Mercurial
>
ldforge
/ graph
Search:
summary
shortlog
changelog
graph
tags
bookmarks
branches
files
help
graph
The revision graph only works with JavaScript-enabled browsers.
- bfc red/green view and random colors are now mutually exclusive, enabling one disables the other.
Sat, 17 May 2014 15:38:20 +0300
, by Santeri Piippo
- make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
Sat, 17 May 2014 02:00:02 +0300
, by Santeri Piippo
- use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
Fri, 16 May 2014 21:59:03 +0300
, by Santeri Piippo
- hopefully stabilized the entire shared pointers deal now
Fri, 16 May 2014 21:31:20 +0300
, by Santeri Piippo
- improved shared pointer behavior, still not there yet
Fri, 16 May 2014 01:22:24 +0300
, by Santeri Piippo
- initial overhaul with smart pointers
Fri, 09 May 2014 12:06:56 +0300
, by Santeri Piippo
- slight refactor in ldobject methods
Mon, 05 May 2014 17:18:01 +0300
, by Santeri Piippo
- renamed some renderer members
Mon, 05 May 2014 17:09:25 +0300
, by Santeri Piippo
- crashcatcher: hide the main window before doing anything and also write the crashlog into a file
Mon, 05 May 2014 17:04:30 +0300
, by Santeri Piippo
- when an object is deleted, if it's the renderer's object-under-cursor the field needs to be cleared or ldforge crashes
Mon, 05 May 2014 16:50:36 +0300
, by Santeri Piippo
- grid-snap the drawn circle radius, not the point used for the distance calculation
Mon, 05 May 2014 02:19:35 +0300
, by Santeri Piippo
- added a macro for adding operator++ and operator-- to enums, less cast hell this way
Sat, 03 May 2014 00:36:50 +0300
, by Santeri Piippo
- significantly sped up selecting all objects, it is now an actually fast operation
Thu, 01 May 2014 14:26:10 +0300
, by Santeri Piippo
- made the mouse-hover object highlight togglable from configuration
Wed, 30 Apr 2014 23:44:50 +0300
, by Santeri Piippo
- added a selection hover effect to the renderer. selecting objects just became a lot more convenient...
Wed, 30 Apr 2014 04:25:32 +0300
, by Santeri Piippo
- cut unnecessary code from MainWindow::updateSelection. speeds it up a bit, especially when unselecting but it's not fast enough to my tastes yet
Wed, 30 Apr 2014 03:41:23 +0300
, by Santeri Piippo
- overhauled configuration setup a bit: configuration entries renamed and are now in a cfg:: namespace
Tue, 29 Apr 2014 02:06:09 +0300
, by Santeri Piippo
- changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
Tue, 29 Apr 2014 00:15:56 +0300
, by Santeri Piippo
- use a function for utf16 type conversion instead of a macro
Tue, 29 Apr 2014 00:00:45 +0300
, by Santeri Piippo
- grids now have a single coordinate snap value instead of individual X, Y and Z values
Mon, 28 Apr 2014 21:31:24 +0300
, by Santeri Piippo
- buh
Mon, 28 Apr 2014 18:27:02 +0300
, by Santeri Piippo
- optimized picking, black is background now in pick scenes
Mon, 28 Apr 2014 18:25:15 +0300
, by Santeri Piippo
- don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
Mon, 28 Apr 2014 18:20:51 +0300
, by Santeri Piippo
- more icons
Mon, 28 Apr 2014 18:13:20 +0300
, by Santeri Piippo
- fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
Mon, 28 Apr 2014 18:05:45 +0300
, by Santeri Piippo
- some minor cleanup
Mon, 28 Apr 2014 18:02:43 +0300
, by Santeri Piippo
- simplified the code handling bfc statements a bit
Mon, 28 Apr 2014 17:59:20 +0300
, by Santeri Piippo
- don't simplify (aka remove extra whitespace from) comment texts
Mon, 28 Apr 2014 17:56:51 +0300
, by Santeri Piippo
- added build time to window title properly
Mon, 28 Apr 2014 17:50:42 +0300
, by Santeri Piippo
- removed rest of the uses of <anonymous>
Mon, 28 Apr 2014 17:34:10 +0300
, by Santeri Piippo
- added changelog entries
Mon, 28 Apr 2014 17:30:20 +0300
, by Santeri Piippo
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
Mon, 28 Apr 2014 17:00:53 +0300
, by Santeri Piippo
- removed some relics from the old immediate mode renderer
Sun, 27 Apr 2014 04:44:00 +0300
, by Santeri Piippo
- apply #pragma once to glShared.h
Sun, 27 Apr 2014 04:23:41 +0300
, by Santeri Piippo
- type-aliased QString to String
Sun, 27 Apr 2014 04:23:09 +0300
, by Santeri Piippo
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
Sun, 27 Apr 2014 04:15:25 +0300
, by Santeri Piippo
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
Sun, 27 Apr 2014 04:06:46 +0300
, by Santeri Piippo
- use #pragma once for the gl compiler header
Sun, 27 Apr 2014 03:53:57 +0300
, by Santeri Piippo
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
Sun, 27 Apr 2014 03:51:10 +0300
, by Santeri Piippo
- <anonymous> -> untitled
Thu, 24 Apr 2014 02:08:53 +0300
, by Santeri Piippo
- reimplemented the Vertex class as a derivative of QVector3D
Wed, 23 Apr 2014 18:25:09 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 15:39:42 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 14:54:37 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 14:05:40 +0300
, by Santeri Piippo
- started work on new icon set
Wed, 23 Apr 2014 01:33:19 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Tue, 22 Apr 2014 22:52:02 +0300
, by Santeri Piippo
- added an icon for random colors
Tue, 22 Apr 2014 22:28:19 +0300
, by Santeri Piippo
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
Tue, 22 Apr 2014 22:17:37 +0300
, by Santeri Piippo
- added ability to draw with random colors
Tue, 22 Apr 2014 20:40:19 +0300
, by Santeri Piippo
- fixed: rotating a subfile would make known verts go out of sync
Sat, 19 Apr 2014 14:12:30 +0300
, by Santeri Piippo
- use less saturated colors for the axes
Sat, 19 Apr 2014 14:09:51 +0300
, by Santeri Piippo
- conditional lines are now rendered with stippled lines again
Sat, 19 Apr 2014 14:00:40 +0300
, by Santeri Piippo
- now works with selection subfiling
Sat, 19 Apr 2014 02:31:24 +0300
, by Santeri Piippo
- removed more debug stuff
Fri, 18 Apr 2014 23:33:18 +0300
, by Santeri Piippo
- sped up known vertex information gathering by an order of magnitude
Fri, 18 Apr 2014 23:17:01 +0300
, by Santeri Piippo
- cleanup
Fri, 18 Apr 2014 18:58:13 +0300
, by Santeri Piippo
- reimplemented vertex snapping
Fri, 18 Apr 2014 18:46:25 +0300
, by Santeri Piippo
- removed the debug code
Thu, 17 Apr 2014 21:51:59 +0300
, by Santeri Piippo
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
Thu, 17 Apr 2014 21:49:53 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Thu, 17 Apr 2014 20:50:43 +0300
, by Santeri Piippo
less
more
|
(0)
-300
-100
-60
+60
+100
+300
tip