtypes.cpp

Sat, 17 Aug 2013 00:47:24 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sat, 17 Aug 2013 00:47:24 +0300
changeset 447
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parent 446
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child 455
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permissions
-rw-r--r--

Use brighter text color with dark backgrounds for the message manager

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include "common.h"
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20 #include "ldtypes.h"
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21 #include "file.h"
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22 #include "misc.h"
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23 #include "gui.h"
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24 #include "history.h"
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25 #include "gldraw.h"
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26 #include "colors.h"
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27
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28 // List of all LDObjects
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29 List<LDObject*> g_LDObjects;
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30
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31 // =============================================================================
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32 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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33 // =============================================================================
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34 // LDObject constructors
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35 LDObject::LDObject() :
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36 m_hidden (false),
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37 m_selected (false),
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38 m_parent (null),
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39 m_file (null),
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40 qObjListEntry (null),
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41 m_glinit (false) {
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42
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43 // Determine ID
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44 int32 id = 1; // 0 is invalid
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45
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46 for (LDObject* obj : g_LDObjects)
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47 if (obj->id() >= id)
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48 id = obj->id() + 1;
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49
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50 setID (id);
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51 g_LDObjects << this;
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52 }
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53
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54 // Default implementations for LDObject's virtual methods. These should never be
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55 // actually called, for a subclass-less LDObject should never come into existance.
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56 // These exist only to satisfy the linker.
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57 LDObject::Type LDObject::getType() const {
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58 return LDObject::Unidentified;
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59 }
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60
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61 bool LDObject::hasMatrix() const {
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62 return false;
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63 }
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64
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65 bool LDObject::isColored() const {
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66 return false;
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67 }
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68
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69 bool LDObject::isScemantic() const {
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70 return false;
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71 }
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72
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73 str LDObject::typeName() const {
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74 return "";
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75 }
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76
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77 short LDObject::vertices() const {
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78 return 0;
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79 }
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80
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81 // =============================================================================
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82 void LDObject::setVertexCoord (int i, Axis ax, double value) {
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83 vertex v = getVertex (i);
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84 v[ax] = value;
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85 setVertex (i, v);
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86 }
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87
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88 LDErrorObject::LDErrorObject() {}
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89
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90 // =============================================================================
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91 str LDCommentObject::raw() {
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92 return fmt ("0 %1", text);
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93 }
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94
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95 str LDSubfileObject::raw() {
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96 str val = fmt ("1 %1 %2 ", color(), position());
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97 val += transform().stringRep();
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98 val += ' ';
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99 val += fileInfo()->name();
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100 return val;
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101 }
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102
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103 str LDLineObject::raw() {
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104 str val = fmt ("2 %1", color());
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105
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106 for (ushort i = 0; i < 2; ++i)
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107 val += fmt (" %1", getVertex (i));
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108
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109 return val;
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110 }
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111
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112 str LDTriangleObject::raw() {
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113 str val = fmt ("3 %1", color());
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114
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115 for (ushort i = 0; i < 3; ++i)
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116 val += fmt (" %1", getVertex (i));
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118 return val;
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119 }
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120
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121 str LDQuadObject::raw() {
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122 str val = fmt ("4 %1", color());
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123
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124 for (ushort i = 0; i < 4; ++i)
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125 val += fmt (" %1", getVertex (i));
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126
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127 return val;
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128 }
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129
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130 str LDCondLineObject::raw() {
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131 str val = fmt ("5 %1", color());
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132
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133 // Add the coordinates
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134 for (ushort i = 0; i < 4; ++i)
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135 val += fmt (" %1", getVertex (i));
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136
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137 return val;
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138 }
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139
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140 str LDErrorObject::raw() {
188
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141 return contents;
183
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142 }
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143
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144 str LDVertexObject::raw() {
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145 return fmt ("0 !LDFORGE VERTEX %1 %2", color(), pos);
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146 }
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147
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148 str LDEmptyObject::raw() {
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149 return "";
183
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150 }
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151
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152 // =============================================================================
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153 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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154 // =============================================================================
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155 const char* LDBFCObject::statements[] = {
183
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156 "CERTIFY CCW",
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157 "CCW",
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158 "CERTIFY CW",
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159 "CW",
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160 "NOCERTIFY",
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161 "INVERTNEXT",
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162 "CLIP",
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163 "CLIP CCW",
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164 "CLIP CW",
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165 "NOCLIP",
183
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166 };
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167
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168 str LDBFCObject::raw() {
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169 return fmt ("0 BFC %1", LDBFCObject::statements[type]);
183
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170 }
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171
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172 // =============================================================================
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173 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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174 // =============================================================================
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175 List<LDTriangleObject*> LDQuadObject::splitToTriangles() {
183
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176 // Create the two triangles based on this quadrilateral:
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177 // 0---3 0---3 3
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178 // | | | / /|
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179 // | | ==> | / / |
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180 // | | |/ / |
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181 // 1---2 1 1---2
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182 LDTriangleObject* tri1 = new LDTriangleObject (getVertex (0), getVertex (1), getVertex (3));
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183 LDTriangleObject* tri2 = new LDTriangleObject (getVertex (1), getVertex (2), getVertex (3));
183
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184
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185 // The triangles also inherit the quad's color
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186 tri1->setColor (color());
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187 tri2->setColor (color());
183
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188
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189 List<LDTriangleObject*> triangles;
252
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190 triangles << tri1;
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191 triangles << tri2;
183
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192 return triangles;
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193 }
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194
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195 // =============================================================================
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196 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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197 // =============================================================================
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198 void LDObject::replace (LDObject* other) {
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199 long idx = getIndex();
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200 assert (idx != -1);
276
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201
214
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202 // Replace the instance of the old object with the new object
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203 file()->setObject (idx, other);
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204
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205 // Remove the old object
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206 delete this;
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207 }
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208
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209 // =============================================================================
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210 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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211 // =============================================================================
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212 void LDObject::swap (LDObject* other) {
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213 for (LDObject*& obj : *file()) {
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214 if (obj == this)
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215 obj = other;
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216 elif (obj == other)
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217 obj = this;
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218 }
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219
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220 file()->addToHistory (new SwapHistory (id(), other->id()));
183
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221 }
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222
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223 LDLineObject::LDLineObject (vertex v1, vertex v2) {
376
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224 setVertex (0, v1);
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225 setVertex (1, v2);
183
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226 }
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227
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228 LDObject::~LDObject() {
183
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229 // Remove this object from the selection array if it is there.
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230 for (ulong i = 0; i < g_win->sel().size(); ++i)
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231 if (g_win->sel() [i] == this)
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232 g_win->sel().erase (i);
194
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233
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234 // Delete the GL lists
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235 GL::deleteLists (this);
307
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236
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237 // Remove this object from the list of LDObjects
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238 ulong pos = g_LDObjects.find (this);
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239
376
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240 if (pos < g_LDObjects.size())
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241 g_LDObjects.erase (pos);
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242 }
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243
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244 // =============================================================================
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245 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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246 // =============================================================================
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247 static void transformObject (LDObject* obj, matrix transform, vertex pos, short parentcolor) {
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248 switch (obj->getType()) {
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249 case LDObject::Line:
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250 case LDObject::CondLine:
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251 case LDObject::Triangle:
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252 case LDObject::Quad:
376
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253 for (short i = 0; i < obj->vertices(); ++i) {
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254 vertex v = obj->getVertex (i);
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255 v.transform (transform, pos);
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256 obj->setVertex (i, v);
276
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257 }
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258
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259 break;
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260
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261 case LDObject::Subfile:
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262 {
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263 LDSubfileObject* ref = static_cast<LDSubfileObject*> (obj);
359
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264 matrix newMatrix = transform * ref->transform();
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265 vertex newpos = ref->position();
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266
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267 newpos.transform (transform, pos);
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268 ref->setPosition (newpos);
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269 ref->setTransform (newMatrix);
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270 }
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271 break;
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272
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273 default:
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274 break;
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275 }
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276
376
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277 if (obj->color() == maincolor)
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278 obj->setColor (parentcolor);
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279 }
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280
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281 // =============================================================================
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282 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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283 // =============================================================================
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284 List<LDObject*> LDSubfileObject::inlineContents (bool deep, bool cache) {
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285 List<LDObject*> objs, objcache;
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286
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287 // If we have this cached, just clone that
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288 if (deep && fileInfo()->cache().size()) {
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289 for (LDObject* obj : fileInfo()->cache())
359
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290 objs << obj->clone();
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291 } else {
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292 if (!deep)
250
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293 cache = false;
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294
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295 for (LDObject* obj : *fileInfo()) {
359
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296 // Skip those without scemantic meaning
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297 if (!obj->isScemantic())
183
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298 continue;
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299
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300 // Got another sub-file reference, inline it if we're deep-inlining. If not,
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301 // just add it into the objects normally. Also, we only cache immediate
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302 // subfiles and this is not one. Yay, recursion!
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303 if (deep && obj->getType() == LDObject::Subfile) {
377
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304 LDSubfileObject* ref = static_cast<LDSubfileObject*> (obj);
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305
402
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306 List<LDObject*> otherobjs = ref->inlineContents (true, false);
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307
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308 for (LDObject* otherobj : otherobjs) {
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309 // Cache this object, if desired
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310 if (cache)
359
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311 objcache << otherobj->clone();
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312
252
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313 objs << otherobj;
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314 }
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315 } else {
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316 if (cache)
359
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317 objcache << obj->clone();
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318
359
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319 objs << obj->clone();
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320 }
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321 }
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322
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323 if (cache)
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324 fileInfo()->setCache (objcache);
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325 }
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326
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327 // Transform the objects
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328 for (LDObject* obj : objs) {
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329 // Set the parent now so we know what inlined this.
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330 obj->setParent (this);
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331 transformObject (obj, transform(), position(), color());
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332 }
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333
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334 return objs;
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335 }
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336
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337 // =============================================================================
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338 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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339 // =============================================================================
388
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340 long LDObject::getIndex() const {
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341 #ifndef RELEASE
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342 assert (file() != null);
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343 #endif
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344
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345 for (ulong i = 0; i < file()->numObjs(); ++i)
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346 if (file()->obj (i) == this)
183
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347 return i;
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348
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349 return -1;
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350 }
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351
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352 // =============================================================================
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353 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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354 // =============================================================================
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355 void LDObject::moveObjects (List<LDObject*> objs, const bool up) {
445
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356 if (objs.size() == 0)
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357 return;
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358
183
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359 // If we move down, we need to iterate the array in reverse order.
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360 const long start = up ? 0 : (objs.size() - 1);
359
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361 const long end = up ? objs.size() : -1;
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362 const long incr = up ? 1 : -1;
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363 List<LDObject*> objsToCompile;
445
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364 LDFile* file = objs[0]->file();
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365
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366 for (long i = start; i != end; i += incr) {
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367 LDObject* obj = objs[i];
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368
388
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369 const long idx = obj->getIndex(),
376
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370 target = idx + (up ? -1 : 1);
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371
445
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372 if ((up && idx == 0) || (!up && idx == (long) (file->objs().size() - 1))) {
183
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373 // One of the objects hit the extrema. If this happens, this should be the first
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374 // object to be iterated on. Thus, nothing has changed yet and it's safe to just
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375 // abort the entire operation.
376
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376 assert (i == start);
183
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377 return;
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378 }
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379
252
3f9067022d74 Take the aforementioned operator<< into use
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380 objsToCompile << obj;
445
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381 objsToCompile << file->obj (target);
217
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382
445
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383 obj->swap (file->obj (target));
183
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384 }
217
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385
359
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386 objsToCompile.makeUnique();
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387
217
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388 // The objects need to be recompiled, otherwise their pick lists are left with
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389 // the wrong index colors which messes up selection.
376
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390 for (LDObject* obj : objsToCompile)
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391 g_win->R()->compileObject (obj);
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392 }
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393
376
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394 str LDObject::typeName (LDObject::Type type) {
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395 LDObject* obj = LDObject::getDefault (type);
357
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396 str name = obj->typeName();
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397 delete obj;
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398 return name;
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399 }
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400
183
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401 // =============================================================================
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402 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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403 // =============================================================================
402
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404 str LDObject::objectListContents (const List<LDObject*>& objs) {
183
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405 bool firstDetails = true;
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406 str text = "";
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407
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408 if (objs.size() == 0)
183
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409 return "nothing"; // :)
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410
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411 for (long i = 0; i < LDObject::NumTypes; ++i) {
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412 LDObject::Type objType = (LDObject::Type) i;
183
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413 ulong objCount = 0;
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414
376
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415 for (LDObject* obj : objs)
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416 if (obj->getType() == objType)
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417 objCount++;
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418
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419 if (objCount == 0)
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420 continue;
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421
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422 if (!firstDetails)
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423 text += ", ";
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424
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425 str noun = fmt ("%1%2", typeName (objType), plural (objCount));
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426
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427 // Plural of "vertex" is "vertices". Stupid English.
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428 if (objType == LDObject::Vertex && objCount != 1)
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429 noun = "vertices";
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430
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431 text += fmt ("%1 %2", objCount, noun);
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432 firstDetails = false;
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433 }
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434
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435 return text;
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436 }
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437
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438 // =============================================================================
376
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439 LDObject* LDObject::topLevelParent() {
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440 if (!parent())
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441 return this;
183
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442
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443 LDObject* it = this;
376
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444
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445 while (it->parent())
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446 it = it->parent();
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447
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448 return it;
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449 }
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450
191
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451 // =============================================================================
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452 LDObject* LDObject::next() const {
388
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453 long idx = getIndex();
376
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454 assert (idx != -1);
191
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455
445
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456 if (idx == (long) file()->numObjs() - 1)
191
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457 return null;
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458
445
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459 return file()->obj (idx + 1);
191
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460 }
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461
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462 // =============================================================================
376
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463 LDObject* LDObject::prev() const {
388
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464 long idx = getIndex();
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465 assert (idx != -1);
191
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466
376
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467 if (idx == 0)
191
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468 return null;
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diff changeset
469
445
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470 return file()->obj (idx - 1);
191
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471 }
183
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472
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473 // =============================================================================
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474 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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475 // =============================================================================
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476 void LDObject::move (vertex vect) { (void) vect; }
377
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diff changeset
477 void LDEmptyObject::move (vertex vect) { (void) vect; }
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diff changeset
478 void LDBFCObject::move (vertex vect) { (void) vect; }
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diff changeset
479 void LDCommentObject::move (vertex vect) { (void) vect; }
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480 void LDErrorObject::move (vertex vect) { (void) vect; }
183
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481
377
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diff changeset
482 void LDVertexObject::move (vertex vect) {
191
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483 pos += vect;
183
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484 }
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485
377
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486 void LDSubfileObject::move (vertex vect) {
376
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487 setPosition (position() + vect);
183
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488 }
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489
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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490 void LDLineObject::move (vertex vect) {
376
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491 for (short i = 0; i < 2; ++i)
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492 setVertex (i, getVertex (i) + vect);
183
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493 }
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494
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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495 void LDTriangleObject::move (vertex vect) {
376
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496 for (short i = 0; i < 3; ++i)
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497 setVertex (i, getVertex (i) + vect);
183
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498 }
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499
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
500 void LDQuadObject::move (vertex vect) {
376
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501 for (short i = 0; i < 4; ++i)
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502 setVertex (i, getVertex (i) + vect);
183
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503 }
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504
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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505 void LDCondLineObject::move (vertex vect) {
376
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diff changeset
506 for (short i = 0; i < 4; ++i)
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diff changeset
507 setVertex (i, getVertex (i) + vect);
183
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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508 }
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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parents:
diff changeset
509
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
510 // =============================================================================
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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diff changeset
511 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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diff changeset
512 // =============================================================================
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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diff changeset
513 #define CHECK_FOR_OBJ(N) \
421
7d26db0be944 style cleanup - it should be all unified now
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
514 if (type == LDObject::N) \
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
515 return new LD##N##Object;
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bcdfc801658b more restyle/refactor
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diff changeset
516
376
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517 LDObject* LDObject::getDefault (const LDObject::Type type) {
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diff changeset
518 CHECK_FOR_OBJ (Comment)
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diff changeset
519 CHECK_FOR_OBJ (BFC)
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diff changeset
520 CHECK_FOR_OBJ (Line)
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diff changeset
521 CHECK_FOR_OBJ (CondLine)
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diff changeset
522 CHECK_FOR_OBJ (Subfile)
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523 CHECK_FOR_OBJ (Triangle)
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diff changeset
524 CHECK_FOR_OBJ (Quad)
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diff changeset
525 CHECK_FOR_OBJ (Empty)
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526 CHECK_FOR_OBJ (BFC)
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
527 CHECK_FOR_OBJ (Error)
376
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528 CHECK_FOR_OBJ (Vertex)
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diff changeset
529 CHECK_FOR_OBJ (Overlay)
183
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parents:
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530 return null;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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531 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
532
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
533 // =============================================================================
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
534 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
535 // =============================================================================
359
bcdfc801658b more restyle/refactor
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diff changeset
536 void LDObject::invert() {}
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
537 void LDBFCObject::invert() {}
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
538 void LDEmptyObject::invert() {}
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
539 void LDCommentObject::invert() {}
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
540 void LDErrorObject::invert() {}
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
541
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
542 void LDTriangleObject::invert() {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
543 // Triangle goes 0 -> 1 -> 2, reversed: 0 -> 2 -> 1.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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544 // Thus, we swap 1 and 2.
376
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545 vertex tmp = getVertex (1);
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546 setVertex (1, getVertex (2));
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547 setVertex (2, tmp);
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548
265
955c0aabfebf Purged out the old history code
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diff changeset
549 return;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
550 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
551
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
552 void LDQuadObject::invert() {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
553 // Quad: 0 -> 1 -> 2 -> 3
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
554 // rev: 0 -> 3 -> 2 -> 1
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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555 // Thus, we swap 1 and 3.
376
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556 vertex tmp = getVertex (1);
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557 setVertex (1, getVertex (3));
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558 setVertex (3, tmp);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
559 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
560
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
561 void LDSubfileObject::invert() {
312
97620579d86c Nuked the obsolete radial type now
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diff changeset
562 // Subfiles are inverted when they're prefixed with
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
563 // a BFC INVERTNEXT statement. Thus we need to toggle this status.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
564 // For flat primitives it's sufficient that the determinant is
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
565 // flipped but I don't have a method for checking flatness yet.
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
566 // Food for thought...
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
567
388
7ff483614aa1 Multiple file support works now! woo!
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parents: 381
diff changeset
568 ulong idx = getIndex();
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
569
376
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diff changeset
570 if (idx > 0) {
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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diff changeset
571 LDBFCObject* bfc = dynamic_cast<LDBFCObject*> (prev());
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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parents: 191
diff changeset
572
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
573 if (bfc && bfc->type == LDBFCObject::InvertNext) {
312
97620579d86c Nuked the obsolete radial type now
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parents: 311
diff changeset
574 // This is prefixed with an invertnext, thus remove it.
445
15c3af0b5cb7 fixed: LDObject's various methods still assumed that the current file wouldn't change
Santeri Piippo <crimsondusk64@gmail.com>
parents: 421
diff changeset
575 file()->forgetObject (bfc);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
576 delete bfc;
265
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diff changeset
577 return;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
578 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
579 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
580
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
581 // Not inverted, thus prefix it with a new invertnext.
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
582 LDBFCObject* bfc = new LDBFCObject (LDBFCObject::InvertNext);
445
15c3af0b5cb7 fixed: LDObject's various methods still assumed that the current file wouldn't change
Santeri Piippo <crimsondusk64@gmail.com>
parents: 421
diff changeset
583 file()->insertObj (idx, bfc);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
584 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
585
376
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parents: 362
diff changeset
586 static void invertLine (LDObject* line) {
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
587 // For lines, we swap the vertices. I don't think that a
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
588 // cond-line's control points need to be swapped, do they?
376
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parents: 362
diff changeset
589 vertex tmp = line->getVertex (0);
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parents: 362
diff changeset
590 line->setVertex (0, line->getVertex (1));
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diff changeset
591 line->setVertex (1, tmp);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
592 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
593
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
parents: 376
diff changeset
594 void LDLineObject::invert() {
376
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parents: 362
diff changeset
595 invertLine (this);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
596 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
597
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
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diff changeset
598 void LDCondLineObject::invert() {
376
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parents: 362
diff changeset
599 invertLine (this);
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
600 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 191
diff changeset
601
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
602 void LDVertexObject::invert() {}
214
28e0b37156be Added demote function for making conditional lines normal lines
Santeri Piippo <crimsondusk64@gmail.com>
parents: 211
diff changeset
603
28e0b37156be Added demote function for making conditional lines normal lines
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parents: 211
diff changeset
604 // =============================================================================
377
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
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parents: 376
diff changeset
605 LDLineObject* LDCondLineObject::demote() {
271d1da66b7e Appended 'Object' to the names of all LDObject derivatives so even though the LD prefix isn't reserved for just LDObjects anymore, these classes remain distinct
Santeri Piippo <crimsondusk64@gmail.com>
parents: 376
diff changeset
606 LDLineObject* repl = new LDLineObject;
276
a21e49914264 Made history work with most things
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diff changeset
607
376
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parents: 362
diff changeset
608 for (int i = 0; i < repl->vertices(); ++i)
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parents: 362
diff changeset
609 repl->setVertex (i, getVertex (i));
276
a21e49914264 Made history work with most things
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610
376
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parents: 362
diff changeset
611 repl->setColor (color());
214
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parents: 211
diff changeset
612
376
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diff changeset
613 replace (repl);
214
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parents: 211
diff changeset
614 return repl;
275
7b5afec27688 Color changing is now logged into history
Santeri Piippo <crimsondusk64@gmail.com>
parents: 274
diff changeset
615 }
7b5afec27688 Color changing is now logged into history
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616
376
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diff changeset
617 LDObject* LDObject::fromID (int id) {
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diff changeset
618 for (LDObject* obj : g_LDObjects)
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diff changeset
619 if (obj->id() == id)
307
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
Santeri Piippo <crimsondusk64@gmail.com>
parents: 306
diff changeset
620 return obj;
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diff changeset
621
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
Santeri Piippo <crimsondusk64@gmail.com>
parents: 306
diff changeset
622 return null;
c731a22899a3 Use unique IDs instead of file indices in picking lists, this is much less prone to error
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623 }
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624
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625 // =============================================================================
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626 str LDOverlayObject::raw() {
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627 return fmt ("0 !LDFORGE OVERLAY %1 %2 %3 %4 %5 %6",
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628 filename(), camera(), x(), y(), width(), height());
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629 }
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630
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631 void LDOverlayObject::move (vertex vect) {
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632 Q_UNUSED (vect)
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633 }
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634
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635 void LDOverlayObject::invert() {}
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636
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637 // =============================================================================
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638 // Hook the set accessors of certain properties to this changeProperty function.
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639 // It takes care of history management so we can capture low-level changes, this
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640 // makes history stuff work out of the box.
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641 template<class T> void changeProperty (LDObject* obj, T* ptr, const T& val) {
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642 if (obj->file()) {
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643 long idx = obj->getIndex();
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644 str before = obj->raw();
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645 *ptr = val;
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646 str after = obj->raw();
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647
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648 obj->file()->addToHistory (new EditHistory (idx, before, after));
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649 } else
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650 *ptr = val;
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651 }
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652
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653 READ_ACCESSOR (short, LDObject::color) {
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654 return m_color;
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655 }
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656
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657 SET_ACCESSOR (short, LDObject::setColor) {
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658 changeProperty (this, &m_color, val);
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659 }
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660
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661 const vertex& LDObject::getVertex (int i) const {
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662 return m_coords[i];
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663 }
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664
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665 void LDObject::setVertex (int i, const vertex& vert) {
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666 changeProperty (this, &m_coords[i], vert);
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667 }
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668
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669 READ_ACCESSOR (vertex, LDMatrixObject::position) {
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670 return m_position;
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671 }
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672
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673 SET_ACCESSOR (vertex, LDMatrixObject::setPosition) {
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674 changeProperty (linkPointer(), &m_position, val);
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675 }
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676
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677 READ_ACCESSOR (matrix, LDMatrixObject::transform) {
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678 return m_transform;
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679 }
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680
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681 SET_ACCESSOR (matrix, LDMatrixObject::setTransform) {
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682 changeProperty (linkPointer(), &m_transform, val);
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683 }

mercurial