Wed, 20 Mar 2013 21:19:35 +0200
Turned the test palette action into a set color action for mass object coloring.
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31ff9aabd506
Licensed LDForge GPL3, added some more icons
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1 | /* |
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Licensed LDForge GPL3, added some more icons
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri `arezey` Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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9 | * |
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Licensed LDForge GPL3, added some more icons
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
31ff9aabd506
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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17 | */ |
31ff9aabd506
Licensed LDForge GPL3, added some more icons
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18 | |
0 | 19 | #ifndef __LDTYPES_H__ |
20 | #define __LDTYPES_H__ | |
21 | ||
22 | #include "common.h" | |
23 | ||
24 | #define IMPLEMENT_LDTYPE(N) \ | |
25 | LD##N (); \ | |
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added dummy action for future inlining command. Also GCC says that deleting instances of classes with virtual members but no virtual destructors is bad.
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26 | virtual ~LD##N (); \ |
0 | 27 | virtual LDObjectType_e getType () const { \ |
28 | return OBJ_##N; \ | |
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this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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29 | } \ |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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30 | virtual str getContents (); |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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31 | |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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32 | class QTreeWidgetItem; |
0 | 33 | |
34 | // ============================================================================= | |
35 | // LDObjectType_e | |
36 | // | |
37 | // Object type codes | |
38 | // ============================================================================= | |
39 | enum LDObjectType_e { | |
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Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
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40 | OBJ_Unidentified, // Object is an uninitialized (LDObject) (SHOULD NEVER HAPPEN) |
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Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives.
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41 | OBJ_Gibberish, // Object is the result of failed parsing (LDGibberish) |
0 | 42 | OBJ_Empty, // Object represents an empty line (LDEmpty) |
43 | OBJ_Comment, // Object represents a comment (LDComment, code: 0) | |
44 | OBJ_Subfile, // Object represents a sub-file reference (LDSubfile, code: 1) | |
45 | OBJ_Line, // Object represents a line (LDLine, code: 2) | |
46 | OBJ_Triangle, // Object represents a triangle (LDTriangle, code: 3) | |
47 | OBJ_Quad, // Object represents a quadrilateral (LDQuad, code: 4) | |
48 | OBJ_CondLine, // Object represents a conditional line (LDCondLine, code: 5) | |
49 | OBJ_Vertex // Object is a vertex, LDForge extension object (LDVertex) | |
50 | }; | |
51 | ||
52 | // ============================================================================= | |
53 | // LDObject | |
54 | // | |
55 | // Base class object for all LD* types. Each LDObject represents a single line | |
56 | // in the LDraw code file. The virtual method getType returns an enumerator | |
57 | // which is a token of the object's type. The object can be casted into | |
58 | // sub-classes based on this enumerator. | |
59 | // ============================================================================= | |
60 | class LDObject { | |
61 | public: | |
62 | LDObject (); | |
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63 | virtual ~LDObject (); |
0 | 64 | |
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Added logf function to write to message log. Write warnings of unparsable files into the message log.
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65 | // Index (i.e. line number) of this object |
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Added pointer serializing so I can keep track of all LDObject* members. This way I can replace them all properly when needed.
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66 | unsigned long getIndex (); |
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67 | |
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Turned the test palette action into a set color action for mass object coloring.
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68 | // Color used by this object. Comments, gibberish and empty entries |
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Turned the test palette action into a set color action for mass object coloring.
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69 | // do not use this field. |
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Turned the test palette action into a set color action for mass object coloring.
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70 | short dColor; |
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71 | |
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72 | // Type enumerator of this object |
0 | 73 | virtual LDObjectType_e getType () const { |
74 | return OBJ_Unidentified; | |
75 | }; | |
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76 | |
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this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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77 | // A string that represents this line |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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78 | virtual str getContents () { |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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79 | return ""; |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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80 | } |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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81 | |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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82 | void commonInit (); |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
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83 | |
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84 | // Replace this LDObject with another LDObject. This method deletes the |
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Added LDraw path setting dialog
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85 | // object and any pointers to it become invalid. |
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Added LDraw path setting dialog
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86 | void replace (LDObject* replacement); |
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87 | |
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88 | QTreeWidgetItem* qObjListEntry; |
0 | 89 | }; |
90 | ||
91 | // ============================================================================= | |
92 | // LDGibberish | |
93 | // | |
94 | // Represents a line in the LDraw file that could not be properly parsed. It is | |
95 | // represented by a (!) ERROR in the code view. It exists for the purpose of | |
96 | // allowing garbage lines be debugged and corrected within LDForge. The member | |
97 | // zContent contains the contents of the unparsable line. | |
98 | // ============================================================================= | |
99 | class LDGibberish : public LDObject { | |
100 | public: | |
101 | IMPLEMENT_LDTYPE (Gibberish) | |
102 | ||
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103 | LDGibberish (str _zContent, str _zReason); |
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104 | |
0 | 105 | // Content of this unknown line |
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106 | str zContents; |
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107 | |
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108 | // Why is this gibberish? |
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109 | str zReason; |
0 | 110 | }; |
111 | ||
112 | // ============================================================================= | |
113 | // LDEmptyLine | |
114 | // | |
115 | // Represents an empty line in the LDraw code file. | |
116 | // ============================================================================= | |
117 | class LDEmpty : public LDObject { | |
118 | public: | |
119 | IMPLEMENT_LDTYPE (Empty) | |
120 | }; | |
121 | ||
122 | // ============================================================================= | |
123 | // LDComment | |
124 | // | |
125 | // Represents a code-0 comment in the LDraw code file. Member zText contains | |
126 | // the text of the comment. | |
127 | // ============================================================================= | |
128 | class LDComment : public LDObject { | |
129 | public: | |
130 | IMPLEMENT_LDTYPE (Comment) | |
131 | ||
132 | str zText; // The text of this comment | |
133 | }; | |
134 | ||
135 | // ============================================================================= | |
136 | // LDSubfile | |
137 | // | |
138 | // Represents a single code-1 subfile reference. | |
139 | // ============================================================================= | |
140 | class LDSubfile : public LDObject { | |
141 | public: | |
142 | IMPLEMENT_LDTYPE (Subfile) | |
143 | ||
144 | vertex vPosition; // Position of the subpart | |
145 | double faMatrix[9]; // Transformation matrix for the subpart | |
146 | str zFileName; // Filename of the subpart | |
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147 | OpenFile* pFile; // Pointer to opened file for this subfile. nullptr if unopened. |
0 | 148 | }; |
149 | ||
150 | // ============================================================================= | |
151 | // LDLine | |
152 | // | |
153 | // Represents a single code-2 line in the LDraw code file. v0 and v1 are the end | |
154 | // points of the line. The line is colored with dColor unless uncolored mode is | |
155 | // set. | |
156 | // ============================================================================= | |
157 | class LDLine : public LDObject { | |
158 | public: | |
159 | IMPLEMENT_LDTYPE (Line) | |
160 | ||
161 | vertex vaCoords[2]; // End points of this line | |
162 | }; | |
163 | ||
164 | // ============================================================================= | |
165 | // LDCondLine | |
166 | // | |
167 | // Represents a single code-5 conditional line. The end-points v0 and v1 are | |
168 | // inherited from LDLine, c0 and c1 are the control points of this line. | |
169 | // ============================================================================= | |
170 | class LDCondLine : public LDLine { | |
171 | public: | |
172 | IMPLEMENT_LDTYPE (CondLine) | |
173 | ||
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174 | vertex vaCoords[4]; // End points + control points of this line |
0 | 175 | }; |
176 | ||
177 | // ============================================================================= | |
178 | // LDTriangle | |
179 | // | |
180 | // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1 | |
181 | // and v2 contain the end-points of this triangle. dColor is the color the | |
182 | // triangle is colored with. | |
183 | // ============================================================================= | |
184 | class LDTriangle : public LDObject { | |
185 | public: | |
186 | IMPLEMENT_LDTYPE (Triangle) | |
187 | ||
188 | vertex vaCoords[3]; | |
189 | ||
190 | LDTriangle (vertex _v0, vertex _v1, vertex _v2) { | |
191 | vaCoords[0] = _v0; | |
192 | vaCoords[1] = _v1; | |
193 | vaCoords[2] = _v2; | |
194 | } | |
195 | }; | |
196 | ||
197 | // ============================================================================= | |
198 | // LDQuad | |
199 | // | |
200 | // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points | |
201 | // of the quad, dColor is the color used for the quad. | |
202 | // ============================================================================= | |
203 | class LDQuad : public LDObject { | |
204 | public: | |
205 | IMPLEMENT_LDTYPE (Quad) | |
206 | ||
207 | vertex vaCoords[4]; | |
21
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208 | |
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209 | // Split this quad into two triangles |
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210 | void splitToTriangles (); |
0 | 211 | }; |
212 | ||
213 | // ============================================================================= | |
214 | // LDVertex | |
215 | // | |
216 | // The vertex is another LDForce-specific extension. It represents a single | |
217 | // vertex which can be used as a parameter to tools or to store coordinates | |
218 | // with. Vertices are a part authoring tool and they should not appear in | |
219 | // finished parts. | |
220 | // ============================================================================= | |
221 | class LDVertex : public LDObject { | |
222 | public: | |
223 | IMPLEMENT_LDTYPE (Vertex) | |
224 | ||
225 | vertex vPosition; | |
226 | }; | |
227 | ||
228 | // ============================================================================= | |
229 | // Object type names. Pass the return value of getType as the index to get a | |
230 | // string representation of the object's type. | |
231 | extern const char* g_saObjTypeNames[]; | |
232 | ||
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233 | // Icons for these types |
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234 | extern const char* g_saObjTypeIcons[]; |
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235 | |
0 | 236 | #endif |