src/glrenderer.h

Thu, 23 Feb 2017 20:18:39 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Thu, 23 Feb 2017 20:18:39 +0200
changeset 1159
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parent 1158
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child 1163
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permissions
-rw-r--r--

print() is no longer a global function but is tied to HierarchyElement.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include <QGLWidget>
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21 #include "main.h"
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22 #include "model.h"
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23 #include "glShared.h"
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24 #include "glcamera.h"
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25 #include "hierarchyelement.h"
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26
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27 class GLCompiler;
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28 class MessageManager;
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29 class QDialogButtonBox;
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30 class RadioGroup;
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31 class QDoubleSpinBox;
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32 class QSpinBox;
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33 class QLineEdit;
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34 class QTimer;
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35 class MagicWandMode;
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36
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37 struct CameraInfo
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38 {
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39 CameraInfo(const CameraInfo&) = delete;
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40
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41 int glrotate[3];
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42 Axis localX;
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43 Axis localY;
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44 bool negatedX;
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45 bool negatedY;
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46 bool negatedDepth; // is greater depth value closer to camera?
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47 };
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48
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49 enum class Camera
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50 {
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51 Top,
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52 Front,
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53 Left,
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54 Bottom,
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55 Back,
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56 Right,
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57 Free,
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58 _End
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59 };
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60
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61 struct CameraIcon
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62 {
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63 QPixmap image;
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64 QRect sourceRect;
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65 QRect targetRect;
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66 QRect hitRect;
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67 Camera camera;
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68 };
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69
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70 MAKE_ITERABLE_ENUM(Camera)
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71
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72 // The main renderer object, draws the brick on the screen, manages the camera and selection picking.
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73 class GLRenderer : public QGLWidget, protected QOpenGLFunctions, public HierarchyElement
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74 {
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75 Q_OBJECT
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76
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77 public:
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78 GLRenderer(const Model* model, QWidget* parent = nullptr);
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79 ~GLRenderer();
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80
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81 QColor backgroundColor() const;
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82 Camera camera() const;
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83 QByteArray capturePixels();
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84 GLCamera& currentCamera();
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85 const GLCamera& currentCamera() const;
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86 void drawGLScene();
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87 void highlightCursorObject();
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88 void initGLData();
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89 bool isPicking() const;
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90 Qt::KeyboardModifiers keyboardModifiers() const;
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91 const Model* model() const;
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92 bool mouseHasMoved() const;
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93 QPoint const& mousePosition() const;
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94 QPointF const& mousePositionF() const;
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95 void needZoomToFit();
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96 LDObject* objectAtCursor() const;
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97 QSet<LDObject*> pick(const QRect& range);
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98 LDObject* pick(int mouseX, int mouseY);
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99 void refresh();
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100 void resetAllAngles();
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101 void resetAngles();
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102 void setBackground();
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103 void setCamera(Camera cam);
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104 void setPicking(bool a);
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105 QPen textPen() const;
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106
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107 static const QPen thinBorderPen;
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108 static const GLRotationMatrix topCameraMatrix;
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109 static const GLRotationMatrix frontCameraMatrix;
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110 static const GLRotationMatrix leftCameraMatrix;
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111 static const GLRotationMatrix bottomCameraMatrix;
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112 static const GLRotationMatrix backCameraMatrix;
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113 static const GLRotationMatrix rightCameraMatrix;
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114 static const GLRotationMatrix ldrawToGLAdapterMatrix;
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115
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116 signals:
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117 void objectHighlightingChanged(LDObject* object);
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118
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119 protected:
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120 void initializeGL();
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121 void keyPressEvent(QKeyEvent* event);
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122 void keyReleaseEvent(QKeyEvent* event);
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123 void leaveEvent(QEvent* event);
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124 void mousePressEvent(QMouseEvent* event);
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125 void mouseMoveEvent(QMouseEvent* ev);
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126 void mouseReleaseEvent(QMouseEvent* ev);
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127 void paintEvent(QPaintEvent*);
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128 void resizeGL(int w, int h);
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129 void wheelEvent(QWheelEvent* ev);
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130
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131 virtual void overpaint(QPainter& painter);
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132 virtual bool freeCameraAllowed() const;
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133 bool isDrawingSelectionScene() const;
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134 Qt::MouseButtons lastButtons() const;
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135 double panning (Axis ax) const;
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136 const QGenericMatrix<4, 4, GLfloat>& rotationMatrix() const;
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137 double zoom();
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138
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139 template<typename... Args>
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140 QString format (QString fmtstr, Args... args)
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141 {
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142 return ::format (fmtstr, args...);
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143 }
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144
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145 private:
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146 const Model* const m_model;
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147 GLCompiler* m_compiler;
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148 LDObject* m_objectAtCursor = nullptr;
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149 CameraIcon m_cameraIcons[7];
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150 QTimer* m_toolTipTimer;
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151 Qt::MouseButtons m_lastButtons;
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152 Qt::KeyboardModifiers m_currentKeyboardModifiers;
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153 QGenericMatrix<4, 4, GLfloat> m_rotationMatrix;
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154 GLCamera m_cameras[7];
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155 bool m_useDarkBackground = false;
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156 bool m_takingScreenCapture = false;
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157 bool m_panning = false;
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158 bool m_initialized = false;
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159 bool m_isDrawingSelectionScene = false;
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160 bool m_isCameraMoving = false;
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161 bool m_needZoomToFit = true;
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162 QPoint m_mousePosition;
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163 QPoint m_globalpos;
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164 QPointF m_mousePositionF;
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165 Camera m_camera;
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166 GLuint m_axeslist;
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167 int m_totalMouseMove;
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168 QColor m_backgroundColor;
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169 GLuint m_axesVbo;
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170 GLuint m_axesColorVbo;
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171
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172 void calcCameraIcons();
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173 void drawVbos (VboClass surface, VboSubclass colors, GLenum type);
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174 void zoomToFit();
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175 void zoomAllToFit();
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176 Q_SLOT void removeObject(LDObject* object);
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177
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178 private slots:
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179 void showCameraIconTooltip();
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180 void initializeAxes();
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181 void initializeLighting();
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182 };

mercurial