src/ui/canvas.cpp

Thu, 27 Feb 2020 12:23:42 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Thu, 27 Feb 2020 12:23:42 +0200
changeset 58
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parent 57
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child 61
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permissions
-rw-r--r--

use glm::project instead of figuring out the conversion manually...

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1 #include <QMouseEvent>
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2 #include <QPainter>
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3 #include "canvas.h"
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4
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5 Canvas::Canvas(
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6 Model* model,
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7 DocumentManager* documents,
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8 const ldraw::ColorTable& colorTable,
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9 QWidget* parent) :
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10 PartRenderer{model, documents, colorTable, parent}
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11 {
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12 this->setMouseTracking(true);
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13 }
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14
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15 void Canvas::handleSelectionChange(const QSet<ldraw::Id>& selectedIds, const QSet<ldraw::Id>& deselectedIds)
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16 {
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17 Q_ASSERT(not selectedIds.contains(ldraw::NULL_ID));
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18 this->selection.subtract(deselectedIds);
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19 this->selection.unite(selectedIds);
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20 this->compiler->setSelectedObjects(this->selection);
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21 this->update();
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22 }
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23
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24 void Canvas::mouseMoveEvent(QMouseEvent* event)
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25 {
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26 const ldraw::Id id = this->pick(event->pos());
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27 this->highlighted = id;
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28 this->totalMouseMove += (event->pos() - this->lastMousePosition).manhattanLength();
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29 this->lastMousePosition = event->pos();
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30 this->worldPosition = this->screenToModelCoordinates(this->lastMousePosition, geom::XY);
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31 if (this->worldPosition.has_value())
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32 {
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33 this->worldPosition = glm::round(*this->worldPosition);
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34 }
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35 if (this->worldPosition.has_value())
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36 {
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37 this->newStatusText("Position: (%1, %2, %3)"_q
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38 .arg(this->worldPosition->x)
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39 .arg(this->worldPosition->y)
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40 .arg(this->worldPosition->z));
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41 }
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42 else
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43 {
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44 this->newStatusText("Position: <none>"_q);
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45 }
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46 PartRenderer::mouseMoveEvent(event);
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47 }
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49 void Canvas::mousePressEvent(QMouseEvent* event)
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50 {
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51 this->totalMouseMove = 0;
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52 this->lastMousePosition = event->pos();
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53 PartRenderer::mousePressEvent(event);
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54 }
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56 void Canvas::mouseReleaseEvent(QMouseEvent* event)
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57 {
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58 if (this->totalMouseMove < (2.0 / sqrt(2)) * 5.0)
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59 {
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60 if (this->highlighted == ldraw::NULL_ID)
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61 {
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62 this->selection = {};
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63 }
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64 else
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65 {
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66 this->selection = {this->highlighted};
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67 }
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68 this->compiler->setSelectedObjects(this->selection);
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69 emit selectionChanged(this->selection);
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70 this->update();
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71 }
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72 PartRenderer::mouseReleaseEvent(event);
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73 }
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75 void Canvas::paintGL()
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76 {
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77 PartRenderer::paintGL();
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78 if (this->worldPosition.has_value())
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79 {
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80 QPainter painter{this};
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81 painter.setRenderHint(QPainter::Antialiasing);
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82 painter.setPen(Qt::black);
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83 painter.setBrush(Qt::green);
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84 painter.drawEllipse(this->modelToScreenCoordinates(*this->worldPosition), 10, 10);
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85 }
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86 }

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