--- a/src/glRenderer.cpp Thu Feb 09 13:13:46 2017 +0200 +++ b/src/glRenderer.cpp Thu Feb 09 13:17:22 2017 +0200 @@ -1184,12 +1184,6 @@ return m_mousePositionF; } -void GLRenderer::makeCurrent() -{ - QGLWidget::makeCurrent(); - initializeOpenGLFunctions(); -} - int GLRenderer::depthNegateFactor() const { return g_cameraInfo[camera()].negatedDepth ? -1 : 1;