--- a/src/editmodes/abstractEditMode.cc Mon Aug 04 13:43:54 2014 +0300 +++ b/src/editmodes/abstractEditMode.cc Wed Aug 06 16:18:24 2014 +0300 @@ -31,7 +31,7 @@ CFGENTRY (Bool, DrawAngles, false) AbstractEditMode::AbstractEditMode (GLRenderer* renderer) : - _renderer (renderer) {} + m_renderer (renderer) {} AbstractEditMode::~AbstractEditMode() {} @@ -51,12 +51,12 @@ GLRenderer* AbstractEditMode::renderer() const { - return _renderer; + return m_renderer; } AbstractDrawMode::AbstractDrawMode (GLRenderer* renderer) : AbstractEditMode (renderer), - _polybrush (QBrush (QColor (64, 192, 0, 128))) + m_polybrush (QBrush (QColor (64, 192, 0, 128))) { // Disable the context menu - we need the right mouse button // for removing vertices. @@ -66,10 +66,10 @@ renderer->setCursor (Qt::CrossCursor); // Clear the selection when beginning to draw. - getCurrentDocument()->clearSelection(); + CurrentDocument()->clearSelection(); g_win->updateSelection(); - _drawedVerts.clear(); + m_drawedVerts.clear(); } AbstractSelectMode::AbstractSelectMode (GLRenderer* renderer) : @@ -86,7 +86,7 @@ if (preAddVertex (pos)) return; - _drawedVerts << pos; + m_drawedVerts << pos; } bool AbstractDrawMode::mouseReleased (MouseEventData const& data) @@ -94,7 +94,7 @@ if (Super::mouseReleased (data)) return true; - if ((data.releasedButtons & Qt::MidButton) and (_drawedVerts.size() < 4) and (not data.mouseMoved)) + if ((data.releasedButtons & Qt::MidButton) and (m_drawedVerts.size() < 4) and (not data.mouseMoved)) { // Find the closest vertex to our cursor double minimumDistance = 1024.0; @@ -146,10 +146,10 @@ return true; } - if ((data.releasedButtons & Qt::RightButton) and (not _drawedVerts.isEmpty())) + if ((data.releasedButtons & Qt::RightButton) and (not m_drawedVerts.isEmpty())) { // Remove the last vertex - _drawedVerts.removeLast(); + m_drawedVerts.removeLast(); return true; } @@ -171,7 +171,7 @@ g_win->endAction(); } - _drawedVerts.clear(); + m_drawedVerts.clear(); } void AbstractDrawMode::renderPolygon (QPainter& painter, const QVector<Vertex>& poly3d, bool withangles) const @@ -184,7 +184,7 @@ poly[i] = renderer()->coordconv3_2 (poly3d[i]); // Draw the polygon-to-be - painter.setBrush (_polybrush); + painter.setBrush (m_polybrush); painter.drawPolygon (QPolygonF (poly)); // Draw vertex blips