changelog
- Thu, 09 Feb 2017 13:05:31 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 13:05:31 +0200] rev 1104
- Moved document editing methods from GLRenderer to Canvas
- Thu, 09 Feb 2017 11:53:55 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 11:53:55 +0200] rev 1103
- Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
- Thu, 09 Feb 2017 01:08:57 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 01:08:57 +0200] rev 1102
- Cleaned up code in LDDocument and removed unnecessary flags and methods. Flags turned into bools.
- Thu, 09 Feb 2017 01:00:31 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 01:00:31 +0200] rev 1101
- Removed some unused code
- Thu, 09 Feb 2017 00:52:23 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:52:23 +0200] rev 1100
- Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
- Thu, 09 Feb 2017 00:45:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:45:44 +0200] rev 1099
- GLRenderer no longer exposes the model pointer.
- Thu, 09 Feb 2017 00:43:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 09 Feb 2017 00:43:30 +0200] rev 1098
- LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.