--- a/src/glRenderer.cpp Thu Jan 04 21:41:17 2018 +0200 +++ b/src/glRenderer.cpp Thu Jan 04 22:42:01 2018 +0200 @@ -559,8 +559,8 @@ cx *= negXFac; cy *= negYFac; - RoundToDecimals(cx, 4); - RoundToDecimals(cy, 4); + cx = RoundToDecimals(cx, 4); + cy = RoundToDecimals(cy, 4); // Create the vertex from the coordinates pos3d.setCoordinate(axisX, cx);