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add operators to LDDocument
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
1222 | 3 | * Copyright (C) 2013 - 2018 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
827 | 19 | #include <QMouseEvent> |
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20 | #include <stdexcept> |
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21 | #include "abstractEditMode.h" |
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22 | #include "selectMode.h" |
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23 | #include "drawMode.h" |
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24 | #include "rectangleMode.h" |
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25 | #include "circleMode.h" |
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26 | #include "magicWandMode.h" |
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27 | #include "linePathMode.h" |
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28 | #include "curvemode.h" |
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29 | #include "../mainwindow.h" |
827 | 30 | #include "../glRenderer.h" |
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31 | #include "../miscallenous.h" |
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32 | |
1217 | 33 | ConfigOption(bool DrawLineLengths = true) |
34 | ConfigOption(bool DrawAngles = false) | |
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35 | |
1217 | 36 | AbstractEditMode::AbstractEditMode(GLRenderer* renderer) : |
37 | QObject(renderer), | |
38 | HierarchyElement(renderer), | |
39 | m_renderer(renderer) {} | |
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40 | |
827 | 41 | AbstractEditMode::~AbstractEditMode() {} |
42 | ||
1217 | 43 | AbstractEditMode* AbstractEditMode::createByType(GLRenderer* renderer, EditModeType type) |
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44 | { |
1217 | 45 | switch(type) |
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46 | { |
1217 | 47 | case EditModeType::Select: return new SelectMode(renderer); |
48 | case EditModeType::Draw: return new DrawMode(renderer); | |
49 | case EditModeType::Rectangle: return new RectangleMode(renderer); | |
50 | case EditModeType::Circle: return new CircleMode(renderer); | |
51 | case EditModeType::MagicWand: return new MagicWandMode(renderer); | |
52 | case EditModeType::LinePath: return new LinePathMode(renderer); | |
53 | case EditModeType::Curve: return new CurveMode(renderer); | |
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54 | } |
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55 | |
1217 | 56 | throw std::logic_error("bad type given to AbstractEditMode::createByType"); |
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57 | } |
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58 | |
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59 | GLRenderer* AbstractEditMode::renderer() const |
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60 | { |
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61 | return m_renderer; |
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62 | } |
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63 | |
1217 | 64 | AbstractDrawMode::AbstractDrawMode(GLRenderer* renderer) : |
65 | AbstractEditMode(renderer), | |
66 | m_polybrush(QBrush(QColor(64, 192, 0, 128))) | |
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67 | { |
1217 | 68 | renderer->setContextMenuPolicy(Qt::NoContextMenu); // We need the right mouse button for removing vertices |
69 | renderer->setCursor(Qt::CrossCursor); | |
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70 | m_window->currentDocument()->clearSelection(); |
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71 | m_window->updateSelection(); |
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72 | m_drawedVerts.clear(); |
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73 | } |
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74 | |
1217 | 75 | AbstractSelectMode::AbstractSelectMode(GLRenderer* renderer) : |
76 | AbstractEditMode(renderer) | |
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77 | { |
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78 | renderer->unsetCursor(); |
1217 | 79 | renderer->setContextMenuPolicy(Qt::DefaultContextMenu); |
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80 | } |
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81 | |
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82 | // ============================================================================= |
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83 | // |
1217 | 84 | void AbstractDrawMode::addDrawnVertex(Vertex const& pos) |
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85 | { |
1217 | 86 | if (preAddVertex(pos)) |
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87 | return; |
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88 | |
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89 | m_drawedVerts << pos; |
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90 | } |
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91 | |
1217 | 92 | bool AbstractDrawMode::mouseReleased(MouseEventData const& data) |
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93 | { |
1217 | 94 | if (Super::mouseReleased(data)) |
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95 | return true; |
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96 | |
1217 | 97 | if ((data.releasedButtons & Qt::MidButton) and(m_drawedVerts.size() < 4) and(not data.mouseMoved)) |
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98 | { |
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99 | // Find the closest vertex to our cursor |
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100 | double minimumDistance = 1024.0; |
984 | 101 | const Vertex* closest = nullptr; |
1217 | 102 | Vertex cursorPosition = renderer()->convert2dTo3d(data.ev->pos(), false); |
103 | QPoint cursorPosition2D(data.ev->pos()); | |
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104 | const Axis relZ = renderer()->getRelativeZ(); |
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105 | QVector<Vertex> vertices = renderer()->document()->inlineVertices(); |
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106 | |
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107 | // Sort the vertices in order of distance to camera |
1217 | 108 | std::sort(vertices.begin(), vertices.end(), [&](const Vertex& a, const Vertex& b) -> bool |
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109 | { |
1217 | 110 | if (renderer()->getFixedCamera(renderer()->camera()).negatedDepth) |
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111 | return a[relZ] > b[relZ]; |
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112 | |
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113 | return a[relZ] < b[relZ]; |
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114 | }); |
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115 | |
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116 | for (const Vertex& vrt : vertices) |
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117 | { |
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118 | // If the vertex in 2d space is very close to the cursor then we use it regardless of depth. |
1217 | 119 | QPoint vect2d = renderer()->convert3dTo2d(vrt) - cursorPosition2D; |
120 | const double distance2DSquared = std::pow(vect2d.x(), 2) + std::pow(vect2d.y(), 2); | |
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121 | if (distance2DSquared < 16.0 * 16.0) |
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122 | { |
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123 | closest = &vrt; |
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124 | break; |
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125 | } |
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126 | |
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127 | // Check if too far away from the cursor. |
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128 | if (distance2DSquared > 64.0 * 64.0) |
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129 | continue; |
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130 | |
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131 | // Not very close to the cursor. Compare using true distance, |
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132 | // including depth. |
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133 | const double distanceSquared = (vrt - cursorPosition).lengthSquared(); |
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134 | |
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135 | if (distanceSquared < minimumDistance) |
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136 | { |
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137 | minimumDistance = distanceSquared; |
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138 | closest = &vrt; |
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139 | } |
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140 | } |
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141 | |
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142 | if (closest) |
1217 | 143 | addDrawnVertex(*closest); |
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144 | |
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145 | return true; |
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146 | } |
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147 | |
1217 | 148 | if ((data.releasedButtons & Qt::RightButton) and(not m_drawedVerts.isEmpty())) |
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149 | { |
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150 | // Remove the last vertex |
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151 | m_drawedVerts.removeLast(); |
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152 | return true; |
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153 | } |
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154 | |
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155 | if (data.releasedButtons & Qt::LeftButton) |
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156 | { |
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157 | if (maxVertices() and m_drawedVerts.size() >= maxVertices()) |
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158 | { |
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159 | endDraw(); |
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160 | return true; |
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161 | } |
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162 | |
1217 | 163 | addDrawnVertex(getCursorVertex()); |
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164 | return true; |
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165 | } |
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166 | |
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167 | return false; |
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168 | } |
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169 | |
1217 | 170 | void AbstractDrawMode::finishDraw(LDObjectList const& objs) |
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171 | { |
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172 | int pos = m_window->suggestInsertPoint(); |
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173 | |
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174 | if (objs.size() > 0) |
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175 | { |
944 | 176 | for (LDObject* obj : objs) |
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177 | { |
1217 | 178 | renderer()->document()->insertObj(pos++, obj); |
179 | renderer()->compileObject(obj); | |
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180 | } |
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181 | |
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182 | m_window->refresh(); |
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183 | m_window->endAction(); |
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184 | } |
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185 | |
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186 | m_drawedVerts.clear(); |
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187 | } |
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188 | |
1217 | 189 | void AbstractDrawMode::drawLength(QPainter &painter, const Vertex &v0, const Vertex &v1, |
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190 | const QPointF& v0p, const QPointF& v1p) const |
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191 | { |
1224 | 192 | if (not config->drawLineLengths()) |
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193 | return; |
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194 | |
1217 | 195 | const QString label = QString::number((v1 - v0).length()); |
196 | QPoint origin = QLineF(v0p, v1p).pointAt(0.5).toPoint(); | |
197 | painter.drawText(origin, label); | |
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198 | } |
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199 | |
1217 | 200 | void AbstractDrawMode::renderPolygon(QPainter& painter, const QVector<Vertex>& poly3d, |
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201 | bool withlengths, bool withangles) const |
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202 | { |
1217 | 203 | QVector<QPoint> poly(poly3d.size()); |
204 | QFontMetrics metrics = QFontMetrics(QFont()); | |
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205 | |
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206 | // Convert to 2D |
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207 | for (int i = 0; i < poly3d.size(); ++i) |
1217 | 208 | poly[i] = renderer()->convert3dTo2d(poly3d[i]); |
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209 | |
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210 | // Draw the polygon-to-be |
1217 | 211 | painter.setBrush(m_polybrush); |
212 | painter.drawPolygon(QPolygonF(poly)); | |
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213 | |
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214 | // Draw vertex blips |
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215 | for (int i = 0; i < poly3d.size(); ++i) |
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216 | { |
1217 | 217 | renderer()->drawBlip(painter, poly[i]); |
218 | renderer()->drawBlipCoordinates(painter, poly3d[i], poly[i]); | |
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219 | } |
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220 | |
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221 | // Draw line lenghts and angle info if appropriate |
1217 | 222 | if (poly3d.size() >= 2 and(withlengths or withangles)) |
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223 | { |
1217 | 224 | painter.setPen(renderer()->textPen()); |
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225 | |
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226 | for (int i = 0; i < poly3d.size(); ++i) |
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227 | { |
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228 | const int j = (i + 1) % poly3d.size(); |
1217 | 229 | const int h = (i - 1 >= 0) ?(i - 1) :(poly3d.size() - 1); |
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230 | |
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231 | if (withlengths) |
1217 | 232 | drawLength(painter, poly3d[i], poly3d[j], poly[i], poly[j]); |
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233 | |
1224 | 234 | if (withangles and config->drawAngles()) |
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235 | { |
1217 | 236 | QLineF l0(poly[h], poly[i]), |
237 | l1(poly[i], poly[j]); | |
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238 | |
1217 | 239 | double angle = 180 - l0.angleTo(l1); |
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240 | |
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241 | if (angle < 0) |
1217 | 242 | angle = 180 - l1.angleTo(l0); |
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243 | |
1217 | 244 | QString label = QString::number(angle) + QString::fromUtf8(QByteArray("\302\260")); |
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245 | QPoint pos = poly[i]; |
1217 | 246 | pos.setY(pos.y() + metrics.height()); |
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247 | |
1217 | 248 | painter.drawText(pos, label); |
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249 | } |
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250 | } |
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251 | } |
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252 | } |
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253 | |
1217 | 254 | bool AbstractDrawMode::keyReleased(QKeyEvent *ev) |
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255 | { |
1217 | 256 | if (Super::keyReleased(ev)) |
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257 | return true; |
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258 | |
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259 | if (not m_drawedVerts.isEmpty() and ev->key() == Qt::Key_Backspace) |
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260 | { |
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261 | m_drawedVerts.removeLast(); |
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262 | return true; |
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263 | } |
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264 | |
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265 | return false; |
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266 | } |
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267 | |
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268 | template<typename T> |
1217 | 269 | T intervalClamp(T a, T interval) |
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270 | { |
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271 | T remainder = a % interval; |
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272 | |
1217 | 273 | if (remainder >= float(interval / 2)) |
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274 | a += interval; |
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275 | |
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276 | a -= remainder; |
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277 | return a; |
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278 | } |
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279 | |
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280 | Vertex AbstractDrawMode::getCursorVertex() const |
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281 | { |
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282 | Vertex result = renderer()->position3D(); |
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283 | |
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284 | if (renderer()->keyboardModifiers() & Qt::ControlModifier |
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285 | and not m_drawedVerts.isEmpty()) |
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286 | { |
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287 | Vertex const& v0 = m_drawedVerts.last(); |
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parents:
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288 | Vertex const& v1 = result; |
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parents:
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289 | Axis relX, relY; |
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parents:
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290 | |
1217 | 291 | renderer()->getRelativeAxes(relX, relY); |
292 | QLineF ln(v0[relX], v0[relY], v1[relX], v1[relY]); | |
293 | ln.setAngle(intervalClamp<int>(ln.angle(), 45)); | |
294 | result.setCoordinate(relX, Grid::Snap(ln.x2(), Grid::Coordinate)); | |
295 | result.setCoordinate(relY, Grid::Snap(ln.y2(), Grid::Coordinate)); | |
1000
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Begin work on Bézier curve support. They can be drawn but don't render in 3D and they load as comments.
Teemu Piippo <crimsondusk64@gmail.com>
parents:
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296 | } |
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Begin work on Bézier curve support. They can be drawn but don't render in 3D and they load as comments.
Teemu Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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297 | |
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Begin work on Bézier curve support. They can be drawn but don't render in 3D and they load as comments.
Teemu Piippo <crimsondusk64@gmail.com>
parents:
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changeset
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298 | return result; |
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Begin work on Bézier curve support. They can be drawn but don't render in 3D and they load as comments.
Teemu Piippo <crimsondusk64@gmail.com>
parents:
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299 | } |