src/glrenderer.h

Thu, 23 Feb 2017 23:29:16 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Thu, 23 Feb 2017 23:29:16 +0200
changeset 1171
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parent 1170
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child 1176
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permissions
-rw-r--r--

Turned GLRenderer::pixelCapture to GLRenderer::screenCapture() which encapsulates screen capturing properly and returns a ready image.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include <QGLWidget>
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21 #include "main.h"
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22 #include "model.h"
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23 #include "glShared.h"
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24 #include "glcamera.h"
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25 #include "hierarchyelement.h"
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26
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27 class GLCompiler;
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28 class MessageManager;
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29 class QDialogButtonBox;
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30 class QDoubleSpinBox;
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31 class QSpinBox;
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32 class QLineEdit;
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33 class QTimer;
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34 class MagicWandMode;
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35
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36 struct CameraInfo
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37 {
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38 CameraInfo(const CameraInfo&) = delete;
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39
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40 int glrotate[3];
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41 Axis localX;
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42 Axis localY;
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43 bool negatedX;
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44 bool negatedY;
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45 bool negatedDepth; // is greater depth value closer to camera?
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46 };
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47
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48 enum class Camera
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49 {
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50 Top,
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51 Front,
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52 Left,
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53 Bottom,
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54 Back,
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55 Right,
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56 Free,
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57 _End
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58 };
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59
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60 struct CameraIcon
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61 {
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62 QPixmap image;
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63 QRect sourceRect;
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64 QRect targetRect;
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65 QRect hitRect;
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66 Camera camera;
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67 };
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68
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69 MAKE_ITERABLE_ENUM(Camera)
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70
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71 // The main renderer object, draws the brick on the screen, manages the camera and selection picking.
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72 class GLRenderer : public QGLWidget, protected QOpenGLFunctions, public HierarchyElement
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73 {
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74 Q_OBJECT
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75
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76 public:
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77 GLRenderer(const Model* model, QWidget* parent = nullptr);
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78 ~GLRenderer();
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79
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80 Camera camera() const;
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81 GLCamera& currentCamera();
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82 const GLCamera& currentCamera() const;
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83 Qt::KeyboardModifiers keyboardModifiers() const;
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84 const Model* model() const;
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85 QPoint const& mousePosition() const;
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86 QPointF const& mousePositionF() const;
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87 LDObject* objectAtCursor() const;
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88 QSet<LDObject*> pick(const QRect& range);
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89 LDObject* pick(int mouseX, int mouseY);
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90 void resetAllAngles();
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91 void resetAngles();
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92 QImage screenCapture();
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93 void setBackground();
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94 void setCamera(Camera cam);
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95 QPen textPen() const;
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96
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97 static const QPen thinBorderPen;
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98 static const GLRotationMatrix topCameraMatrix;
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99 static const GLRotationMatrix frontCameraMatrix;
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100 static const GLRotationMatrix leftCameraMatrix;
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101 static const GLRotationMatrix bottomCameraMatrix;
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102 static const GLRotationMatrix backCameraMatrix;
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103 static const GLRotationMatrix rightCameraMatrix;
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104 static const GLRotationMatrix ldrawToGLAdapterMatrix;
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105
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106 signals:
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107 void objectHighlightingChanged(LDObject* object);
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108
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109 protected:
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110 void initializeGL();
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111 void keyPressEvent(QKeyEvent* event);
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112 void keyReleaseEvent(QKeyEvent* event);
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113 void leaveEvent(QEvent* event);
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114 void mousePressEvent(QMouseEvent* event);
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115 void mouseMoveEvent(QMouseEvent* ev);
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116 void mouseReleaseEvent(QMouseEvent* ev);
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117 void paintEvent(QPaintEvent*);
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118 void resizeGL(int w, int h);
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119 void wheelEvent(QWheelEvent* ev);
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120
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121 QColor backgroundColor() const;
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122 virtual bool freeCameraAllowed() const;
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123 bool isDrawingSelectionScene() const;
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124 Qt::MouseButtons lastButtons() const;
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125 bool mouseHasMoved() const;
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126 virtual void overpaint(QPainter& painter);
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127 double panning (Axis ax) const;
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128 const QGenericMatrix<4, 4, GLfloat>& rotationMatrix() const;
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129 double zoom();
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130
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131 template<typename... Args>
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132 QString format (QString fmtstr, Args... args)
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133 {
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134 return ::format (fmtstr, args...);
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135 }
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136
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137 private:
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138 const Model* const m_model;
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139 GLCompiler* m_compiler;
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140 LDObject* m_objectAtCursor = nullptr;
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141 CameraIcon m_cameraIcons[7];
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142 QTimer* m_toolTipTimer;
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143 Qt::MouseButtons m_lastButtons;
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144 Qt::KeyboardModifiers m_currentKeyboardModifiers;
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145 QGenericMatrix<4, 4, GLfloat> m_rotationMatrix;
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146 GLCamera m_cameras[7];
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147 bool m_useDarkBackground = false;
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148 bool m_panning = false;
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149 bool m_initialized = false;
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150 bool m_isDrawingSelectionScene = false;
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151 bool m_isCameraMoving = false;
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152 bool m_needZoomToFit = true;
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153 bool m_axesInitialized = false;
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154 QPoint m_mousePosition;
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155 QPoint m_globalpos;
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156 QPointF m_mousePositionF;
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157 Camera m_camera;
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158 GLuint m_axeslist;
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159 int m_totalMouseMove;
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160 QColor m_backgroundColor;
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161 GLuint m_axesVbo;
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162 GLuint m_axesColorVbo;
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163
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164 void calcCameraIcons();
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165 void drawGLScene();
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166 void drawVbos(VboClass surface, VboSubclass colors);
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167 void freeAxes();
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168 void highlightCursorObject();
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169 void initializeAxes();
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170 void initializeLighting();
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171 void initGLData();
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172 void needZoomToFit();
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173 Q_SLOT void removeObject(LDObject* object);
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174 void setPicking(bool picking);
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175 Q_SLOT void showCameraIconTooltip();
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176 void zoomToFit();
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177 void zoomAllToFit();
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178 };

mercurial