diff -r 09150d027e8c -r d79083b9f74d src/GLCompiler.h
--- a/src/GLCompiler.h Wed Mar 12 16:21:49 2014 +0200
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,82 +0,0 @@
-/*
- * LDForge: LDraw parts authoring CAD
- * Copyright (C) 2013, 2014 Santeri Piippo
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-
-#ifndef LDFORGE_GLCOMPILER_H
-#define LDFORGE_GLCOMPILER_H
-
-#include "Main.h"
-#include "GLRenderer.h"
-#include "GLShared.h"
-#include
-
-// =============================================================================
-//
-class GLCompiler
-{
- public:
- struct ObjectVBOInfo
- {
- QVector data[g_numVBOs];
- };
-
- GLCompiler();
- ~GLCompiler();
- void compileDocument (LDDocument* doc);
- void dropObject (LDObject* obj);
- void initialize();
- QColor polygonColor (LDPolygon& poly, LDObject* topobj) const;
- QColor indexColorForID (int id) const;
- void needMerge();
- void prepareVBO (int vbonum);
- void stageForCompilation (LDObject* obj);
-
- static uint32 colorToRGB (const QColor& color);
-
- static inline int vboNumber (EVBOSurface surface, EVBOComplement complement)
- {
- return (surface * VBOCM_NumComplements) + complement;
- }
-
- inline GLuint vbo (int vbonum) const
- {
- return m_vbo[vbonum];
- }
-
- inline int vboCount (int vbonum) const
- {
- return m_vboSizes[vbonum] / 3;
- }
-
- private:
- void compileStaged();
- void compileObject (LDObject* obj);
- void compileSubObject (LDObject* obj, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo);
- void writeColor (QVector& array, const QColor& color);
- void compilePolygon (LDPolygon& poly, LDObject* topobj, GLCompiler::ObjectVBOInfo* objinfo);
-
- QMap m_objectInfo;
- LDObjectList m_staged; // Objects that need to be compiled
- GLuint m_vbo[g_numVBOs];
- bool m_vboChanged[g_numVBOs];
- int m_vboSizes[g_numVBOs];
-};
-
-#define checkGLError() { checkGLError_private (__FILE__, __LINE__); }
-void checkGLError_private (const char* file, int line);
-
-#endif // LDFORGE_GLCOMPILER_H