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- buh
Mon, 28 Apr 2014 18:27:02 +0300
, by Santeri Piippo
- optimized picking, black is background now in pick scenes
Mon, 28 Apr 2014 18:25:15 +0300
, by Santeri Piippo
- don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
Mon, 28 Apr 2014 18:20:51 +0300
, by Santeri Piippo
- more icons
Mon, 28 Apr 2014 18:13:20 +0300
, by Santeri Piippo
- fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
Mon, 28 Apr 2014 18:05:45 +0300
, by Santeri Piippo
- some minor cleanup
Mon, 28 Apr 2014 18:02:43 +0300
, by Santeri Piippo
- simplified the code handling bfc statements a bit
Mon, 28 Apr 2014 17:59:20 +0300
, by Santeri Piippo
- don't simplify (aka remove extra whitespace from) comment texts
Mon, 28 Apr 2014 17:56:51 +0300
, by Santeri Piippo
- added build time to window title properly
Mon, 28 Apr 2014 17:50:42 +0300
, by Santeri Piippo
- removed rest of the uses of <anonymous>
Mon, 28 Apr 2014 17:34:10 +0300
, by Santeri Piippo
- added changelog entries
Mon, 28 Apr 2014 17:30:20 +0300
, by Santeri Piippo
- vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
Mon, 28 Apr 2014 17:00:53 +0300
, by Santeri Piippo
- removed some relics from the old immediate mode renderer
Sun, 27 Apr 2014 04:44:00 +0300
, by Santeri Piippo
- apply #pragma once to glShared.h
Sun, 27 Apr 2014 04:23:41 +0300
, by Santeri Piippo
- type-aliased QString to String
Sun, 27 Apr 2014 04:23:09 +0300
, by Santeri Piippo
- resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
Sun, 27 Apr 2014 04:15:25 +0300
, by Santeri Piippo
- more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
Sun, 27 Apr 2014 04:06:46 +0300
, by Santeri Piippo
- use #pragma once for the gl compiler header
Sun, 27 Apr 2014 03:53:57 +0300
, by Santeri Piippo
- when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
Sun, 27 Apr 2014 03:51:10 +0300
, by Santeri Piippo
- <anonymous> -> untitled
Thu, 24 Apr 2014 02:08:53 +0300
, by Santeri Piippo
- reimplemented the Vertex class as a derivative of QVector3D
Wed, 23 Apr 2014 18:25:09 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 15:39:42 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 14:54:37 +0300
, by Santeri Piippo
- more icons
Wed, 23 Apr 2014 14:05:40 +0300
, by Santeri Piippo
- started work on new icon set
Wed, 23 Apr 2014 01:33:19 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Tue, 22 Apr 2014 22:52:02 +0300
, by Santeri Piippo
- added an icon for random colors
Tue, 22 Apr 2014 22:28:19 +0300
, by Santeri Piippo
- refactored the gl compiler a tad, made selection blend work with BFC/random colors
Tue, 22 Apr 2014 22:17:37 +0300
, by Santeri Piippo
- added ability to draw with random colors
Tue, 22 Apr 2014 20:40:19 +0300
, by Santeri Piippo
- fixed: rotating a subfile would make known verts go out of sync
Sat, 19 Apr 2014 14:12:30 +0300
, by Santeri Piippo
- use less saturated colors for the axes
Sat, 19 Apr 2014 14:09:51 +0300
, by Santeri Piippo
- conditional lines are now rendered with stippled lines again
Sat, 19 Apr 2014 14:00:40 +0300
, by Santeri Piippo
- now works with selection subfiling
Sat, 19 Apr 2014 02:31:24 +0300
, by Santeri Piippo
- removed more debug stuff
Fri, 18 Apr 2014 23:33:18 +0300
, by Santeri Piippo
- sped up known vertex information gathering by an order of magnitude
Fri, 18 Apr 2014 23:17:01 +0300
, by Santeri Piippo
- cleanup
Fri, 18 Apr 2014 18:58:13 +0300
, by Santeri Piippo
- reimplemented vertex snapping
Fri, 18 Apr 2014 18:46:25 +0300
, by Santeri Piippo
- removed the debug code
Thu, 17 Apr 2014 21:51:59 +0300
, by Santeri Piippo
- fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
Thu, 17 Apr 2014 21:49:53 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Thu, 17 Apr 2014 20:50:43 +0300
, by Santeri Piippo
- more debug stuff....
Thu, 17 Apr 2014 20:48:31 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Tue, 08 Apr 2014 11:12:08 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Tue, 08 Apr 2014 11:07:47 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Tue, 08 Apr 2014 11:04:35 +0300
, by Santeri Piippo
- added safety check to the countof macro
Tue, 08 Apr 2014 11:00:29 +0300
, by Santeri Piippo
- more debugging...
Tue, 08 Apr 2014 10:54:32 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Sun, 06 Apr 2014 01:40:04 +0300
, by Santeri Piippo
Merge ../ldforge into gl
Sat, 29 Mar 2014 05:38:03 +0200
, by Santeri Piippo
Merge ../ldforge into gl
Wed, 12 Mar 2014 16:21:49 +0200
, by Santeri Piippo
- fixed: an overlay that failed to load no longer attempts to reload it over and over again
Tue, 11 Mar 2014 16:42:37 +0200
, by Santeri Piippo
- renamed some enumerators, added license header to glcompiler.cc
Tue, 11 Mar 2014 16:11:22 +0200
, by Santeri Piippo
- subfile coloring now works again
Tue, 11 Mar 2014 15:44:27 +0200
, by Santeri Piippo
- renamed several GLCompiler members and methods
Tue, 11 Mar 2014 14:35:21 +0200
, by Santeri Piippo
- only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
Mon, 10 Mar 2014 14:30:37 +0200
, by Santeri Piippo
- fixed zoom value not being initialized properly + some other minor things
Mon, 10 Mar 2014 14:29:12 +0200
, by Santeri Piippo
- refactor
Mon, 10 Mar 2014 14:12:28 +0200
, by Santeri Piippo
- hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
Mon, 10 Mar 2014 13:26:02 +0200
, by Santeri Piippo
- objects need to be compiled when added to the document
Mon, 10 Mar 2014 01:16:00 +0200
, by Santeri Piippo
- ported over the selected color blend from master
Mon, 10 Mar 2014 01:02:51 +0200
, by Santeri Piippo
- the GL compiler now supports multiple documents
Mon, 10 Mar 2014 00:53:39 +0200
, by Santeri Piippo
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