src/gui.h

Thu, 04 Jul 2013 21:01:52 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Thu, 04 Jul 2013 21:01:52 +0300
changeset 335
30c11cff511d
parent 328
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child 344
55fcf67230fd
permissions
-rw-r--r--

Converted overlay prompt

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef GUI_H
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20 #define GUI_H
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21
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22 #include <QMainWindow>
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23 #include <QAction>
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24 #include <QListWidget>
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25 #include <QRadioButton>
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26 #include "config.h"
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27 #include "ldtypes.h"
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28
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29 class MessageManager;
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30 class ForgeWindow;
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31 class color;
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32 class QSplitter;
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33 class QToolButton;
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34 class QDialogButtonBox;
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35 class GLRenderer;
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36 class CheckBoxGroup;
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37 class QComboBox;
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38 class QProgressBar;
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39
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40 // Stuff for dialogs
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41 #define IMPLEMENT_DIALOG_BUTTONS \
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42 bbx_buttons = new QDialogButtonBox (QDialogButtonBox::Ok | QDialogButtonBox::Cancel); \
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43 connect (bbx_buttons, SIGNAL (accepted ()), this, SLOT (accept ())); \
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44 connect (bbx_buttons, SIGNAL (rejected ()), this, SLOT (reject ())); \
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45
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46 // =============================================================================
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47 // Metadata for actions
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48 typedef struct {
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49 QAction** qAct;
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50 keyseqconfig* conf;
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51 const char* name, *sDisplayName, *sIconName, *sDescription;
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52 void (*handler) ();
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53 } actionmeta;
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54
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55 #define MAX_ACTIONS 256
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56 extern actionmeta g_actionMeta[256];
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57
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58 // =============================================================================
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59 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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60 // =============================================================================
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61 #define MAKE_ACTION(NAME, DISPLAYNAME, ICONNAME, DESCR, DEFSHORTCUT) \
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62 QAction* ACTION (NAME); \
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63 cfg (keyseq, key_##NAME, DEFSHORTCUT); \
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64 static void actionHandler_##NAME (); \
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65 static ActionAdder ActionAdderInstance_##NAME (&ACTION(NAME), DISPLAYNAME, \
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66 ICONNAME, DESCR, &key_##NAME, actionHandler_##NAME, #NAME); \
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67 static void actionHandler_##NAME ()
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68
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69 #define EXTERN_ACTION(NAME) extern QAction* ACTION (NAME);
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70 #define ACTION(N) LDForgeAction_##N
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71
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72 // Convenience macros for key sequences.
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73 #define KEY(N) (Qt::Key_##N)
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74 #define CTRL(N) (Qt::CTRL | Qt::Key_##N)
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75 #define SHIFT(N) (Qt::SHIFT | Qt::Key_##N)
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76 #define CTRL_SHIFT(N) (Qt::CTRL | Qt::SHIFT | Qt::Key_##N)
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77
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78 // =============================================================================
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79 typedef struct {
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80 color* col;
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81 QToolButton* btn;
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82 bool isSeparator;
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83 } quickColor;
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84
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85 // =============================================================================
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86 // ObjectList
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87 //
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88 // Object list class for ForgeWindow
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89 // =============================================================================
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90 class ObjectList : public QListWidget {
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91 Q_OBJECT
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92
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93 protected:
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94 void contextMenuEvent (QContextMenuEvent* ev);
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95 };
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96
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97 // =============================================================================
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98 // ForgeWindow
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99 //
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100 // The one main GUI class. Hosts the renderer, object list, message log. Contains
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101 // slot_action, which is what all actions connect to. Manages menus and toolbars.
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102 // Large and in charge.
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103 // =============================================================================
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104 class ForgeWindow : public QMainWindow {
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105 Q_OBJECT
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106
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107 public:
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108 ForgeWindow ();
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109 void buildObjList ();
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110 void updateTitle ();
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111 void fullRefresh ();
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112 void refresh ();
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113 ulong getInsertionPoint ();
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114 void updateToolBars ();
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115 void updateRecentFilesMenu ();
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116 void updateSelection ();
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117 void updateGridToolBar ();
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118 void updateEditModeActions ();
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119 bool isSelected (LDObject* obj);
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120 short getSelectedColor();
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121 LDObject::Type uniformSelectedType ();
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122 void scrollToSelection ();
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123 void spawnContextMenu (const QPoint pos);
266
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124 void deleteObjVector (vector< LDObject* > objs);
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125 void deleteSelection ();
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126 void deleteByColor (const short int colnum);
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127 void save( LDOpenFile* f, bool saveAs );
183
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128 GLRenderer* R () { return m_renderer; }
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129 vector<LDObject*>& sel () { return m_sel; }
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130 void setQuickColorMeta (vector<quickColor>& quickColorMeta) {
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131 m_colorMeta = quickColorMeta;
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132 }
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133 void setStatusBarText (str text);
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134 void addActionMeta (actionmeta& meta);
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135 void addMessage( str msg );
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136
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137 public slots:
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138 void primitiveLoaderStart (ulong max);
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139 void primitiveLoaderUpdate (ulong prog);
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140 void primitiveLoaderEnd ();
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141
183
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142 protected:
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143 void closeEvent (QCloseEvent* ev);
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144
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145 private:
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146 GLRenderer* m_renderer;
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147 ObjectList* m_objList;
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148 QMenu* m_recentFilesMenu;
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149 QSplitter* m_splitter;
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150 QToolBar* m_colorToolBar;
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151 QProgressBar* m_primLoaderBar;
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152 QWidget* m_primLoaderWidget;
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153 vector<QToolBar*> m_toolBars;
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154 vector<LDObject*> m_sel;
252
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155 vector<quickColor> m_colorMeta;
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156 vector<QToolButton*> m_colorButtons;
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157 vector<QAction*> m_recentFiles;
322
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158 MessageManager* m_msglog;
183
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159
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160 void createMenuActions ();
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161 void createMenus ();
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162 void createToolbars ();
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163 void initSingleToolBar (const char* name);
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164 void addToolBarAction (const char* name);
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165
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166 QMenu* initMenu (const char* name);
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167 void addMenuAction (const char* name);
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168
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169 private slots:
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170 void slot_selectionChanged ();
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171 void slot_action ();
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172 void slot_recentFile ();
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173 void slot_quickColor ();
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174 void slot_lastSecondCleanup ();
283
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175 void slot_editObject (QListWidgetItem* listitem);
183
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176 };
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177
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178 // -----------------------------------------------------------------------------
335
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179 // Pointer to the instance of ForgeWindow.
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180 extern ForgeWindow* g_win;
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181
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182 // -----------------------------------------------------------------------------
183
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183 // Other GUI-related stuff not directly part of ForgeWindow:
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184 QPixmap getIcon (str iconName);
252
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185 vector<quickColor> parseQuickColorMeta ();
183
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186 bool confirm (str title, str msg);
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187 bool confirm (str msg);
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188 void critical (str msg);
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189 QAction* findAction (str name);
186
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190 QIcon makeColorIcon (color* colinfo, const ushort size);
183
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191 void makeColorSelector (QComboBox* box);
190
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192 QDialogButtonBox* makeButtonBox (QDialog& dlg);
202
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193 CheckBoxGroup* makeAxesBox ();
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194 QImage imageFromScreencap (uchar* data, ushort w, ushort h);
183
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195
335
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196 // =============================================================================
183
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197 // -----------------------------------------------------------------------------
335
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198 // Takes in pairs of radio buttons and respective values and returns the value of
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199 // the first found radio button that was checked.
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200 // =============================================================================
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201 template<class T> T radioSwitch( const T& defval, vector<pair<QRadioButton*, T>> haystack )
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202 {
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203 for( pair<QRadioButton*, const T&> i : haystack )
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204 if( i.first->isChecked() )
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205 return i.second;
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206
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207 return defval;
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208 }
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209
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210 // =============================================================================
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211 // -----------------------------------------------------------------------------
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212 // Takes in pairs of radio buttons and respective values and checks the first
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213 // found radio button to have the given value.
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214 // =============================================================================
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215 template<class T> void radioDefault( const T& expr, vector<pair<QRadioButton*, T>> haystack )
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216 {
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217 for( pair<QRadioButton*, const T&> i : haystack )
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218 {
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219 if( i.second == expr )
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220 {
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221 i.first->setChecked( true );
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222 return;
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223 }
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224 }
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225 }
183
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226
237
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227 // =============================================================================
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228 // ActionAdder
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229 //
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230 // The MAKE_ACTION macro expands into - among other stuff - into an instance
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231 // of this. This class' constructor creates meta for the newly defined action
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232 // and stores it in g_actionMeta. Don't use this directly!
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233 // =============================================================================
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234 class ActionAdder {
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235 public:
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236 ActionAdder (QAction** act, const char* displayName, const char* iconName,
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
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237 const char* description, keyseqconfig* conf, void (*const handler) (),
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
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238 const char* name)
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 230
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239 {
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 230
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240 actionmeta meta = {act, conf, name, displayName, iconName, description, handler};
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 230
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241 g_win->addActionMeta (meta);
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 230
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242 }
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 230
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243 };
ec77f6e9a19f Added fatal error message box for the.. fatal stuff. Windows isn't really good at conveying error messages, converted actions into a C-style array because I've had a ton of problems with the vector approach (it gets zeroed when it shouldn't be..)
Santeri Piippo <crimsondusk64@gmail.com>
parents: 230
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244
183
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
245 #endif // GUI_H

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