src/editmodes/circleMode.cpp

Tue, 14 Feb 2017 15:21:34 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 14 Feb 2017 15:21:34 +0200
changeset 1149
502c866b8512
parent 1147
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child 1151
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permissions
-rw-r--r--

Moved LDQuadrilateral into its own source pair.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QPainter>
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20 #include "circleMode.h"
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21 #include "../miscallenous.h"
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22 #include "../lddocument.h"
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23 #include "../ringFinder.h"
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24 #include "../primitives.h"
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25 #include "../canvas.h"
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26 #include "../mainwindow.h"
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27 #include "../mathfunctions.h"
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28 #include "../miscallenous.h"
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29 #include "../grid.h"
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30 #include "../linetypes/modelobject.h"
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31 #include "../linetypes/quadrilateral.h"
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32
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33 CircleMode::CircleMode(Canvas* canvas) :
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34 Super {canvas} {}
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35
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36
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37 EditModeType CircleMode::type() const
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38 {
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39 return EditModeType::Circle;
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40 }
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41
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42
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43 double CircleMode::getCircleDrawDist(int position) const
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44 {
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45 if (countof(m_drawedVerts) >= position + 1)
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46 {
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47 Vertex v1;
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48
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49 if (countof(m_drawedVerts) >= position + 2)
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50 v1 = m_drawedVerts[position + 1];
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51 else
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52 v1 = renderer()->currentCamera().convert2dTo3d(renderer()->mousePosition(), grid());
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53
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54 Axis localx, localy;
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55 renderer()->getRelativeAxes(localx, localy);
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56 double dx = m_drawedVerts[0][localx] - v1[localx];
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57 double dy = m_drawedVerts[0][localy] - v1[localy];
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58 return grid()->snap(hypot(dx, dy), Grid::Coordinate);
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59 }
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60
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61 return 0.0;
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62 }
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63
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64
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65 void CircleMode::endDraw()
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66 {
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67 Model model {m_documents};
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68 PrimitiveModel primitiveModel;
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69 primitiveModel.segments = m_window->ringToolSegments();
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70 primitiveModel.divisions = m_window->ringToolHiRes() ? HighResolution : LowResolution;
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71 primitiveModel.ringNumber = 0;
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72 double dist0 (getCircleDrawDist (0));
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73 double dist1 (getCircleDrawDist (1));
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74 LDDocument* primitiveFile;
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75 Matrix transform;
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76 bool circleOrDisc = false;
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77
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78 if (dist1 < dist0)
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79 qSwap(dist0, dist1);
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80
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81 if (dist0 == dist1)
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82 {
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83 // If the radii are the same, there's no ring space to fill. Use a circle.
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84 primitiveModel.type = PrimitiveModel::Circle;
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85 primitiveFile = primitives()->getPrimitive(primitiveModel);
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86 transform = renderer()->currentCamera().transformationMatrix(dist0);
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87 circleOrDisc = true;
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88 }
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89 else if (dist0 == 0 or dist1 == 0)
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90 {
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91 // If either radii is 0, use a disc.
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92 primitiveModel.type = PrimitiveModel::Disc;
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93 primitiveFile = primitives()->getPrimitive(primitiveModel);
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94 transform = renderer()->currentCamera().transformationMatrix((dist0 != 0) ? dist0 : dist1);
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95 circleOrDisc = true;
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96 }
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97 else if (g_RingFinder.findRings(dist0, dist1))
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98 {
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99 // The ring finder found a solution, use that. Add the component rings to the file.
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100 primitiveModel.type = PrimitiveModel::Ring;
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101
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102 for (const RingFinder::Component& component : g_RingFinder.bestSolution()->getComponents())
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103 {
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104 primitiveModel.ringNumber = component.num;
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105 primitiveFile = primitives()->getPrimitive(primitiveModel);
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106 model.emplace<LDSubfileReference>(primitiveFile, renderer()->currentCamera().transformationMatrix(component.scale),
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107 m_drawedVerts.first());
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108 }
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109 }
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110 else
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111 {
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112 // Ring finder failed, last resort: draw the ring with quads
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113 Axis localx, localy, localz;
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114 renderer()->getRelativeAxes (localx, localy);
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115 localz = (Axis) (3 - localx - localy);
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116 double x0 = m_drawedVerts[0][localx];
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117 double y0 = m_drawedVerts[0][localy];
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118
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119 Vertex templ;
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120 templ.setCoordinate(localx, x0);
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121 templ.setCoordinate(localy, y0);
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122 templ.setCoordinate(localz, renderer()->getDepthValue());
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123
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124 // Calculate circle coords
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125 QVector<QLineF> c0 = makeCircle(primitiveModel.segments, primitiveModel.divisions, dist0);
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126 QVector<QLineF> c1 = makeCircle(primitiveModel.segments, primitiveModel.divisions, dist1);
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127
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128 for (int i = 0; i < primitiveModel.segments; ++i)
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129 {
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diff changeset
130 Vertex v0, v1, v2, v3;
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131 v0 = v1 = v2 = v3 = templ;
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132 v0.setCoordinate (localx, v0[localx] + c0[i].x1());
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133 v0.setCoordinate (localy, v0[localy] + c0[i].y1());
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134 v1.setCoordinate (localx, v1[localx] + c0[i].x2());
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135 v1.setCoordinate (localy, v1[localy] + c0[i].y2());
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136 v2.setCoordinate (localx, v2[localx] + c1[i].x2());
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diff changeset
137 v2.setCoordinate (localy, v2[localy] + c1[i].y2());
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diff changeset
138 v3.setCoordinate (localx, v3[localx] + c1[i].x1());
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139 v3.setCoordinate (localy, v3[localy] + c1[i].y1());
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140
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51303023d651 LDObject subclass renaming:
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141 LDQuadrilateral* quad = model.emplace<LDQuadrilateral>(v0, v1, v2, v3);
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142 quad->setColor(MainColor);
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143
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144 // Ensure the quads always are BFC-front towards the camera
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145 if (static_cast<int>(renderer()->camera()) % 3 <= 0)
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146 quad->invert();
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147 }
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148 }
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149
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150 if (circleOrDisc and primitiveFile)
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1738bdaf36d6 The "all objects have valid models" invariant seems to be holding up now. At least basic drawing works again.
Teemu Piippo <teemu@hecknology.net>
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151 model.emplace<LDSubfileReference>(primitiveFile, transform, m_drawedVerts.first());
825
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152
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153 if (not model.isEmpty())
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154 {
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155 Axis relZ = renderer()->getRelativeZ();;
1024
67ba0ee049eb Moved rotation point handling to ldObjectMath.cpp and encapsulated it into new class MathFunctions
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156 int l = (relZ == X ? 1 : 0);
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157 int m = (relZ == Y ? 1 : 0);
67ba0ee049eb Moved rotation point handling to ldObjectMath.cpp and encapsulated it into new class MathFunctions
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158 int n = (relZ == Z ? 1 : 0);
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diff changeset
159 math()->rotateObjects(l, m, n, -m_angleOffset, model.objects());
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160 }
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diff changeset
161
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162 finishDraw (model);
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163 }
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164
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165 /*
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166 * Which way around will we place our circle primitive? This only makes a difference if we're not drawing a full circle.
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167 * Result is an angle offset in radians.
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168 */
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169 double CircleMode::orientation() const
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170 {
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171 if (not m_drawedVerts.isEmpty())
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172 {
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diff changeset
173 int divisions = m_window->ringToolHiRes() ? HighResolution : LowResolution;
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diff changeset
174 QPointF originSpot = renderer()->currentCamera().convert3dTo2d(m_drawedVerts.first());
1088
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diff changeset
175 // Line from the origin of the circle to current mouse position
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diff changeset
176 QLineF hand1 = {originSpot, renderer()->mousePositionF()};
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diff changeset
177 // Line from the origin spot to
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diff changeset
178 QLineF hand2 = {{0, 0}, {1, 0}};
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179 // Calculate the angle between these hands and round it to whole divisions.
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diff changeset
180 double angleoffset = roundToInterval(-hand1.angleTo(hand2), 360.0 / divisions);
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diff changeset
181 // Take the camera's depth coefficient into account here. This way, the preview is flipped if the
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182 // primitive also would be.
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diff changeset
183 return angleoffset * pi / 180.0 * renderer()->depthNegateFactor();
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184 }
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diff changeset
185 else
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186 {
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187 return 0.0;
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188 }
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189 }
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diff changeset
190
1030
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parents: 1026
diff changeset
191
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diff changeset
192 void CircleMode::render (QPainter& painter) const
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193 {
827
82469b40567e - now compiles
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parents: 825
diff changeset
194 QFontMetrics metrics = QFontMetrics (QFont());
824
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diff changeset
195
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196 // If we have not specified the center point of the circle yet, preview it on the screen.
861
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diff changeset
197 if (m_drawedVerts.isEmpty())
823
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diff changeset
198 {
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diff changeset
199 QPoint position2d = renderer()->currentCamera().convert3dTo2d(renderer()->position3D());
1088
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diff changeset
200 renderer()->drawPoint(painter, position2d);
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diff changeset
201 renderer()->drawBlipCoordinates(painter, renderer()->position3D(), position2d);
865
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diff changeset
202 return;
823
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203 }
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204
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205 QVector<Vertex> innerverts, outerverts;
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diff changeset
206 QVector<QPointF> innerverts2d, outerverts2d;
1088
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diff changeset
207 double innerdistance = getCircleDrawDist(0);
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diff changeset
208 double outerdistance = countof(m_drawedVerts) >= 2 ? getCircleDrawDist (1) : -1;
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diff changeset
209 int divisions = m_window->ringToolHiRes() ? HighResolution : LowResolution;
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diff changeset
210 int segments = m_window->ringToolSegments();
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diff changeset
211 double angleUnit = 2 * pi / divisions;
865
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diff changeset
212 Axis relX, relY;
1088
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diff changeset
213 renderer()->getRelativeAxes(relX, relY);
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diff changeset
214 double angleoffset = (countof(m_drawedVerts) < 3 ? orientation() : m_angleOffset);
865
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diff changeset
215
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diff changeset
216 // Calculate the preview positions of vertices
866
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diff changeset
217 for (int i = 0; i < segments + 1; ++i)
823
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218 {
869
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diff changeset
219 const double sinangle (sin (angleoffset + i * angleUnit));
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diff changeset
220 const double cosangle (cos (angleoffset + i * angleUnit));
1129
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
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parents: 1123
diff changeset
221 Vertex vertex;
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diff changeset
222 vertex.setCoordinate (relX, m_drawedVerts[0][relX] + (cosangle * innerdistance));
2b20261dc511 Exported GLRenderer cameras into a new class, GLCamera.
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diff changeset
223 vertex.setCoordinate (relY, m_drawedVerts[0][relY] + (sinangle * innerdistance));
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diff changeset
224 innerverts << vertex;
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diff changeset
225 innerverts2d << renderer()->currentCamera().convert3dTo2d(vertex);
823
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diff changeset
226
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diff changeset
227 if (outerdistance != -1)
823
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diff changeset
228 {
1129
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diff changeset
229 vertex.setCoordinate (relX, m_drawedVerts[0][relX] + (cosangle * outerdistance));
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diff changeset
230 vertex.setCoordinate (relY, m_drawedVerts[0][relY] + (sinangle * outerdistance));
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diff changeset
231 outerverts << vertex;
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diff changeset
232 outerverts2d << renderer()->currentCamera().convert3dTo2d(vertex);
823
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diff changeset
233 }
865
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diff changeset
234 }
823
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diff changeset
235
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diff changeset
236 QVector<QLineF> lines {segments};
866
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diff changeset
237
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diff changeset
238 if (outerdistance != -1 and outerdistance != innerdistance)
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Teemu Piippo <crimsondusk64@gmail.com>
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diff changeset
239 {
1088
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diff changeset
240 painter.setBrush(m_polybrush);
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diff changeset
241 painter.setPen(Qt::NoPen);
823
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diff changeset
242
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diff changeset
243 // Compile polygons
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diff changeset
244 for (int i = 0; i < segments; ++i)
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diff changeset
245 {
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diff changeset
246 QVector<QPointF> points;
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diff changeset
247 points << innerverts2d[i]
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diff changeset
248 << innerverts2d[i + 1]
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diff changeset
249 << outerverts2d[i + 1]
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diff changeset
250 << outerverts2d[i];
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diff changeset
251 painter.drawPolygon (QPolygonF (points));
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diff changeset
252 lines.append({innerverts2d[i], innerverts2d[i + 1]});
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253 lines.append({outerverts2d[i], outerverts2d[i + 1]});
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254 }
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255
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256 // Add bordering edges for unclosed rings/discs
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257 if (segments != divisions)
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258 {
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259 lines.append({innerverts2d.first(), outerverts2d.first()});
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260 lines.append({innerverts2d.last(), outerverts2d.last()});
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261 }
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262 }
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263 else
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264 {
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265 for (int i = 0; i < segments; ++i)
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266 lines.append({innerverts2d[i], innerverts2d[i + 1]});
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267 }
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268
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74cb432812d3 Fixed circle, rectangle and line path modes not working anymore. Add blip coordinates to curve and line path modes. Circle mode for now only can show the coordinates of the initial blip
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269 // Draw green blips at where the points are
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270 for (const QPointF& point : innerverts2d + outerverts2d)
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271 renderer()->drawPoint(painter, point);
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272
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273 // Draw edge lines
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274 painter.setPen(renderer()->linePen());
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275 painter.drawLines(lines);
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276
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277 // Draw the current radius in the middle of the circle.
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278 QPoint origin = renderer()->currentCamera().convert3dTo2d (m_drawedVerts[0]);
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279 QString label = QString::number (innerdistance);
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280 painter.setPen(renderer()->textPen());
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281 painter.drawText(origin.x() - (metrics.width(label) / 2), origin.y(), label);
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282
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c8ecddbd99e9 Actually, let's call it countof(). Makes more sense.
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283 if (countof(m_drawedVerts) >= 2)
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284 {
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285 painter.drawText(origin.x() - (metrics.width(label) / 2),
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286 origin.y() + metrics.height(), QString::number(outerdistance));
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287 }
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288 }
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289
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290
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291 bool CircleMode::preAddVertex (const Vertex&)
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292 {
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293 m_angleOffset = orientation();
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294 return false;
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295 }
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296
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297
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298 int CircleMode::maxVertices() const
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299 {
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300 return 3;
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f726f8f49c7e Unabbreviate "transform" to "transformationMatrix"
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301 }

mercurial