src/toolsets/viewtoolset.cpp

Tue, 14 Feb 2017 14:53:06 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Tue, 14 Feb 2017 14:53:06 +0200
changeset 1146
bb728c124d47
parent 1145
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child 1156
c20ee66b6705
permissions
-rw-r--r--

Renamed glCompiler.cpp → glcompiler.cpp

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QFileDialog>
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20 #include <QInputDialog>
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21 #include "../mainwindow.h"
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22 #include "../lddocument.h"
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23 #include "../miscallenous.h"
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24 #include "../canvas.h"
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25 #include "../primitives.h"
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26 #include "../colors.h"
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27 #include "../glcompiler.h"
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28 #include "../documentmanager.h"
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29 #include "viewtoolset.h"
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30
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31 ViewToolset::ViewToolset (MainWindow *parent) :
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32 Toolset (parent) {}
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33
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34 void ViewToolset::selectAll()
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35 {
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36 for (LDObject* obj : currentDocument()->objects())
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37 currentDocument()->addToSelection(obj);
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38 }
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39
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40 void ViewToolset::selectByColor()
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41 {
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42 if (selectedObjects().isEmpty())
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43 return;
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44
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45 QSet<LDColor> colors;
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46
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47 for (LDObject* obj : selectedObjects())
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48 {
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49 if (obj->isColored())
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50 colors << obj->color();
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51 }
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52
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53 currentDocument()->clearSelection();
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54
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55 for (LDObject* obj : currentDocument()->objects())
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56 {
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57 if (colors.contains (obj->color()))
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58 currentDocument()->addToSelection(obj);
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59 }
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60 }
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61
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62 void ViewToolset::selectByType()
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63 {
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64 if (selectedObjects().isEmpty())
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65 return;
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66
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67 QSet<LDObjectType> types;
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68 QSet<QString> subfilenames;
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69
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70 for (LDObject* obj : selectedObjects())
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71 {
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72 types << obj->type();
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73
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74 if (obj->type() == LDObjectType::SubfileReference)
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75 subfilenames << static_cast<LDSubfileReference*> (obj)->fileInfo()->name();
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76 }
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77
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78 currentDocument()->clearSelection();
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79
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80 for (LDObject* obj : currentDocument()->objects())
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81 {
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82 LDObjectType type = obj->type();
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83
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84 if (not types.contains (type))
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85 continue;
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86
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87 // For subfiles, type check is not enough, we check the name of the document as well.
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88 if (type == LDObjectType::SubfileReference
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89 and not subfilenames.contains (static_cast<LDSubfileReference*> (obj)->fileInfo()->name()))
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90 {
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91 continue;
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92 }
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93
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94 currentDocument()->addToSelection(obj);
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95 }
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96 }
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97
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98 void ViewToolset::resetView()
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99 {
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100 m_window->renderer()->resetAngles();
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101 m_window->renderer()->update();
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102 }
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103
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104 void ViewToolset::screenshot()
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105 {
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106 const char* imageformats = "PNG images (*.png);;JPG images (*.jpg);;BMP images (*.bmp);;"
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107 "PPM images (*.ppm);;X11 Bitmaps (*.xbm);;X11 Pixmaps (*.xpm);;All Files (*.*)";
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108 int width = m_window->renderer()->width();
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109 int height = m_window->renderer()->height();
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110 QByteArray capture = m_window->renderer()->capturePixels();
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111 const uchar* imagedata = reinterpret_cast<const uchar*> (capture.constData());
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112 // GL and Qt formats have R and B swapped. Also, GL flips Y - correct it as well.
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113 QImage image = QImage (imagedata, width, height, QImage::Format_ARGB32).rgbSwapped().mirrored();
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114 QString root = Basename (currentDocument()->name());
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115
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116 if (root.right (4) == ".dat")
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117 root.chop (4);
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118
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119 QString defaultname = (not root.isEmpty()) ? format ("%1.png", root) : "";
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120 QString filename = QFileDialog::getSaveFileName (m_window, "Save Screencap", defaultname, imageformats);
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121
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122 if (not filename.isEmpty() and not image.save (filename))
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123 Critical (format ("Couldn't open %1 for writing to save screencap: %2", filename, strerror (errno)));
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124 }
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125
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126 void ViewToolset::axes()
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127 {
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128 m_config->toggleDrawAxes();
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129 m_window->updateActions();
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130 m_window->renderer()->update();
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131 }
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132
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133 void ViewToolset::visibilityToggle()
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134 {
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135 for (LDObject* obj : selectedObjects())
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136 obj->setHidden (not obj->isHidden());
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137 }
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138
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139 void ViewToolset::visibilityHide()
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140 {
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141 for (LDObject* obj : selectedObjects())
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142 obj->setHidden (true);
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143 }
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144
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145 void ViewToolset::visibilityReveal()
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146 {
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147 for (LDObject* obj : selectedObjects())
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148 obj->setHidden (false);
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149 }
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150
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151 void ViewToolset::wireframe()
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152 {
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153 m_config->toggleDrawWireframe();
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154 m_window->renderer()->refresh();
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155 }
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156
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157 void ViewToolset::drawAngles()
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158 {
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159 m_config->toggleDrawAngles();
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160 m_window->renderer()->refresh();
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161 }
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162
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163 void ViewToolset::setDrawDepth()
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164 {
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165 if (m_window->renderer()->camera() == Camera::Free)
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166 return;
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167
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168 bool ok;
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169 double depth = QInputDialog::getDouble(m_window, "Set Draw Depth",
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170 format("Depth value for %1:", m_window->renderer()->currentCamera().name()),
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171 m_window->renderer()->getDepthValue(), -10000.0f, 10000.0f, 3, &ok);
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172
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173 if (ok)
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174 m_window->renderer()->setDepthValue (depth);
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175 }
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176
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177 #if 0
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178 // This is a test to draw a dummy axle. Meant to be used as a primitive gallery,
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179 // but I can't figure how to generate these pictures properly. Multi-threading
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180 // these is an immense pain.
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181 void ViewToolset::testpic()
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182 {
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183 LDDocument* file = getFile ("axle.dat");
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184 setlocale (LC_ALL, "C");
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185
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186 if (not file)
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187 {
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188 critical ("couldn't load axle.dat");
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189 return;
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190 }
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191
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192 int w, h;
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193
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194 GLRenderer* rend = new GLRenderer;
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195 rend->resize (64, 64);
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196 rend->setAttribute (Qt::WA_DontShowOnScreen);
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197 rend->show();
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198 rend->setFile (file);
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199 rend->setDrawOnly (true);
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200 rend->compileAllObjects();
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201 rend->initGLData();
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202 rend->drawGLScene();
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203
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204 uchar* imgdata = rend->screencap (w, h);
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205 QImage img = imageFromScreencap (imgdata, w, h);
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206
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207 if (img.isNull())
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208 {
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209 critical ("Failed to create the image!\n");
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210 }
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211 else
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212 {
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213 QLabel* label = new QLabel;
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214 QDialog* dlg = new QDialog;
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215 label->setPixmap (QPixmap::fromImage (img));
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216 QVBoxLayout* layout = new QVBoxLayout (dlg);
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217 layout->addWidget (label);
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218 dlg->exec();
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219 }
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220
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221 delete[] imgdata;
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222 rend->deleteLater();
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223 }
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224 #endif
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225
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226 void ViewToolset::bfcView()
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227 {
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228 m_config->toggleBfcRedGreenView();
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229
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230 if (m_config->bfcRedGreenView())
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231 m_config->setRandomColors (false);
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232
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233 m_window->updateActions();
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234 m_window->renderer()->refresh();
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235 }
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236
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237 void ViewToolset::jumpTo()
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238 {
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239 bool ok;
1073
a0a0d581309b Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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240 int defaultValue = (countof(selectedObjects()) == 1) ? (*selectedObjects().begin())->lineNumber() : 0;
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5903cfa6b4d9 Removed LDDocument::getObjectCount (superceded by Model::size)
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241 int index = QInputDialog::getInt (nullptr, "Go to line", "Go to line:", defaultValue, 1, currentDocument()->size(), 1, &ok);
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242
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1f15c52c11f6 Replaced uses of 'x.size()' with 'length(x)'
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243 if (ok)
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244 {
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245 LDObject *object = currentDocument()->getObject(index - 1);
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246
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247 if (object)
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248 {
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249 currentDocument()->clearSelection();
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250 currentDocument()->addToSelection(object);
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251 m_window->updateSelection();
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252 }
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253 }
969
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254 }
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255
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256 void ViewToolset::randomColors()
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257 {
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258 m_config->toggleRandomColors();
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259
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260 if (m_config->randomColors())
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261 m_config->setBfcRedGreenView (false);
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262
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263 m_window->updateActions();
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264 m_window->renderer()->refresh();
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265 }
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266
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267 void ViewToolset::drawSurfaces()
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268 {
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269 m_config->toggleDrawSurfaces();
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270 m_window->updateActions();
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271 }
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272
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273 void ViewToolset::drawEdgeLines()
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274 {
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275 m_config->toggleDrawEdgeLines();
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276 m_window->updateActions();
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277 }
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278
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279 void ViewToolset::drawConditionalLines()
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280 {
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281 m_config->toggleDrawConditionalLines();
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282 m_window->updateActions();
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283 }
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284
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285 void ViewToolset::lighting()
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286 {
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287 m_config->toggleLighting();
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288 m_window->updateActions();
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289 }

mercurial