Tue, 15 Jul 2014 02:54:23 +0300
- split the rectangle ability out of the draw mode into its own edit mode
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013, 2014 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
827 | 19 | #include <QMouseEvent> |
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20 | #include <stdexcept> |
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21 | #include "abstractEditMode.h" |
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22 | #include "selectMode.h" |
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23 | #include "drawMode.h" |
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24 | #include "rectangleMode.h" |
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25 | #include "circleMode.h" |
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26 | #include "magicWandMode.h" |
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27 | #include "../mainWindow.h" |
827 | 28 | #include "../glRenderer.h" |
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29 | |
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30 | CFGENTRY (Bool, drawLineLengths, true) |
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31 | CFGENTRY (Bool, drawAngles, false) |
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32 | |
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33 | AbstractEditMode::AbstractEditMode (GLRenderer* renderer) : |
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34 | _renderer (renderer) {} |
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35 | |
827 | 36 | AbstractEditMode::~AbstractEditMode() {} |
37 | ||
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38 | AbstractEditMode* AbstractEditMode::createByType (GLRenderer* renderer, EditModeType type) |
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39 | { |
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40 | switch (type) |
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41 | { |
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42 | case EditModeType::Select: return new SelectMode (renderer); |
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43 | case EditModeType::Draw: return new DrawMode (renderer); |
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44 | case EditModeType::Rectangle: return new RectangleMode (renderer); |
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45 | case EditModeType::Circle: return new CircleMode (renderer); |
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46 | case EditModeType::MagicWand: return new MagicWandMode (renderer); |
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47 | } |
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48 | |
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49 | throw std::logic_error ("bad type given to AbstractEditMode::createByType"); |
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50 | } |
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51 | |
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52 | GLRenderer* AbstractEditMode::renderer() const |
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53 | { |
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54 | return _renderer; |
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55 | } |
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56 | |
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57 | AbstractDrawMode::AbstractDrawMode (GLRenderer* renderer) : |
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58 | AbstractEditMode (renderer), |
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59 | _polybrush (QBrush (QColor (64, 192, 0, 128))) |
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60 | { |
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61 | // Disable the context menu - we need the right mouse button |
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62 | // for removing vertices. |
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63 | renderer->setContextMenuPolicy (Qt::NoContextMenu); |
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64 | |
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65 | // Use the crosshair cursor when drawing. |
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66 | renderer->setCursor (Qt::CrossCursor); |
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67 | |
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68 | // Clear the selection when beginning to draw. |
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69 | getCurrentDocument()->clearSelection(); |
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70 | |
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71 | g_win->updateSelection(); |
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72 | _drawedVerts.clear(); |
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73 | } |
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74 | |
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75 | AbstractSelectMode::AbstractSelectMode (GLRenderer* renderer) : |
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76 | AbstractEditMode (renderer) |
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77 | { |
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78 | renderer->unsetCursor(); |
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79 | renderer->setContextMenuPolicy (Qt::DefaultContextMenu); |
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80 | } |
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81 | |
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82 | // ============================================================================= |
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83 | // |
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84 | void AbstractDrawMode::addDrawnVertex (Vertex const& pos) |
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85 | { |
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86 | if (preAddVertex (pos)) |
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87 | return; |
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88 | |
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89 | _drawedVerts << pos; |
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90 | } |
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91 | |
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92 | bool AbstractDrawMode::mouseReleased (MouseEventData const& data) |
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93 | { |
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94 | if (Super::mouseReleased (data)) |
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95 | return true; |
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96 | |
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97 | if ((data.releasedButtons & Qt::MidButton) and (_drawedVerts.size() < 4) and (not data.mouseMoved)) |
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98 | { |
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99 | // Find the closest vertex to our cursor |
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100 | double minimumDistance = 1024.0; |
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101 | const Vertex* closest = null; |
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102 | Vertex cursorPosition = renderer()->coordconv2_3 (data.ev->pos(), false); |
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103 | QPoint cursorPosition2D (data.ev->pos()); |
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104 | const Axis relZ = renderer()->getRelativeZ(); |
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105 | QVector<Vertex> vertices = renderer()->document()->inlineVertices(); |
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106 | |
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107 | // Sort the vertices in order of distance to camera |
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108 | std::sort (vertices.begin(), vertices.end(), [&](const Vertex& a, const Vertex& b) -> bool |
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109 | { |
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110 | if (renderer()->getFixedCamera (renderer()->camera()).negatedDepth) |
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111 | return a[relZ] > b[relZ]; |
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112 | |
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113 | return a[relZ] < b[relZ]; |
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114 | }); |
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115 | |
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116 | for (const Vertex& vrt : vertices) |
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117 | { |
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118 | // If the vertex in 2d space is very close to the cursor then we use |
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119 | // it regardless of depth. |
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120 | QPoint vect2d = renderer()->coordconv3_2 (vrt) - cursorPosition2D; |
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121 | const double distance2DSquared = std::pow (vect2d.x(), 2) + std::pow (vect2d.y(), 2); |
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122 | if (distance2DSquared < 16.0 * 16.0) |
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123 | { |
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124 | closest = &vrt; |
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125 | break; |
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126 | } |
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127 | |
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128 | // Check if too far away from the cursor. |
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129 | if (distance2DSquared > 64.0 * 64.0) |
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130 | continue; |
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131 | |
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132 | // Not very close to the cursor. Compare using true distance, |
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133 | // including depth. |
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134 | const double distanceSquared = (vrt - cursorPosition).lengthSquared(); |
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135 | |
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136 | if (distanceSquared < minimumDistance) |
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137 | { |
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138 | minimumDistance = distanceSquared; |
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139 | closest = &vrt; |
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140 | } |
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141 | } |
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142 | |
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143 | if (closest != null) |
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144 | addDrawnVertex (*closest); |
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145 | |
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146 | return true; |
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147 | } |
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148 | |
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149 | if ((data.releasedButtons & Qt::RightButton) and (not _drawedVerts.isEmpty())) |
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150 | { |
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151 | // Remove the last vertex |
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152 | _drawedVerts.removeLast(); |
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153 | |
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154 | return true; |
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155 | } |
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156 | |
823
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157 | return false; |
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158 | } |
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159 | |
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160 | void AbstractDrawMode::finishDraw (LDObjectList const& objs) |
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161 | { |
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162 | if (objs.size() > 0) |
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163 | { |
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164 | for (LDObjectPtr obj : objs) |
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165 | { |
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166 | renderer()->document()->addObject (obj); |
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167 | renderer()->compileObject (obj); |
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168 | } |
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169 | |
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170 | g_win->refresh(); |
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171 | g_win->endAction(); |
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172 | } |
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173 | |
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174 | _drawedVerts.clear(); |
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175 | } |
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176 | |
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177 | void AbstractDrawMode::renderPolygon (QPainter& painter, const QVector<Vertex>& poly3d, bool withangles) const |
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178 | { |
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179 | QVector<QPoint> poly (poly3d.size()); |
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180 | QFontMetrics metrics = QFontMetrics (QFont()); |
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181 | |
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182 | // Convert to 2D |
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183 | for (int i = 0; i < poly3d.size(); ++i) |
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184 | poly[i] = renderer()->coordconv3_2 (poly3d[i]); |
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185 | |
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186 | // Draw the polygon-to-be |
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187 | painter.setBrush (_polybrush); |
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188 | painter.drawPolygon (QPolygonF (poly)); |
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189 | |
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190 | // Draw vertex blips |
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191 | for (int i = 0; i < poly3d.size(); ++i) |
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192 | { |
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193 | QPoint& blip = poly[i]; |
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194 | painter.setPen (renderer()->linePen()); |
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195 | renderer()->drawBlip (painter, blip); |
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196 | |
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197 | // Draw their coordinates |
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198 | painter.setPen (renderer()->textPen()); |
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199 | painter.drawText (blip.x(), blip.y() - 8, poly3d[i].toString (true)); |
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200 | } |
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201 | |
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202 | // Draw line lenghts and angle info if appropriate |
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203 | if (poly3d.size() >= 2) |
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204 | { |
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205 | painter.setPen (renderer()->textPen()); |
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206 | |
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207 | for (int i = 0; i < poly3d.size(); ++i) |
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208 | { |
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209 | const int j = (i + 1) % poly3d.size(); |
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210 | const int h = (i - 1 >= 0) ? (i - 1) : (poly3d.size() - 1); |
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211 | |
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212 | if (cfg::drawLineLengths) |
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213 | { |
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214 | const QString label = QString::number ((poly3d[j] - poly3d[i]).length()); |
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215 | QPoint origin = QLineF (poly[i], poly[j]).pointAt (0.5).toPoint(); |
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216 | painter.drawText (origin, label); |
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217 | } |
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218 | |
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219 | if (withangles and cfg::drawAngles) |
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220 | { |
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221 | QLineF l0 (poly[h], poly[i]), |
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222 | l1 (poly[i], poly[j]); |
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223 | |
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224 | double angle = 180 - l0.angleTo (l1); |
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225 | |
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226 | if (angle < 0) |
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227 | angle = 180 - l1.angleTo (l0); |
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228 | |
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229 | QString label = QString::number (angle) + QString::fromUtf8 (QByteArray ("\302\260")); |
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230 | QPoint pos = poly[i]; |
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231 | pos.setY (pos.y() + metrics.height()); |
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232 | |
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233 | painter.drawText (pos, label); |
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234 | } |
1243abd47381
- split the rectangle ability out of the draw mode into its own edit mode
Teemu Piippo <crimsondusk64@gmail.com>
parents:
840
diff
changeset
|
235 | } |
1243abd47381
- split the rectangle ability out of the draw mode into its own edit mode
Teemu Piippo <crimsondusk64@gmail.com>
parents:
840
diff
changeset
|
236 | } |
1243abd47381
- split the rectangle ability out of the draw mode into its own edit mode
Teemu Piippo <crimsondusk64@gmail.com>
parents:
840
diff
changeset
|
237 | } |