src/editmodes/magicwandmode.cc

Fri, 04 Jul 2014 22:19:01 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Fri, 04 Jul 2014 22:19:01 +0300
changeset 823
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src/magicWand.cc@e3d59b6bf053
child 824
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permissions
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013, 2014 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QMouseEvent>
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20 #include "magicwandmode.h"
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21 #include "../ldDocument.h"
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22 #include "../mainWindow.h"
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23
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24 MagicWandMode::MagicWandMode (GLRenderer* renderer) :
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25 Super (renderer)
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26 {
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27 // Get vertex<->object data
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28 for (LDObjectPtr obj : getCurrentDocument()->objects())
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29 {
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30 // Note: this deliberately only takes vertex-objects into account.
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31 // The magic wand does not process subparts.
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32 for (int i = 0; i < obj->numVertices(); ++i)
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33 _vertices[obj->vertex (i)] << obj;
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34 }
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35 }
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36
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37 EditModeType MagicWandMode::type() const
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38 {
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39 return EditModeType::MagicWand;
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40 }
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41
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42 bool MagicWandMode::allowFreeCamera() const
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43 {
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44 return true;
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45 }
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46
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47 void MagicWandMode::fillBoundaries (LDObjectPtr obj, QVector<BoundaryType>& boundaries, QVector<LDObjectPtr>& candidates)
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48 {
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49 // All boundaries obviously share vertices with the object, therefore they're all in the list
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50 // of candidates.
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51 for (auto it = candidates.begin(); it != candidates.end(); ++it)
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52 {
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53 if ((*it)->type() != OBJ_Line || (*it)->vertex (0) == (*it)->vertex (1))
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54 continue;
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55
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56 int matches = 0;
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57
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58 for (int i = 0; i < obj->numVertices(); ++i)
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59 {
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60 if (not eq (obj->vertex (i), (*it)->vertex (0), (*it)->vertex (1)))
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61 continue;
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62
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63 if (++matches == 2)
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64 {
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65 // Boundary found. Add to boundaries list and get it off the candidates list.
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66 boundaries.append (std::make_tuple ((*it)->vertex (0), (*it)->vertex (1)));
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67 break;
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68 }
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69 }
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70 }
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71 }
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72
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73 void MagicWandMode::doMagic (LDObjectPtr obj, MagicWandMode::MagicType type)
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74 {
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75 if (obj == null)
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76 {
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77 if (type == Set)
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78 {
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79 getCurrentDocument()->clearSelection();
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80 g_win->buildObjList();
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81 }
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82
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83 return;
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84 }
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85
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86 int matchesneeded = 0;
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87 QVector<BoundaryType> boundaries;
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88 LDObjectType objtype = obj->type();
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89
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90 if (type != InternalRecursion)
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91 {
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92 _selection.clear();
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93 _selection.append (obj);
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94 }
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95
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96 switch (obj->type())
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97 {
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98 case OBJ_Line:
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99 case OBJ_CondLine:
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100 matchesneeded = 1;
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101 break;
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102
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103 case OBJ_Triangle:
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104 case OBJ_Quad:
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105 matchesneeded = 2;
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106 break;
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107
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108 default:
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109 return;
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110 }
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111
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112 QVector<LDObjectPtr> candidates;
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113
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114 // Get the list of objects that touch this object, i.e. share a vertex
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115 // with this.
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116 for (int i = 0; i < obj->numVertices(); ++i)
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117 candidates += _vertices[obj->vertex (i)];
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118
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119 removeDuplicates (candidates);
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120
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121 // If we're dealing with surfaces, get a list of boundaries.
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122 if (matchesneeded > 1)
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123 fillBoundaries (obj, boundaries, candidates);
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124
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125 for (LDObjectPtr candidate : candidates)
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126 {
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127 try
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128 {
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129 // If we're doing this on lines, we need exact type match. Surface types (quads and
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130 // triangles) can be mixed. Also don't consider self a candidate, and don't consider
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131 // objects we have already processed.
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132 if ((candidate == obj) ||
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133 (candidate->color() != obj->color()) ||
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134 (_selection.contains (candidate)) ||
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135 (matchesneeded == 1 && (candidate->type() != objtype)) ||
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136 ((candidate->numVertices() > 2) ^ (matchesneeded == 2)))
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137 {
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138 throw 0;
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139 }
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140
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141 // Now ensure the two objects share enough vertices.
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142 QVector<Vertex> matches;
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143
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144 for (int i = 0; i < obj->numVertices(); ++i)
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145 {
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146 for (int j = 0; j < candidate->numVertices(); ++j)
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147 {
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148 if (obj->vertex(i) == candidate->vertex(j))
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149 {
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150 matches << obj->vertex(i);
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151 break;
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152 }
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153 }
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154 }
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155
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156 if (matches.size() < matchesneeded)
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157 throw 0; // Not enough matches.
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158
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159 // Check if a boundary gets in between the objects.
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160 for (auto boundary : boundaries)
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161 {
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162 if (eq (matches[0], std::get<0> (boundary), std::get<1> (boundary)) &&
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163 eq (matches[1], std::get<0> (boundary), std::get<1> (boundary)))
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164 {
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165 throw 0;
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166 }
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167 }
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168
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169 _selection.append (candidate);
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170 doMagic (candidate, InternalRecursion);
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171 }
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172 catch (int&)
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173 {
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174 continue;
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175 }
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parents:
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176 }
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177
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178 switch (type)
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179 {
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180 case Set:
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181 getCurrentDocument()->clearSelection();
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182 case Additive:
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183 for (LDObjectPtr obj : _selection)
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184 obj->select();
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185 break;
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186
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187 case Subtractive:
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188 for (LDObjectPtr obj : _selection)
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189 obj->deselect();
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190 break;
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parents:
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191
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192 case InternalRecursion:
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193 break;
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parents:
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194 }
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195
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196 if (type != InternalRecursion)
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197 g_win->buildObjList();
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198 }
823
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Santeri Piippo <crimsondusk64@gmail.com>
parents: 819
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199
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parents: 819
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200 void MagicWandMode::mouseReleased (MouseEventData const& data)
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parents: 819
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201 {
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202 MagicType wandtype = MagicWandMode::Set;
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parents: 819
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203
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parents: 819
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204 if (data.keymods & Qt::ShiftModifier)
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parents: 819
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205 wandtype = MagicWandMode::Additive;
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parents: 819
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206 elif (data.keymods & Qt::ControlModifier)
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parents: 819
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207 wandtype = MagicWandMode::Subtractive;
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Santeri Piippo <crimsondusk64@gmail.com>
parents: 819
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208
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parents: 819
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209 doMagic (renderer()->pickOneObject (data.ev->x(), data.ev->y()), wandtype);
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parents: 819
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210 }

mercurial