Sat, 05 Jul 2014 01:17:48 +0300 |
Santeri Piippo |
- now compiles
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Fri, 04 Jul 2014 23:43:39 +0300 |
Santeri Piippo |
- more work on edit modes
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Fri, 04 Jul 2014 22:40:35 +0300 |
Santeri Piippo |
- more work on edit modes
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Fri, 04 Jul 2014 22:19:01 +0300 |
Santeri Piippo |
- saving work done on edit mode revamp
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Fri, 04 Jul 2014 00:09:37 +0300 |
Santeri Piippo |
- draw the free camera icon when in magic wand mode
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Thu, 03 Jul 2014 21:08:32 +0300 |
Santeri Piippo |
- added the magic wand tool
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Mon, 30 Jun 2014 05:52:10 +0300 |
Santeri Piippo |
- refactor
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Sun, 29 Jun 2014 17:06:21 +0300 |
Santeri Piippo |
- added ability to filter out surfaces/edgelines/condlines from the viewport
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Sat, 14 Jun 2014 09:05:29 +0300 |
Santeri Piippo |
- changed all color usage to use LDColor classes instead of color indices. Added support for direct colors.
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Wed, 04 Jun 2014 01:43:21 +0300 |
Santeri Piippo |
- added primitives toolbox
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Tue, 03 Jun 2014 20:28:10 +0300 |
Santeri Piippo |
- String -> QString
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Mon, 02 Jun 2014 13:16:14 +0300 |
Santeri Piippo |
- LDObject::Type moved back to global namespace
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Mon, 02 Jun 2014 12:50:40 +0300 |
Santeri Piippo |
- made LDDocument use shared pointers, this eliminates a lot of document-related crashes
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Sat, 17 May 2014 02:00:02 +0300 |
Santeri Piippo |
- make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
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Fri, 09 May 2014 12:06:56 +0300 |
Santeri Piippo |
- initial overhaul with smart pointers
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Mon, 05 May 2014 17:18:01 +0300 |
Santeri Piippo |
- slight refactor in ldobject methods
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Mon, 05 May 2014 17:09:25 +0300 |
Santeri Piippo |
- renamed some renderer members
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Mon, 05 May 2014 02:19:35 +0300 |
Santeri Piippo |
- grid-snap the drawn circle radius, not the point used for the distance calculation
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Sat, 03 May 2014 00:36:50 +0300 |
Santeri Piippo |
- added a macro for adding operator++ and operator-- to enums, less cast hell this way
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Wed, 30 Apr 2014 23:44:50 +0300 |
Santeri Piippo |
- made the mouse-hover object highlight togglable from configuration
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Wed, 30 Apr 2014 04:25:32 +0300 |
Santeri Piippo |
- added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
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Tue, 29 Apr 2014 02:06:09 +0300 |
Santeri Piippo |
- overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
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Mon, 28 Apr 2014 21:31:24 +0300 |
Santeri Piippo |
- grids now have a single coordinate snap value instead of individual X, Y and Z values
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Mon, 28 Apr 2014 18:27:02 +0300 |
Santeri Piippo |
- buh
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Mon, 28 Apr 2014 18:25:15 +0300 |
Santeri Piippo |
- optimized picking, black is background now in pick scenes
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Mon, 28 Apr 2014 17:00:53 +0300 |
Santeri Piippo |
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
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Sun, 27 Apr 2014 04:44:00 +0300 |
Santeri Piippo |
- removed some relics from the old immediate mode renderer
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Sun, 27 Apr 2014 04:23:09 +0300 |
Santeri Piippo |
- type-aliased QString to String
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Sun, 27 Apr 2014 04:15:25 +0300 |
Santeri Piippo |
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
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Sun, 27 Apr 2014 04:06:46 +0300 |
Santeri Piippo |
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
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Wed, 23 Apr 2014 18:25:09 +0300 |
Santeri Piippo |
- reimplemented the Vertex class as a derivative of QVector3D
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Tue, 22 Apr 2014 20:40:19 +0300 |
Santeri Piippo |
- added ability to draw with random colors
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Sat, 19 Apr 2014 14:09:51 +0300 |
Santeri Piippo |
- use less saturated colors for the axes
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Sat, 19 Apr 2014 14:00:40 +0300 |
Santeri Piippo |
- conditional lines are now rendered with stippled lines again
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Fri, 18 Apr 2014 23:33:18 +0300 |
Santeri Piippo |
- removed more debug stuff
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Fri, 18 Apr 2014 18:58:13 +0300 |
Santeri Piippo |
- cleanup
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Fri, 18 Apr 2014 18:46:25 +0300 |
Santeri Piippo |
- reimplemented vertex snapping
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Thu, 17 Apr 2014 21:49:53 +0300 |
Santeri Piippo |
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
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Thu, 17 Apr 2014 20:50:43 +0300 |
Santeri Piippo |
Merge ../ldforge into gl
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Thu, 17 Apr 2014 20:48:31 +0300 |
Santeri Piippo |
- more debug stuff....
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Tue, 08 Apr 2014 10:54:32 +0300 |
Santeri Piippo |
- more debugging...
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Sat, 29 Mar 2014 05:38:03 +0200 |
Santeri Piippo |
Merge ../ldforge into gl
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Mon, 14 Apr 2014 16:00:36 +0300 |
Santeri Piippo |
- use the keyword 'not' in place of the exclamation mark for operator!, this is clearer. also converted uses of '== false' to this.
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Sat, 29 Mar 2014 05:26:10 +0200 |
Santeri Piippo |
- renamed files to camelCase
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