- use less saturated colors for the axes

Sat, 19 Apr 2014 14:09:51 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sat, 19 Apr 2014 14:09:51 +0300
changeset 723
fecdf950f32d
parent 722
61e2d0ca0018
child 724
7a82693d971a

- use less saturated colors for the axes

src/glRenderer.cc file | annotate | diff | comparison | revisions
--- a/src/glRenderer.cc	Sat Apr 19 14:00:40 2014 +0300
+++ b/src/glRenderer.cc	Sat Apr 19 14:09:51 2014 +0300
@@ -109,9 +109,9 @@
 // Definitions for visual axes, drawn on the screen
 static const LDGLAxis g_GLAxes[3] =
 {
-	{ QColor (255,   0,   0), Vertex (10000, 0, 0) }, // X
-	{ QColor (80,  192,   0), Vertex (0, 10000, 0) }, // Y
-	{ QColor (0,   160, 192), Vertex (0, 0, 10000) }, // Z
+	{ QColor (192,  96,  96), Vertex (10000, 0, 0) }, // X
+	{ QColor (48,  192,  48), Vertex (0, 10000, 0) }, // Y
+	{ QColor (48,  112, 192), Vertex (0, 0, 10000) }, // Z
 };
 
 static GLuint g_GLAxes_VBO;

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