--- a/src/editmodes/circleMode.cpp Tue Feb 14 12:48:21 2017 +0200 +++ b/src/editmodes/circleMode.cpp Tue Feb 14 12:58:53 2017 +0200 @@ -137,7 +137,7 @@ v3.setCoordinate (localx, v3[localx] + c1[i].x1()); v3.setCoordinate (localy, v3[localy] + c1[i].y1()); - LDQuad* quad = model.emplace<LDQuad>(v0, v1, v2, v3); + LDQuadrilateral* quad = model.emplace<LDQuadrilateral>(v0, v1, v2, v3); quad->setColor(MainColor); // Ensure the quads always are BFC-front towards the camera