src/editmodes/abstractEditMode.cpp

Thu, 22 Feb 2018 11:41:58 +0200

author
Santeri Piippo
date
Thu, 22 Feb 2018 11:41:58 +0200
changeset 1251
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parent 1180
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child 1319
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permissions
-rw-r--r--

Converted magic wand mode and other selection stuff to mvc

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QMouseEvent>
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20 #include <stdexcept>
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21 #include "abstractEditMode.h"
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22 #include "selectMode.h"
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23 #include "drawMode.h"
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24 #include "rectangleMode.h"
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25 #include "circleMode.h"
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26 #include "magicWandMode.h"
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27 #include "linePathMode.h"
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28 #include "curvemode.h"
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29 #include "../mainwindow.h"
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30 #include "../lddocument.h"
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31 #include "../canvas.h"
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32 #include "../miscallenous.h"
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33 #include "../grid.h"
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34
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35 /*
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36 * Base class constructor of the abstract editing mode.
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37 */
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38 AbstractEditMode::AbstractEditMode(Canvas* canvas) :
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39 QObject(canvas),
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40 HierarchyElement(canvas),
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41 m_canvas(canvas) {}
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42
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43 /*
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44 * Constructs an edit mode by type.
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45 */
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46 AbstractEditMode* AbstractEditMode::createByType(Canvas* canvas, EditModeType type)
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47 {
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48 switch (type)
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49 {
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50 case EditModeType::Select: return new SelectMode (canvas);
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51 case EditModeType::Draw: return new DrawMode (canvas);
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52 case EditModeType::Rectangle: return new RectangleMode (canvas);
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53 case EditModeType::Circle: return new CircleMode (canvas);
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54 case EditModeType::MagicWand: return new MagicWandMode (canvas);
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55 case EditModeType::LinePath: return new LinePathMode (canvas);
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56 case EditModeType::Curve: return new CurveMode (canvas);
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57 }
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58
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59 throw std::logic_error("bad type given to AbstractEditMode::createByType");
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60 }
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61
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62 /*
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63 * Returns the edit mode's corresponding renderer pointer.
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64 */
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65 Canvas* AbstractEditMode::renderer() const
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66 {
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67 return m_canvas;
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68 }
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69
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70 /*
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71 * Base class constructor of the abstract drwaing mode.
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72 */
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73 AbstractDrawMode::AbstractDrawMode(Canvas* canvas) :
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74 AbstractEditMode {canvas},
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75 m_polybrush {QBrush {QColor {64, 192, 0, 128}}}
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76 {
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77 canvas->setContextMenuPolicy(Qt::NoContextMenu); // We need the right mouse button for removing vertices
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78 canvas->setCursor(Qt::CrossCursor);
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79 canvas->selectionModel()->clear();
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80 m_drawedVerts.clear();
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81 }
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82
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83 /*
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84 * Base class constructor of the abstract selection mode.
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85 */
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86 AbstractSelectMode::AbstractSelectMode(Canvas* canvas) :
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87 AbstractEditMode {canvas}
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88 {
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89 canvas->unsetCursor();
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90 canvas->setContextMenuPolicy (Qt::DefaultContextMenu);
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91 }
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92
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93 /*
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94 * Possibly adds this vertex into the list of drawn vertices.
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95 */
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96 void AbstractDrawMode::addDrawnVertex(const Vertex& position)
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97 {
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98 if (preAddVertex(position))
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99 return;
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100
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101 m_drawedVerts << position;
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102 }
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103
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104 /*
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105 * Handles mouse relese events.
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106 */
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107 bool AbstractDrawMode::mouseReleased(MouseEventData const& data)
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108 {
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109 if (Super::mouseReleased(data))
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110 return true;
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111
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112 // If the user presses the middle mouse button, seek the closest existing vertex to the cursor and clamp to that.
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113 if ((data.releasedButtons & Qt::MidButton) and (countof(m_drawedVerts) < 4) and (not data.mouseMoved))
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114 {
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115 // Find the closest vertex to our cursor
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116 double minimumDistance = 1024.0;
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117 const Vertex* closest = nullptr;
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118 Vertex cursorPosition = renderer()->currentCamera().convert2dTo3d(data.ev->pos());
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119 QPoint cursorPosition2D = data.ev->pos();
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120 const Axis depthAxis = renderer()->getRelativeZ();
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121 QList<Vertex> vertices = currentDocument()->inlineVertices().toList();
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122
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123 // Sort the vertices in order of distance to camera
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124 std::sort(vertices.begin(), vertices.end(), [&](const Vertex& a, const Vertex& b) -> bool
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125 {
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126 if (renderer()->currentCamera().isAxisNegated(Z))
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127 return a[depthAxis] > b[depthAxis];
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128 else
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129 return a[depthAxis] < b[depthAxis];
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130 });
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131
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132 for (const Vertex& vertex : vertices)
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133 {
1000
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134 // If the vertex in 2d space is very close to the cursor then we use it regardless of depth.
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135 QPoint vect2d = renderer()->currentCamera().convert3dTo2d(vertex) - cursorPosition2D;
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136 double distance2DSquared = std::pow(vect2d.x(), 2) + std::pow(vect2d.y(), 2);
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137
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138 if (distance2DSquared < 16.0 * 16.0)
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139 {
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140 closest = &vertex;
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141 break;
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142 }
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143
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144 // Check if too far away from the cursor.
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145 if (distance2DSquared > 64.0 * 64.0)
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146 continue;
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147
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148 // Not very close to the cursor. Compare using true distance,
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149 // including depth.
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150 double distanceSquared = (vertex - cursorPosition).lengthSquared();
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151
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152 if (distanceSquared < minimumDistance)
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153 {
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154 minimumDistance = distanceSquared;
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155 closest = &vertex;
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156 }
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157 }
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158
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159 if (closest)
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160 addDrawnVertex(*closest);
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161
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162 return true;
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163 }
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164
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165 // If the user presses the right mouse button, remove the previously drawn vertex.
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166 if ((data.releasedButtons & Qt::RightButton) and not m_drawedVerts.isEmpty())
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167 {
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168 m_drawedVerts.removeLast();
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169 return true;
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170 }
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171
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172 // If the user presses the left mouse button, insert the vertex or stop drawing, whichever is appropriate.
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173 if (data.releasedButtons & Qt::LeftButton)
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174 {
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175 if (maxVertices() and countof(m_drawedVerts) >= maxVertices())
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176 endDraw();
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177 else
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178 addDrawnVertex (getCursorVertex());
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179
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180 return true;
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181 }
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182
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183 // Otherwise we did not handle this mouse event.
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184 return false;
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185 }
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186
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187 /*
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188 * Finalises the draw operation. The provided model is merged into the main document.
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189 */
1077
952d6b3e7d11 Replaced uses of LDSpawn with the Model class in edit modes
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190 void AbstractDrawMode::finishDraw(Model& model)
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191 {
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192 int position = m_window->suggestInsertPoint();
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193
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194 if (countof(model) > 0)
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195 {
1099
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196 currentDocument()->merge(model, position);
970
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197 m_window->refresh();
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198 m_window->endAction();
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199 }
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200
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201 m_drawedVerts.clear();
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202 }
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203
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204 /*
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205 * Renders the length of the provided line.
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206 * - v0 and v1 are the line vertices in 3D space.
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207 * - v0p and v1p are the line vertices in 2D space (so that this function does not have to calculate them separately)
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208 */
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diff changeset
209 void AbstractDrawMode::drawLineLength(QPainter &painter, const Vertex &v0, const Vertex &v1, const QPointF& v0p, const QPointF& v1p) const
875
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diff changeset
210 {
1017
fc1c13db9618 Renamed ConfigurationValueBag to Configuration and added a pointer to it into HierarchyElement. This helps with the fight against global variables.
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parents: 1014
diff changeset
211 if (not m_config->drawLineLengths())
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212 return;
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213
1064
4c7a353cf583 Replaced '.length()' with 'length()' where appropriate
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parents: 1063
diff changeset
214 const QString label = QString::number(abs(v1 - v0), 'f', 2);
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diff changeset
215 QPoint origin = QLineF {v0p, v1p}.pointAt(0.5).toPoint();
875
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diff changeset
216 painter.drawText (origin, label);
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diff changeset
217 }
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diff changeset
218
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219 /*
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220 * Renders a polygon preview.
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diff changeset
221 *
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diff changeset
222 * painter: QPainter instance that is currently being rendered to.
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diff changeset
223 * polygon3d: The polygon as a vector of 3D vertices.
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diff changeset
224 * drawLineLengths: if true, lengths of polygon sides are also previewed, assuming the user has enabled the relevant option.
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diff changeset
225 * drawAngles: if true, the angles between polygon sides are also previewed, assuming the user has enabled the relevant option.
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diff changeset
226 */
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diff changeset
227 void AbstractDrawMode::renderPolygon(QPainter& painter, const QVector<Vertex>& polygon3d, bool drawLineLengths, bool drawAngles) const
841
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228 {
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diff changeset
229 QVector<QPoint> polygon2d {countof(polygon3d)};
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diff changeset
230 QFontMetrics metrics {QFont {}};
841
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diff changeset
231
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diff changeset
232 // Convert to 2D
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parents: 1064
diff changeset
233 for (int i = 0; i < countof(polygon3d); ++i)
1129
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
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parents: 1125
diff changeset
234 polygon2d[i] = renderer()->currentCamera().convert3dTo2d(polygon3d[i]);
841
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diff changeset
235
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diff changeset
236 // Draw the polygon-to-be
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diff changeset
237 painter.setBrush(m_polybrush);
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diff changeset
238 painter.drawPolygon(QPolygonF{polygon2d});
841
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diff changeset
239
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diff changeset
240 // Draw vertex blips
1065
c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
Teemu Piippo <teemu@hecknology.net>
parents: 1064
diff changeset
241 for (int i = 0; i < countof(polygon3d); ++i)
841
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diff changeset
242 {
1056
27b7991b3bea Cleanup in GL renderer...
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parents: 1042
diff changeset
243 renderer()->drawPoint(painter, polygon2d[i]);
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diff changeset
244 renderer()->drawBlipCoordinates(painter, polygon3d[i], polygon2d[i]);
841
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diff changeset
245 }
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diff changeset
246
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247 // Draw line lenghts and angle info if appropriate
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parents: 1064
diff changeset
248 if (countof(polygon3d) >= 2 and (drawLineLengths or drawAngles))
841
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diff changeset
249 {
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diff changeset
250 painter.setPen(renderer()->textPen());
841
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diff changeset
251
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diff changeset
252 for (int i = 0; i < countof(polygon3d); ++i)
841
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diff changeset
253 {
1065
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parents: 1064
diff changeset
254 int j = (i + 1) % countof(polygon3d);
c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
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parents: 1064
diff changeset
255 int prior = (i - 1 >= 0) ? (i - 1) : (countof(polygon3d) - 1);
841
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diff changeset
256
1042
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diff changeset
257 if (drawLineLengths)
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diff changeset
258 drawLineLength(painter, polygon3d[i], polygon3d[j], polygon2d[i], polygon2d[j]);
841
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diff changeset
259
1042
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diff changeset
260 if (drawAngles and m_config->drawAngles())
841
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261 {
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262 QLineF line0 = {polygon2d[prior], polygon2d[i]};
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263 QLineF line1 = {polygon2d[i], polygon2d[j]};
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264 double angle = 180 - line0.angleTo(line1);
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265
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266 if (angle < 0)
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267 angle = 180 - line1.angleTo(line0);
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268
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269 QString label = QString::number(angle) + "°";
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270 QPoint textPosition = polygon2d[i];
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271 textPosition.setY(textPosition.y() + metrics.height());
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272 painter.drawText(textPosition, label);
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273 }
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274 }
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275 }
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276 }
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277
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278 /*
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279 * Key release event handler
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280 */
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281 bool AbstractDrawMode::keyReleased(QKeyEvent *event)
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282 {
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283 if (Super::keyReleased(event))
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284 return true;
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285
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286 // Map backspace to removing the previously drawn vertex.
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287 if (not m_drawedVerts.isEmpty() and event->key() == Qt::Key_Backspace)
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288 {
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289 m_drawedVerts.removeLast();
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290 return true;
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291 }
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292
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293 return false;
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294 }
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295
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296 /*
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297 * Computes the position for the vertex currently being drawn.
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298 */
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299 Vertex AbstractDrawMode::getCursorVertex() const
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300 {
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301 Vertex result = renderer()->position3D();
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302
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303 // If the Ctrl key is pressed, then the vertex is locked to 45 degree angles relative to the previously drawn vertex.
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304 if ((renderer()->keyboardModifiers() & Qt::ControlModifier) and not m_drawedVerts.isEmpty())
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305 {
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306 const Vertex& vertex0 = m_drawedVerts.last();
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307 const Vertex& vertex1 = result;
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308 Axis relativeX;
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309 Axis relativeY;
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310 renderer()->getRelativeAxes(relativeX, relativeY);
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311 QLineF line = {vertex0[relativeX], vertex0[relativeY], vertex1[relativeX], vertex1[relativeY]};
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312 line.setAngle(roundToInterval<int>(line.angle(), 45));
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313 QPointF point = grid()->snap(line.p2());
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314 result.setCoordinate(relativeX, point.x());
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315 result.setCoordinate(relativeY, point.y());
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316 }
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317
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318 return result;
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319 }
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320
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321 /*
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322 * No draw mode can operate on the free camera, since 3D ⟷ 2D point conversions are not possible with it.
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323 */
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324 bool AbstractDrawMode::allowFreeCamera() const
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325 {
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326 return false;
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327 }
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328
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329 /*
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330 * This virtual method allows drawing modes to specify how many vertices at most can be drawn. Returning 0 means unlimited.
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331 */
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332 int AbstractDrawMode::maxVertices() const
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333 {
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334 return 0;
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335 }
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336
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337 /*
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338 * This virtual method is a hook that allows drawing modes to veto vertex insertion. Returning true means that the vertex insertion
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339 * was handled separately and the vertex will not be added.
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340 */
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341 bool AbstractDrawMode::preAddVertex (Vertex const&)
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342 {
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343 return false;
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344 }
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345
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346 /*
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347 * This virtual method is overridden by subclasses to implement the actions taken by the edit mode.
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348 * The editing mode is to call finishDraw with the prepared model.
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349 *
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350 * TODO: the two method names are too similar and should be renamed.
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351 */
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352 void AbstractDrawMode::endDraw() {}

mercurial