Thu, 11 Jan 2018 15:30:30 +0200 |
Santeri Piippo |
renderer rework
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Thu, 11 Jan 2018 15:09:44 +0200 |
Santeri Piippo |
begin rendering rework
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Wed, 10 Jan 2018 22:54:09 +0200 |
Santeri Piippo |
drop Qt4 support
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Thu, 04 Jan 2018 22:52:04 +0200 |
Santeri Piippo |
undo config change
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Thu, 04 Jan 2018 22:42:01 +0200 |
Santeri Piippo |
simplified RoundToDecimals
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Thu, 04 Jan 2018 21:41:17 +0200 |
Santeri Piippo |
happy new year 2018
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Thu, 04 Jan 2018 20:21:36 +0200 |
Santeri Piippo |
simplified Matrix
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Thu, 04 Jan 2018 19:52:24 +0200 |
Santeri Piippo |
replaced Origin with default-constructed Vertex
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Thu, 04 Jan 2018 19:44:26 +0200 |
Santeri Piippo |
fix paren style
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Thu, 04 Jan 2018 19:40:16 +0200 |
Santeri Piippo |
replaced "Config->" with "config."
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Thu, 04 Jan 2018 19:24:40 +0200 |
Santeri Piippo |
increased range of GLRenderer bounds
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Tue, 14 Feb 2017 09:48:51 +0200 |
Teemu Piippo |
Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
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Tue, 14 Feb 2017 08:33:44 +0200 |
Teemu Piippo |
Moved more stuff to GLCamera
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Tue, 14 Feb 2017 08:26:39 +0200 |
Teemu Piippo |
Some documentation and cleanup in GLRenderer...
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Tue, 14 Feb 2017 08:15:58 +0200 |
Teemu Piippo |
Fixed the free camera icon not showing up anymore.
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Tue, 14 Feb 2017 08:13:26 +0200 |
Teemu Piippo |
Simplified camera tooltip code.
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Tue, 14 Feb 2017 08:08:17 +0200 |
Teemu Piippo |
Moved camera names to GLCamera, other adjustments
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Tue, 14 Feb 2017 07:57:27 +0200 |
Teemu Piippo |
Exported GLRenderer cameras into a new class, GLCamera.
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Sun, 12 Feb 2017 16:59:35 +0200 |
Teemu Piippo |
Moved the definitions of all configuration options into a new text file and made the configuration collector read that.
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Sun, 12 Feb 2017 16:02:02 +0200 |
Teemu Piippo |
Reworked iterable enums: they all are enum classes now and the end value is marked with "_End"
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Thu, 09 Feb 2017 23:51:42 +0200 |
Teemu Piippo |
Replaced uses of currentDocument() in GLRenderer with m_model
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Thu, 09 Feb 2017 23:50:11 +0200 |
Teemu Piippo |
Axes are not rendered with normals so the normals client state has to be disabled when drawing them.
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Thu, 09 Feb 2017 23:46:45 +0200 |
Teemu Piippo |
Implemented lighting. Yay! Unfortunately, faces that show up the wrong way around in BFC red/green mode also show up with inverted lighting here.
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Thu, 09 Feb 2017 21:04:33 +0200 |
Teemu Piippo |
Moved dialogs.cpp to dialogs/externalprogrampathdialog.cpp
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Thu, 09 Feb 2017 20:44:36 +0200 |
Teemu Piippo |
Cleaned up GLCompiler. Among other changes, the compiler no longer has to be told what to compile.
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Thu, 09 Feb 2017 19:59:27 +0200 |
Teemu Piippo |
Replaced GLRenderer::m_width and GLRenderer::m_height with width() and height() calls.
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Thu, 09 Feb 2017 19:57:43 +0200 |
Teemu Piippo |
Moved more business logic out of GLRenderer into Canvas. GLRenderer::pick(const QRange&) now returns a set of LDObjects without modifying them. Replaced the GLRenderer::pick(int, int) overload with GLRenderer::pickOneObject.
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Thu, 09 Feb 2017 19:32:41 +0200 |
Teemu Piippo |
Made GLRenderer's Model pointer const
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Thu, 09 Feb 2017 13:26:44 +0200 |
Teemu Piippo |
Moved more editing-related methods to Canvas.
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Thu, 09 Feb 2017 13:17:22 +0200 |
Teemu Piippo |
Removed the unneeded makeCurrent overload
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Thu, 09 Feb 2017 13:13:46 +0200 |
Teemu Piippo |
Moved more methods only used by canvas code from GLRenderer to Canvas. Thin border pen is now a static constant.
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Thu, 09 Feb 2017 13:07:47 +0200 |
Teemu Piippo |
Moved triangle count rendering to Canvas
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Thu, 09 Feb 2017 13:05:31 +0200 |
Teemu Piippo |
Moved document editing methods from GLRenderer to Canvas
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Thu, 09 Feb 2017 11:53:55 +0200 |
Teemu Piippo |
Created a new GLRenderer derivative class "Canvas" and made MainWindow use it
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Thu, 09 Feb 2017 00:52:23 +0200 |
Teemu Piippo |
Removed all overlay support. It's a messy pile of mess and I will reimplement it later as background images and it will be much better then.
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Thu, 09 Feb 2017 00:45:44 +0200 |
Teemu Piippo |
GLRenderer no longer exposes the model pointer.
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Thu, 09 Feb 2017 00:43:30 +0200 |
Teemu Piippo |
LDGLData merged into GLRenderer since it only deals with one document now. GLRenderer generalised from rendering documents to models.
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Thu, 09 Feb 2017 00:32:24 +0200 |
Teemu Piippo |
Made a new renderer be created for each document, instead of reusing the same renderer for all documents.
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Wed, 08 Feb 2017 17:07:19 +0200 |
Teemu Piippo |
Simplified GLRenderer::convert3dTo2d. The multiplication with the modelview matrix is not necessary, it's identity all the time... with that, I think the function makes much more sense now.
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Wed, 08 Feb 2017 16:51:55 +0200 |
Teemu Piippo |
- Use a QGenericMatrix to store the matrix, instead of a C array
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Wed, 08 Feb 2017 16:45:32 +0200 |
Teemu Piippo |
Changed from GLdouble to GLfloat. Apparently the performance difference is greater on the GPU..? It doesn't really matter but let's be consistent.
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Wed, 08 Feb 2017 16:38:59 +0200 |
Teemu Piippo |
GLRenderer::clampAngle is no longer used as of the previous commit so we can do away with it.
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Wed, 08 Feb 2017 16:25:06 +0200 |
Teemu Piippo |
Switched from euler angle rotation to matrix rotation. Gimbal lock is now broken.
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Mon, 30 Jan 2017 02:41:45 +0200 |
Teemu Piippo |
Removed some unnecessary #include-directives.
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Mon, 30 Jan 2017 02:18:42 +0200 |
Teemu Piippo |
Removed LDDocument::getObjectCount (superceded by Model::size)
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Sun, 29 Jan 2017 21:02:11 +0200 |
Teemu Piippo |
More rework on model stuff, removals of LDSpawn calls. Most importantly, the LDraw code parsing function was moved to Model.
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Sun, 29 Jan 2017 15:25:26 +0200 |
Teemu Piippo |
Removed the AddObjectDialog. Garbage code that absolutely needs to be reimplemented.
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Sun, 29 Jan 2017 15:05:14 +0200 |
Teemu Piippo |
Major overhaul of object→document relationship: added the Model class which models the object buffer. Each object is to be included in a model (an invariant that currently does not hold). A document is a subclass of a model. The LDObject is also now agnostic about selection, and the selection is now a set. A lot of things are probably broken now but it's a major step forward.
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Sat, 28 Jan 2017 17:47:06 +0200 |
Teemu Piippo |
Happy new year 2017!
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Sat, 28 Jan 2017 17:23:04 +0200 |
Teemu Piippo |
Moved the identity matrix constant into Matrix's namespace
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Sat, 28 Jan 2017 13:32:55 +0200 |
Teemu Piippo |
refactor
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Thu, 17 Nov 2016 14:12:59 +0200 |
Teemu Piippo |
Fixed additive range selection not working properly.
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Thu, 17 Nov 2016 13:56:13 +0200 |
Teemu Piippo |
Cleanup in GL renderer...
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Tue, 15 Nov 2016 17:42:42 +0200 |
Teemu Piippo |
Removed the USE_QT5 macro now that we're Qt5 only.
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Tue, 15 Nov 2016 17:12:50 +0200 |
Teemu Piippo |
Unabbreviate "transform" to "transformationMatrix"
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Sun, 08 May 2016 20:12:54 +0300 |
Teemu Piippo |
Replaced the ugly for_enum macro with a generator class
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Sun, 08 May 2016 16:26:16 +0300 |
Teemu Piippo |
Further improved enum handling
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Sun, 08 May 2016 16:11:40 +0300 |
Teemu Piippo |
Enum stuff
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Sun, 08 May 2016 15:26:58 +0300 |
Teemu Piippo |
- Refactoring...
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Sun, 08 May 2016 13:25:12 +0300 |
Teemu Piippo |
Unabbreviated overlay member names
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