--- a/src/toolsets/viewtoolset.cpp Sun Sep 06 01:22:25 2015 +0300 +++ b/src/toolsets/viewtoolset.cpp Sun Sep 06 01:52:23 2015 +0300 @@ -97,8 +97,8 @@ void ViewToolset::resetView() { - m_window->R()->resetAngles(); - m_window->R()->update(); + m_window->renderer()->resetAngles(); + m_window->renderer()->update(); } void ViewToolset::screenshot() @@ -106,7 +106,7 @@ setlocale (LC_ALL, "C"); int w, h; - uchar* imgdata = m_window->R()->getScreencap (w, h); + uchar* imgdata = m_window->renderer()->getScreencap (w, h); QImage img = GetImageFromScreencap (imgdata, w, h); QString root = Basename (currentDocument()->name()); @@ -128,7 +128,7 @@ { m_config->setDrawAxes (not m_config->drawAxes()); m_window->updateActions(); - m_window->R()->update(); + m_window->renderer()->update(); } void ViewToolset::visibilityToggle() @@ -152,7 +152,7 @@ void ViewToolset::wireframe() { m_config->setDrawWireframe (not m_config->drawWireframe()); - m_window->R()->refresh(); + m_window->renderer()->refresh(); } void ViewToolset::setOverlay() @@ -162,33 +162,33 @@ if (not dlg.exec()) return; - m_window->R()->setupOverlay ((ECamera) dlg.camera(), dlg.fpath(), dlg.ofsx(), + m_window->renderer()->setupOverlay ((ECamera) dlg.camera(), dlg.fpath(), dlg.ofsx(), dlg.ofsy(), dlg.lwidth(), dlg.lheight()); } void ViewToolset::clearOverlay() { - m_window->R()->clearOverlay(); + m_window->renderer()->clearOverlay(); } void ViewToolset::drawAngles() { m_config->setDrawAngles (not m_config->drawAngles()); - m_window->R()->refresh(); + m_window->renderer()->refresh(); } void ViewToolset::setDrawDepth() { - if (m_window->R()->camera() == EFreeCamera) + if (m_window->renderer()->camera() == EFreeCamera) return; bool ok; double depth = QInputDialog::getDouble (m_window, "Set Draw Depth", - format ("Depth value for %1 Camera:", m_window->R()->getCameraName()), - m_window->R()->getDepthValue(), -10000.0f, 10000.0f, 3, &ok); + format ("Depth value for %1 Camera:", m_window->renderer()->getCameraName()), + m_window->renderer()->getDepthValue(), -10000.0f, 10000.0f, 3, &ok); if (ok) - m_window->R()->setDepthValue (depth); + m_window->renderer()->setDepthValue (depth); } #if 0 @@ -248,7 +248,7 @@ m_config->setRandomColors (false); m_window->updateActions(); - m_window->R()->refresh(); + m_window->renderer()->refresh(); } void ViewToolset::jumpTo() @@ -279,7 +279,7 @@ m_config->setBfcRedGreenView (false); m_window->updateActions(); - m_window->R()->refresh(); + m_window->renderer()->refresh(); } void ViewToolset::drawSurfaces()