Thu, 04 Jul 2013 18:03:22 +0300
Converted the config dialog to a designer UI file
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #ifndef GUI_H |
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20 | #define GUI_H |
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21 | |
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22 | #include <QMainWindow> |
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23 | #include <QAction> |
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24 | #include <QListWidget> |
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25 | #include "config.h" |
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26 | #include "ldtypes.h" |
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27 | |
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28 | class MessageManager; |
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29 | class ForgeWindow; |
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30 | class color; |
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31 | class QSplitter; |
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32 | class QToolButton; |
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33 | class QDialogButtonBox; |
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34 | class GLRenderer; |
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35 | class CheckBoxGroup; |
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36 | class QComboBox; |
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37 | class QProgressBar; |
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38 | |
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39 | // Stuff for dialogs |
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40 | #define IMPLEMENT_DIALOG_BUTTONS \ |
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41 | bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel); \ |
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42 | connect (bbx_buttons, SIGNAL (accepted ()), this, SLOT (accept ())); \ |
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43 | connect (bbx_buttons, SIGNAL (rejected ()), this, SLOT (reject ())); \ |
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44 | |
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45 | // ============================================================================= |
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46 | // Metadata for actions |
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47 | typedef struct { |
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48 | QAction** qAct; |
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49 | keyseqconfig* conf; |
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50 | const char* name, *sDisplayName, *sIconName, *sDescription; |
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51 | void (*handler) (); |
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52 | } actionmeta; |
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53 | |
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54 | #define MAX_ACTIONS 256 |
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55 | extern actionmeta g_actionMeta[256]; |
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56 | |
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57 | // ============================================================================= |
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58 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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59 | // ============================================================================= |
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60 | #define MAKE_ACTION(NAME, DISPLAYNAME, ICONNAME, DESCR, DEFSHORTCUT) \ |
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61 | QAction* ACTION (NAME); \ |
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62 | cfg (keyseq, key_##NAME, DEFSHORTCUT); \ |
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63 | static void actionHandler_##NAME (); \ |
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64 | static ActionAdder ActionAdderInstance_##NAME (&ACTION(NAME), DISPLAYNAME, \ |
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65 | ICONNAME, DESCR, &key_##NAME, actionHandler_##NAME, #NAME); \ |
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66 | static void actionHandler_##NAME () |
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67 | |
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68 | #define EXTERN_ACTION(NAME) extern QAction* ACTION (NAME); |
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69 | #define ACTION(N) LDForgeAction_##N |
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70 | |
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71 | // Convenience macros for key sequences. |
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72 | #define KEY(N) (Qt::Key_##N) |
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73 | #define CTRL(N) (Qt::CTRL | Qt::Key_##N) |
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74 | #define SHIFT(N) (Qt::SHIFT | Qt::Key_##N) |
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75 | #define CTRL_SHIFT(N) (Qt::CTRL | Qt::SHIFT | Qt::Key_##N) |
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76 | |
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77 | // ============================================================================= |
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78 | typedef struct { |
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79 | color* col; |
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80 | QToolButton* btn; |
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81 | bool isSeparator; |
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82 | } quickColor; |
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83 | |
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84 | // ============================================================================= |
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85 | // ObjectList |
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86 | // |
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87 | // Object list class for ForgeWindow |
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88 | // ============================================================================= |
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89 | class ObjectList : public QListWidget { |
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90 | Q_OBJECT |
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91 | |
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92 | protected: |
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93 | void contextMenuEvent (QContextMenuEvent* ev); |
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94 | }; |
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95 | |
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96 | // ============================================================================= |
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97 | // ForgeWindow |
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98 | // |
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99 | // The one main GUI class. Hosts the renderer, object list, message log. Contains |
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100 | // slot_action, which is what all actions connect to. Manages menus and toolbars. |
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101 | // Large and in charge. |
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102 | // ============================================================================= |
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103 | class ForgeWindow : public QMainWindow { |
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104 | Q_OBJECT |
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105 | |
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106 | public: |
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107 | ForgeWindow (); |
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108 | void buildObjList (); |
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109 | void updateTitle (); |
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110 | void fullRefresh (); |
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111 | void refresh (); |
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112 | ulong getInsertionPoint (); |
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113 | void updateToolBars (); |
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114 | void updateRecentFilesMenu (); |
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115 | void updateSelection (); |
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116 | void updateGridToolBar (); |
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117 | void updateEditModeActions (); |
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118 | bool isSelected (LDObject* obj); |
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119 | short getSelectedColor(); |
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120 | LDObject::Type uniformSelectedType (); |
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121 | void scrollToSelection (); |
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122 | void spawnContextMenu (const QPoint pos); |
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123 | void deleteObjVector (vector< LDObject* > objs); |
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124 | void deleteSelection (); |
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125 | void deleteByColor (const short int colnum); |
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126 | void save( LDOpenFile* f, bool saveAs ); |
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127 | GLRenderer* R () { return m_renderer; } |
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128 | vector<LDObject*>& sel () { return m_sel; } |
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129 | void setQuickColorMeta (vector<quickColor>& quickColorMeta) { |
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130 | m_colorMeta = quickColorMeta; |
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131 | } |
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132 | void setStatusBarText (str text); |
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133 | void addActionMeta (actionmeta& meta); |
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134 | void addMessage( str msg ); |
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135 | |
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136 | public slots: |
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137 | void primitiveLoaderStart (ulong max); |
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138 | void primitiveLoaderUpdate (ulong prog); |
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139 | void primitiveLoaderEnd (); |
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140 | |
183
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141 | protected: |
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142 | void closeEvent (QCloseEvent* ev); |
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143 | |
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144 | private: |
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145 | GLRenderer* m_renderer; |
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146 | ObjectList* m_objList; |
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147 | QMenu* m_recentFilesMenu; |
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148 | QSplitter* m_splitter; |
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149 | QToolBar* m_colorToolBar; |
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150 | QProgressBar* m_primLoaderBar; |
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151 | QWidget* m_primLoaderWidget; |
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152 | vector<QToolBar*> m_toolBars; |
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153 | vector<LDObject*> m_sel; |
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154 | vector<quickColor> m_colorMeta; |
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155 | vector<QToolButton*> m_colorButtons; |
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156 | vector<QAction*> m_recentFiles; |
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157 | MessageManager* m_msglog; |
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158 | |
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159 | void createMenuActions (); |
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160 | void createMenus (); |
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161 | void createToolbars (); |
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162 | void initSingleToolBar (const char* name); |
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163 | void addToolBarAction (const char* name); |
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164 | |
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165 | QMenu* initMenu (const char* name); |
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166 | void addMenuAction (const char* name); |
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167 | |
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168 | private slots: |
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169 | void slot_selectionChanged (); |
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170 | void slot_action (); |
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171 | void slot_recentFile (); |
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172 | void slot_quickColor (); |
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173 | void slot_lastSecondCleanup (); |
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174 | void slot_editObject (QListWidgetItem* listitem); |
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175 | }; |
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176 | |
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177 | // ----------------------------------------------------------------------------- |
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178 | // Other GUI-related stuff not directly part of ForgeWindow: |
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179 | QPixmap getIcon (str iconName); |
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180 | vector<quickColor> parseQuickColorMeta (); |
183
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181 | bool confirm (str title, str msg); |
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182 | bool confirm (str msg); |
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183 | void critical (str msg); |
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184 | QAction* findAction (str name); |
186
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185 | QIcon makeColorIcon (color* colinfo, const ushort size); |
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186 | void makeColorSelector (QComboBox* box); |
190
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187 | QDialogButtonBox* makeButtonBox (QDialog& dlg); |
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188 | CheckBoxGroup* makeAxesBox (); |
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189 | QImage imageFromScreencap (uchar* data, ushort w, ushort h); |
183
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190 | |
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191 | // ----------------------------------------------------------------------------- |
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192 | // Pointer to the instance of ForgeWindow. |
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193 | extern ForgeWindow* g_win; |
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194 | |
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195 | // ============================================================================= |
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196 | // ActionAdder |
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197 | // |
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198 | // The MAKE_ACTION macro expands into - among other stuff - into an instance |
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199 | // of this. This class' constructor creates meta for the newly defined action |
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200 | // and stores it in g_actionMeta. Don't use this directly! |
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201 | // ============================================================================= |
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202 | class ActionAdder { |
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203 | public: |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
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204 | ActionAdder (QAction** act, const char* displayName, const char* iconName, |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
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205 | const char* description, keyseqconfig* conf, void (*const handler) (), |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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206 | const char* name) |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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207 | { |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
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208 | actionmeta meta = {act, conf, name, displayName, iconName, description, handler}; |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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209 | g_win->addActionMeta (meta); |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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210 | } |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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211 | }; |
ec77f6e9a19f
Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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212 | |
183
f1b8cb53d2a2
Moved source files to src/, removed zz_ prefix off dialog files.
Santeri Piippo <crimsondusk64@gmail.com>
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213 | #endif // GUI_H |