Sun, 25 Jul 2021 16:26:38 +0300
replaced preview layers in favor of overpainting callback
47 | 1 | #pragma once |
109
40a1cf2f38f5
replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
108
diff
changeset
|
2 | #include <QPainter> |
108 | 3 | #include <QBrush> |
4 | #include <QPen> | |
47 | 5 | #include "gl/partrenderer.h" |
61
4585d8d7a7ec
moved GridProgram to Canvas
Teemu Piippo <teemu@hecknology.net>
parents:
57
diff
changeset
|
6 | #include "gl/gridprogram.h" |
70 | 7 | #include "gl/axesprogram.h" |
47 | 8 | |
9 | class Canvas : public PartRenderer | |
10 | { | |
11 | Q_OBJECT | |
12 | public: | |
104 | 13 | struct MouseClickInfo; |
108 | 14 | struct MouseMoveInfo; |
109
40a1cf2f38f5
replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
108
diff
changeset
|
15 | using OverpaintCallback = std::function<void(Canvas*, QPainter*)>; |
47 | 16 | Canvas( |
17 | Model* model, | |
18 | DocumentManager* documents, | |
19 | const ldraw::ColorTable& colorTable, | |
20 | QWidget* parent = nullptr); | |
107
02f142b399b1
Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents:
106
diff
changeset
|
21 | void clearSelection(); |
02f142b399b1
Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents:
106
diff
changeset
|
22 | void addToSelection(ldraw::id_t id); |
109
40a1cf2f38f5
replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
108
diff
changeset
|
23 | void setOverpaintCallback(OverpaintCallback fn); |
40a1cf2f38f5
replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
108
diff
changeset
|
24 | void drawWorldPoint(QPainter* painter, const glm::vec3& worldPoint) const; |
40a1cf2f38f5
replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
108
diff
changeset
|
25 | void drawWorldPolygon(QPainter* painter, const std::vector<glm::vec3>& points); |
51 | 26 | public slots: |
73
97df974b5ed5
ldraw::Id is now templated for extra type safety
Teemu Piippo <teemu@hecknology.net>
parents:
70
diff
changeset
|
27 | void handleSelectionChange(const QSet<ldraw::id_t>& selectedIds, const QSet<ldraw::id_t>& deselectedIds); |
47 | 28 | protected: |
29 | void mouseMoveEvent(QMouseEvent* event) override; | |
51 | 30 | void mousePressEvent(QMouseEvent* event) override; |
31 | void mouseReleaseEvent(QMouseEvent* event) override; | |
61
4585d8d7a7ec
moved GridProgram to Canvas
Teemu Piippo <teemu@hecknology.net>
parents:
57
diff
changeset
|
32 | void initializeGL() override; |
57
5c0005f63319
use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents:
51
diff
changeset
|
33 | void paintGL() override; |
47 | 34 | signals: |
35 | void newStatusText(const QString& newStatusText); | |
73
97df974b5ed5
ldraw::Id is now templated for extra type safety
Teemu Piippo <teemu@hecknology.net>
parents:
70
diff
changeset
|
36 | void selectionChanged(const QSet<ldraw::id_t>& newSelection); |
104 | 37 | void mouseClick(const MouseClickInfo& info); |
108 | 38 | void mouseMove(const MouseMoveInfo& info); |
51 | 39 | private: |
64
f99d52b1646b
grid snapping now also works with transformed grids
Teemu Piippo <teemu@hecknology.net>
parents:
61
diff
changeset
|
40 | void updateGridMatrix(); |
67 | 41 | glm::vec3 cameraVector() const; |
66
77c819262b7a
added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents:
64
diff
changeset
|
42 | bool isGridPerpendicularToScreen(float threshold) const; |
61
4585d8d7a7ec
moved GridProgram to Canvas
Teemu Piippo <teemu@hecknology.net>
parents:
57
diff
changeset
|
43 | std::optional<GridProgram> gridProgram; |
70 | 44 | std::optional<AxesProgram> axesProgram; |
57
5c0005f63319
use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents:
51
diff
changeset
|
45 | std::optional<glm::vec3> worldPosition; |
64
f99d52b1646b
grid snapping now also works with transformed grids
Teemu Piippo <teemu@hecknology.net>
parents:
61
diff
changeset
|
46 | glm::mat4 gridMatrix; |
f99d52b1646b
grid snapping now also works with transformed grids
Teemu Piippo <teemu@hecknology.net>
parents:
61
diff
changeset
|
47 | geom::Plane gridPlane; |
51 | 48 | int totalMouseMove = 0; |
73
97df974b5ed5
ldraw::Id is now templated for extra type safety
Teemu Piippo <teemu@hecknology.net>
parents:
70
diff
changeset
|
49 | QSet<ldraw::id_t> selection; |
109
40a1cf2f38f5
replaced preview layers in favor of overpainting callback
Teemu Piippo <teemu@hecknology.net>
parents:
108
diff
changeset
|
50 | OverpaintCallback overpaintCallback = nullptr; |
47 | 51 | }; |
104 | 52 | |
53 | struct Canvas::MouseClickInfo | |
54 | { | |
106 | 55 | std::optional<glm::vec3> worldPosition; |
56 | Canvas* invoker; | |
104 | 57 | }; |
108 | 58 | |
59 | struct Canvas::MouseMoveInfo | |
60 | { | |
61 | std::optional<glm::vec3> worldPosition; | |
62 | Canvas* invoker; | |
63 | }; |