src/ldtypes.h

Tue, 30 Jul 2013 07:38:08 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Tue, 30 Jul 2013 07:38:08 +0300
changeset 402
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parent 388
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child 409
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permissions
-rw-r--r--

Renamed vector to List, changed it to wrap around std::deque.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef LDTYPES_H
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20 #define LDTYPES_H
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21
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22 #include "common.h"
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23 #include "types.h"
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24
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25 #define LDOBJ(T) \
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26 public: \
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27 virtual ~LD##T##Object() {} \
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28 virtual LDObject::Type getType() const override { \
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29 return LDObject::T; \
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30 } \
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31 virtual str raw(); \
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32 virtual LD##T##Object* clone() { \
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33 return new LD##T##Object (*this); \
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34 } \
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35 virtual void move (vertex vVector); \
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36 virtual void invert();
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37
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38 #define LDOBJ_NAME( N ) virtual str typeName() const override { return #N; }
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39 #define LDOBJ_VERTICES( V ) virtual short vertices() const override { return V; }
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40 #define LDOBJ_SETCOLORED( V ) virtual bool isColored() const override { return V; }
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41 #define LDOBJ_COLORED LDOBJ_SETCOLORED( true )
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42 #define LDOBJ_UNCOLORED LDOBJ_SETCOLORED( false )
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43
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44 #define LDOBJ_CUSTOM_SCEMANTIC virtual bool isScemantic() const override
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45 #define LDOBJ_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return true; }
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46 #define LDOBJ_NON_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return false; }
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47
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48 #define LDOBJ_SETMATRIX(V) virtual bool hasMatrix() const override { return V; }
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49 #define LDOBJ_HAS_MATRIX LDOBJ_SETMATRIX( true )
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50 #define LDOBJ_NO_MATRIX LDOBJ_SETMATRIX( false )
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51
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52 class QListWidgetItem;
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53 class LDSubfileObject;
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54 class LDOpenFile;
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55
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56 // =============================================================================
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57 // LDObject
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58 //
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59 // Base class object for all object types. Each LDObject represents a single line
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60 // in the LDraw code file. The virtual method getType returns an enumerator
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61 // which is a token of the object's type. The object can be casted into
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62 // sub-classes based on this enumerator.
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63 // =============================================================================
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64 class LDObject {
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65 PROPERTY (bool, hidden, setHidden)
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66 PROPERTY (bool, selected, setSelected)
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67 PROPERTY (LDObject*, parent, setParent)
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68 PROPERTY (LDOpenFile*, file, setFile)
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69 READ_PROPERTY (qint32, id, setID)
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70 DECLARE_PROPERTY (short, color, setColor)
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71
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72 public:
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73 // Object type codes. Codes are sorted in order of significance.
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74 enum Type {
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75 Subfile, // Object represents a sub-file reference
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76 Quad, // Object represents a quadrilateral
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77 Triangle, // Object represents a triangle
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78 Line, // Object represents a line
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79 CondLine, // Object represents a conditional line
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80 Vertex, // Object is a vertex, LDForge extension object
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81 BFC, // Object represents a BFC statement
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82 Overlay, // Object contains meta-info about an overlay image.
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83 Comment, // Object represents a comment
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84 Error, // Object is the result of failed parsing
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85 Empty, // Object represents an empty line
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86 Unidentified, // Object is an uninitialized (SHOULD NEVER HAPPEN)
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87 NumTypes // Amount of object types
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88 };
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89
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90 LDObject();
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91 virtual ~LDObject();
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92
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93 virtual LDObject* clone() {return 0;} // Creates a new LDObject identical to this one.
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94 long getIndex () const; // Index (i.e. line number) of this object
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95 virtual LDObject::Type getType() const; // Type enumerator of this object
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96 const vertex& getVertex (int i) const; // Get a vertex by index
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97 virtual bool hasMatrix() const; // Does this object have a matrix and position? (see LDMatrixObject)
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98 virtual void invert(); // Inverts this object (winding is reversed)
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99 virtual bool isColored() const; // Is this object colored?
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100 virtual bool isScemantic() const; // Does this object have meaning in the part model?
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101 virtual void move (vertex vect); // Moves this object using the given vertex as a movement List
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102 LDObject* next() const; // Object after this in the current file
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103 LDObject* prev() const; // Object prior to this in the current file
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104 virtual str raw() { return ""; } // This object as LDraw code
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105 void replace (LDObject* other); // Replace this LDObject with another LDObject. Object is deleted in the process.
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106 void setVertex (int i, const vertex& vert); // Set a vertex to the given value
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107 void setVertexCoord (int i, Axis ax, double value); // Set a single coordinate of a vertex
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108 void swap (LDObject* other); // Swap this object with another.
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109 LDObject* topLevelParent(); // What object in the current file ultimately references this?
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110 virtual str typeName() const; // Type name of this object
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111 virtual short vertices() const; // Number of vertices this object has
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112
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113 static str typeName (LDObject::Type type); // Get type name by enumerator
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114 static LDObject* getDefault (const LDObject::Type type); // Returns a sample object by the given enumerator
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115 static void moveObjects (List<LDObject*> objs, const bool up); // TODO: move this to LDOpenFile?
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116 static str objectListContents (const List<LDObject*>& objs); // Get a description of a list of LDObjects
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117 static LDObject* fromID (int id);
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118
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119 // TODO: make these private!
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120 // OpenGL list for this object
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121 uint glLists[4];
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122
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123 // Object list entry for this object
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124 QListWidgetItem* qObjListEntry;
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125
216
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126 protected:
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127 bool m_glinit;
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128 friend class GLRenderer;
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129
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130 private:
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131 vertex m_coords[4];
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132 };
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133
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134 // =============================================================================
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135 // LDMatrixObject
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136 // =============================================================================
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137 //
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138 // Common code for objects with matrices. This class is multiple-derived in
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139 // and thus not used directly other than as a common storage point for matrices
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140 // and vertices.
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141 //
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142 // The link pointer is a pointer to this object's LDObject self - since this is
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143 // multiple-derived in, static_cast or dynamic_cast won't budge here.
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144 //
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145 // In 0.1-alpha, there was a separate 'radial' type which had a position and
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146 // matrix as well. Even though right now only LDSubfile uses this, I'm keeping
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147 // this class distinct in case I get new extension ideas. :)
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148 // =============================================================================
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149 class LDMatrixObject {
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150 DECLARE_PROPERTY (matrix, transform, setTransform)
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151 DECLARE_PROPERTY (vertex, position, setPosition)
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152 PROPERTY (LDObject*, linkPointer, setLinkPointer)
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153
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154 public:
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155 LDMatrixObject() {}
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156 LDMatrixObject (const matrix& transform, const vertex& pos) :
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157 PROP_NAME (transform) (transform), PROP_NAME (position) (pos) {}
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158
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159 const double& setCoordinate (const Axis ax, double value) {
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160 vertex v = position();
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161 v[ax] = value;
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162 setPosition (v);
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163
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164 return position() [ax];
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165 }
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166 };
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167
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168 // =============================================================================
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169 // LDErrorObject
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170 //
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171 // Represents a line in the LDraw file that could not be properly parsed. It is
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172 // represented by a (!) ERROR in the code view. It exists for the purpose of
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173 // allowing garbage lines be debugged and corrected within LDForge. The member
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174 // zContent contains the contents of the unparsable line.
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175 // =============================================================================
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176 class LDErrorObject : public LDObject {
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177 LDOBJ (Error)
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178 LDOBJ_NAME (error)
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179 LDOBJ_VERTICES (0)
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180 LDOBJ_UNCOLORED
214
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181 LDOBJ_SCEMANTIC
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182 LDOBJ_NO_MATRIX
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183
377
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184 public:
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185 LDErrorObject();
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186 LDErrorObject (str contents, str reason) : contents (contents), reason (reason) {}
376
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187
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188 // Content of this unknown line
188
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189 str contents;
376
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190
183
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191 // Why is this gibberish?
188
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192 str reason;
183
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193 };
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194
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195 // =============================================================================
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196 // LDEmptyObject
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197 //
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198 // Represents an empty line in the LDraw code file.
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199 // =============================================================================
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200 class LDEmptyObject : public LDObject {
211
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201 LDOBJ (Empty)
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202 LDOBJ_VERTICES (0)
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203 LDOBJ_UNCOLORED
214
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204 LDOBJ_NON_SCEMANTIC
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205 LDOBJ_NO_MATRIX
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206 };
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207
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208 // =============================================================================
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209 // LDCommentObject
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210 //
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211 // Represents a code-0 comment in the LDraw code file. Member text contains
183
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212 // the text of the comment.
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213 // =============================================================================
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214 class LDCommentObject : public LDObject {
211
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215 LDOBJ (Comment)
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216 LDOBJ_NAME (comment)
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217 LDOBJ_VERTICES (0)
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218 LDOBJ_UNCOLORED
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219 LDOBJ_NON_SCEMANTIC
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220 LDOBJ_NO_MATRIX
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221
377
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222 public:
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223 LDCommentObject() {}
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224 LDCommentObject (str text) : text (text) {}
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225
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226 str text; // The text of this comment
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227 };
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228
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229 // =============================================================================
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230 // LDBFCObject
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231 //
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232 // Represents a 0 BFC statement in the LDraw code. eStatement contains the type
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233 // of this statement.
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234 // =============================================================================
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235 class LDBFCObject : public LDObject {
183
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236 public:
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237 enum Type {
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238 CertifyCCW,
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239 CCW,
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240 CertifyCW,
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241 CW,
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242 NoCertify,
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243 InvertNext,
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244 NumStatements
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245 };
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246
211
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247 LDOBJ (BFC)
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248 LDOBJ_NAME (bfc)
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249 LDOBJ_VERTICES (0)
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250 LDOBJ_UNCOLORED
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251 LDOBJ_CUSTOM_SCEMANTIC { return (type == InvertNext); }
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252 LDOBJ_NO_MATRIX
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253
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254 public:
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255 LDBFCObject() {}
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256 LDBFCObject (const LDBFCObject::Type type) : type (type) {}
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257
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258 // Statement strings
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259 static const char* statements[];
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260
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261 Type type;
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262 };
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263
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264 // =============================================================================
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265 // LDSubfileObject
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266 //
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267 // Represents a single code-1 subfile reference.
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268 // =============================================================================
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269 class LDSubfileObject : public LDObject, public LDMatrixObject {
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270 LDOBJ (Subfile)
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271 LDOBJ_NAME (subfile)
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272 LDOBJ_VERTICES (0)
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273 LDOBJ_COLORED
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274 LDOBJ_SCEMANTIC
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275 LDOBJ_HAS_MATRIX
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276 PROPERTY (LDOpenFile*, fileInfo, setFileInfo)
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277
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278 public:
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279 LDSubfileObject() {
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280 setLinkPointer (this);
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281 }
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282
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283 // Inlines this subfile. Note that return type is an array of heap-allocated
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284 // LDObject-clones, they must be deleted one way or another.
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285 List<LDObject*> inlineContents (bool deep, bool cache);
183
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286 };
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287
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288 // =============================================================================
377
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289 // LDLineObject
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290 //
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291 // Represents a single code-2 line in the LDraw code file. v0 and v1 are the end
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292 // points of the line. The line is colored with dColor unless uncolored mode is
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293 // set.
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294 // =============================================================================
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295 class LDLineObject : public LDObject {
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296 LDOBJ (Line)
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297 LDOBJ_NAME (line)
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298 LDOBJ_VERTICES (2)
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299 LDOBJ_COLORED
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300 LDOBJ_SCEMANTIC
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301 LDOBJ_NO_MATRIX
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302
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303 public:
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304 LDLineObject() {}
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305 LDLineObject (vertex v1, vertex v2);
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306 };
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307
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308 // =============================================================================
377
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309 // LDCondLineObject
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310 //
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311 // Represents a single code-5 conditional line. The end-points v0 and v1 are
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312 // inherited from LDLine, c0 and c1 are the control points of this line.
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313 // =============================================================================
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314 class LDCondLineObject : public LDLineObject {
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315 LDOBJ (CondLine)
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316 LDOBJ_NAME (condline)
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317 LDOBJ_VERTICES (4)
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318 LDOBJ_COLORED
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319 LDOBJ_SCEMANTIC
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320 LDOBJ_NO_MATRIX
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321
377
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322 public:
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323 LDCondLineObject() {}
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324 LDLineObject* demote();
183
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325 };
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326
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327 // =============================================================================
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328 // LDTriangleObject
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329 //
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330 // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1
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331 // and v2 contain the end-points of this triangle. dColor is the color the
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332 // triangle is colored with.
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333 // =============================================================================
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334 class LDTriangleObject : public LDObject {
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335 LDOBJ (Triangle)
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336 LDOBJ_NAME (triangle)
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337 LDOBJ_VERTICES (3)
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338 LDOBJ_COLORED
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339 LDOBJ_SCEMANTIC
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340 LDOBJ_NO_MATRIX
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341
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342 public:
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343 LDTriangleObject() {}
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344 LDTriangleObject (vertex v0, vertex v1, vertex v2) {
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345 setVertex (0, v0);
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346 setVertex (1, v1);
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347 setVertex (2, v2);
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348 }
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349 };
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350
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351 // =============================================================================
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352 // LDQuadObject
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353 //
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354 // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points
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355 // of the quad, dColor is the color used for the quad.
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356 // =============================================================================
377
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357 class LDQuadObject : public LDObject {
183
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358 public:
211
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359 LDOBJ (Quad)
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360 LDOBJ_NAME (quad)
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361 LDOBJ_VERTICES (4)
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362 LDOBJ_COLORED
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363 LDOBJ_SCEMANTIC
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364 LDOBJ_NO_MATRIX
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365
377
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366 LDQuadObject() {}
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367
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368 // Split this quad into two triangles (note: heap-allocated)
402
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369 List<LDTriangleObject*> splitToTriangles();
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370 };
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371
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372 // =============================================================================
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373 // LDVertexObject
376
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374 //
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375 // The vertex is an LDForce-specific extension which represents a single
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376 // vertex which can be used as a parameter to tools or to store coordinates
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377 // with. Vertices are a part authoring tool and they should not appear in
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378 // finished parts.
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379 // =============================================================================
377
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380 class LDVertexObject : public LDObject {
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381 public:
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382 LDOBJ (Vertex)
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383 LDOBJ_NAME (vertex)
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384 LDOBJ_VERTICES (0) // TODO: move pos to vaCoords[0]
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385 LDOBJ_COLORED
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386 LDOBJ_NON_SCEMANTIC
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387 LDOBJ_NO_MATRIX
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388
377
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389 LDVertexObject() {}
376
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390
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391 vertex pos;
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392 };
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393
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394 // =============================================================================
377
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395 // LDOverlayObject
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396 //
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397 // Overlay image meta, stored in the header of parts so as to preserve overlay
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398 // information.
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399 // =============================================================================
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400 class LDOverlayObject : public LDObject {
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401 LDOBJ (Overlay)
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402 LDOBJ_NAME (overlay)
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403 LDOBJ_VERTICES (0)
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404 LDOBJ_UNCOLORED
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405 LDOBJ_NON_SCEMANTIC
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406 LDOBJ_NO_MATRIX
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407 PROPERTY (int, camera, setCamera)
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408 PROPERTY (int, x, setX)
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409 PROPERTY (int, y, setY)
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410 PROPERTY (int, width, setWidth)
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411 PROPERTY (int, height, setHeight)
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412 PROPERTY (str, filename, setFilename)
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413 };
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414
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415 // Other common LDraw stuff
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416 static const str CALicense = "!LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt",
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417 NonCALicense = "!LICENSE Not redistributable : see NonCAreadme.txt";
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418 static const short lores = 16;
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419 static const short hires = 48;
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420
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421 #endif // LDTYPES_H

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