Wed, 17 Feb 2021 16:49:35 +0200
stuff
70 | 1 | #pragma once |
2 | #include "gl/common.h" | |
102 | 3 | #include "gl/abstractshaderprogram.h" |
69 | 4 | |
102 | 5 | class AxesProgram : public AbstractShaderProgram |
69 | 6 | { |
70 | 7 | Q_OBJECT |
69 | 8 | public: |
102 | 9 | AxesProgram(QObject* parent = nullptr); |
70 | 10 | protected: |
11 | const char* vertexShaderSource() const override; | |
12 | const char* fragmentShaderSource() const override; | |
13 | void setupVertexArrays() override; | |
69 | 14 | }; |