--- a/src/ui/canvas.h Sat Mar 05 13:38:22 2022 +0200 +++ b/src/ui/canvas.h Sat Mar 05 13:55:12 2022 +0200 @@ -44,6 +44,7 @@ glm::vec3 cameraVector() const; bool isGridPerpendicularToScreen(float threshold) const; QVector<QPointF> convertWorldPointsToScreenPoints(const std::vector<glm::vec3>& worldPoints); + Q_SLOT void updateCanvasRenderPreferences(); std::optional<GridProgram> gridProgram; std::optional<AxesProgram> axesProgram; std::optional<VertexProgram> vertexProgram;