src/glCompiler.h

Thu, 17 Apr 2014 20:48:31 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Thu, 17 Apr 2014 20:48:31 +0300
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013, 2014 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef LDFORGE_GLCOMPILER_H
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20 #define LDFORGE_GLCOMPILER_H
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21
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22 #include "main.h"
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23 #include "glRenderer.h"
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24 #include "glShared.h"
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25 #include <QMap>
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26
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27 // =============================================================================
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28 //
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29 class GLCompiler
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30 {
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31 public:
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32 struct ObjectVBOInfo
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33 {
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34 QVector<GLfloat> data[g_numVBOs];
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35 bool isChanged;
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36 };
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37
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38 GLCompiler();
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39 ~GLCompiler();
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40 void compileDocument (LDDocument* doc);
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41 void dropObject (LDObject* obj);
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42 void initialize();
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43 QColor polygonColor (LDPolygon& poly, LDObject* topobj) const;
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44 QColor indexColorForID (int id) const;
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45 void needMerge();
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46 void prepareVBO (int vbonum);
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47 void stageForCompilation (LDObject* obj);
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48
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49 static uint32 colorToRGB (const QColor& color);
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50
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51 static inline int vboNumber (EVBOSurface surface, EVBOComplement complement)
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52 {
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53 return (surface * VBOCM_NumComplements) + complement;
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54 }
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55
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56 inline GLuint vbo (int vbonum) const
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57 {
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58 return m_vbo[vbonum];
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59 }
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60
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61 inline int vboSize (int vbonum) const
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62 {
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63 return m_vboSizes[vbonum];
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64 }
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65
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66 private:
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67 void compileStaged();
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68 void compileObject (LDObject* obj);
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69 void compileSubObject (LDObject* obj, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo);
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70 void writeColor (QVector<float>& array, const QColor& color);
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71 void compilePolygon (LDPolygon& poly, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo);
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72
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73 QMap<LDObject*, ObjectVBOInfo> m_objectInfo;
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74 LDObjectList m_staged; // Objects that need to be compiled
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75 GLuint m_vbo[g_numVBOs];
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76 bool m_vboChanged[g_numVBOs];
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77 int m_vboSizes[g_numVBOs];
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78 };
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79
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80 #define checkGLError() { checkGLError_private (__FILE__, __LINE__); }
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81 void checkGLError_private (const char* file, int line);
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82
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83 #endif // LDFORGE_GLCOMPILER_H

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