src/editmodes/abstractEditMode.cpp

Fri, 22 Jun 2018 14:46:30 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Fri, 22 Jun 2018 14:46:30 +0300
changeset 1423
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parent 1419
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child 1431
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permissions
-rw-r--r--

fixed rendering of bézier curves

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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69a90bd2dba2 Happy new year 2018
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3 * Copyright (C) 2013 - 2018 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QMouseEvent>
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20 #include <stdexcept>
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21 #include "abstractEditMode.h"
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22 #include "selectMode.h"
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23 #include "drawMode.h"
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24 #include "rectangleMode.h"
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25 #include "circleMode.h"
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26 #include "magicWandMode.h"
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27 #include "linePathMode.h"
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28 #include "curvemode.h"
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29 #include "../mainwindow.h"
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30 #include "../lddocument.h"
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31 #include "../canvas.h"
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32 #include "../grid.h"
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33
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34 /*
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35 * Base class constructor of the abstract editing mode.
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36 */
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37 AbstractEditMode::AbstractEditMode(Canvas* canvas) :
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38 QObject(canvas),
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39 HierarchyElement(canvas),
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40 m_canvas(canvas) {}
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41
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42 /*
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43 * Constructs an edit mode by type.
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44 */
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45 AbstractEditMode* AbstractEditMode::createByType(Canvas* canvas, EditModeType type)
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46 {
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47 switch (type)
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48 {
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49 case EditModeType::Select: return new SelectMode (canvas);
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50 case EditModeType::Draw: return new DrawMode (canvas);
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51 case EditModeType::Rectangle: return new RectangleMode (canvas);
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52 case EditModeType::Circle: return new CircleMode (canvas);
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53 case EditModeType::MagicWand: return new MagicWandMode (canvas);
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54 case EditModeType::LinePath: return new LinePathMode (canvas);
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55 case EditModeType::Curve: return new CurveMode (canvas);
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56 }
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57
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58 throw std::logic_error("bad type given to AbstractEditMode::createByType");
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59 }
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60
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61 /*
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62 * Returns the edit mode's corresponding renderer pointer.
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63 */
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64 Canvas* AbstractEditMode::renderer() const
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65 {
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66 return m_canvas;
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67 }
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68
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69 /*
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70 * Base class constructor of the abstract drwaing mode.
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71 */
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72 AbstractDrawMode::AbstractDrawMode(Canvas* canvas) :
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73 AbstractEditMode {canvas},
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74 m_polybrush {QBrush {QColor {64, 192, 0, 128}}}
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75 {
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76 canvas->setContextMenuPolicy(Qt::NoContextMenu); // We need the right mouse button for removing vertices
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77 canvas->setCursor(Qt::CrossCursor);
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78 canvas->selectionModel()->clear();
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79 m_drawedVerts.clear();
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80 }
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81
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82 /*
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83 * Base class constructor of the abstract selection mode.
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84 */
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85 AbstractSelectMode::AbstractSelectMode(Canvas* canvas) :
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86 AbstractEditMode {canvas}
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87 {
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88 canvas->unsetCursor();
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89 canvas->setContextMenuPolicy (Qt::DefaultContextMenu);
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90 }
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91
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92 /*
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93 * Possibly adds this vertex into the list of drawn vertices.
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94 */
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95 void AbstractDrawMode::addDrawnVertex(const Vertex& position)
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96 {
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97 if (preAddVertex(position))
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98 return;
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99
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100 m_drawedVerts << position;
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101 }
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102
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103 /*
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104 * Handles mouse relese events.
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105 */
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106 bool AbstractDrawMode::mouseReleased(MouseEventData const& data)
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107 {
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108 if (Super::mouseReleased(data))
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109 return true;
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110
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111 // If the user presses the middle mouse button, seek the closest existing vertex to the cursor and clamp to that.
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112 if ((data.releasedButtons & Qt::MidButton) and (countof(m_drawedVerts) < 4) and (not data.mouseMoved))
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113 {
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114 // Find the closest vertex to our cursor
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115 double minimumDistance = ::squared(32.0);
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116 const Vertex* closest = nullptr;
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117 Vertex cursorPosition = renderer()->currentCamera().convert2dTo3d(data.ev->pos());
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118 QPoint cursorPosition2D = data.ev->pos();
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119 const Axis depthAxis = renderer()->getRelativeZ();
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120 QVector<Vertex> vertices = currentDocument()->inlineVertices().toList().toVector();
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121
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122 // Sort the vertices in order of distance to camera
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123 sort(vertices.begin(), vertices.end(), [&](const Vertex& a, const Vertex& b) -> bool
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124 {
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125 if (renderer()->currentCamera().isAxisNegated(Z))
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126 return a[depthAxis] > b[depthAxis];
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127 else
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128 return a[depthAxis] < b[depthAxis];
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129 });
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130
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131 for (const Vertex& vertex : vertices)
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132 {
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133 // If the vertex in 2d space is very close to the cursor then we use it regardless of depth.
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134 QPoint vect2d = renderer()->currentCamera().convert3dTo2d(vertex) - cursorPosition2D;
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135 double distance2DSquared = ::squared(vect2d.x()) + ::squared(vect2d.y());
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136
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137 if (distance2DSquared < ::squared(16.0))
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138 {
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139 closest = &vertex;
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140 break;
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141 }
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142
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143 // Check if too far away from the cursor.
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144 if (distance2DSquared > ::squared(64.0))
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145 continue;
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146
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147 // Not very close to the cursor. Compare using true distance,
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148 // including depth.
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149 double distanceSquared = (vertex - cursorPosition).lengthSquared();
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150
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151 if (distanceSquared < minimumDistance)
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152 {
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153 minimumDistance = distanceSquared;
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154 closest = &vertex;
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155 }
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156 }
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157
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158 if (closest)
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159 addDrawnVertex(*closest);
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160
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161 return true;
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162 }
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163
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164 // If the user presses the right mouse button, remove the previously drawn vertex.
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165 if ((data.releasedButtons & Qt::RightButton) and not m_drawedVerts.isEmpty())
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166 {
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167 m_drawedVerts.removeLast();
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168 return true;
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169 }
825
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170
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171 // If the user presses the left mouse button, insert the vertex or stop drawing, whichever is appropriate.
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172 if (data.releasedButtons & Qt::LeftButton)
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173 {
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174 if (maxVertices() and countof(m_drawedVerts) >= maxVertices())
1000
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175 endDraw();
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176 else
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177 addDrawnVertex (getCursorVertex());
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178
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179 return true;
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180 }
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181
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182 // Otherwise we did not handle this mouse event.
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183 return false;
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184 }
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185
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186 /*
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187 * Finalises the draw operation. The provided model is merged into the main document.
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188 */
1077
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189 void AbstractDrawMode::finishDraw(Model& model)
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190 {
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191 int position = m_window->suggestInsertPoint();
875
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192
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193 if (countof(model) > 0)
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194 {
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195 currentDocument()->merge(model, position);
970
c8aae45afd85 Commit configuration rework (doesn't work yet, more than most probably doesn't compile either)
Teemu Piippo <crimsondusk64@gmail.com>
parents: 968
diff changeset
196 m_window->refresh();
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197 m_window->endAction();
825
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198 }
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199
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200 m_drawedVerts.clear();
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201 }
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202
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203 /*
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204 * Renders the length of the provided line.
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205 * - v0 and v1 are the line vertices in 3D space.
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206 * - v0p and v1p are the line vertices in 2D space (so that this function does not have to calculate them separately)
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diff changeset
207 */
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diff changeset
208 void AbstractDrawMode::drawLineLength(QPainter &painter, const Vertex &v0, const Vertex &v1, const QPointF& v0p, const QPointF& v1p) const
875
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diff changeset
209 {
1323
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diff changeset
210 if (not config::drawLineLengths())
875
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diff changeset
211 return;
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diff changeset
212
1064
4c7a353cf583 Replaced '.length()' with 'length()' where appropriate
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parents: 1063
diff changeset
213 const QString label = QString::number(abs(v1 - v0), 'f', 2);
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parents: 1077
diff changeset
214 QPoint origin = QLineF {v0p, v1p}.pointAt(0.5).toPoint();
875
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diff changeset
215 painter.drawText (origin, label);
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216 }
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diff changeset
217
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diff changeset
218 /*
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219 * Renders a polygon preview.
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diff changeset
220 *
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diff changeset
221 * painter: QPainter instance that is currently being rendered to.
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diff changeset
222 * polygon3d: The polygon as a vector of 3D vertices.
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diff changeset
223 * drawLineLengths: if true, lengths of polygon sides are also previewed, assuming the user has enabled the relevant option.
80e25f6b0bb0 Some code cleanup in abstract editing modes.
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diff changeset
224 * drawAngles: if true, the angles between polygon sides are also previewed, assuming the user has enabled the relevant option.
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diff changeset
225 */
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diff changeset
226 void AbstractDrawMode::renderPolygon(QPainter& painter, const QVector<Vertex>& polygon3d, bool drawLineLengths, bool drawAngles) const
841
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diff changeset
227 {
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diff changeset
228 QVector<QPoint> polygon2d {countof(polygon3d)};
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diff changeset
229 QFontMetrics metrics {QFont {}};
841
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diff changeset
230
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diff changeset
231 // Convert to 2D
1065
c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
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parents: 1064
diff changeset
232 for (int i = 0; i < countof(polygon3d); ++i)
1129
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parents: 1125
diff changeset
233 polygon2d[i] = renderer()->currentCamera().convert3dTo2d(polygon3d[i]);
841
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diff changeset
234
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diff changeset
235 // Draw the polygon-to-be
1042
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diff changeset
236 painter.setBrush(m_polybrush);
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diff changeset
237 painter.drawPolygon(QPolygonF{polygon2d});
841
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diff changeset
238
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diff changeset
239 // Draw vertex blips
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c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
Teemu Piippo <teemu@hecknology.net>
parents: 1064
diff changeset
240 for (int i = 0; i < countof(polygon3d); ++i)
841
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diff changeset
241 {
1056
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Teemu Piippo <teemu@hecknology.net>
parents: 1042
diff changeset
242 renderer()->drawPoint(painter, polygon2d[i]);
1042
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diff changeset
243 renderer()->drawBlipCoordinates(painter, polygon3d[i], polygon2d[i]);
841
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diff changeset
244 }
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diff changeset
245
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diff changeset
246 // Draw line lenghts and angle info if appropriate
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parents: 1064
diff changeset
247 if (countof(polygon3d) >= 2 and (drawLineLengths or drawAngles))
841
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diff changeset
248 {
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diff changeset
249 painter.setPen(renderer()->textPen());
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diff changeset
250
1065
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diff changeset
251 for (int i = 0; i < countof(polygon3d); ++i)
841
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diff changeset
252 {
1065
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diff changeset
253 int j = (i + 1) % countof(polygon3d);
c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
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parents: 1064
diff changeset
254 int prior = (i - 1 >= 0) ? (i - 1) : (countof(polygon3d) - 1);
841
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diff changeset
255
1042
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diff changeset
256 if (drawLineLengths)
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diff changeset
257 drawLineLength(painter, polygon3d[i], polygon3d[j], polygon2d[i], polygon2d[j]);
841
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diff changeset
258
1323
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diff changeset
259 if (drawAngles and config::drawAngles())
841
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diff changeset
260 {
1042
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parents: 1041
diff changeset
261 QLineF line0 = {polygon2d[prior], polygon2d[i]};
b54b78ac41a5 Some cleanup
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262 QLineF line1 = {polygon2d[i], polygon2d[j]};
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263 double angle = 180 - line0.angleTo(line1);
841
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264
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265 if (angle < 0)
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266 angle = 180 - line1.angleTo(line0);
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267
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268 QString label = QString::number(angle) + "°";
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269 QPoint textPosition = polygon2d[i];
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270 textPosition.setY(textPosition.y() + metrics.height());
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271 painter.drawText(textPosition, label);
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272 }
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273 }
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274 }
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275 }
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276
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277 /*
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278 * Key release event handler
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279 */
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280 bool AbstractDrawMode::keyReleased(QKeyEvent *event)
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281 {
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282 if (Super::keyReleased(event))
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283 return true;
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284
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285 // Map backspace to removing the previously drawn vertex.
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286 if (not m_drawedVerts.isEmpty() and event->key() == Qt::Key_Backspace)
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287 {
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288 m_drawedVerts.removeLast();
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289 return true;
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290 }
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291
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292 return false;
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293 }
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c064cc048f14 Begin work on Bézier curve support. They can be drawn but don't render in 3D and they load as comments.
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294
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295 /*
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296 * Computes the position for the vertex currently being drawn.
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297 */
1000
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298 Vertex AbstractDrawMode::getCursorVertex() const
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299 {
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300 Vertex result = renderer()->position3D();
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301
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302 // If the Ctrl key is pressed, then the vertex is locked to 45 degree angles relative to the previously drawn vertex.
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303 if ((renderer()->keyboardModifiers() & Qt::ControlModifier) and not m_drawedVerts.isEmpty())
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304 {
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305 const Vertex& vertex0 = m_drawedVerts.last();
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306 const Vertex& vertex1 = result;
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307 Axis relativeX;
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308 Axis relativeY;
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309 renderer()->getRelativeAxes(relativeX, relativeY);
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310 QLineF line = {vertex0[relativeX], vertex0[relativeY], vertex1[relativeX], vertex1[relativeY]};
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diff changeset
311 line.setAngle(roundToInterval<int>(line.angle(), 45));
1180
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312 QPointF point = grid()->snap(line.p2());
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313 result.setCoordinate(relativeX, point.x());
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314 result.setCoordinate(relativeY, point.y());
1000
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315 }
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316
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317 return projectToDrawPlane(result);
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318 }
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319
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320 /*
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321 * No draw mode can operate on the free camera, since 3D ⟷ 2D point conversions are not possible with it.
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322 */
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323 bool AbstractDrawMode::allowFreeCamera() const
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324 {
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325 return false;
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326 }
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327
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328 /*
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329 * This virtual method allows drawing modes to specify how many vertices at most can be drawn. Returning 0 means unlimited.
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330 */
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diff changeset
331 int AbstractDrawMode::maxVertices() const
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diff changeset
332 {
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333 return 0;
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334 }
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diff changeset
335
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diff changeset
336 /*
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diff changeset
337 * This virtual method is a hook that allows drawing modes to veto vertex insertion. Returning true means that the vertex insertion
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diff changeset
338 * was handled separately and the vertex will not be added.
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339 */
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diff changeset
340 bool AbstractDrawMode::preAddVertex (Vertex const&)
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diff changeset
341 {
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342 return false;
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diff changeset
343 }
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diff changeset
344
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diff changeset
345 /*
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diff changeset
346 * This virtual method is overridden by subclasses to implement the actions taken by the edit mode.
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diff changeset
347 * The editing mode is to call finishDraw with the prepared model.
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diff changeset
348 *
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diff changeset
349 * TODO: the two method names are too similar and should be renamed.
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diff changeset
350 */
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diff changeset
351 void AbstractDrawMode::endDraw() {}
1390
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diff changeset
352
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
353 /*
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
354 * Sets the depth value of the vertex so that it's in the draw plane.
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
Teemu Piippo <teemu@hecknology.net>
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diff changeset
355 */
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
356 Vertex AbstractDrawMode::projectToDrawPlane(const Vertex& vertex) const
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diff changeset
357 {
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
358 Axis localx, localy;
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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parents: 1326
diff changeset
359 renderer()->getRelativeAxes(localx, localy);
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
360 Axis localz = renderer()->getRelativeZ();
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
361 Line line;
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
362 line.v_1 = line.v_2 = vertex;
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
363 line.v_1[localz] = 1;
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
364 line.v_2[localz] = -1;
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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parents: 1326
diff changeset
365 Plane::IntersectionResult intersection = renderer()->drawPlane().intersection(line);
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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parents: 1326
diff changeset
366
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
Teemu Piippo <teemu@hecknology.net>
parents: 1326
diff changeset
367 if (intersection.intersected)
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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diff changeset
368 return intersection.vertex;
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parents: 1326
diff changeset
369 else
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diff changeset
370 return vertex;
3eace926af7f added draw plane feature (doesn't work with circle draw quite right yet)
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parents: 1326
diff changeset
371 }

mercurial