src/ldtypes.h

Sun, 18 Aug 2013 17:30:58 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sun, 18 Aug 2013 17:30:58 +0300
changeset 458
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parent 429
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child 459
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permissions
-rw-r--r--

Rewrote stud logo support, restructuring inlining stuff in the process. Logoed studs must only be used for rendering scenes, otherwise they will for instance get inlined in and that's not desired, or the vertex snapper will catch onto the logo's coordinates.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef LDTYPES_H
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20 #define LDTYPES_H
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21
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22 #include "common.h"
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23 #include "types.h"
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24
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25 #define LDOBJ(T) \
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26 public: \
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27 virtual ~LD##T##Object() {} \
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28 virtual LDObject::Type getType() const override { \
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29 return LDObject::T; \
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30 } \
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31 virtual str raw(); \
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32 virtual LD##T##Object* clone() { \
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33 return new LD##T##Object (*this); \
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34 } \
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35 virtual void move (vertex vVector); \
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36 virtual void invert();
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37
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38 #define LDOBJ_NAME(N) virtual str typeName() const override { return #N; }
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39 #define LDOBJ_VERTICES(V) virtual short vertices() const override { return V; }
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40 #define LDOBJ_SETCOLORED(V) virtual bool isColored() const override { return V; }
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41 #define LDOBJ_COLORED LDOBJ_SETCOLORED (true)
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42 #define LDOBJ_UNCOLORED LDOBJ_SETCOLORED (false)
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43
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44 #define LDOBJ_CUSTOM_SCEMANTIC virtual bool isScemantic() const override
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45 #define LDOBJ_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return true; }
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46 #define LDOBJ_NON_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return false; }
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47
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48 #define LDOBJ_SETMATRIX(V) virtual bool hasMatrix() const override { return V; }
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49 #define LDOBJ_HAS_MATRIX LDOBJ_SETMATRIX (true)
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50 #define LDOBJ_NO_MATRIX LDOBJ_SETMATRIX (false)
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51
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52 class QListWidgetItem;
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53 class LDSubfileObject;
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54 class LDFile;
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55
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56 // =============================================================================
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57 // LDObject
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58 //
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59 // Base class object for all object types. Each LDObject represents a single line
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60 // in the LDraw code file. The virtual method getType returns an enumerator
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61 // which is a token of the object's type. The object can be casted into
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62 // sub-classes based on this enumerator.
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63 // =============================================================================
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64 class LDObject {
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65 PROPERTY (bool, hidden, setHidden)
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66 PROPERTY (bool, selected, setSelected)
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67 PROPERTY (LDObject*, parent, setParent)
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68 PROPERTY (LDFile*, file, setFile)
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69 READ_PROPERTY (int32, id, setID)
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70 DECLARE_PROPERTY (short, color, setColor)
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71
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72 public:
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73 // Object type codes. Codes are sorted in order of significance.
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74 enum Type {
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75 Subfile, // Object represents a sub-file reference
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76 Quad, // Object represents a quadrilateral
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77 Triangle, // Object represents a triangle
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78 Line, // Object represents a line
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79 CondLine, // Object represents a conditional line
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80 Vertex, // Object is a vertex, LDForge extension object
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81 BFC, // Object represents a BFC statement
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82 Overlay, // Object contains meta-info about an overlay image.
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83 Comment, // Object represents a comment
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84 Error, // Object is the result of failed parsing
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85 Empty, // Object represents an empty line
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86 Unidentified, // Object is an uninitialized (SHOULD NEVER HAPPEN)
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87 NumTypes // Amount of object types
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88 };
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89
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90 LDObject();
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91 virtual ~LDObject();
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92
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93 virtual LDObject* clone() {return 0;} // Creates a new LDObject identical to this one.
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94 long getIndex() const; // Index (i.e. line number) of this object
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95 virtual LDObject::Type getType() const; // Type enumerator of this object
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96 const vertex& getVertex (int i) const; // Get a vertex by index
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97 virtual bool hasMatrix() const; // Does this object have a matrix and position? (see LDMatrixObject)
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98 virtual void invert(); // Inverts this object (winding is reversed)
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99 virtual bool isColored() const; // Is this object colored?
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100 virtual bool isScemantic() const; // Does this object have meaning in the part model?
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101 virtual void move (vertex vect); // Moves this object using the given vertex as a movement List
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102 LDObject* next() const; // Object after this in the current file
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103 LDObject* prev() const; // Object prior to this in the current file
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104 virtual str raw() { return ""; } // This object as LDraw code
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105 void replace (LDObject* other); // Replace this LDObject with another LDObject. Object is deleted in the process.
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106 void setVertex (int i, const vertex& vert); // Set a vertex to the given value
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107 void setVertexCoord (int i, Axis ax, double value); // Set a single coordinate of a vertex
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108 void swap (LDObject* other); // Swap this object with another.
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109 LDObject* topLevelParent(); // What object in the current file ultimately references this?
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110 virtual str typeName() const; // Type name of this object
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111 virtual short vertices() const; // Number of vertices this object has
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112
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113 static str typeName (LDObject::Type type); // Get type name by enumerator
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114 static LDObject* getDefault (const LDObject::Type type); // Returns a sample object by the given enumerator
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115 static void moveObjects (List<LDObject*> objs, const bool up); // TODO: move this to LDFile?
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116 static str objectListContents (const List<LDObject*>& objs); // Get a description of a list of LDObjects
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117 static LDObject* fromID (int id);
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118
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119 // TODO: make these private!
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120 // OpenGL list for this object
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121 uint glLists[4];
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122
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123 // Object list entry for this object
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124 QListWidgetItem* qObjListEntry;
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125
216
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126 protected:
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127 bool m_glinit;
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128 friend class GLRenderer;
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129
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130 private:
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131 vertex m_coords[4];
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132 };
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133
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134 // =============================================================================
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135 // LDMatrixObject
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136 // =============================================================================
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137 //
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138 // Common code for objects with matrices. This class is multiple-derived in
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139 // and thus not used directly other than as a common storage point for matrices
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140 // and vertices.
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141 //
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142 // The link pointer is a pointer to this object's LDObject self - since this is
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143 // multiple-derived in, static_cast or dynamic_cast won't budge here.
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144 //
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145 // In 0.1-alpha, there was a separate 'radial' type which had a position and
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146 // matrix as well. Even though right now only LDSubfile uses this, I'm keeping
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147 // this class distinct in case I get new extension ideas. :)
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148 // =============================================================================
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149 class LDMatrixObject {
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150 DECLARE_PROPERTY (matrix, transform, setTransform)
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151 DECLARE_PROPERTY (vertex, position, setPosition)
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152 PROPERTY (LDObject*, linkPointer, setLinkPointer)
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153
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154 public:
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155 LDMatrixObject() {}
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156 LDMatrixObject (const matrix& transform, const vertex& pos) :
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157 PROP_NAME (transform) (transform), PROP_NAME (position) (pos) {}
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158
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159 const double& setCoordinate (const Axis ax, double value) {
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160 vertex v = position();
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161 v[ax] = value;
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162 setPosition (v);
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163
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164 return position() [ax];
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165 }
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166 };
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167
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168 // =============================================================================
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169 // LDErrorObject
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170 //
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171 // Represents a line in the LDraw file that could not be properly parsed. It is
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172 // represented by a (!) ERROR in the code view. It exists for the purpose of
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173 // allowing garbage lines be debugged and corrected within LDForge. The member
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174 // zContent contains the contents of the unparsable line.
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175 // =============================================================================
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176 class LDErrorObject : public LDObject {
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177 LDOBJ (Error)
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178 LDOBJ_NAME (error)
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179 LDOBJ_VERTICES (0)
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180 LDOBJ_UNCOLORED
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181 LDOBJ_SCEMANTIC
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182 LDOBJ_NO_MATRIX
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183 PROPERTY (str, fileRef, setFileRef)
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184
377
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185 public:
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186 LDErrorObject();
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187 LDErrorObject (str contents, str reason) : contents (contents), reason (reason) {}
376
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188
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189 // Content of this unknown line
188
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190 str contents;
376
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191
183
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192 // Why is this gibberish?
188
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193 str reason;
183
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194 };
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195
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196 // =============================================================================
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197 // LDEmptyObject
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198 //
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199 // Represents an empty line in the LDraw code file.
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200 // =============================================================================
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201 class LDEmptyObject : public LDObject {
211
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202 LDOBJ (Empty)
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203 LDOBJ_VERTICES (0)
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204 LDOBJ_UNCOLORED
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205 LDOBJ_NON_SCEMANTIC
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206 LDOBJ_NO_MATRIX
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207 };
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208
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209 // =============================================================================
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210 // LDCommentObject
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211 //
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212 // Represents a code-0 comment in the LDraw code file. Member text contains
183
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213 // the text of the comment.
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214 // =============================================================================
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215 class LDCommentObject : public LDObject {
211
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216 LDOBJ (Comment)
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217 LDOBJ_NAME (comment)
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218 LDOBJ_VERTICES (0)
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219 LDOBJ_UNCOLORED
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220 LDOBJ_NON_SCEMANTIC
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221 LDOBJ_NO_MATRIX
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222
377
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223 public:
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224 LDCommentObject() {}
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225 LDCommentObject (str text) : text (text) {}
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226
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227 str text; // The text of this comment
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228 };
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229
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230 // =============================================================================
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231 // LDBFCObject
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232 //
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233 // Represents a 0 BFC statement in the LDraw code. eStatement contains the type
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234 // of this statement.
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235 // =============================================================================
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236 class LDBFCObject : public LDObject {
183
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237 public:
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238 enum Type {
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239 CertifyCCW,
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240 CCW,
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241 CertifyCW,
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242 CW,
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243 NoCertify,
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244 InvertNext,
418
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245 Clip,
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246 ClipCCW,
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247 ClipCW,
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248 NoClip,
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249 NumStatements
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250 };
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251
211
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252 LDOBJ (BFC)
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253 LDOBJ_NAME (bfc)
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254 LDOBJ_VERTICES (0)
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255 LDOBJ_UNCOLORED
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256 LDOBJ_CUSTOM_SCEMANTIC { return (type == InvertNext); }
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257 LDOBJ_NO_MATRIX
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258
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259 public:
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260 LDBFCObject() {}
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261 LDBFCObject (const LDBFCObject::Type type) : type (type) {}
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262
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263 // Statement strings
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264 static const char* statements[];
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265
183
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266 Type type;
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267 };
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268
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269 // =============================================================================
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270 // LDSubfileObject
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271 //
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272 // Represents a single code-1 subfile reference.
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273 // =============================================================================
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274 class LDSubfileObject : public LDObject, public LDMatrixObject {
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275 LDOBJ (Subfile)
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276 LDOBJ_NAME (subfile)
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277 LDOBJ_VERTICES (0)
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278 LDOBJ_COLORED
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279 LDOBJ_SCEMANTIC
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280 LDOBJ_HAS_MATRIX
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281 PROPERTY (LDFile*, fileInfo, setFileInfo)
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282
377
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283 public:
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284 LDSubfileObject() {
276
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285 setLinkPointer (this);
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286 }
458
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287
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288 enum InlineFlags {
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289 DeepInline = (1 << 0),
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290 CacheInline = (1 << 1),
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291 RendererInline = (1 << 2),
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292
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293 DeepCacheInline = DeepInline | CacheInline,
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294 };
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295
183
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296 // Inlines this subfile. Note that return type is an array of heap-allocated
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297 // LDObject-clones, they must be deleted one way or another.
458
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298 List<LDObject*> inlineContents (int flags);
183
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299 };
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300
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301 // =============================================================================
377
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302 // LDLineObject
183
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303 //
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304 // Represents a single code-2 line in the LDraw code file. v0 and v1 are the end
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305 // points of the line. The line is colored with dColor unless uncolored mode is
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306 // set.
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307 // =============================================================================
377
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308 class LDLineObject : public LDObject {
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309 LDOBJ (Line)
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310 LDOBJ_NAME (line)
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311 LDOBJ_VERTICES (2)
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312 LDOBJ_COLORED
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313 LDOBJ_SCEMANTIC
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314 LDOBJ_NO_MATRIX
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315
377
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316 public:
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317 LDLineObject() {}
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318 LDLineObject (vertex v1, vertex v2);
183
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319 };
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320
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321 // =============================================================================
377
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322 // LDCondLineObject
183
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323 //
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324 // Represents a single code-5 conditional line. The end-points v0 and v1 are
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325 // inherited from LDLine, c0 and c1 are the control points of this line.
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326 // =============================================================================
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327 class LDCondLineObject : public LDLineObject {
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328 LDOBJ (CondLine)
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329 LDOBJ_NAME (condline)
211
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330 LDOBJ_VERTICES (4)
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331 LDOBJ_COLORED
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332 LDOBJ_SCEMANTIC
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333 LDOBJ_NO_MATRIX
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334
377
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335 public:
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336 LDCondLineObject() {}
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337 LDLineObject* demote();
183
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338 };
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339
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340 // =============================================================================
377
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341 // LDTriangleObject
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342 //
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343 // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1
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344 // and v2 contain the end-points of this triangle. dColor is the color the
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345 // triangle is colored with.
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346 // =============================================================================
377
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347 class LDTriangleObject : public LDObject {
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348 LDOBJ (Triangle)
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349 LDOBJ_NAME (triangle)
211
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350 LDOBJ_VERTICES (3)
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351 LDOBJ_COLORED
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352 LDOBJ_SCEMANTIC
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353 LDOBJ_NO_MATRIX
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354
377
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355 public:
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356 LDTriangleObject() {}
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357 LDTriangleObject (vertex v0, vertex v1, vertex v2) {
276
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358 setVertex (0, v0);
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359 setVertex (1, v1);
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360 setVertex (2, v2);
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361 }
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362 };
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363
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364 // =============================================================================
377
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365 // LDQuadObject
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366 //
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367 // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points
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368 // of the quad, dColor is the color used for the quad.
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369 // =============================================================================
377
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370 class LDQuadObject : public LDObject {
183
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371 public:
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372 LDOBJ (Quad)
376
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373 LDOBJ_NAME (quad)
211
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374 LDOBJ_VERTICES (4)
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375 LDOBJ_COLORED
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376 LDOBJ_SCEMANTIC
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377 LDOBJ_NO_MATRIX
376
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378
377
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379 LDQuadObject() {}
376
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380
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381 // Split this quad into two triangles (note: heap-allocated)
402
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382 List<LDTriangleObject*> splitToTriangles();
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383 };
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384
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385 // =============================================================================
377
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386 // LDVertexObject
376
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387 //
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388 // The vertex is an LDForce-specific extension which represents a single
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389 // vertex which can be used as a parameter to tools or to store coordinates
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390 // with. Vertices are a part authoring tool and they should not appear in
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391 // finished parts.
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392 // =============================================================================
377
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393 class LDVertexObject : public LDObject {
183
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394 public:
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395 LDOBJ (Vertex)
376
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396 LDOBJ_NAME (vertex)
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397 LDOBJ_VERTICES (0) // TODO: move pos to vaCoords[0]
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398 LDOBJ_COLORED
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399 LDOBJ_NON_SCEMANTIC
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400 LDOBJ_NO_MATRIX
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401
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402 LDVertexObject() {}
376
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403
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404 vertex pos;
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405 };
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406
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407 // =============================================================================
377
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408 // LDOverlayObject
376
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409 //
316
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410 // Overlay image meta, stored in the header of parts so as to preserve overlay
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411 // information.
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412 // =============================================================================
377
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413 class LDOverlayObject : public LDObject {
376
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414 LDOBJ (Overlay)
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415 LDOBJ_NAME (overlay)
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416 LDOBJ_VERTICES (0)
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417 LDOBJ_UNCOLORED
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418 LDOBJ_NON_SCEMANTIC
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419 LDOBJ_NO_MATRIX
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420 PROPERTY (int, camera, setCamera)
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421 PROPERTY (int, x, setX)
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422 PROPERTY (int, y, setY)
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423 PROPERTY (int, width, setWidth)
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424 PROPERTY (int, height, setHeight)
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425 PROPERTY (str, filename, setFilename)
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426 };
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427
381
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428 // Other common LDraw stuff
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429 static const str CALicense = "!LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt",
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430 NonCALicense = "!LICENSE Not redistributable : see NonCAreadme.txt";
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431 static const short lores = 16;
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432 static const short hires = 48;
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433
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434 #endif // LDTYPES_H

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