src/gl/partrenderer.cpp

Mon, 20 Jun 2022 23:05:27 +0300

author
Teemu Piippo <teemu.s.piippo@gmail.com>
date
Mon, 20 Jun 2022 23:05:27 +0300
changeset 246
86a35ce38773
parent 238
b8ad4c12d937
child 250
2837b549e616
permissions
-rw-r--r--

Use crosshair cursor inside the renderer

24
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
1 /*
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
2 * LDForge: LDraw parts authoring CAD
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
3 * Copyright (C) 2013 - 2020 Teemu Piippo
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
4 *
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
5 * This program is free software: you can redistribute it and/or modify
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
6 * it under the terms of the GNU General Public License as published by
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
7 * the Free Software Foundation, either version 3 of the License, or
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
8 * (at your option) any later version.
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
9 *
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
10 * This program is distributed in the hope that it will be useful,
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
13 * GNU General Public License for more details.
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
14 *
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
15 * You should have received a copy of the GNU General Public License
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
17 */
1a0faaaceb84 added license
Teemu Piippo <teemu@hecknology.net>
parents: 23
diff changeset
18
28
c92c1daf735f modelview matrix set up
Teemu Piippo <teemu@hecknology.net>
parents: 27
diff changeset
19 #include <glm/ext/matrix_transform.hpp>
c92c1daf735f modelview matrix set up
Teemu Piippo <teemu@hecknology.net>
parents: 27
diff changeset
20 #include <glm/ext/matrix_clip_space.hpp>
238
b8ad4c12d937 Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 237
diff changeset
21 #include <QOpenGLFramebufferObject>
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
22 #include <QPainter>
100
43ce3672648a fix build
Teemu Piippo <teemu@hecknology.net>
parents: 92
diff changeset
23 #include <GL/glu.h>
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
24 #include <QMouseEvent>
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
25 #include <QMessageBox>
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
26 #include <QAbstractButton>
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
27 #include "geometry.h"
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
28 #include "partrenderer.h"
77
028798a72591 added some meta stuff, simplified quadrilateral splitting and tested it
Teemu Piippo <teemu@hecknology.net>
parents: 73
diff changeset
29 #include "model.h"
200
ca23936b455b Giant refactor
Teemu Piippo <teemu@hecknology.net>
parents: 199
diff changeset
30 #include "gl/compiler.h"
237
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
31 #include "gl/debug.h"
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
32 #include "settings.h"
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
33
120
8c9fff699241 rework rendering of vertices
Teemu Piippo <teemu@hecknology.net>
parents: 119
diff changeset
34 static constexpr double MIN_ZOOM = -3.0;
8c9fff699241 rework rendering of vertices
Teemu Piippo <teemu@hecknology.net>
parents: 119
diff changeset
35 static constexpr double MAX_ZOOM = 3.0;
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
36 QOpenGLFunctions glfunc;
120
8c9fff699241 rework rendering of vertices
Teemu Piippo <teemu@hecknology.net>
parents: 119
diff changeset
37
35
98906a94732f renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents: 34
diff changeset
38 PartRenderer::PartRenderer(
98906a94732f renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents: 34
diff changeset
39 Model* model,
98906a94732f renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents: 34
diff changeset
40 DocumentManager* documents,
205
1a4342d80de7 Refactor colors.cpp/.h
Teemu Piippo <teemu@hecknology.net>
parents: 201
diff changeset
41 const ColorTable& colorTable,
35
98906a94732f renamed the linetypes namespace to ldraw namespace and added more structures to it
Teemu Piippo <teemu@hecknology.net>
parents: 34
diff changeset
42 QWidget* parent) :
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
43 QOpenGLWidget{parent},
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
44 model{model},
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
45 documents{documents},
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
46 colorTable{colorTable}
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
47 {
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
48 this->setMouseTracking(true);
232
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
49 this->setFocusPolicy(Qt::WheelFocus);
246
86a35ce38773 Use crosshair cursor inside the renderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 238
diff changeset
50 this->setCursor(Qt::CrossCursor);
234
87ee9824210b Readd axis labels, fix antialiasing
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 232
diff changeset
51 QSurfaceFormat surfaceFormat;
87ee9824210b Readd axis labels, fix antialiasing
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 232
diff changeset
52 surfaceFormat.setSamples(8);
87ee9824210b Readd axis labels, fix antialiasing
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 232
diff changeset
53 this->setFormat(surfaceFormat);
237
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
54 connect(&this->logger, &QOpenGLDebugLogger::messageLogged, [&](const QOpenGLDebugMessage& glmessage){
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
55 Q_EMIT this->message(debugMessageToString(glmessage));
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
56 });
111
1f42c03fafca Draw tool actually adds objects now
Teemu Piippo <teemu@hecknology.net>
parents: 107
diff changeset
57 connect(model, &Model::rowsInserted, [&]{
1f42c03fafca Draw tool actually adds objects now
Teemu Piippo <teemu@hecknology.net>
parents: 107
diff changeset
58 this->needBuild = true;
1f42c03fafca Draw tool actually adds objects now
Teemu Piippo <teemu@hecknology.net>
parents: 107
diff changeset
59 });
1f42c03fafca Draw tool actually adds objects now
Teemu Piippo <teemu@hecknology.net>
parents: 107
diff changeset
60 connect(model, &Model::rowsRemoved, [&]{ this->needBuild = true; });
215
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
61 const auto updateLayerMvpMatrix = [this]{
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
62 const glm::mat4 newMvpMatrix = this->projectionMatrix * this->viewMatrix * this->modelMatrix;
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
63 for (RenderLayer* layer : this->activeRenderLayers) {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
64 layer->mvpMatrixChanged(newMvpMatrix);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
65 }
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
66 for (RenderLayer* layer : this->inactiveRenderLayers) {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
67 layer->mvpMatrixChanged(newMvpMatrix);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
68 }
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
69 };
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
70 connect(this, &PartRenderer::modelMatrixChanged, updateLayerMvpMatrix);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
71 connect(this, &PartRenderer::viewMatrixChanged, updateLayerMvpMatrix);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
72 connect(this, &PartRenderer::projectionMatrixChanged, updateLayerMvpMatrix);
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
73 }
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
74
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
75 PartRenderer::~PartRenderer()
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
76 {
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
77 }
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
78
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
79 static QVector3D calcQVector3DFromQColor(const QColor& color)
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
80 {
61
4585d8d7a7ec moved GridProgram to Canvas
Teemu Piippo <teemu@hecknology.net>
parents: 60
diff changeset
81 return {
206
654661eab7f3 More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Teemu Piippo <teemu@hecknology.net>
parents: 205
diff changeset
82 float_cast(color.redF()),
654661eab7f3 More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Teemu Piippo <teemu@hecknology.net>
parents: 205
diff changeset
83 float_cast(color.greenF()),
654661eab7f3 More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Teemu Piippo <teemu@hecknology.net>
parents: 205
diff changeset
84 float_cast(color.blueF()),
61
4585d8d7a7ec moved GridProgram to Canvas
Teemu Piippo <teemu@hecknology.net>
parents: 60
diff changeset
85 };
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
86 }
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
87
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
88 void PartRenderer::initializeGL()
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
89 {
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
90 ::glfunc.initializeOpenGLFunctions();
22
6da867fa5429 commit work on GL rendering
Teemu Piippo <teemu@hecknology.net>
parents: 21
diff changeset
91 if (glGetError() != GL_NO_ERROR)
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
92 {
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
93 abort();
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
94 }
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
95 gl::initializeModelShaders(&this->shaders);
215
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
96 for (RenderLayer* layer : this->activeRenderLayers) {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
97 layer->initializeGL();
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
98 }
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
99 for (RenderLayer* layer : this->inactiveRenderLayers) {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
100 layer->initializeGL();
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
101 }
237
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
102 this->logger.initialize();
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
103 if (setting<Setting::LogOpenGLDebugMessages>()) {
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
104 this->logger.startLogging();
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
105 }
86
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
106 connect(this->model, &Model::dataChanged, this, &PartRenderer::build);
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
107 this->initialized = true;
32
767592024ec5 fix default angle
Teemu Piippo <teemu@hecknology.net>
parents: 31
diff changeset
108 this->modelQuaternion = glm::angleAxis(glm::radians(30.0f), glm::vec3{-1, 0, 0});
767592024ec5 fix default angle
Teemu Piippo <teemu@hecknology.net>
parents: 31
diff changeset
109 this->modelQuaternion *= glm::angleAxis(glm::radians(225.0f), glm::vec3{-0, 1, 0});
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
110 this->updateModelMatrix();
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
111 this->updateViewMatrix();
30
1536f23cfab7 it works!
Teemu Piippo <teemu@hecknology.net>
parents: 28
diff changeset
112 this->update();
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
113 }
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
114
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
115 void PartRenderer::resizeGL(int width, int height)
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
116 {
57
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
117 this->viewportVector = {0, 0, width, height};
28
c92c1daf735f modelview matrix set up
Teemu Piippo <teemu@hecknology.net>
parents: 27
diff changeset
118 glViewport(0, 0, width, height);
c92c1daf735f modelview matrix set up
Teemu Piippo <teemu@hecknology.net>
parents: 27
diff changeset
119 this->projectionMatrix = glm::perspective(
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
120 glm::radians(45.0f),
28
c92c1daf735f modelview matrix set up
Teemu Piippo <teemu@hecknology.net>
parents: 27
diff changeset
121 static_cast<float>(width) / static_cast<float>(height),
c92c1daf735f modelview matrix set up
Teemu Piippo <teemu@hecknology.net>
parents: 27
diff changeset
122 0.1f,
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
123 10000.f);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
124 gl::setShaderUniformMatrix(&this->shaders, "projectionMatrix", this->projectionMatrix);
112
5760cbb32bc0 use QT_NO_KEYWORDS
Teemu Piippo <teemu@hecknology.net>
parents: 111
diff changeset
125 Q_EMIT projectionMatrixChanged(this->projectionMatrix);
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
126 }
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
127
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
128 static constexpr GLenum getGlTypeForArrayClass(const gl::ArrayClass vboClass)
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
129 {
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
130 switch (vboClass)
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
131 {
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
132 case gl::ArrayClass::Lines:
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
133 case gl::ArrayClass::ConditionalLines:
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
134 return GL_LINES;
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
135 case gl::ArrayClass::Triangles:
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
136 return GL_TRIANGLES;
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
137 case gl::ArrayClass::Quads:
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
138 return GL_QUADS;
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
139 }
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
140 throw std::runtime_error{"bad value for vboClass"};
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
141 }
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
142
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
143 void PartRenderer::paintGL()
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
144 {
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
145 glEnable(GL_DEPTH_TEST);
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
146 glShadeModel(GL_SMOOTH);
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
147 this->renderScene();
215
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
148 for (RenderLayer* layer : this->activeRenderLayers) {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
149 layer->paintGL();
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
150 }
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
151 QPainter painter{this};
234
87ee9824210b Readd axis labels, fix antialiasing
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 232
diff changeset
152 painter.setRenderHint(QPainter::Antialiasing);
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
153 for (RenderLayer* layer : this->activeRenderLayers) {
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
154 layer->overpaint(&painter);
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
155 }
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
156 }
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
157
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
158 void PartRenderer::renderScene()
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
159 {
86
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
160 if (this->needBuild)
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
161 {
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
162 gl::build(&this->shaders, this->model, this->colorTable, this->documents, this->renderPreferences);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
163 this->boundingBox = gl::boundingBoxForModel(this->model, this->documents);
86
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
164 this->needBuild = false;
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
165 }
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
166 this->checkForGLErrors();
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
167 if (true
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
168 and this->renderPreferences.lineAntiAliasing
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
169 and this->renderPreferences.style != gl::RenderStyle::PickScene
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
170 ) {
45
272c84c7c87e added configurable line anti-aliasing
Teemu Piippo <teemu@hecknology.net>
parents: 44
diff changeset
171 glEnable(GL_LINE_SMOOTH);
272c84c7c87e added configurable line anti-aliasing
Teemu Piippo <teemu@hecknology.net>
parents: 44
diff changeset
172 glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
272c84c7c87e added configurable line anti-aliasing
Teemu Piippo <teemu@hecknology.net>
parents: 44
diff changeset
173 }
272c84c7c87e added configurable line anti-aliasing
Teemu Piippo <teemu@hecknology.net>
parents: 44
diff changeset
174 else {
272c84c7c87e added configurable line anti-aliasing
Teemu Piippo <teemu@hecknology.net>
parents: 44
diff changeset
175 glDisable(GL_LINE_SMOOTH);
272c84c7c87e added configurable line anti-aliasing
Teemu Piippo <teemu@hecknology.net>
parents: 44
diff changeset
176 }
46
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
177 if (this->renderPreferences.style != gl::RenderStyle::PickScene)
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
178 {
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
179 const QColor& backgroundColor = this->renderPreferences.backgroundColor;
46
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
180 glClearColor(
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
181 static_cast<float>(backgroundColor.redF()),
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
182 static_cast<float>(backgroundColor.greenF()),
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
183 static_cast<float>(backgroundColor.blueF()),
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
184 1.0f);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
185 gl::setShaderUniform(&this->shaders, "useLighting", GL_TRUE);
46
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
186 }
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
187 else
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
188 {
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
189 glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
190 gl::setShaderUniform(&this->shaders, "useLighting", GL_FALSE);
46
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
191 }
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
192 this->checkForGLErrors();
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
193 const QVector3D color = calcQVector3DFromQColor(this->renderPreferences.selectedColor);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
194 gl::setShaderUniform(&this->shaders, "selectedColor", color);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
195 gl::setShaderUniform(&this->shaders, "highlighted", this->highlighted.value);
51
1a9eac27698d selection works now
Teemu Piippo <teemu@hecknology.net>
parents: 48
diff changeset
196 this->checkForGLErrors();
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
197 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
198 glEnable(GL_DEPTH_TEST);
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
199 glEnable(GL_POLYGON_OFFSET_FILL);
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
200 glPolygonOffset(1.0f, 1.0f);
44
c6114b3af3a6 added configurable line thickness
Teemu Piippo <teemu@hecknology.net>
parents: 40
diff changeset
201 glLineWidth(this->renderPreferences.lineThickness);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
202 const auto renderAllArrays = [this](){
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
203 // Lines need to be rendered last so that anti-aliasing does not interfere with polygon rendering.
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
204 this->renderVao(gl::ArrayClass::Triangles);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
205 this->renderVao(gl::ArrayClass::Quads);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
206 this->renderVao(gl::ArrayClass::Lines);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
207 };
231
a9bf6bab5ea2 Add wireframe button
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 217
diff changeset
208 if (this->renderPreferences.wireframe and this->renderPreferences.style != gl::RenderStyle::PickScene) {
a9bf6bab5ea2 Add wireframe button
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 217
diff changeset
209 glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
a9bf6bab5ea2 Add wireframe button
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 217
diff changeset
210 }
39
caac957e9834 Main color is now configurable
Teemu Piippo <teemu@hecknology.net>
parents: 37
diff changeset
211 switch (this->renderPreferences.style)
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
212 {
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
213 case gl::RenderStyle::Normal:
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
214 this->setFragmentStyle(gl::FragmentStyle::Normal);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
215 renderAllArrays();
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
216 break;
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
217 case gl::RenderStyle::BfcRedGreen:
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
218 glEnable(GL_CULL_FACE);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
219 glCullFace(GL_BACK);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
220 this->setFragmentStyle(gl::FragmentStyle::BfcGreen);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
221 renderVao(gl::ArrayClass::Triangles);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
222 renderVao(gl::ArrayClass::Quads);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
223 glCullFace(GL_FRONT);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
224 this->setFragmentStyle(gl::FragmentStyle::BfcRed);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
225 renderVao(gl::ArrayClass::Triangles);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
226 renderVao(gl::ArrayClass::Quads);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
227 glDisable(GL_CULL_FACE);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
228 this->setFragmentStyle(gl::FragmentStyle::Normal);
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
229 renderVao(gl::ArrayClass::Lines);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
230 break;
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
231 case gl::RenderStyle::RandomColors:
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
232 this->setFragmentStyle(gl::FragmentStyle::RandomColors);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
233 renderAllArrays();
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
234 break;
46
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
235 case gl::RenderStyle::PickScene:
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
236 glLineWidth(3.0f);
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
237 this->setFragmentStyle(gl::FragmentStyle::Id);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
238 renderAllArrays();
46
98645c8e7704 added the pick scene
Teemu Piippo <teemu@hecknology.net>
parents: 45
diff changeset
239 break;
119
Teemu Piippo <teemu@hecknology.net>
parents: 112
diff changeset
240 case gl::RenderStyle::VertexPickScene:
Teemu Piippo <teemu@hecknology.net>
parents: 112
diff changeset
241 glLineWidth(1.0f);
Teemu Piippo <teemu@hecknology.net>
parents: 112
diff changeset
242 this->setFragmentStyle(gl::FragmentStyle::Black);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
243 renderAllArrays();
119
Teemu Piippo <teemu@hecknology.net>
parents: 112
diff changeset
244 break;
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
245 }
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
246 glDisable(GL_POLYGON_OFFSET_FILL);
231
a9bf6bab5ea2 Add wireframe button
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 217
diff changeset
247 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
248 }
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
249
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
250
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
251 void PartRenderer::updateViewMatrix()
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
252 {
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
253 // I'm not quite sure why using the exponent function on the zoom factor causes linear zoom behavior
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
254 const float modelDistance = longestMeasure(this->boundingBox);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
255 const double z = 2.0 * std::exp(this->zoom) * (1 + static_cast<double>(modelDistance));
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
256 this->viewMatrix = glm::lookAt(glm::vec3{0, 0, z}, {0, 0, 0}, {0, -1, 0});
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
257 gl::setShaderUniformMatrix(&this->shaders, "viewMatrix", this->viewMatrix);
112
5760cbb32bc0 use QT_NO_KEYWORDS
Teemu Piippo <teemu@hecknology.net>
parents: 111
diff changeset
258 Q_EMIT this->viewMatrixChanged(this->viewMatrix);
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
259 }
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
260
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
261 void PartRenderer::updateModelMatrix()
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
262 {
61
4585d8d7a7ec moved GridProgram to Canvas
Teemu Piippo <teemu@hecknology.net>
parents: 60
diff changeset
263 this->modelMatrix = glm::mat4_cast(this->modelQuaternion);
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
264 gl::setShaderUniformMatrix(&this->shaders, "modelMatrix", modelMatrix);
112
5760cbb32bc0 use QT_NO_KEYWORDS
Teemu Piippo <teemu@hecknology.net>
parents: 111
diff changeset
265 Q_EMIT this->modelMatrixChanged(this->modelMatrix);
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
266 this->update();
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
267 }
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
268
86
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
269 void PartRenderer::build()
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
270 {
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
271 this->needBuild = true;
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
272 }
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
273
27
c57fb7a5ffa3 commit work done on plugging vao to the gl renderer, renders nonsense for now
Teemu Piippo <teemu@hecknology.net>
parents: 26
diff changeset
274 void PartRenderer::renderVao(const gl::ArrayClass arrayClass)
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
275 {
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
276 gl::bindModelShaderVertexArray(&this->shaders, arrayClass);
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
277 const std::size_t vertexCount = gl::vertexCount(&this->shaders, arrayClass);
51
1a9eac27698d selection works now
Teemu Piippo <teemu@hecknology.net>
parents: 48
diff changeset
278 this->checkForGLErrors();
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
279 glDrawArrays(getGlTypeForArrayClass(arrayClass), 0, static_cast<GLsizei>(vertexCount));
51
1a9eac27698d selection works now
Teemu Piippo <teemu@hecknology.net>
parents: 48
diff changeset
280 this->checkForGLErrors();
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
281 gl::releaseModelShaderVertexArray(&this->shaders, arrayClass);
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
282 this->checkForGLErrors();
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
283 }
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
284
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
285 void PartRenderer::checkForGLErrors()
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
286 {
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
287 gl::checkForGLErrors(this);
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
288 }
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
289
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
290 void gl::checkForGLErrors(QWidget* parent)
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
291 {
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
292 GLenum glError;
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
293 QStringList errors;
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
294 while ((glError = glGetError()) != GL_NO_ERROR)
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
295 {
100
43ce3672648a fix build
Teemu Piippo <teemu@hecknology.net>
parents: 92
diff changeset
296 const QString glErrorString = QString::fromLatin1(reinterpret_cast<const char*>(gluErrorString(glError)));
26
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
297 errors.append(glErrorString);
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
298 }
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
299 if (not errors.isEmpty())
3a9e761e4faa at least VAOs work now
Teemu Piippo <teemu@hecknology.net>
parents: 24
diff changeset
300 {
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
301 QMessageBox box{parent};
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
302 box.setIcon(QMessageBox::Critical);
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
303 box.setText(QObject::tr("OpenGL error: %1").arg(errors.join("\n")));
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
304 box.setWindowTitle(QObject::tr("OpenGL error"));
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
305 box.setStandardButtons(QMessageBox::Close);
53
3af627f7a40f added grid program
Teemu Piippo <teemu@hecknology.net>
parents: 51
diff changeset
306 box.button(QMessageBox::Close)->setText(QObject::tr("Damn it"));
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
307 box.exec();
21
Teemu Piippo <teemu@hecknology.net>
parents: 18
diff changeset
308 }
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
309 }
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
310
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
311 void PartRenderer::mouseMoveEvent(QMouseEvent* event)
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
312 {
232
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
313 if (not this->frozen) {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
314 const bool left = event->buttons() & Qt::LeftButton;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
315 const QPoint move = event->pos() - this->lastMousePosition;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
316 this->totalMouseMove += move.manhattanLength();
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
317 if (left and not move.isNull())
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
318 {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
319 // q_x is the rotation of the brick along the vertical y-axis, because turning the
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
320 // vertical axis causes horizontal (=x) rotation. Likewise q_y is the rotation of the
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
321 // brick along the horizontal x-axis, which causes vertical rotation.
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
322 const auto scalar = 0.006f;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
323 const float move_x = static_cast<float>(move.x());
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
324 const float move_y = static_cast<float>(move.y());
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
325 const glm::quat q_x = glm::angleAxis(scalar * move_x, glm::vec3{0, -1, 0});
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
326 const glm::quat q_y = glm::angleAxis(scalar * move_y, glm::vec3{-1, 0, 0});
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
327 this->modelQuaternion = q_x * q_y * this->modelQuaternion;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
328 this->updateModelMatrix();
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
329 }
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
330 this->lastMousePosition = event->pos();
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
331 for (RenderLayer* layer : this->activeRenderLayers) {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
332 layer->mouseMoved(event);
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
333 }
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
334 this->update();
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
335 }
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
336 }
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
337
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
338 void PartRenderer::mousePressEvent(QMouseEvent* event)
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
339 {
232
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
340 if (not this->frozen) {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
341 this->totalMouseMove = 0;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
342 this->lastMousePosition = event->pos();
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
343 }
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
344 }
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
345
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
346 void PartRenderer::mouseReleaseEvent(QMouseEvent* event)
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
347 {
232
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
348 if (not frozen and this->totalMouseMove < (2.0 / sqrt(2)) * 5.0)
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
349 {
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
350 for (RenderLayer* layer : this->activeRenderLayers) {
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
351 layer->mouseClick(event);
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
352 }
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
353 this->update();
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
354 }
17
a5111f4e6412 added teapot rendering
Teemu Piippo <teemu@hecknology.net>
parents:
diff changeset
355 }
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
356
232
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
357 void PartRenderer::keyReleaseEvent(QKeyEvent* event)
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
358 {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
359 if (event->key() == Qt::Key_Pause) {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
360 this->frozen = not this->frozen;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
361 }
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
362 }
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
363
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
364 void PartRenderer::wheelEvent(QWheelEvent* event)
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
365 {
232
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
366 if (not this->frozen) {
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
367 static constexpr double WHEEL_STEP = 1 / 1000.0;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
368 const double move = (-event->angleDelta().y()) * WHEEL_STEP;
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
369 this->zoom = std::clamp(this->zoom + move, MIN_ZOOM, MAX_ZOOM);
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
370 this->updateViewMatrix();
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
371 this->update();
8efa3a33172e Add base code for circular primitives
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 231
diff changeset
372 }
31
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
373 }
b6df269a2c6b fix remaining rendering control issues
Teemu Piippo <teemu@hecknology.net>
parents: 30
diff changeset
374
215
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
375 void PartRenderer::addRenderLayer(RenderLayer* layer)
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
376 {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
377 this->activeRenderLayers.push_back(layer);
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
378 layer->setRendererPointer(this);
215
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
379 this->update();
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
380 }
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
381
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
382 void PartRenderer::setLayerEnabled(RenderLayer* layer, bool enabled)
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
383 {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
384 auto& from = enabled ? this->inactiveRenderLayers : this->activeRenderLayers;
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
385 auto& to = enabled ? this->activeRenderLayers : this->inactiveRenderLayers;
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
386 auto it = std::find(from.begin(), from.end(), layer);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
387 if (it != from.end()) {
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
388 from.erase(it);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
389 to.push_back(layer);
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
390 }
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
391 }
34c6e7bc4ee1 Reimplement the axes program as a layer that can be added to PartRenderer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 206
diff changeset
392
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
393 /**
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
394 * @brief Converts the specified on the screen into the 3D world. The point is unprojected twice into 3D and the
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
395 * intersection of the resulting line with the specified plane is returned. If the intersection point lies behind
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
396 * the camera, no value is returned.
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
397 * @param point 2D window co-ordinates to convert.
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
398 * @param plane Plane to raycast against
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
399 * @return world co-ordinates, or no value if the point is behind the camera.
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
400 */
206
654661eab7f3 More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Teemu Piippo <teemu@hecknology.net>
parents: 205
diff changeset
401 std::optional<glm::vec3> PartRenderer::screenToModelCoordinates(const QPointF& point, const Plane& plane) const
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
402 {
201
5d201ee4a9c3 Continue giant refactor
Teemu Piippo <teemu@hecknology.net>
parents: 200
diff changeset
403 const Line line = this->cameraLine(point);
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
404 std::optional<glm::vec3> result;
201
5d201ee4a9c3 Continue giant refactor
Teemu Piippo <teemu@hecknology.net>
parents: 200
diff changeset
405 result = linePlaneIntersection(line, plane, 0.01f);
59
60650929dc82 fixed testing of whether screenToModelCoordinates's result value is behind the camera
Teemu Piippo <teemu@hecknology.net>
parents: 58
diff changeset
406 // If the point lies behind the camera, do not return a result.
66
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
407 if (result.has_value() and glm::dot(line.direction, *result - line.anchor) < 0)
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
408 {
59
60650929dc82 fixed testing of whether screenToModelCoordinates's result value is behind the camera
Teemu Piippo <teemu@hecknology.net>
parents: 58
diff changeset
409 result.reset();
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
410 }
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
411 return result;
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
412 }
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
413
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
414 /**
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
415 * @brief Converts the specified point to 2D window coordinates, with Y-coordinate inverted for Qt
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
416 * @param point Point to unproject
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
417 * @return screen coordinates
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
418 */
66
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
419 QPointF PartRenderer::modelToScreenCoordinates(const glm::vec3& point) const
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
420 {
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
421 const glm::vec3 projected = glm::project(
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
422 point,
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
423 this->viewMatrix * this->modelMatrix,
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
424 this->projectionMatrix,
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
425 this->viewportVector);
60
0f221121849b fixed warning
Teemu Piippo <teemu@hecknology.net>
parents: 59
diff changeset
426 return toQPointF(glm::vec2{projected.x, this->height() - projected.y});
55
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
427 }
cb81ecb5fb23 grid stuff
Teemu Piippo <teemu@hecknology.net>
parents: 53
diff changeset
428
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
429 bool PartRenderer::isDark() const
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
430 {
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
431 return luma(this->renderPreferences.backgroundColor) < 0.25;
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
432 }
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
433
206
654661eab7f3 More refactor, merged main.h, basics.h and utility.h into one header file basics.h and removed plenty of unused code
Teemu Piippo <teemu@hecknology.net>
parents: 205
diff changeset
434 Line<3> PartRenderer::cameraLine(const QPointF& point) const
66
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
435 {
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
436 const glm::vec3 p1 = this->unproject({point.x(), point.y(), 0});
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
437 const glm::vec3 p2 = this->unproject({point.x(), point.y(), 1});
201
5d201ee4a9c3 Continue giant refactor
Teemu Piippo <teemu@hecknology.net>
parents: 200
diff changeset
438 return lineFromPoints(p1, p2);
66
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
439 }
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
440
58
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
441 /**
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
442 * @brief Unprojects the specified window coordinates to model coordinates
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
443 * @param win Window coordinates to project. Z-coordinate indicates depth
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
444 * @return model coordinates
b7841cd31fb7 use glm::project instead of figuring out the conversion manually...
Teemu Piippo <teemu@hecknology.net>
parents: 57
diff changeset
445 */
66
77c819262b7a added a method to find out if the view is perpendicular to grid
Teemu Piippo <teemu@hecknology.net>
parents: 61
diff changeset
446 glm::vec3 PartRenderer::unproject(const glm::vec3& win) const
57
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
447 {
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
448 return glm::unProject(
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
449 glm::vec3{win.x, this->height() - win.y, win.z},
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
450 this->viewMatrix * this->modelMatrix,
57
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
451 this->projectionMatrix,
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
452 viewportVector);
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
453 }
5c0005f63319 use glm::unProject to implement screenToModelCoordinates
Teemu Piippo <teemu@hecknology.net>
parents: 56
diff changeset
454
200
ca23936b455b Giant refactor
Teemu Piippo <teemu@hecknology.net>
parents: 199
diff changeset
455 ModelId PartRenderer::pick(QPoint where)
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
456 {
199
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
457 // y is flipped, take that into account
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
458 where.setY(this->height() - where.y());
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
459 // Since we are dealing with pixel data right from the framebuffer, its size
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
460 // will be affected by High DPI scaling. We need to take this into account
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
461 // and multiply the pixel positions by the screen pixel scaling factor.
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
462 where *= this->devicePixelRatioF();
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
463 const gl::RenderStyle oldRenderStyle = this->renderPreferences.style;
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
464 this->renderPreferences.style = gl::RenderStyle::PickScene;
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
465 this->makeCurrent();
238
b8ad4c12d937 Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 237
diff changeset
466 QOpenGLFramebufferObject fbo{this->width(), this->height(), QOpenGLFramebufferObject::CombinedDepthStencil};
b8ad4c12d937 Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 237
diff changeset
467 fbo.bind();
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
468 this->renderScene();
78
97c3ce5aa498 fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
Teemu Piippo <teemu@hecknology.net>
parents: 77
diff changeset
469 std::array<GLubyte, 3> data;
51
1a9eac27698d selection works now
Teemu Piippo <teemu@hecknology.net>
parents: 48
diff changeset
470 this->checkForGLErrors();
199
6988973515d2 Fix pick() picking from weird places on the screen with high DPI scaling
Teemu Piippo <teemu@hecknology.net>
parents: 189
diff changeset
471 glfunc.glReadPixels(where.x(), where.y(), 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &data[0]);
51
1a9eac27698d selection works now
Teemu Piippo <teemu@hecknology.net>
parents: 48
diff changeset
472 this->checkForGLErrors();
238
b8ad4c12d937 Fix pick scene rendering: we cannot use glReadPixels when using multisampling, so we need to render the pick scene to a separate frame buffer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 237
diff changeset
473 fbo.release();
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
474 this->renderPreferences.style = oldRenderStyle;
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
475 return gl::idFromColor(data);
47
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
476 }
cd6704009eb9 picking works now
Teemu Piippo <teemu@hecknology.net>
parents: 46
diff changeset
477
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
478 /**
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
479 * @brief Changes the color of rendered fragments
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
480 * @param newFragmentStyle new fragment style to use
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
481 */
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
482 void PartRenderer::setFragmentStyle(gl::FragmentStyle newFragmentStyle)
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
483 {
189
815fbaae9cb2 cleanup, gl::Compiler changed to gl::ModelShaders
Teemu Piippo <teemu@hecknology.net>
parents: 150
diff changeset
484 gl::setShaderUniform(&this->shaders, "fragmentStyle", static_cast<int>(newFragmentStyle));
37
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
485 }
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
486
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
487 /**
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
488 * @brief Changes the way the scene is rendered
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
489 * @param newStyle new render style to use
90443fb328ea wired renderstyle up
Teemu Piippo <teemu@hecknology.net>
parents: 35
diff changeset
490 */
39
caac957e9834 Main color is now configurable
Teemu Piippo <teemu@hecknology.net>
parents: 37
diff changeset
491 void PartRenderer::setRenderPreferences(const gl::RenderPreferences& newPreferences)
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
492 {
39
caac957e9834 Main color is now configurable
Teemu Piippo <teemu@hecknology.net>
parents: 37
diff changeset
493 bool mainColorChanged = this->renderPreferences.mainColor != newPreferences.mainColor;
44
c6114b3af3a6 added configurable line thickness
Teemu Piippo <teemu@hecknology.net>
parents: 40
diff changeset
494 bool backgroundColorChanged = this->renderPreferences.backgroundColor != newPreferences.backgroundColor;
39
caac957e9834 Main color is now configurable
Teemu Piippo <teemu@hecknology.net>
parents: 37
diff changeset
495 this->renderPreferences = newPreferences;
44
c6114b3af3a6 added configurable line thickness
Teemu Piippo <teemu@hecknology.net>
parents: 40
diff changeset
496 if (mainColorChanged or backgroundColorChanged)
39
caac957e9834 Main color is now configurable
Teemu Piippo <teemu@hecknology.net>
parents: 37
diff changeset
497 {
86
4bec0525ef1b PolygonObjectEditor can now modify the object properly
Teemu Piippo <teemu@hecknology.net>
parents: 78
diff changeset
498 this->build();
39
caac957e9834 Main color is now configurable
Teemu Piippo <teemu@hecknology.net>
parents: 37
diff changeset
499 }
237
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
500 if (this->initialized) {
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
501 this->makeCurrent();
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
502 if (setting<Setting::LogOpenGLDebugMessages>()) {
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
503 this->logger.startLogging();
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
504 }
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
505 else {
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
506 this->logger.stopLogging();
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
507 }
10a6298f636f Add an option to log opengl messages
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 234
diff changeset
508 }
112
5760cbb32bc0 use QT_NO_KEYWORDS
Teemu Piippo <teemu@hecknology.net>
parents: 111
diff changeset
509 Q_EMIT this->renderPreferencesChanged();
18
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
510 this->update();
Teemu Piippo <teemu@hecknology.net>
parents: 17
diff changeset
511 }
107
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
512
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
513 /**
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
514 * @return the currently highlighted object
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
515 */
200
ca23936b455b Giant refactor
Teemu Piippo <teemu@hecknology.net>
parents: 199
diff changeset
516 ModelId PartRenderer::getHighlightedObject() const
107
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
517 {
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
518 return this->highlighted;
02f142b399b1 Move selection logic into select tool
Teemu Piippo <teemu@hecknology.net>
parents: 100
diff changeset
519 }
217
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
520
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
521 void PartRenderer::setSelection(const QSet<ModelId>& selection)
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
522 {
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
523 Q_ASSERT(not selection.contains({0}));
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
524 gl::setModelShaderSelectedObjects(&this->shaders, selection);
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
525 this->update();
6d95c1a41e6e reimplement EditTools as a render layer
Teemu Piippo <teemu.s.piippo@gmail.com>
parents: 215
diff changeset
526 }

mercurial