- renamed several GLCompiler members and methods

Tue, 11 Mar 2014 14:35:21 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Tue, 11 Mar 2014 14:35:21 +0200
changeset 701
25b7b4aa9916
parent 700
d2c6592178f9
child 702
8e3058cb9281

- renamed several GLCompiler members and methods

src/GLCompiler.cc file | annotate | diff | comparison | revisions
src/GLCompiler.h file | annotate | diff | comparison | revisions
src/GLRenderer.cc file | annotate | diff | comparison | revisions
--- a/src/GLCompiler.cc	Mon Mar 10 14:30:37 2014 +0200
+++ b/src/GLCompiler.cc	Tue Mar 11 14:35:21 2014 +0200
@@ -77,14 +77,14 @@
 GLCompiler::GLCompiler()
 {
 	needMerge();
-	memset (m_VBOSizes, 0, sizeof m_VBOSizes);
+	memset (m_vboSizes, 0, sizeof m_vboSizes);
 }
 
 // =============================================================================
 //
 void GLCompiler::initialize()
 {
-	glGenBuffers (g_numVBOs, &mVBOs[0]);
+	glGenBuffers (g_numVBOs, &m_vbo[0]);
 	checkGLError();
 }
 
@@ -92,13 +92,13 @@
 //
 GLCompiler::~GLCompiler()
 {
-	glDeleteBuffers (g_numVBOs, &mVBOs[0]);
+	glDeleteBuffers (g_numVBOs, &m_vbo[0]);
 	checkGLError();
 }
 
 // =============================================================================
 //
-uint32 GLCompiler::getColorRGB (const QColor& color)
+uint32 GLCompiler::colorToRGB (const QColor& color)
 {
 	return
 		(color.red()   & 0xFF) << 0x00 |
@@ -109,7 +109,7 @@
 
 // =============================================================================
 //
-QColor GLCompiler::getIndexColor (int id) const
+QColor GLCompiler::indexColorForID (int id) const
 {
 	// Calculate a color based from this index. This method caters for
 	// 16777216 objects. I don't think that will be exceeded anytime soon. :)
@@ -122,7 +122,7 @@
 
 // =============================================================================
 //
-QColor GLCompiler::getPolygonColor (LDPolygon& poly, LDObject* topobj) const
+QColor GLCompiler::polygonColor (LDPolygon& poly, LDObject* topobj) const
 {
 	QColor qcol;
 
@@ -189,7 +189,7 @@
 //
 void GLCompiler::stageForCompilation (LDObject* obj)
 {
-	mStaged << obj;
+	m_staged << obj;
 }
 
 // =============================================================================
@@ -207,12 +207,12 @@
 //
 void GLCompiler::compileStaged()
 {
-	removeDuplicates (mStaged);
+	removeDuplicates (m_staged);
 
-	for (LDObject* obj : mStaged)
+	for (LDObject* obj : m_staged)
 		compileObject (obj);
 
-	mStaged.clear();
+	m_staged.clear();
 }
 
 // =============================================================================
@@ -227,29 +227,29 @@
 
 	QVector<GLfloat> vbodata;
 
-	for (auto it = mObjectInfo.begin(); it != mObjectInfo.end(); ++it)
+	for (auto it = m_objectInfo.begin(); it != m_objectInfo.end(); ++it)
 	{
 		if (it.key()->document() == getCurrentDocument())
 			vbodata += it->data[vbonum];
 	}
 
-	glBindBuffer (GL_ARRAY_BUFFER, mVBOs[vbonum]);
+	glBindBuffer (GL_ARRAY_BUFFER, m_vbo[vbonum]);
 	glBufferData (GL_ARRAY_BUFFER, vbodata.size() * sizeof(GLfloat), vbodata.constData(), GL_DYNAMIC_DRAW);
 	glBindBuffer (GL_ARRAY_BUFFER, 0);
 	checkGLError();
 	m_vboChanged[vbonum] = false;
-	m_VBOSizes[vbonum] = vbodata.size();
+	m_vboSizes[vbonum] = vbodata.size();
 }
 
 // =============================================================================
 //
 void GLCompiler::dropObject (LDObject* obj)
 {
-	auto it = mObjectInfo.find (obj);
+	auto it = m_objectInfo.find (obj);
 
-	if (it != mObjectInfo.end())
+	if (it != m_objectInfo.end())
 	{
-		mObjectInfo.erase (it);
+		m_objectInfo.erase (it);
 		needMerge();
 	}
 }
@@ -262,7 +262,7 @@
 	ObjectVBOInfo info;
 	dropObject (obj);
 	compileSubObject (obj, obj, &info);
-	mObjectInfo[obj] = info;
+	m_objectInfo[obj] = info;
 	needMerge();
 	print ("#%1 compiled.\n", obj->id());
 }
@@ -289,10 +289,10 @@
 
 	for (int complement = 0; complement < vboNumComplements; ++complement)
 	{
-		const int vbonum			= getVBONumber (surface, (EVBOComplement) complement);
+		const int vbonum			= vboNumber (surface, (EVBOComplement) complement);
 		QVector<GLfloat>& vbodata	= objinfo->data[vbonum];
-		const QColor normalColor	= getPolygonColor (poly, topobj);
-		const QColor pickColor		= getIndexColor (topobj->id());
+		const QColor normalColor	= polygonColor (poly, topobj);
+		const QColor pickColor		= indexColorForID (topobj->id());
 
 		for (int vert = 0; vert < numverts; ++vert)
 		{
--- a/src/GLCompiler.h	Mon Mar 10 14:30:37 2014 +0200
+++ b/src/GLCompiler.h	Tue Mar 11 14:35:21 2014 +0200
@@ -39,27 +39,27 @@
 		void				compileDocument (LDDocument* doc);
 		void				dropObject (LDObject* obj);
 		void				initialize();
-		QColor				getPolygonColor (LDPolygon& poly, LDObject* topobj) const;
-		QColor				getIndexColor (int id) const;
+		QColor				polygonColor (LDPolygon& poly, LDObject* topobj) const;
+		QColor				indexColorForID (int id) const;
 		void				needMerge();
 		void				prepareVBO (int vbonum);
 		void				stageForCompilation (LDObject* obj);
 
-		static uint32		getColorRGB (const QColor& color);
+		static uint32		colorToRGB (const QColor& color);
 
-		static inline int	getVBONumber (EVBOSurface surface, EVBOComplement complement)
+		static inline int	vboNumber (EVBOSurface surface, EVBOComplement complement)
 		{
 			return (surface * vboNumComplements) + complement;
 		}
 
-		inline GLuint		getVBO (int vbonum) const
+		inline GLuint		vbo (int vbonum) const
 		{
-			return mVBOs[vbonum];
+			return m_vbo[vbonum];
 		}
 
-		inline int			getVBOCount (int vbonum) const
+		inline int			vboCount (int vbonum) const
 		{
-			return m_VBOSizes[vbonum] / 3;
+			return m_vboSizes[vbonum] / 3;
 		}
 
 	private:
@@ -69,11 +69,11 @@
 		void			writeColor (QVector<float>& array, const QColor& color);
 		void			compilePolygon (LDPolygon& poly, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo);
 
-		QMap<LDObject*, ObjectVBOInfo>		mObjectInfo;
-		LDObjectList						mStaged; // Objects that need to be compiled
-		GLuint								mVBOs[g_numVBOs];
+		QMap<LDObject*, ObjectVBOInfo>		m_objectInfo;
+		LDObjectList						m_staged; // Objects that need to be compiled
+		GLuint								m_vbo[g_numVBOs];
 		bool								m_vboChanged[g_numVBOs];
-		int									m_VBOSizes[g_numVBOs];
+		int									m_vboSizes[g_numVBOs];
 };
 
 #define checkGLError() { checkGLError_private (__FILE__, __LINE__); }
--- a/src/GLRenderer.cc	Mon Mar 10 14:30:37 2014 +0200
+++ b/src/GLRenderer.cc	Tue Mar 11 14:35:21 2014 +0200
@@ -459,14 +459,14 @@
 //
 void GLRenderer::drawVBOs (EVBOSurface surface, EVBOComplement colors, GLenum type)
 {
-	int surfacenum = m_compiler->getVBONumber (surface, vboSurfaces);
-	int colornum = m_compiler->getVBONumber (surface, colors);
+	int surfacenum = m_compiler->vboNumber (surface, vboSurfaces);
+	int colornum = m_compiler->vboNumber (surface, colors);
 
 	m_compiler->prepareVBO (surfacenum);
 	m_compiler->prepareVBO (colornum);
-	GLuint surfacevbo = m_compiler->getVBO (surfacenum);
-	GLuint colorvbo = m_compiler->getVBO (colornum);
-	GLsizei count = m_compiler->getVBOCount (surfacevbo);
+	GLuint surfacevbo = m_compiler->vbo (surfacenum);
+	GLuint colorvbo = m_compiler->vbo (colornum);
+	GLsizei count = m_compiler->vboCount (surfacevbo);
 
 	if (count > 0)
 	{

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