src/glcompiler.h

Tue, 03 Apr 2018 17:23:02 +0300

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 03 Apr 2018 17:23:02 +0300
changeset 1372
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parent 1371
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child 1385
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child 1391
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permissions
-rw-r--r--

fixed the scene bounding box not getting updated as it should

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2018 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include "main.h"
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21 #include "glrenderer.h"
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22 #include "glShared.h"
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23 #include "types/boundingbox.h"
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24 #include <QMap>
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25 #include <QSet>
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26
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27 /*
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28 * Compiles LDObjects into polygons for the GLRenderer to draw.
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29 */
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30 class GLCompiler : public QObject, public HierarchyElement, protected QOpenGLFunctions
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31 {
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32 Q_OBJECT
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33
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34 public:
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35 GLCompiler (GLRenderer* renderer);
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36 ~GLCompiler();
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37
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38 void initialize();
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39 Vertex modelCenter();
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40 void prepareVBO (int vbonum);
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41 GLuint vbo (int vbonum) const;
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42 int vboSize (int vbonum) const;
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43 QItemSelectionModel* selectionModel() const;
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44 void setSelectionModel(QItemSelectionModel* _selectionModel);
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45 void fullUpdate();
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46
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47 static int vboNumber (VboClass surface, VboSubclass complement);
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48
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49 public slots:
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50 void selectionChanged(const QItemSelection& selected, const QItemSelection& deselected);
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51
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52 signals:
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53 void sceneChanged();
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54
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55 private:
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56 struct ObjectVboData
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57 {
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58 QVector<GLfloat> data[NumVbos];
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59 };
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60
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61 void compileStaged();
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62 void compilePolygon(
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63 LDPolygon& poly,
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64 const QModelIndex& polygonOwnerIndex,
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65 ObjectVboData& objectInfo
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66 );
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67 Q_SLOT void compileObject (const QModelIndex &index);
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68 QColor getColorForPolygon(
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69 LDPolygon& poly,
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70 const QModelIndex& polygonOwnerIndex,
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71 VboSubclass complement
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72 );
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73 QColor indexColorForID (qint32 id) const;
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74 void needMerge();
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75 Q_SLOT void recompile();
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76 void dropObjectInfo (const QModelIndex &index);
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77 Q_SLOT void forgetObject(QModelIndex index);
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78 void stageForCompilation(const QModelIndex &index);
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79 void unstage (const QModelIndex &index);
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80
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81 QMap<QPersistentModelIndex, ObjectVboData> m_objectInfo;
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82 QSet<QPersistentModelIndex> m_staged; // Objects that need to be compiled
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83 GLuint m_vbo[NumVbos];
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84 bool m_vboChanged[NumVbos] = {true};
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85 bool needBoundingBoxRebuild = true;
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86 int m_vboSizes[NumVbos] = {0};
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87 GLRenderer* m_renderer;
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88 QItemSelectionModel* _selectionModel = nullptr;
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89 BoundingBox boundingBox;
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90
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91 private slots:
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92 void handleRowInsertion(const QModelIndex&, int first, int last);
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93 void handleRowRemoval(const QModelIndex&, int first, int last);
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94 void handleDataChange(const QModelIndex& topLeft, const QModelIndex &bottomRight);
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95 void handleObjectHighlightingChanged(const QModelIndex& oldIndex, const QModelIndex& newIndex);
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96 void clearSelectionModel();
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97 };
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98
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99 #define CHECK_GL_ERROR() { checkGLError(this, __FILE__, __LINE__); }
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100 void checkGLError (HierarchyElement* element, QString file, int line);

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