src/toolsets/viewtoolset.cpp

Fri, 02 Mar 2018 22:23:53 +0200

author
Santeri Piippo
date
Fri, 02 Mar 2018 22:23:53 +0200
changeset 1256
3fea6bc1519b
parent 1251
e75cc5bff076
child 1257
0d42a1ebd954
permissions
-rw-r--r--

removed LDDocument::clearSelection and replaced it with a MainWindow implementation

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QFileDialog>
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20 #include <QInputDialog>
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21 #include <QMessageBox>
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22 #include "../mainwindow.h"
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23 #include "../lddocument.h"
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24 #include "../miscallenous.h"
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25 #include "../canvas.h"
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26 #include "../primitives.h"
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27 #include "../colors.h"
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28 #include "../glcompiler.h"
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29 #include "../documentmanager.h"
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30 #include "viewtoolset.h"
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31
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32 ViewToolset::ViewToolset (MainWindow *parent) :
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33 Toolset (parent) {}
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34
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35 void ViewToolset::selectAll()
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36 {
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37 for (LDObject* obj : currentDocument()->objects())
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38 currentDocument()->addToSelection(obj);
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39 }
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40
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41 void ViewToolset::selectByColor()
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42 {
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43 if (selectedObjects().isEmpty())
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44 return;
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45
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46 QSet<LDColor> colors;
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47
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48 for (LDObject* obj : selectedObjects())
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49 {
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50 if (obj->isColored())
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51 colors << obj->color();
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52 }
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53
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54 mainWindow()->clearSelection();
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55
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56 for (LDObject* obj : currentDocument()->objects())
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57 {
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58 if (colors.contains (obj->color()))
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59 currentDocument()->addToSelection(obj);
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60 }
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61 }
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62
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63 void ViewToolset::selectByType()
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64 {
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65 if (selectedObjects().isEmpty())
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66 return;
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67
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68 QSet<LDObjectType> types;
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69 QSet<QString> subfilenames;
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70
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71 for (LDObject* obj : selectedObjects())
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72 {
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73 types << obj->type();
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74
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75 if (obj->type() == LDObjectType::SubfileReference)
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76 subfilenames << static_cast<LDSubfileReference*> (obj)->fileInfo()->name();
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77 }
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78
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79 mainWindow()->clearSelection();
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80
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81 for (LDObject* obj : currentDocument()->objects())
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82 {
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83 LDObjectType type = obj->type();
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84
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85 if (not types.contains (type))
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86 continue;
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87
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88 // For subfiles, type check is not enough, we check the name of the document as well.
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89 if (type == LDObjectType::SubfileReference
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90 and not subfilenames.contains (static_cast<LDSubfileReference*> (obj)->fileInfo()->name()))
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91 {
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92 continue;
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93 }
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94
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95 currentDocument()->addToSelection(obj);
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96 }
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97 }
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98
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99 void ViewToolset::resetView()
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100 {
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101 m_window->renderer()->resetAngles();
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102 m_window->renderer()->update();
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103 }
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104
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105 void ViewToolset::screenshot()
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106 {
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107 const char* imageFormats = "PNG images (*.png);;JPG images (*.jpg);;BMP images (*.bmp);;"
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108 "PPM images (*.ppm);;X11 Bitmaps (*.xbm);;X11 Pixmaps (*.xpm);;All Files (*.*)";
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109 QImage image = m_window->renderer()->screenCapture();
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110 QString root = Basename (currentDocument()->name());
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111
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112 if (root.right (4) == ".dat")
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113 root.chop (4);
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114
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115 QString defaultname = (not root.isEmpty()) ? format ("%1.png", root) : "";
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116 QString filename = QFileDialog::getSaveFileName (m_window, "Save Screencap", defaultname, imageFormats);
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117
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118 if (not filename.isEmpty() and not image.save (filename))
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119 {
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120 QString message = format(tr("Couldn't open %1 for writing to save screen capture: %2"), filename, strerror(errno));
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121 QMessageBox::critical(m_window, tr("Error"), message);
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122 }
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123 }
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124
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125 void ViewToolset::axes()
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126 {
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127 m_config->toggleDrawAxes();
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128 m_window->updateActions();
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129 m_window->renderer()->update();
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130 }
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131
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132 void ViewToolset::visibilityToggle()
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133 {
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134 for (LDObject* obj : selectedObjects())
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135 obj->setHidden (not obj->isHidden());
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136 }
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137
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138 void ViewToolset::visibilityHide()
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139 {
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140 for (LDObject* obj : selectedObjects())
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141 obj->setHidden (true);
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142 }
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143
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144 void ViewToolset::visibilityReveal()
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145 {
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146 for (LDObject* obj : selectedObjects())
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147 obj->setHidden (false);
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148 }
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149
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150 void ViewToolset::wireframe()
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151 {
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152 m_config->toggleDrawWireframe();
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153 m_window->renderer()->update();
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154 }
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155
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156 void ViewToolset::drawAngles()
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157 {
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158 m_config->toggleDrawAngles();
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159 m_window->renderer()->update();
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160 }
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161
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162 void ViewToolset::setDrawDepth()
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163 {
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164 if (m_window->renderer()->camera() == Camera::Free)
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165 return;
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166
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167 bool ok;
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168 double depth = QInputDialog::getDouble(m_window, "Set Draw Depth",
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169 format("Depth value for %1:", m_window->renderer()->currentCamera().name()),
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170 m_window->renderer()->getDepthValue(), -10000.0f, 10000.0f, 3, &ok);
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171
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172 if (ok)
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173 m_window->renderer()->setDepthValue (depth);
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174 }
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175
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176 #if 0
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177 // This is a test to draw a dummy axle. Meant to be used as a primitive gallery,
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178 // but I can't figure how to generate these pictures properly. Multi-threading
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179 // these is an immense pain.
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180 void ViewToolset::testpic()
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181 {
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182 LDDocument* file = getFile ("axle.dat");
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183 setlocale (LC_ALL, "C");
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184
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185 if (not file)
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186 {
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187 critical ("couldn't load axle.dat");
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188 return;
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189 }
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190
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191 int w, h;
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192
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193 GLRenderer* rend = new GLRenderer;
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194 rend->resize (64, 64);
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195 rend->setAttribute (Qt::WA_DontShowOnScreen);
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196 rend->show();
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197 rend->setFile (file);
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198 rend->setDrawOnly (true);
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199 rend->compileAllObjects();
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200 rend->initGLData();
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201 rend->drawGLScene();
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202
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203 uchar* imgdata = rend->screencap (w, h);
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204 QImage img = imageFromScreencap (imgdata, w, h);
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205
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206 if (img.isNull())
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207 {
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208 critical ("Failed to create the image!\n");
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209 }
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210 else
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211 {
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212 QLabel* label = new QLabel;
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213 QDialog* dlg = new QDialog;
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214 label->setPixmap (QPixmap::fromImage (img));
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215 QVBoxLayout* layout = new QVBoxLayout (dlg);
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216 layout->addWidget (label);
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217 dlg->exec();
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218 }
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219
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220 delete[] imgdata;
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221 rend->deleteLater();
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222 }
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223 #endif
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224
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225 void ViewToolset::bfcView()
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226 {
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227 m_config->toggleBfcRedGreenView();
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228
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229 if (m_config->bfcRedGreenView())
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230 m_config->setRandomColors (false);
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231
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232 m_window->updateActions();
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233 m_window->renderer()->update();
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234 }
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235
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236 void ViewToolset::jumpTo()
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237 {
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238 bool ok;
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239 int defaultValue = 0;
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240
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241 if (countof(selectedObjects()) == 1)
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242 defaultValue = (*selectedObjects().begin())->lineNumber();
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243
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244 int row = QInputDialog::getInt(
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245 nullptr, /* parent */
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246 tr("Go to line"), /* title */
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247 tr("Go to line:"), /* caption */
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248 defaultValue, /* default value */
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249 1, /* minimum value */
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250 currentDocument()->size(), /* maximum value */
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251 1, /* step value */
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252 &ok /* success pointer */
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253 );
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254
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255 if (ok)
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256 {
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257 QModelIndex object = currentDocument()->index(row - 1);
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258
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259 if (object.isValid() and object.row() < currentDocument()->size())
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260 {
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261 mainWindow()->clearSelection();
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262 currentDocument()->addToSelection(currentDocument()->lookup(object));
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263 }
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264 }
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265 }
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266
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267 void ViewToolset::randomColors()
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268 {
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269 m_config->toggleRandomColors();
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270
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271 if (m_config->randomColors())
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272 m_config->setBfcRedGreenView (false);
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273
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274 m_window->updateActions();
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0b450b4559b8 Removed GLRenderer::refresh(), update() does the job just as fine.
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275 m_window->renderer()->update();
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276 }
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277
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278 void ViewToolset::drawSurfaces()
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279 {
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280 m_config->toggleDrawSurfaces();
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281 m_window->updateActions();
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282 }
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283
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284 void ViewToolset::drawEdgeLines()
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285 {
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286 m_config->toggleDrawEdgeLines();
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287 m_window->updateActions();
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288 }
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289
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290 void ViewToolset::drawConditionalLines()
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291 {
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292 m_config->toggleDrawConditionalLines();
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293 m_window->updateActions();
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749fdf61b5cd Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
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294 }
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295
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296 void ViewToolset::lighting()
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297 {
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298 m_config->toggleLighting();
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299 m_window->updateActions();
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300 }

mercurial