78 |
78 |
79 inline Camera camera() const |
79 inline Camera camera() const |
80 { return m_camera; |
80 { return m_camera; |
81 } |
81 } |
82 |
82 |
83 Axis cameraAxis (bool y, Camera camid = (Camera) - 1); |
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84 const char* cameraName() const; |
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85 void clearOverlay(); |
83 void clearOverlay(); |
86 void compileObject (LDObject* obj); |
84 void compileObject (LDObject* obj); |
87 void compileAllObjects(); |
85 void compileAllObjects(); |
88 double depthValue() const; |
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89 void drawGLScene(); |
86 void drawGLScene(); |
90 void endDraw (bool accept); |
87 void endDraw (bool accept); |
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88 Axis getCameraAxis (bool y, Camera camid = (Camera) - 1); |
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89 const char* getCameraName() const; |
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90 double getDepthValue() const; |
91 QColor getMainColor(); |
91 QColor getMainColor(); |
92 LDGLOverlay& getOverlay (int newcam); |
92 LDGLOverlay& getOverlay (int newcam); |
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93 uchar* getScreencap (int& w, int& h); |
93 void hardRefresh(); |
94 void hardRefresh(); |
94 void initGLData(); |
95 void initGLData(); |
95 void overlaysFromObjects(); |
96 void initOverlaysFromObjects(); |
96 void refresh(); |
97 void refresh(); |
97 void resetAngles(); |
98 void resetAngles(); |
98 void resetAllAngles(); |
99 void resetAllAngles(); |
99 uchar* screencap (int& w, int& h); |
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100 void setBackground(); |
100 void setBackground(); |
101 void setCamera (const Camera cam); |
101 void setCamera (const Camera cam); |
102 void setDepthValue (double depth); |
102 void setDepthValue (double depth); |
103 bool setupOverlay (GLRenderer::Camera cam, str file, int x, int y, int w, int h); |
103 bool setupOverlay (GLRenderer::Camera cam, str file, int x, int y, int w, int h); |
104 void updateOverlayObjects(); |
104 void updateOverlayObjects(); |
130 { QPixmap* img; |
130 { QPixmap* img; |
131 QRect srcRect, destRect, selRect; |
131 QRect srcRect, destRect, selRect; |
132 Camera cam; |
132 Camera cam; |
133 }; |
133 }; |
134 |
134 |
135 CameraIcon m_cameraIcons[7]; |
135 CameraIcon m_cameraIcons[7]; |
136 QTimer* m_toolTipTimer; |
136 QTimer* m_toolTipTimer; |
137 Qt::MouseButtons m_lastButtons; |
137 Qt::MouseButtons m_lastButtons; |
138 Qt::KeyboardModifiers m_keymods; |
138 Qt::KeyboardModifiers m_keymods; |
139 vertex m_hoverpos; |
139 vertex m_hoverpos; |
140 double m_virtWidth, |
140 double m_virtWidth, |
141 m_virtHeight, |
141 m_virtHeight, |
142 m_rotX[7], |
142 m_rotX[7], |
143 m_rotY[7], |
143 m_rotY[7], |
144 m_rotZ[7], |
144 m_rotZ[7], |
145 m_panX[7], |
145 m_panX[7], |
146 m_panY[7], |
146 m_panY[7], |
147 m_zoom[7]; |
147 m_zoom[7]; |
148 bool m_darkbg, |
148 bool m_darkbg, |
149 m_rangepick, |
149 m_rangepick, |
150 m_addpick, |
150 m_addpick, |
151 m_drawToolTip, |
151 m_drawToolTip, |
152 m_screencap, |
152 m_screencap, |
153 m_panning; |
153 m_panning; |
154 QPoint m_pos, |
154 QPoint m_pos, |
155 m_globalpos, |
155 m_globalpos, |
156 m_rangeStart; |
156 m_rangeStart; |
157 QPen m_thickBorderPen, |
157 QPen m_thickBorderPen, |
158 m_thinBorderPen; |
158 m_thinBorderPen; |
159 Camera m_camera, |
159 Camera m_camera, |
160 m_toolTipCamera; |
160 m_toolTipCamera; |
161 GLuint m_axeslist; |
161 GLuint m_axeslist; |
162 int m_width, |
162 int m_width, |
163 m_height, |
163 m_height, |
164 m_totalmove; |
164 m_totalmove; |
165 QList<vertex> m_drawedVerts; |
165 QList<vertex> m_drawedVerts; |
166 bool m_rectdraw; |
166 bool m_rectdraw; |
167 vertex m_rectverts[4]; |
167 vertex m_rectverts[4]; |
168 QColor m_bgcolor; |
168 QColor m_bgcolor; |
169 double m_depthValues[6]; |
169 double m_depthValues[6]; |
170 LDGLOverlay m_overlays[6]; |
170 LDGLOverlay m_overlays[6]; |
171 QList<vertex> m_knownVerts; |
171 QList<vertex> m_knownVerts; |
172 |
172 |
173 void addDrawnVertex (vertex m_hoverpos); |
173 void addDrawnVertex (vertex m_hoverpos); |
174 LDOverlay* findOverlayObject (Camera cam); |
174 LDOverlay* findOverlayObject (Camera cam); |
175 void updateRectVerts(); |
175 void updateRectVerts(); |
176 void getRelativeAxes (Axis& relX, Axis& relY) const; |
176 void getRelativeAxes (Axis& relX, Axis& relY) const; |
179 |
179 |
180 // Compute geometry for camera icons |
180 // Compute geometry for camera icons |
181 void calcCameraIcons(); |
181 void calcCameraIcons(); |
182 |
182 |
183 // How large is the circle we're drawing right now? |
183 // How large is the circle we're drawing right now? |
184 double circleDrawDist (int pos) const; |
184 double getCircleDrawDist (int pos) const; |
185 |
185 |
186 // Clamps an angle to [0, 360] |
186 // Clamps an angle to [0, 360] |
187 void clampAngle (double& angle) const; |
187 void clampAngle (double& angle) const; |
188 |
188 |
189 // Compile one of the lists of an object |
189 // Compile one of the lists of an object |