Sun, 13 Jul 2014 20:40:24 +0300
- changed `&&` and `||` operators to their named variants `and` and `or`
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013, 2014 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include <QMouseEvent> |
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20 | #include "magicWandMode.h" |
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21 | #include "../ldDocument.h" |
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22 | #include "../mainWindow.h" |
827 | 23 | #include "../glRenderer.h" |
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24 | |
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25 | MagicWandMode::MagicWandMode (GLRenderer* renderer) : |
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26 | Super (renderer) |
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27 | { |
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28 | // Get vertex<->object data |
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29 | for (LDObjectPtr obj : getCurrentDocument()->objects()) |
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30 | { |
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31 | // Note: this deliberately only takes vertex-objects into account. |
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32 | // The magic wand does not process subparts. |
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33 | for (int i = 0; i < obj->numVertices(); ++i) |
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34 | _vertices[obj->vertex (i)] << obj; |
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35 | } |
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36 | } |
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37 | |
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38 | EditModeType MagicWandMode::type() const |
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39 | { |
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40 | return EditModeType::MagicWand; |
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41 | } |
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42 | |
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43 | void MagicWandMode::fillBoundaries (LDObjectPtr obj, QVector<BoundaryType>& boundaries, QVector<LDObjectPtr>& candidates) |
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44 | { |
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45 | // All boundaries obviously share vertices with the object, therefore they're all in the list |
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46 | // of candidates. |
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47 | for (auto it = candidates.begin(); it != candidates.end(); ++it) |
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48 | { |
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49 | if (not eq ((*it)->type(), OBJ_Line, OBJ_CondLine) or (*it)->vertex (0) == (*it)->vertex (1)) |
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50 | continue; |
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51 | |
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52 | int matches = 0; |
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53 | |
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54 | for (int i = 0; i < obj->numVertices(); ++i) |
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55 | { |
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56 | if (not eq (obj->vertex (i), (*it)->vertex (0), (*it)->vertex (1))) |
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57 | continue; |
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58 | |
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59 | if (++matches == 2) |
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60 | { |
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61 | // Boundary found. If it's an edgeline, add it to the boundaries list, if a |
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62 | // conditional line, select it. |
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63 | if ((*it)->type() == OBJ_CondLine) |
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64 | _selection << *it; |
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65 | else |
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66 | boundaries.append (std::make_tuple ((*it)->vertex (0), (*it)->vertex (1))); |
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67 | |
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68 | break; |
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69 | } |
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70 | } |
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71 | } |
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72 | } |
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73 | |
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74 | void MagicWandMode::doMagic (LDObjectPtr obj, MagicWandMode::MagicType type) |
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75 | { |
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76 | if (obj == null) |
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77 | { |
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78 | if (type == Set) |
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79 | { |
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80 | getCurrentDocument()->clearSelection(); |
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81 | g_win->buildObjList(); |
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82 | } |
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83 | |
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84 | return; |
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85 | } |
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86 | |
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87 | int matchesneeded = 0; |
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88 | QVector<BoundaryType> boundaries; |
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89 | LDObjectType objtype = obj->type(); |
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90 | |
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91 | if (type != InternalRecursion) |
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92 | { |
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93 | _selection.clear(); |
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94 | _selection.append (obj); |
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95 | } |
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96 | |
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97 | switch (obj->type()) |
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98 | { |
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99 | case OBJ_Line: |
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100 | case OBJ_CondLine: |
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101 | matchesneeded = 1; |
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102 | break; |
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103 | |
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104 | case OBJ_Triangle: |
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105 | case OBJ_Quad: |
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106 | matchesneeded = 2; |
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107 | break; |
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108 | |
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109 | default: |
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110 | return; |
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111 | } |
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112 | |
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113 | QVector<LDObjectPtr> candidates; |
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114 | |
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115 | // Get the list of objects that touch this object, i.e. share a vertex |
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116 | // with this. |
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117 | for (int i = 0; i < obj->numVertices(); ++i) |
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118 | candidates += _vertices[obj->vertex (i)]; |
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119 | |
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120 | removeDuplicates (candidates); |
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121 | |
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122 | // If we're dealing with surfaces, get a list of boundaries. |
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123 | if (matchesneeded > 1) |
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124 | fillBoundaries (obj, boundaries, candidates); |
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125 | |
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126 | for (LDObjectPtr candidate : candidates) |
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127 | { |
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128 | try |
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129 | { |
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130 | // If we're doing this on lines, we need exact type match. Surface types (quads and |
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131 | // triangles) can be mixed. Also don't consider self a candidate, and don't consider |
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132 | // objects we have already processed. |
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133 | if ((candidate == obj) or |
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134 | (candidate->color() != obj->color()) or |
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135 | (_selection.contains (candidate)) or |
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136 | (matchesneeded == 1 and (candidate->type() != objtype)) or |
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137 | ((candidate->numVertices() > 2) ^ (matchesneeded == 2))) |
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138 | { |
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139 | throw 0; |
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140 | } |
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141 | |
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142 | // Now ensure the two objects share enough vertices. |
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143 | QVector<Vertex> matches; |
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144 | |
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145 | for (int i = 0; i < obj->numVertices(); ++i) |
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146 | { |
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147 | for (int j = 0; j < candidate->numVertices(); ++j) |
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148 | { |
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149 | if (obj->vertex(i) == candidate->vertex(j)) |
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150 | { |
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151 | matches << obj->vertex(i); |
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152 | break; |
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153 | } |
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154 | } |
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155 | } |
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156 | |
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157 | if (matches.size() < matchesneeded) |
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158 | throw 0; // Not enough matches. |
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159 | |
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160 | // Check if a boundary gets in between the objects. |
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161 | for (auto boundary : boundaries) |
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162 | { |
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163 | if (eq (matches[0], std::get<0> (boundary), std::get<1> (boundary)) and |
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164 | eq (matches[1], std::get<0> (boundary), std::get<1> (boundary))) |
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165 | { |
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166 | throw 0; |
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167 | } |
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168 | } |
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169 | |
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170 | _selection.append (candidate); |
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171 | doMagic (candidate, InternalRecursion); |
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172 | } |
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173 | catch (int&) |
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174 | { |
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175 | continue; |
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176 | } |
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177 | } |
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178 | |
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179 | switch (type) |
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180 | { |
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181 | case Set: |
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182 | getCurrentDocument()->clearSelection(); |
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183 | case Additive: |
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184 | for (LDObjectPtr obj : _selection) |
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185 | obj->select(); |
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186 | break; |
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187 | |
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188 | case Subtractive: |
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189 | for (LDObjectPtr obj : _selection) |
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190 | obj->deselect(); |
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191 | break; |
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192 | |
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193 | case InternalRecursion: |
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194 | break; |
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195 | } |
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196 | |
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197 | if (type != InternalRecursion) |
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198 | g_win->buildObjList(); |
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199 | } |
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200 | |
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201 | bool MagicWandMode::mouseReleased (MouseEventData const& data) |
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202 | { |
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203 | if (Super::mouseReleased (data)) |
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204 | return true; |
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205 | |
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206 | if (data.releasedButtons & Qt::LeftButton and not data.mouseMoved) |
827 | 207 | { |
208 | MagicType wandtype = MagicWandMode::Set; | |
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209 | |
827 | 210 | if (data.keymods & Qt::ShiftModifier) |
211 | wandtype = MagicWandMode::Additive; | |
212 | elif (data.keymods & Qt::ControlModifier) | |
213 | wandtype = MagicWandMode::Subtractive; | |
214 | ||
215 | doMagic (renderer()->pickOneObject (data.ev->x(), data.ev->y()), wandtype); | |
216 | return true; | |
217 | } | |
218 | ||
219 | return false; | |
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220 | } |