Sat, 04 May 2013 04:19:03 +0300
Compile the icon resources to a QRC file, so that they are embedded in the application
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
104 | 3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #ifndef GUI_H |
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20 | #define GUI_H |
0 | 21 | |
22 | #include <QMainWindow> | |
23 | #include <QMenu> | |
24 | #include <QToolBar> | |
25 | #include <QAction> | |
26 | #include <QToolBar> | |
27 | #include <QTextEdit> | |
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28 | #include <qpushbutton.h> |
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29 | #include <qlistwidget.h> |
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30 | #include "gldraw.h" |
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31 | #include "config.h" |
0 | 32 | |
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33 | class ForgeWindow; |
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34 | class color; |
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35 | class QSplitter; |
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36 | |
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37 | // Stuff for dialogs |
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38 | #define IMPLEMENT_DIALOG_BUTTONS \ |
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39 | bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel); \ |
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40 | connect (bbx_buttons, SIGNAL (accepted ()), this, SLOT (accept ())); \ |
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41 | connect (bbx_buttons, SIGNAL (rejected ()), this, SLOT (reject ())); \ |
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42 | |
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43 | // ============================================================================= |
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44 | // Metadata for actions |
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45 | typedef struct { |
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46 | QAction** const qAct; |
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47 | keyseqconfig* const conf; |
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48 | const char* const sDisplayName, *sIconName, *sDescription; |
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49 | void (*const handler) (); |
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50 | } actionmeta; |
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51 | |
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52 | extern vector<actionmeta> g_ActionMeta; |
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53 | |
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54 | // ============================================================================= |
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55 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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56 | // ============================================================================= |
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57 | #define MAKE_ACTION(NAME, DISPLAYNAME, ICONNAME, DESCR, DEFSHORTCUT) \ |
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58 | QAction* ACTION (NAME); \ |
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59 | cfg (keyseq, key_##NAME, DEFSHORTCUT); \ |
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60 | static void actionHandler_##NAME (); \ |
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61 | static ActionAdder ActionAdderInstance_##NAME (&ACTION(NAME), DISPLAYNAME, \ |
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62 | ICONNAME, DESCR, &key_##NAME, actionHandler_##NAME); \ |
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63 | static void actionHandler_##NAME () |
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64 | |
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65 | #define EXTERN_ACTION(NAME) extern QAction* ACTION (NAME); |
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66 | #define ACTION(N) LDForgeAction_##N |
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67 | |
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68 | // Convenience macros for key sequences. |
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69 | #define KEY(N) (Qt::Key_##N) |
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70 | #define CTRL(N) (Qt::CTRL | Qt::Key_##N) |
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71 | #define SHIFT(N) (Qt::SHIFT | Qt::Key_##N) |
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72 | #define CTRL_SHIFT(N) (Qt::CTRL | Qt::SHIFT | Qt::Key_##N) |
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73 | |
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74 | // ============================================================================= |
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75 | typedef struct { |
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76 | color* col; |
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77 | QPushButton* btn; |
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78 | bool bSeparator; |
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79 | } quickColorMetaEntry; |
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80 | |
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81 | // ============================================================================= |
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82 | // ActionAdder |
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83 | // |
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84 | // The ACTION macro expands into - among other stuff - into an instance of this. |
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85 | // This class' constructor creates meta for the newly defined action and stores |
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86 | // it in g_ActionMeta. It is not supposed to be used directly! |
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87 | // ============================================================================= |
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88 | class ActionAdder { |
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89 | public: |
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90 | ActionAdder (QAction** qAct, const char* sDisplayName, const char* sIconName, |
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91 | const char* sDescription, keyseqconfig* conf, void (*const handler) ()) |
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92 | { |
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93 | actionmeta meta = {qAct, conf, sDisplayName, sIconName, sDescription, handler}; |
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94 | g_ActionMeta.push_back (meta); |
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95 | } |
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96 | }; |
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97 | |
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98 | // ============================================================================= |
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99 | // ObjectList |
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100 | // |
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101 | // Object list class for ForgeWindow |
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102 | // ============================================================================= |
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103 | class ObjectList : public QListWidget { |
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104 | Q_OBJECT |
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105 | |
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106 | protected: |
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107 | void contextMenuEvent (QContextMenuEvent* ev); |
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108 | }; |
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109 | |
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110 | // ============================================================================= |
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111 | // ForgeWindow |
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112 | // |
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113 | // The one main GUI class. Hosts the renderer, object list, message log. Contains |
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114 | // slot_action, which is what all actions connect to. Manages menus and toolbars. |
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115 | // Large and in charge. |
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116 | // ============================================================================= |
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117 | class ForgeWindow : public QMainWindow { |
0 | 118 | Q_OBJECT |
119 | ||
120 | public: | |
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121 | GLRenderer* R; |
0 | 122 | |
123 | // Object list view | |
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124 | ObjectList* objList; |
0 | 125 | QTextEdit* qMessageLog; |
132
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126 | QMenu* qFileMenu, *qEditMenu, *qViewMenu, *qInsertMenu, *qMoveMenu, |
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127 | *qHelpMenu, *qControlMenu; |
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128 | QMenu* qRecentFilesMenu; |
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129 | std::vector<QAction*> qaRecentFiles; |
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130 | QSplitter* hsplit, *vsplit; |
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131 | |
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132 | #ifndef RELEASE |
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133 | QMenu* qDebugMenu; |
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134 | QToolBar* qDebugToolBar; |
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135 | #endif // RELEASE |
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136 | |
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137 | std::vector<QToolBar*> qaToolBars; |
0 | 138 | |
104 | 139 | // Quick color buttons |
100
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140 | std::vector<QPushButton*> qaColorButtons; |
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141 | QToolBar* qColorToolBar; |
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142 | std::vector<quickColorMetaEntry> quickColorMeta; |
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143 | |
104 | 144 | // Selected objects |
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145 | std::vector<LDObject*> sel; |
104 | 146 | |
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147 | str zMessageLogHTML; |
0 | 148 | |
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149 | ForgeWindow (); |
0 | 150 | void buildObjList (); |
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151 | void setTitle (); |
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152 | void refresh (); |
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153 | std::vector<LDObject*> getSelectedObjects (); |
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154 | ulong getInsertionPoint (); |
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155 | void deleteSelection (vector<ulong>* ulapIndices, std::vector<LDObject*>* papObjects); |
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156 | void updateToolBars (); |
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157 | void updateRecentFilesMenu (); |
104 | 158 | void updateSelection (); |
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159 | void updateGridToolBar (); |
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160 | bool isSelected (LDObject* obj); |
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161 | short getSelectedColor(); |
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162 | LDObjectType_e uniformSelectedType (); |
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163 | void scrollToSelection (); |
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164 | void spawnContextMenu (const QPoint pos); |
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165 | |
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166 | protected: |
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167 | void closeEvent (QCloseEvent* ev); |
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168 | |
0 | 169 | private: |
170 | void createMenuActions (); | |
171 | void createMenus (); | |
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172 | void createToolbars (); |
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173 | void initSingleToolBar (const char* sName); |
0 | 174 | |
175 | private slots: | |
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176 | void slot_selectionChanged (); |
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177 | void slot_action (); |
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178 | void slot_recentFile (); |
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179 | void slot_quickColor (); |
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180 | void slot_lastSecondCleanup (); |
0 | 181 | }; |
182 | ||
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183 | // ----------------------------------------------------------------------------- |
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184 | // Other GUI-related stuff not directly part of ForgeWindow: |
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185 | QPixmap getIcon (const char* sIconName); |
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186 | std::vector<quickColorMetaEntry> parseQuickColorMeta (); |
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187 | bool confirm (str title, str msg); |
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188 | bool confirm (str msg); |
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189 | void critical (str msg); |
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190 | |
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191 | // ----------------------------------------------------------------------------- |
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192 | // Pointer to the instance of ForgeWindow. |
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193 | extern ForgeWindow* g_ForgeWindow; |
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194 | |
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195 | // Is this still needed? |
0 | 196 | enum { |
197 | LDOLC_Icon, | |
198 | LDOLC_Data, | |
199 | NUM_LDOL_Columns | |
200 | }; | |
201 | ||
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202 | #endif // GUI_H |