src/ui/canvas.h

Tue, 07 Jun 2022 21:35:29 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 07 Jun 2022 21:35:29 +0300
changeset 203
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parent 201
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child 205
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permissions
-rw-r--r--

Move editing modes tool bar, tool options widget stack and model list view into the main window

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1 #pragma once
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2 #include <QPainter>
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3 #include <QBrush>
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4 #include <QPen>
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5 #include "gl/partrenderer.h"
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6 #include "gl/gridprogram.h"
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7 #include "gl/axesprogram.h"
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8 #include "gl/vertexprogram.h"
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9
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10 enum EditingMode
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11 {
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12 SelectMode,
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13 DrawMode
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14 };
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15
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16 Q_DECLARE_METATYPE(EditingMode);
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17
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18 struct DrawState
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19 {
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20 std::vector<glm::vec3> polygon;
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21 std::vector<glm::vec3> previewPolygon;
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22 glm::vec3 previewPoint;
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23 bool isconcave = false;
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24 EditingMode mode = SelectMode;
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25 };
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26 class Canvas : public PartRenderer
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27 {
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28 Q_OBJECT
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29 public:
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30 using OverpaintCallback = std::function<void(Canvas*, QPainter*)>;
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31 Canvas(
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32 Model* model,
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33 EditorTabWidget* document,
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34 DocumentManager* documents,
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35 const ldraw::ColorTable& colorTable,
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36 QWidget* parent = nullptr);
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37 void setOverpaintCallback(OverpaintCallback fn);
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38 void drawWorldPoint(QPainter* painter, const glm::vec3& worldPoint) const;
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39 void drawWorldPolyline(QPainter* painter, const std::vector<glm::vec3>& points);
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40 void drawWorldPolygon(QPainter* painter, const std::vector<glm::vec3>& points);
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41 Winding worldPolygonWinding(const std::vector<glm::vec3>& points) const;
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42 const std::optional<glm::vec3>& getWorldPosition() const;
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43 const QSet<ModelId> selectedObjects() const;
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44 const glm::mat4& getGridMatrix() const;
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45 void closeShape();
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46 glm::vec3 cameraVector() const;
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47 std::optional<glm::vec3> worldPosition;
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48 DrawState* drawState = nullptr;
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49 public Q_SLOTS:
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50 void handleSelectionChange(const QSet<ModelId>& selectedIds, const QSet<ModelId>& deselectedIds);
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51 void rebuildVertices(EditorTabWidget *document);
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52 void setGridMatrix(const glm::mat4 &newMatrix);
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53 protected:
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54 void mouseMoveEvent(QMouseEvent* event) override;
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55 void mousePressEvent(QMouseEvent* event) override;
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56 void mouseReleaseEvent(QMouseEvent* event) override;
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57 void initializeGL() override;
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58 void paintGL() override;
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59 Q_SIGNALS:
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60 void newStatusText(const QString& newStatusText);
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61 void mouseClick(QMouseEvent* event);
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62 void mouseMove(QMouseEvent* event);
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63 private:
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64 bool isGridPerpendicularToScreen(float threshold) const;
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65 QVector<QPointF> convertWorldPointsToScreenPoints(const std::vector<glm::vec3>& worldPoints) const;
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66 Q_SLOT void updateCanvasRenderPreferences();
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67 void renderAxesLabels(QPainter& painter);
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68 std::optional<GridProgram> gridProgram;
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69 std::optional<AxesProgram> axesProgram;
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70 std::optional<VertexProgram> vertexProgram;
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71 glm::mat4 gridMatrix;
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72 Plane gridPlane;
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73 int totalMouseMove = 0;
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74 bool isDark = true;
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75 QSet<ModelId> selection;
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76 OverpaintCallback overpaintCallback = nullptr;
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77 EditorTabWidget* document;
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78 };
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80 void adjustGridToView(Canvas* canvas);

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