Mon, 18 Mar 2013 03:38:51 +0200
begin work on subfile caching
0 | 1 | #ifndef __LDTYPES_H__ |
2 | #define __LDTYPES_H__ | |
3 | ||
4 | #include "common.h" | |
5 | ||
6 | #define IMPLEMENT_LDTYPE(N) \ | |
7 | LD##N (); \ | |
8 | virtual LDObjectType_e getType () const { \ | |
9 | return OBJ_##N; \ | |
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6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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10 | } \ |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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11 | virtual str getContents (); |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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12 | |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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13 | class QTreeWidgetItem; |
0 | 14 | |
15 | // ============================================================================= | |
16 | // LDObjectType_e | |
17 | // | |
18 | // Object type codes | |
19 | // ============================================================================= | |
20 | enum LDObjectType_e { | |
21 | OBJ_Unidentified, // Object is uninitialized (LDObject) | |
22 | OBJ_Gibberish, // Object is unknown (LDUnknown; bad code number) | |
23 | OBJ_Empty, // Object represents an empty line (LDEmpty) | |
24 | OBJ_Comment, // Object represents a comment (LDComment, code: 0) | |
25 | OBJ_Subfile, // Object represents a sub-file reference (LDSubfile, code: 1) | |
26 | OBJ_Line, // Object represents a line (LDLine, code: 2) | |
27 | OBJ_Triangle, // Object represents a triangle (LDTriangle, code: 3) | |
28 | OBJ_Quad, // Object represents a quadrilateral (LDQuad, code: 4) | |
29 | OBJ_CondLine, // Object represents a conditional line (LDCondLine, code: 5) | |
30 | OBJ_Vector, // Object is a vector, LDForge extension object (LDVector) | |
31 | OBJ_Vertex // Object is a vertex, LDForge extension object (LDVertex) | |
32 | }; | |
33 | ||
34 | // ============================================================================= | |
35 | // LDObject | |
36 | // | |
37 | // Base class object for all LD* types. Each LDObject represents a single line | |
38 | // in the LDraw code file. The virtual method getType returns an enumerator | |
39 | // which is a token of the object's type. The object can be casted into | |
40 | // sub-classes based on this enumerator. | |
41 | // ============================================================================= | |
42 | class LDObject { | |
43 | public: | |
44 | LDObject (); | |
45 | ||
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3955ff2a7d72
Added logf function to write to message log. Write warnings of unparsable files into the message log.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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46 | // Index (i.e. line number) of this object |
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6c5977e43e73
Added pointer serializing so I can keep track of all LDObject* members. This way I can replace them all properly when needed.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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47 | unsigned long getIndex (); |
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3955ff2a7d72
Added logf function to write to message log. Write warnings of unparsable files into the message log.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
11
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changeset
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48 | |
3955ff2a7d72
Added logf function to write to message log. Write warnings of unparsable files into the message log.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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49 | // Type enumerator of this object |
0 | 50 | virtual LDObjectType_e getType () const { |
51 | return OBJ_Unidentified; | |
52 | }; | |
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6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
13
diff
changeset
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53 | |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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54 | // A string that represents this line |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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55 | virtual str getContents () { |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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56 | return ""; |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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diff
changeset
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57 | } |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
13
diff
changeset
|
58 | |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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59 | void commonInit (); |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
13
diff
changeset
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60 | |
6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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61 | QTreeWidgetItem* qObjListEntry; |
0 | 62 | }; |
63 | ||
64 | // ============================================================================= | |
65 | // LDGibberish | |
66 | // | |
67 | // Represents a line in the LDraw file that could not be properly parsed. It is | |
68 | // represented by a (!) ERROR in the code view. It exists for the purpose of | |
69 | // allowing garbage lines be debugged and corrected within LDForge. The member | |
70 | // zContent contains the contents of the unparsable line. | |
71 | // ============================================================================= | |
72 | class LDGibberish : public LDObject { | |
73 | public: | |
74 | IMPLEMENT_LDTYPE (Gibberish) | |
75 | ||
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Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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76 | LDGibberish (str _zContent, str _zReason); |
323390a03294
Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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77 | |
0 | 78 | // Content of this unknown line |
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6d9d8efae2f8
this thing got its own reinterpret_cast now. :P Added SetContents action for altering an object by contents and reinterpreting it.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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79 | str zContents; |
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323390a03294
Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
0
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changeset
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80 | |
323390a03294
Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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81 | // Why is this gibberish? |
323390a03294
Color gibberish red. Check for line code length for gibberish (must be 1 to be valid)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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82 | str zReason; |
0 | 83 | }; |
84 | ||
85 | // ============================================================================= | |
86 | // LDEmptyLine | |
87 | // | |
88 | // Represents an empty line in the LDraw code file. | |
89 | // ============================================================================= | |
90 | class LDEmpty : public LDObject { | |
91 | public: | |
92 | IMPLEMENT_LDTYPE (Empty) | |
93 | }; | |
94 | ||
95 | // ============================================================================= | |
96 | // LDComment | |
97 | // | |
98 | // Represents a code-0 comment in the LDraw code file. Member zText contains | |
99 | // the text of the comment. | |
100 | // ============================================================================= | |
101 | class LDComment : public LDObject { | |
102 | public: | |
103 | IMPLEMENT_LDTYPE (Comment) | |
104 | ||
105 | str zText; // The text of this comment | |
106 | }; | |
107 | ||
108 | // ============================================================================= | |
109 | // LDSubfile | |
110 | // | |
111 | // Represents a single code-1 subfile reference. | |
112 | // ============================================================================= | |
113 | class LDSubfile : public LDObject { | |
114 | public: | |
115 | IMPLEMENT_LDTYPE (Subfile) | |
116 | ||
117 | short dColor; // Color used by the reference | |
118 | vertex vPosition; // Position of the subpart | |
119 | double faMatrix[9]; // Transformation matrix for the subpart | |
120 | str zFileName; // Filename of the subpart | |
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69a91c1ff583
begin work on subfile caching
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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121 | OpenFile* pFile; // Pointer to opened file for this subfile. nullptr if unopened. |
0 | 122 | }; |
123 | ||
124 | // ============================================================================= | |
125 | // LDLine | |
126 | // | |
127 | // Represents a single code-2 line in the LDraw code file. v0 and v1 are the end | |
128 | // points of the line. The line is colored with dColor unless uncolored mode is | |
129 | // set. | |
130 | // ============================================================================= | |
131 | class LDLine : public LDObject { | |
132 | public: | |
133 | IMPLEMENT_LDTYPE (Line) | |
134 | ||
135 | short dColor; // Color of this line | |
136 | vertex vaCoords[2]; // End points of this line | |
137 | }; | |
138 | ||
139 | // ============================================================================= | |
140 | // LDCondLine | |
141 | // | |
142 | // Represents a single code-5 conditional line. The end-points v0 and v1 are | |
143 | // inherited from LDLine, c0 and c1 are the control points of this line. | |
144 | // ============================================================================= | |
145 | class LDCondLine : public LDLine { | |
146 | public: | |
147 | IMPLEMENT_LDTYPE (CondLine) | |
148 | ||
149 | vertex vaControl[2]; // Control points | |
150 | }; | |
151 | ||
152 | // ============================================================================= | |
153 | // LDTriangle | |
154 | // | |
155 | // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1 | |
156 | // and v2 contain the end-points of this triangle. dColor is the color the | |
157 | // triangle is colored with. | |
158 | // ============================================================================= | |
159 | class LDTriangle : public LDObject { | |
160 | public: | |
161 | IMPLEMENT_LDTYPE (Triangle) | |
162 | ||
163 | short dColor; | |
164 | vertex vaCoords[3]; | |
165 | ||
166 | LDTriangle (vertex _v0, vertex _v1, vertex _v2) { | |
167 | vaCoords[0] = _v0; | |
168 | vaCoords[1] = _v1; | |
169 | vaCoords[2] = _v2; | |
170 | } | |
171 | }; | |
172 | ||
173 | // ============================================================================= | |
174 | // LDQuad | |
175 | // | |
176 | // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points | |
177 | // of the quad, dColor is the color used for the quad. | |
178 | // ============================================================================= | |
179 | class LDQuad : public LDObject { | |
180 | public: | |
181 | IMPLEMENT_LDTYPE (Quad) | |
182 | ||
183 | short dColor; | |
184 | vertex vaCoords[4]; | |
21
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Added split-quads-to-triangles function
Santeri Piippo <crimsondusk64@gmail.com>
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185 | |
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Added split-quads-to-triangles function
Santeri Piippo <crimsondusk64@gmail.com>
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186 | // Split this quad into two triangles |
9aebaaafa5da
Added split-quads-to-triangles function
Santeri Piippo <crimsondusk64@gmail.com>
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187 | void splitToTriangles (); |
0 | 188 | }; |
189 | ||
190 | // ============================================================================= | |
191 | // LDVector | |
192 | // | |
193 | // The vector is a LDForge-specific extension. It is essentially a line with an | |
194 | // alternative definition. Instead of being defined with two vertices, the vector | |
195 | // is defined with a single vertex, a length and a bearing. This makes it useful | |
196 | // for dealing with lines positioned on arbitrary angles without fear of precision | |
197 | // loss of vertex coordinates. A vector can be transformed into a line and vice | |
198 | // versa. Vectors are not a part of official LDraw standard and should be | |
199 | // converted to lines for finished parts. | |
200 | // | |
201 | // TODO: should a conditional vector be considered? | |
202 | // ============================================================================= | |
203 | class LDVector : public LDObject { | |
204 | public: | |
205 | IMPLEMENT_LDTYPE (Vector) | |
206 | ||
207 | vertex vPos; | |
208 | bearing gAngle3D; | |
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6c5977e43e73
Added pointer serializing so I can keep track of all LDObject* members. This way I can replace them all properly when needed.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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209 | unsigned long ulLength; |
0 | 210 | }; |
211 | ||
212 | // ============================================================================= | |
213 | // LDVertex | |
214 | // | |
215 | // The vertex is another LDForce-specific extension. It represents a single | |
216 | // vertex which can be used as a parameter to tools or to store coordinates | |
217 | // with. Vertices are a part authoring tool and they should not appear in | |
218 | // finished parts. | |
219 | // ============================================================================= | |
220 | class LDVertex : public LDObject { | |
221 | public: | |
222 | IMPLEMENT_LDTYPE (Vertex) | |
223 | ||
224 | vertex vPosition; | |
225 | }; | |
226 | ||
227 | // ============================================================================= | |
228 | // Object type names. Pass the return value of getType as the index to get a | |
229 | // string representation of the object's type. | |
230 | extern const char* g_saObjTypeNames[]; | |
231 | ||
232 | #endif |