Mon, 25 Mar 2013 16:05:03 +0200
Simplified configuration code. Use a std::vector object to contain config pointers and have config objects register themselves upon creation instead of relying on a cfgdefs.h. Removed sections, all configurations are just simply written one after another now.
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri `arezey` Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
| 0 | 19 | #ifndef __LDTYPES_H__ |
| 20 | #define __LDTYPES_H__ | |
| 21 | ||
| 22 | #include "common.h" | |
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23 | #include "types.h" |
| 0 | 24 | |
| 25 | #define IMPLEMENT_LDTYPE(N) \ | |
| 26 | LD##N (); \ | |
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27 | virtual ~LD##N (); \ |
| 0 | 28 | virtual LDObjectType_e getType () const { \ |
| 29 | return OBJ_##N; \ | |
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30 | } \ |
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31 | virtual str getContents (); \ |
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32 | virtual LD##N* makeClone () { \ |
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33 | return new LD##N (*this); \ |
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34 | } |
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35 | |
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36 | class QTreeWidgetItem; |
| 0 | 37 | |
| 38 | // ============================================================================= | |
| 39 | // LDObjectType_e | |
| 40 | // | |
| 41 | // Object type codes | |
| 42 | // ============================================================================= | |
| 43 | enum LDObjectType_e { | |
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44 | OBJ_Unidentified, // Object is an uninitialized (LDObject) (SHOULD NEVER HAPPEN) |
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45 | OBJ_Gibberish, // Object is the result of failed parsing (LDGibberish) |
| 0 | 46 | OBJ_Empty, // Object represents an empty line (LDEmpty) |
| 47 | OBJ_Comment, // Object represents a comment (LDComment, code: 0) | |
| 48 | OBJ_Subfile, // Object represents a sub-file reference (LDSubfile, code: 1) | |
| 49 | OBJ_Line, // Object represents a line (LDLine, code: 2) | |
| 50 | OBJ_Triangle, // Object represents a triangle (LDTriangle, code: 3) | |
| 51 | OBJ_Quad, // Object represents a quadrilateral (LDQuad, code: 4) | |
| 52 | OBJ_CondLine, // Object represents a conditional line (LDCondLine, code: 5) | |
| 53 | OBJ_Vertex // Object is a vertex, LDForge extension object (LDVertex) | |
| 54 | }; | |
| 55 | ||
| 56 | // ============================================================================= | |
| 57 | // LDObject | |
| 58 | // | |
| 59 | // Base class object for all LD* types. Each LDObject represents a single line | |
| 60 | // in the LDraw code file. The virtual method getType returns an enumerator | |
| 61 | // which is a token of the object's type. The object can be casted into | |
| 62 | // sub-classes based on this enumerator. | |
| 63 | // ============================================================================= | |
| 64 | class LDObject { | |
| 65 | public: | |
| 66 | LDObject (); | |
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67 | virtual ~LDObject (); |
| 0 | 68 | |
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69 | // Index (i.e. line number) of this object |
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70 | long getIndex (OpenFile* pFile); |
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71 | |
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72 | // Color used by this object. Comments, gibberish and empty entries |
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73 | // do not use this field. |
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74 | short dColor; |
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75 | |
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76 | // Type enumerator of this object |
| 0 | 77 | virtual LDObjectType_e getType () const { |
| 78 | return OBJ_Unidentified; | |
| 79 | }; | |
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80 | |
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81 | // A string that represents this line |
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82 | virtual str getContents () { |
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83 | return ""; |
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84 | } |
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85 | |
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86 | virtual LDObject* makeClone () { |
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87 | return new LDObject (*this); |
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88 | } |
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89 | |
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90 | void commonInit (); |
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91 | |
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92 | // Replace this LDObject with another LDObject. This method deletes the |
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93 | // object and any pointers to it become invalid. |
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94 | void replace (LDObject* replacement); |
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95 | |
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96 | QTreeWidgetItem* qObjListEntry; |
| 0 | 97 | }; |
| 98 | ||
| 99 | // ============================================================================= | |
| 100 | // LDGibberish | |
| 101 | // | |
| 102 | // Represents a line in the LDraw file that could not be properly parsed. It is | |
| 103 | // represented by a (!) ERROR in the code view. It exists for the purpose of | |
| 104 | // allowing garbage lines be debugged and corrected within LDForge. The member | |
| 105 | // zContent contains the contents of the unparsable line. | |
| 106 | // ============================================================================= | |
| 107 | class LDGibberish : public LDObject { | |
| 108 | public: | |
| 109 | IMPLEMENT_LDTYPE (Gibberish) | |
| 110 | ||
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111 | LDGibberish (str _zContent, str _zReason); |
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112 | |
| 0 | 113 | // Content of this unknown line |
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114 | str zContents; |
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115 | |
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116 | // Why is this gibberish? |
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117 | str zReason; |
| 0 | 118 | }; |
| 119 | ||
| 120 | // ============================================================================= | |
| 121 | // LDEmptyLine | |
| 122 | // | |
| 123 | // Represents an empty line in the LDraw code file. | |
| 124 | // ============================================================================= | |
| 125 | class LDEmpty : public LDObject { | |
| 126 | public: | |
| 127 | IMPLEMENT_LDTYPE (Empty) | |
| 128 | }; | |
| 129 | ||
| 130 | // ============================================================================= | |
| 131 | // LDComment | |
| 132 | // | |
| 133 | // Represents a code-0 comment in the LDraw code file. Member zText contains | |
| 134 | // the text of the comment. | |
| 135 | // ============================================================================= | |
| 136 | class LDComment : public LDObject { | |
| 137 | public: | |
| 138 | IMPLEMENT_LDTYPE (Comment) | |
| 139 | ||
| 140 | str zText; // The text of this comment | |
| 141 | }; | |
| 142 | ||
| 143 | // ============================================================================= | |
| 144 | // LDSubfile | |
| 145 | // | |
| 146 | // Represents a single code-1 subfile reference. | |
| 147 | // ============================================================================= | |
| 148 | class LDSubfile : public LDObject { | |
| 149 | public: | |
| 150 | IMPLEMENT_LDTYPE (Subfile) | |
| 151 | ||
| 152 | vertex vPosition; // Position of the subpart | |
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153 | matrix mMatrix; // Transformation matrix for the subpart |
| 0 | 154 | str zFileName; // Filename of the subpart |
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155 | OpenFile* pFile; // Pointer to opened file for this subfile. nullptr if unopened. |
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156 | |
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157 | // Gets the inlined contents of this subfile. |
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158 | std::vector<LDObject*> inlineContents (bool bDeepInline, bool bCache); |
| 0 | 159 | }; |
| 160 | ||
| 161 | // ============================================================================= | |
| 162 | // LDLine | |
| 163 | // | |
| 164 | // Represents a single code-2 line in the LDraw code file. v0 and v1 are the end | |
| 165 | // points of the line. The line is colored with dColor unless uncolored mode is | |
| 166 | // set. | |
| 167 | // ============================================================================= | |
| 168 | class LDLine : public LDObject { | |
| 169 | public: | |
| 170 | IMPLEMENT_LDTYPE (Line) | |
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171 | LDLine (vertex v1, vertex v2); |
| 0 | 172 | |
| 173 | vertex vaCoords[2]; // End points of this line | |
| 174 | }; | |
| 175 | ||
| 176 | // ============================================================================= | |
| 177 | // LDCondLine | |
| 178 | // | |
| 179 | // Represents a single code-5 conditional line. The end-points v0 and v1 are | |
| 180 | // inherited from LDLine, c0 and c1 are the control points of this line. | |
| 181 | // ============================================================================= | |
| 182 | class LDCondLine : public LDLine { | |
| 183 | public: | |
| 184 | IMPLEMENT_LDTYPE (CondLine) | |
| 185 | ||
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186 | vertex vaCoords[4]; // End points + control points of this line |
| 0 | 187 | }; |
| 188 | ||
| 189 | // ============================================================================= | |
| 190 | // LDTriangle | |
| 191 | // | |
| 192 | // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1 | |
| 193 | // and v2 contain the end-points of this triangle. dColor is the color the | |
| 194 | // triangle is colored with. | |
| 195 | // ============================================================================= | |
| 196 | class LDTriangle : public LDObject { | |
| 197 | public: | |
| 198 | IMPLEMENT_LDTYPE (Triangle) | |
| 199 | ||
| 200 | vertex vaCoords[3]; | |
| 201 | ||
| 202 | LDTriangle (vertex _v0, vertex _v1, vertex _v2) { | |
| 203 | vaCoords[0] = _v0; | |
| 204 | vaCoords[1] = _v1; | |
| 205 | vaCoords[2] = _v2; | |
| 206 | } | |
| 207 | }; | |
| 208 | ||
| 209 | // ============================================================================= | |
| 210 | // LDQuad | |
| 211 | // | |
| 212 | // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points | |
| 213 | // of the quad, dColor is the color used for the quad. | |
| 214 | // ============================================================================= | |
| 215 | class LDQuad : public LDObject { | |
| 216 | public: | |
| 217 | IMPLEMENT_LDTYPE (Quad) | |
| 218 | ||
| 219 | vertex vaCoords[4]; | |
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220 | |
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221 | // Split this quad into two triangles |
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222 | void splitToTriangles (); |
| 0 | 223 | }; |
| 224 | ||
| 225 | // ============================================================================= | |
| 226 | // LDVertex | |
| 227 | // | |
| 228 | // The vertex is another LDForce-specific extension. It represents a single | |
| 229 | // vertex which can be used as a parameter to tools or to store coordinates | |
| 230 | // with. Vertices are a part authoring tool and they should not appear in | |
| 231 | // finished parts. | |
| 232 | // ============================================================================= | |
| 233 | class LDVertex : public LDObject { | |
| 234 | public: | |
| 235 | IMPLEMENT_LDTYPE (Vertex) | |
| 236 | ||
| 237 | vertex vPosition; | |
| 238 | }; | |
| 239 | ||
| 240 | // ============================================================================= | |
| 241 | // Object type names. Pass the return value of getType as the index to get a | |
| 242 | // string representation of the object's type. | |
| 243 | extern const char* g_saObjTypeNames[]; | |
| 244 | ||
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245 | // Icons for these types |
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246 | extern const char* g_saObjTypeIcons[]; |
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247 | |
| 0 | 248 | #endif |