1 /* |
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2 * LDForge: LDraw parts authoring CAD |
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3 * Copyright (C) 2013, 2014 Santeri Piippo |
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4 * |
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5 * This program is free software: you can redistribute it and/or modify |
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6 * it under the terms of the GNU General Public License as published by |
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7 * the Free Software Foundation, either version 3 of the License, or |
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8 * (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 */ |
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18 |
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19 #ifndef LDFORGE_GLCOMPILER_H |
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20 #define LDFORGE_GLCOMPILER_H |
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21 |
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22 #include "Main.h" |
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23 #include "GLRenderer.h" |
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24 #include "GLShared.h" |
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25 #include <QMap> |
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26 |
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27 // ============================================================================= |
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28 // |
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29 class GLCompiler |
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30 { |
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31 public: |
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32 struct ObjectVBOInfo |
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33 { |
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34 QVector<GLfloat> data[g_numVBOs]; |
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35 }; |
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36 |
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37 GLCompiler(); |
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38 ~GLCompiler(); |
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39 void compileDocument (LDDocument* doc); |
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40 void dropObject (LDObject* obj); |
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41 void initialize(); |
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42 QColor polygonColor (LDPolygon& poly, LDObject* topobj) const; |
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43 QColor indexColorForID (int id) const; |
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44 void needMerge(); |
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45 void prepareVBO (int vbonum); |
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46 void stageForCompilation (LDObject* obj); |
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47 |
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48 static uint32 colorToRGB (const QColor& color); |
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49 |
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50 static inline int vboNumber (EVBOSurface surface, EVBOComplement complement) |
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51 { |
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52 return (surface * VBOCM_NumComplements) + complement; |
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53 } |
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54 |
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55 inline GLuint vbo (int vbonum) const |
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56 { |
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57 return m_vbo[vbonum]; |
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58 } |
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59 |
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60 inline int vboCount (int vbonum) const |
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61 { |
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62 return m_vboSizes[vbonum] / 3; |
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63 } |
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64 |
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65 private: |
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66 void compileStaged(); |
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67 void compileObject (LDObject* obj); |
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68 void compileSubObject (LDObject* obj, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo); |
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69 void writeColor (QVector<float>& array, const QColor& color); |
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70 void compilePolygon (LDPolygon& poly, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo); |
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71 |
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72 QMap<LDObject*, ObjectVBOInfo> m_objectInfo; |
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73 LDObjectList m_staged; // Objects that need to be compiled |
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74 GLuint m_vbo[g_numVBOs]; |
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75 bool m_vboChanged[g_numVBOs]; |
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76 int m_vboSizes[g_numVBOs]; |
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77 }; |
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78 |
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79 #define checkGLError() { checkGLError_private (__FILE__, __LINE__); } |
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80 void checkGLError_private (const char* file, int line); |
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81 |
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82 #endif // LDFORGE_GLCOMPILER_H |
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